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Official Code Q&A + Requests

shonuf

Smash Cadet
Joined
May 3, 2007
Messages
28
Can i please get a code to prevent switching back to Samus after using Zero Suit Samus in a match

For example, I have a custom CSS with ZSS on it, if someone picks ZSS and plays a match; after the match their coin is on Samus instead of ZSS
 

Anaky

Smash Champion
Joined
Mar 30, 2009
Messages
2,398
Location
United Kingdom
NNID
AnakyUK
Hey, I've seen people with stage select screens that have neutrals + CPs on the first page and banned stages on the next page. How do I get that?
By using this simple an easy tutorial: http://www.smashboards.com/showthread.php?t=241911

Hello! Is there a hack to where you can use your Gamecube controller on the Wii main menu ? I hate using the wiimote to start brawl.
No there isnt one you have to Mod your wii in order to do it.

I was wondering if someone could help me code a stage selection screen. I've seen some custom ones online, but A. I'm not sure how they did it and B. I'm not too good with these things = /. I'm looking to have neutrals on top of the "Brawl Stages" page, counter picks a little below that, and banned stages on the "Melee Stages" page. Again, I'm not sure if that's possible, but if it is and someone would be willing to help I would be very grateful.

The order that I was looking for is:

Neutral:
Final Destination
Battlefield
Smashville
Yoshi’s Island
Delfino Plaza
Pokémon Stadium
Castle Siege
Halberd
Lylat Cruise

Counter Pick:
Brinstar
Frigate Orpheon
Green Greens
Norfair
Pictochat
Pokémon Stadium 2
Rainbow Cruise


Another thing I've been looking for is a code that will alphabetize the name list. I figure it would help out a lot for tournaments when people are checking to see if they are in your Wii.
Do you want the Neutrals on the Brawl screen and Counterpicks on the Melee screen?

I just posted a guide above, u shud try use that, its simple and easy, i got it 1st go.
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Where do I find a list of all working codes? I think search is still down and I don't know where to find certain codes. Such as infinite replays.
 

jpak

Smash Lord
Joined
Feb 28, 2010
Messages
1,495
anyway to load up gecko and then load up brawl, just by turning on my wii?
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas

Arkio

Smash Cadet
Joined
Mar 31, 2008
Messages
39
Location
Polk County, FL
So, I have been looking for at least half an hour and made no progress in my conquest. Either I don't know what I'm doing, or what I need is simply unnecessarily hard to find. For some reason, the code I find on the second post of this thread: http://www.smashboards.com/showthread.php?t=232455 makes characters no longer sweet spot edges, Toon Links' sweet spotted Dair set people on fire, and possibly other undesirable things I have yet to learn occur (O.K., so TL setting people on fire is cool, but failure to sweet spot is not).

All I want is a code that allows me to use these awesome and entertaining texture hacks that I am grateful to all of you for creating without various other parts of my game being altered. Where can I find such a code?
 

rED023b

Smash Apprentice
Joined
Jul 28, 2009
Messages
113
Location
Massachusetts
NNID
himanattsu
For whatever reason, when I put my "private" folder on my SD, Brawl +, textures, and custom music never work. I tried deleting my .gct, but I got the same result. I also deleted some strange codes I put in my text file (I'm using CheatManager to create .gcts,), and it still didn't work. If memory serves, the codes were something about Custom CSS, File Replacement, Hold Shield for Giga Bowser, Alloys and Company don't wreck my music, and individual Pokemon or something. Any ideas on how I can make my custom music and textures work?
 

angelbless

Smash Apprentice
Joined
Nov 6, 2009
Messages
79
Location
Nowhere
So I have been running from one thread to another adn found nobody to help me with these... so I ended up here :).

Here is my problem, maybe someone (maybe Mr.Chuy , since I have seen he knows about Dantarion and PW code for stages :) ) could help me with it.

OK So I used those codes to add my old 6.0 Brawl Version, a bunch of diferent textures for stages, including some for WWR over Jungle Japes. I also have those .rel versions added to the Melee SSS.

What happened? version 7.0.3 came out and there have been many changes to stages and SSS, first in the code (txt) and second the .pac files for stages.

OK, so what are the questions.

1. First to understand the changes that were made to the Stages, since changelist will not be posted in a while. I have my own ideas:

Correct me if im wrong.
-Corneria has another Texture
-Ice Summit is frozen
- Castle Siege is frozen
-SSE Jungle plays with Battlefield music (thats for the .rel version right?) and its selectable
-Luigis Mansion has no vertical woods.
-Lylat Cruise has a different texture.
-Big Blue has a differenttexture (Flood city?)
-Ruble Falls+(the top high version)is selectable
-Temple "short version" is selectable

2. OK, so with all these, my questions will be
- Are the .pac totally needed for boundaries?
- How to freeze Spear Pillar again (Code?)
- How to take off the sanbag in WWR (Code?)
-How to add portraits to the .rel version of the stages
(well these are some of them :( )

What is the purpose of all these questions, to fuse Dan and PW to the new 7.0.3. :(

Thank you very much in advance
 

dniMretsaM

Smash Apprentice
Joined
Mar 23, 2010
Messages
98
Location
Pizza Hut, USA
O.K. I'm making a CSS code and I want to use all 50 slots. What do I fill in the 12 extra digit slots (in the Custom CSS v3 code) with? I can't use extra randoms because 50 slots is the max. What do I do?!?
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
For whatever reason, when I put my "private" folder on my SD, Brawl +, textures, and custom music never work. I tried deleting my .gct, but I got the same result. I also deleted some strange codes I put in my text file (I'm using CheatManager to create .gcts,), and it still didn't work. If memory serves, the codes were something about Custom CSS, File Replacement, Hold Shield for Giga Bowser, Alloys and Company don't wreck my music, and individual Pokemon or something. Any ideas on how I can make my custom music and textures work?
Make a new gct with only the file patch code and see if it works

So I have been running from one thread to another adn found nobody to help me with these... so I ended up here :).

Here is my problem, maybe someone (maybe Mr.Chuy , since I have seen he knows about Dantarion and PW code for stages :) ) could help me with it.

OK So I used those codes to add my old 6.0 Brawl Version, a bunch of diferent textures for stages, including some for WWR over Jungle Japes. I also have those .rel versions added to the Melee SSS.

What happened? version 7.0.3 came out and there have been many changes to stages and SSS, first in the code (txt) and second the .pac files for stages.

OK, so what are the questions.

1. First to understand the changes that were made to the Stages, since changelist will not be posted in a while. I have my own ideas:

Correct me if im wrong.
-Corneria has another Texture
-Ice Summit is frozen
- Castle Siege is frozen
-SSE Jungle plays with Battlefield music (thats for the .rel version right?) and its selectable
-Luigis Mansion has no vertical woods.
-Lylat Cruise has a different texture.
-Big Blue has a differenttexture (Flood city?)
-Ruble Falls+(the top high version)is selectable
-Temple "short version" is selectable

2. OK, so with all these, my questions will be
- Are the .pac totally needed for boundaries?
- How to freeze Spear Pillar again (Code?)
- How to take off the sanbag in WWR (Code?)
-How to add portraits to the .rel version of the stages
(well these are some of them :( )

What is the purpose of all these questions, to fuse Dan and PW to the new 7.0.3. :(

Thank you very much in advance
1.Yes unless modified through the codes
2-3 don't have the code on me at the present time check the Code thread and see if somebody posted it there
4.Que?

O.K. I'm making a CSS code and I want to use all 50 slots. What do I fill in the 12 extra digit slots (in the Custom CSS v3 code) with? I can't use extra randoms because 50 slots is the max. What do I do?!?
Either repeat characters or use the blank
 

Ingulit

Ing-u-lit
Joined
Feb 29, 2008
Messages
1,828
Location
Huntsville/Tuscaloosa, AL
Is there a code that I could turn on before a tournament that automatically saves replays to the SD card? (obviously infinite replays + tags in replays are being used as well)

On a related note, is there a point to even posting here at all when 90% of the questions go unanswered?
 

angelbless

Smash Apprentice
Joined
Nov 6, 2009
Messages
79
Location
Nowhere
I see...Thxs for the answers Chuy. :)

Btw I was thinking in the last answer. How am I able to run two different Brawl version from riivolution. I mean will it be possible to have , BRawl +, Brawl- and Project M in the same SD/USB drive, and just load any one you want?

Maybe dumb to ask without tryint it first.. but ...
 

angelbless

Smash Apprentice
Joined
Nov 6, 2009
Messages
79
Location
Nowhere
I see...Thxs for the answers Chuy. :)

Btw I was thinking in the last answer. How am I able to run two different Brawl version from riivolution. I mean will it be possible to have , BRawl +, Brawl- and Project M in the same SD/USB drive, and just load any one you want?

Maybe dumb to ask without tryint it first.. but ...
 

yoshq

Smash Master
Joined
Nov 18, 2005
Messages
3,390
Location
Eau Claire, Wisconsin
Is there a code that I could turn on before a tournament that automatically saves replays to the SD card? (obviously infinite replays + tags in replays are being used as well)

On a related note, is there a point to even posting here at all when 90% of the questions go unanswered?
this .

Why won't my wii let me save more than like 90 replays? I have over 1,600 blocks open when I go to system data management or w/e, but I can only save that many. On my old wii I was able to save over 300. I tried the save over 1000 replays code, but the problem is, I'm not even getting up to 1000 replays.
 

dniMretsaM

Smash Apprentice
Joined
Mar 23, 2010
Messages
98
Location
Pizza Hut, USA
Either repeat characters or use the blank
I didn't think I could repeat characters because 50 is the limit. If I leave the blanks, it gives me a "Exception (DSI) occurred etc. I finally figured out the CSS Organizer and now I can't get the code to work.:(
 

Yung Mei

Where all da hot anime moms at
Joined
Jul 20, 2009
Messages
5,341
whats the most recent version of the Japanese File Replacement code?

i know the most recent version for NTSC is 3.5.1 (or something close to it i dont remmeber), but i heard it hasnt been ported to work with Japanese Wii's yet
 

dniMretsaM

Smash Apprentice
Joined
Mar 23, 2010
Messages
98
Location
Pizza Hut, USA
It has been ported, here it is:

Code:
File Patch Code v3.5.1 (NTSC-J) [Phantom Wings, Ported by ‚ׂë]
E0000000 80008000
2256606C 00000000
0401BFE0 4858B9A0
065A7980 00000070
38A00067 38810020
3CE0805A 60E37798
4BE52525 38A0007F
3883FFE8 38610020
4BE52515 38A00068
60E47798 38610020
9421FF80 BC410008
38610088 4BA75239
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524D9
38610008 4BA74761
7C7C1B78 4BA74668
04022360 48585C40
065A7FA0 00000028
80010044 3C608001
6063550C 7C001800
4082000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A3A4 00000000
0401CD0C 4858AD74
065A7A80 00000038
2C030000 4182000C
4BA7E1D1 4BA75284
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA75260 00000000
043EEA50 48000014
043EEC4C 48000014
043D8C14 48000018
043E9BC4 38600000
043E9DB0 38600000
043D8CF8 60000000
80000000 80406490
80000001 805A7780
8A001001 00000000
045A7790 2F525342
045A7794 4A2F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 4A2F7066
2F736F75 6E642F00
041C6D58 483E0CA8
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE524A5 B8410008
38210080 4BE52509
4BC1F33C 00000000
065A7900 00000078
9421FF80 7C0802A6
9001000C BC810010
9421FF00 7C872378
54B2BA7E 7CD33378
38800000 9081000C
90810010 90610014
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE52569
38610008 4BA752A1
60000000 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E3A14 481C3E8C
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C16C
043DBB64 481CBD6C
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE34284
041CDFF4 483D980C
065A7800 00000098
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC2679C
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC26784
141CD008 483DA6F8
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC258CC 00000000
E0000000 80008000
 

yoshq

Smash Master
Joined
Nov 18, 2005
Messages
3,390
Location
Eau Claire, Wisconsin
taunts can be replaced with the file replacement code if I'm correct, but moves I don't think so except with pac files or something which brawl- does.
 

mega161

Smash Rookie
Joined
Sep 20, 2009
Messages
8
What part of this code do i have to change to change the amount of stages on the "Brawl Screen" and the "Melee Screen" on the Stage Selection Screen:

Code:
Custom SSS V1.1 [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
006B929C 000000WW
066B99D8 000000WW
VVVVVVVV VVVVVVVV
006B92A4 000000NN
066B9A58 000000NN
MMMMMMMM MMMMMMMM
06407AAC 000000YY
ZZZZZZZZ ZZZZZZZZ
The code is from the geckocodes website if you are wondering

http://geckocodes.org/index.php?c=RSBE01
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Just wondering, is it possible to hack the brawl sounds like attacks and taunts?
Yes it is using PSA

What part of this code do i have to change to change the amount of stages on the "Brawl Screen" and the "Melee Screen" on the Stage Selection Screen:

Code:
Custom SSS V1.1 [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
006B929C 000000WW
066B99D8 000000WW
VVVVVVVV VVVVVVVV
006B92A4 000000NN
066B9A58 000000NN
MMMMMMMM MMMMMMMM
06407AAC 000000YY
ZZZZZZZZ ZZZZZZZZ
The code is from the geckocodes website if you are wondering

http://geckocodes.org/index.php?c=RSBE01
Read the values for the code it should explain it
 

Sails

Smash Ace
Joined
Feb 21, 2008
Messages
561
Location
Southwick, MA
So has a code been made that allows swapping around name locations in the names list? I brought my Wii to a tourny and my name is all the way at the bottom...
 

Ingulit

Ing-u-lit
Joined
Feb 29, 2008
Messages
1,828
Location
Huntsville/Tuscaloosa, AL
So has a code been made that allows swapping around name locations in the names list? I brought my Wii to a tourny and my name is all the way at the bottom...
Name Timestamp [spunit262]
4A000000 90172E30
14YYYYYY XXXXXXXX
E0000000 80008000

Use to change order of names. Higher X values will put the name higher on the list.
Y is 0x0124*(name_number-1). The best way to determine the name_number is
at Data/Records/Group Records/pg. 4

Make XXXXXXXX into 7FFFFFFF (the highest positive signed hex number) and multiply your "name_number" minus one by 124 and plug it into YYYYYY with leading zeros.

For example, I was number 3, so my code is:

Name Timestamp for Ingulit [spunit262]
4A000000 90172E30
14000248 7FFFFFFFF
E0000000 80008000
 

tekkie

Smash Master
Joined
Sep 28, 2008
Messages
3,136
Location
Shpongle Falls
i'm going to ask this here since it's relevant to codesets and hacked replays.

i have a bunch of replays played on someone else's wii. they used no tripping, infinite replay, and tags in replays. when i try to play the replays on my wii, it does the "now loading..." thing and then the thingamabob stops rotating and it basically freezes. the replay file should be fine, since i just saved it using whatever codeset this person was where i played it.

meanwhile, ive tried every combination of infinite replay, no trip, and replay tag codes i can think of. is there anything else that might be causing this?

the music might have been hacked, could that be it? i use the standard music on my wii and the wii i saved the replay on might have had hacked music.
 

UltRiX

Smash Cadet
Joined
Mar 19, 2010
Messages
29
This is the code I'm applying

Code:
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 0000001F
066B99D8 0000001F
02030405 2108091F
140A0B0C 200D230E
0F102811 26121517
161B1C00 011D1A00
006B92A4 00000013
066B9A58 00000013
07181922 1E132A27
25242A2B 2C2D2E2F
30313200 00000000
06407AAC 00000064
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B4064 41644264
43644464 45644664
47644864 00000000
It goes along with the Stage Expansion Code, so added the 9 extra stages at the end of the Melee Stages menu. When I load it, it goes through Gecko fine, everything is rearranged like I wanted it to be, but everytime I try to load a stage it freezes (Ready to Fight! BZZZZZZZZZZZ)

Can someone please look into this? My guess is that it has something to do with the last section of the code, but I can't seem to figure out the problem
 

darksamus77

Smash Champion
Joined
Oct 18, 2009
Messages
2,987
Location
Seattle, WA
NNID
darksamus77
3DS FC
3282-3124-8340
i need help with dantrions alternative stage loader code. i dont really understand what, "Lines of data" is, but i need help.
Someone made a workable code that allows for 10 extra stages, I just borrowed that code...I didn't get it either
 

mega161

Smash Rookie
Joined
Sep 20, 2009
Messages
8
Read the values for the code it should explain it
Thanks for answering back, I got it working after spending days searching this forum and others. Here's the code if anybody wants to see it:

Code:
Custom SSS V1.1 [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
006B929C 00000016
066B99D8 00000016
0C001A01 0E0D2814
02270B24 21081D0F
0A031623 20110000
006B92A4 00000013
066B9A58 00000013
1E052225 26061C19
071B1218 13091510
1F170400 00000000
06407AAC 00000052
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0000 00000000
It separates the regular stages and banned stages to the brawl screen and melee screen.
 

Sails

Smash Ace
Joined
Feb 21, 2008
Messages
561
Location
Southwick, MA
Name Timestamp [spunit262]
4A000000 90172E30
14YYYYYY XXXXXXXX
E0000000 80008000

Use to change order of names. Higher X values will put the name higher on the list.
Y is 0x0124*(name_number-1). The best way to determine the name_number is
at Data/Records/Group Records/pg. 4

Make XXXXXXXX into 7FFFFFFF (the highest positive signed hex number) and multiply your "name_number" minus one by 124 and plug it into YYYYYY with leading zeros.

For example, I was number 3, so my code is:

Name Timestamp for Ingulit [spunit262]
4A000000 90172E30
14000248 7FFFFFFFF
E0000000 80008000
Thanks, worked perfectly! However, is this a permanent Wii saved change? I'd like it to be, so I don't have to carry the code with me when I bring my SD to my friends house, even though it's not a big deal >_>

Edit: Also, I've been looking around for a tournament legal SSS code, but wasn't able to find anything that fit the set I play with (Mostly because all tournaments handle stages different).

Starters
o Battlefield
o Final Destination
o Smashville
o Yoshi's Island (Brawl)
o Lylat Cruise

Counter Picks
o Delfino Plaza
o Castle Siege
o Battleship Halberd
o Frigate Orpheon
o Brinstar
o Pokemon Stadium
o Rainbow Cruise

These are the stages. Essentially, the Neutrals would go on top in the order they're listed, and under them would be the Counter picks as well as the order they are listed in. They would all be on the regular Brawl stage screen. All other stages (The banned ones) would go on the Melee stage screen. If anyone wants to make this for me, that would be grand. I can do it, but I already frustrated myself attempting it once and hopefully someone who has experience doing it could quickly whip it up for me. Thanks in advance!
 
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