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Official Code Q&A + Requests

Xigger

Smash Lord
Joined
Sep 18, 2007
Messages
1,117
Location
California
I'd like a code that let's you play as Giga Bowser if you hold minus on the wii remote (just like ZSS), and same for warioman. (IDC about the whole crashing thing. Apparently you only need to die before the end of the match to not crash).

It should work on wifi, and with the CSS in this video

ntsc RSBE01 compatible please! Also if you can, I want you to add comments on how you made the code, and what the hex means/does. I wanna learn how to make my own codes. I already know hex and am familiar a bit with coding (SMW hacking)

By comments I mean do this...

00000000 01234567 ;Put a semicolon after each line
01234567 00000000 ;And put a description of what "23" might mean or something
00000000 01234567 ;It doesn't really have to be a semicolon - I'm just used to that. // or anything else works too

Why do most codes have no description or demonstration at all? For example... what the heck is a stage modifier? Or a music modifier. Or super codes and amazing codes - what's the difference?
http://www.wiipals.net/Forum/f77/ocarina-codes-for-super-smash-bros-brawl-40922.html

Has all of your answers, plus mini-explanations to those stage and music modifiers. Super and Amazing codes are basically buffed-up versions of characters.
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
Hold L for Level Freeze
215E25D8 00000000
8000000F 3F800000
284DE4B0 000001C0
8000000F 00000000
E2000002 80008000
8420000F 9016A904

can anyone tell me how this code works?? i held L while picking pokemon stadium 2, and halberd, didn't do anything
 

Disfunkshunal

Manners Maketh Man
Joined
Aug 22, 2008
Messages
5,864
Location
Planet Bomber
NNID
Disfunkshunal
3DS FC
1848-1876-3249
Dunno what to say, don't have enough details to give a solution. There is a Youtube tutorial...

i downloaded the link mr chuy posted, if you havent downloaded it, it is the normal stage swithcer zip except mr chuy i assume, already put all of the stage .rels in the rel folder. i run stage switcher and the window comes up (large drop down of stage rels, and 2 drop down menus below it) i pick st_final.rel, final destination, and flat zone 2 in that order. I click start and a 14kb st_gw.rel is created. i use the STGGW.pac from http://www.mediafire.com/?z5tzzktzw24 and the st_gw.rel i created. i put the .pac in F:\private\wii\app\RSBE\pf\stage\melee and the .rel in F:\private\wii\app\RSBE\pf\module. i load up brawl through homebrew and go to training mode. i go to flatzone 2 it makes the sound it always makes when you chose a board and then like a second later it freezes and i get a long continuous beep

its a 128mb sd card if that matters at all
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
2552-4940-9357
Hold L for Level Freeze
215E25D8 00000000
8000000F 3F800000
284DE4B0 000001C0
8000000F 00000000
E2000002 80008000
8420000F 9016A904

can anyone tell me how this code works?? i held L while picking pokemon stadium 2, and halberd, didn't do anything
I think you do it during the game.
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
is there an updated "save any length replay" code? i have 2, (not both on simultaneously) which give me a problem. wifi 4 players longer than 5 mins long the match stops. when u watch the replay, right at the 5 minute mark, characters will stop and just stand there doing the idle animations, in double speed.

these are the codes i know of & use

Replays Are Longer Than 3 Mins.
040EB804 60000000

Infinite Replays (Works Better)
040E5DE8 60000000
04953184 60000000
04953224 60000000
 

GanonkingAbyss

Smash Apprentice
Joined
Apr 1, 2009
Messages
157
Location
FL
Idk whats wrong, and im not completely sure if this is the right place, but I see similar posts though,
I have the code for stage selection screen organizer hack, it adds extra stages like hrc and reorganizes some of the stages(im not putting the code here since idk how to put it in the compacted version thing). whenever I go to the replays, all the replays are blank, and if i push a, or move right or left it crashes, im almost certain its this code since ive used it b4 and i left my replay hacks after taking it off, but im not sure since cant find any posts about it any where
 

hero1771

Smash Journeyman
Joined
Jul 3, 2009
Messages
293
Location
somewhere in wisconsin
could someone please check this code? you dont have to know much to do it.
Code:
Alternate File Data
0657A000 00000070
61707461 0A00E27B
01806C6D 00000000
6F6E6b65 0100E27B
01806C6D 00000000
6B652F46 2100E27B
01806C6D 00000000
696E6B2F 0200E27B
[U]0180[/U]6C6D 00000000
75636172 2000E27B
01806C6D 00000000
61727468 1100E27B
01806C6D 00000000
6F6E6963 2700E27B
01806C6D 00000000
ok, so im using a folder Im, which is the 6C6D part. but the button combo i want is R+A on the GCube control. the underlined is the button combo. wat is dat number which would make the combo R+A


also, can i have the music fix code plz?
 

maian

Smash Apprentice
Joined
Sep 9, 2002
Messages
89
Location
CSU
Okay, I'm trying to find out how to eliminate the code that gets rid of custom stages in Brawl+. I REALLY want to play B+ with my stages, and can't. Can anyone tell me what the code is, and how to get rid of it? I have GCT editor.

...And while I'm at it, I'll go ahead and ask what I've wanted for a long time, but is probably still undoable and/or no one's interested. Would anybody know how to make a code to make a random button like in Melee? As in, a random button that chooses a character on the screen instead of hiding it until the match?
 

Xigger

Smash Lord
Joined
Sep 18, 2007
Messages
1,117
Location
California
could someone please check this code? you dont have to know much to do it.
Code:
Alternate File Data
0657A000 00000070
61707461 0A00E27B
01806C6D 00000000
6F6E6b65 0100E27B
01806C6D 00000000
6B652F46 2100E27B
01806C6D 00000000
696E6B2F 0200E27B
[U]0180[/U]6C6D 00000000
75636172 2000E27B
01806C6D 00000000
61727468 1100E27B
01806C6D 00000000
6F6E6963 2700E27B
01806C6D 00000000
ok, so im using a folder Im, which is the 6C6D part. but the button combo i want is R+A on the GCube control. the underlined is the button combo. wat is dat number which would make the combo R+A


also, can i have the music fix code plz?
Music Fix code.... http://www.smashboards.com/showthread.php?t=232228 (Second result on google too)

Also, in the same thread as the alternate stage code, is this guide. But to save you time, you're looking for 0120, if I'm not mistaken. Also heads up, some folder names may glitch.
 

SpectreXS

Smash Cadet
Joined
May 21, 2010
Messages
29
Location
Brazil
Is there any code that allows you to create equal names in the game? (you know, where you change the controls)

...or a way that allows 2 or more players chose the same name in the game

thanks.
 

patoons

Smash Journeyman
Joined
Oct 23, 2008
Messages
207
Location
LI, NY
NNID
Patoons
Is there any code that allows you to create equal names in the game? (you know, where you change the controls)

...or a way that allows 2 or more players chose the same name in the game

thanks.
why don't you just put a space at the end of the name? assuming its less than 5 chars
 

Xigger

Smash Lord
Joined
Sep 18, 2007
Messages
1,117
Location
California
i request a code which allows MOAR code lines :p
There is one, the GCT file that doubles your codes. There's also the snapshot method, seems like a waste of time though. I forgot since then but using Gecko or something you can use up to 8000 lines.
 

Kati

Smash Lord
Joined
Mar 22, 2010
Messages
1,471
what is this snapshot method..? I can only find references.

Also, whenever I merge collisions in brawlbox, they are both deleted. ....


but why!?!? :/
 

Xigger

Smash Lord
Joined
Sep 18, 2007
Messages
1,117
Location
California
what is this snapshot method..? I can only find references.

Also, whenever I merge collisions in brawlbox, they are both deleted. ....


but why!?!? :/
Google usually finds it.

Also, wrong thread for collision data, but merging collision data is meant to link two ends of seperate collision lines. If you try to merge all of it at once, then it merges it into few lines. Merge only two ends of seperate lines at a time.
 

hero1771

Smash Journeyman
Joined
Jul 3, 2009
Messages
293
Location
somewhere in wisconsin
There is one, the GCT file that doubles your codes. There's also the snapshot method, seems like a waste of time though. I forgot since then but using Gecko or something you can use up to 8000 lines.
can u plz tell me???? i need it. i haz some important, important codes ,like the clone engine, alternative stage loader, and custom stage code.
EDIT: the gct method. NOOO at the snapshot method.
 

maian

Smash Apprentice
Joined
Sep 9, 2002
Messages
89
Location
CSU
I hate to be a pain, but I've found a line of code I want removed from my gct. Is there a way to simply remove that one line of code and save off the gct without making an entire new one and inputting every single code without that one?
 

SpectreXS

Smash Cadet
Joined
May 21, 2010
Messages
29
Location
Brazil
why don't you just put a space at the end of the name? assuming its less than 5 chars
well, it's because I was thinking with some friends about a match with 4 players with same character/color/name (yes I think that could be funny), I think saw once a code about it
 

LSDX

Wah!
Joined
Jul 17, 2008
Messages
1,041
Looking for the code that keeps Samus from turning into Zero Suit Samus after using her Zero Laser. Thank you!

EDIT: Also, how do I get rid of the names on the icons for each character as shown below? I've tried deleting the smaller names in the common5.pac, but all they do is turn grey when I boot up the game and access the CSS.

 

-LzR-

Smash Hero
Joined
Jan 1, 2009
Messages
7,649
Location
Finland
Is there any way to make items appear more often or change the frequency of some items?
Like I don't want smashballs to appear every **** second like it does. And I want certain stuff more common, like Mr. Saturn and Smokeballs.
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
Wondering if there's a code floating around somewhere enabling stocks in Stamina matches.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,560
So I used a code to complete all challenges, but now I don't have any of the music in My Music that you unlock via challenges. Any way to fix this, or do I need to delete my **** memory and re-do it?
like is there a code out there for "erase all challenge data" or something?
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Is there an infinite replay code that keeps matches from desyncing at all?
Not too sure i believe there is though

Looking for the code that keeps Samus from turning into Zero Suit Samus after using her Zero Laser. Thank you!

EDIT: Also, how do I get rid of the names on the icons for each character as shown below? I've tried deleting the smaller names in the common5.pac, but all they do is turn grey when I boot up the game and access the CSS.
There's probably an animation that controls where the name icons just find it and scale the position bones to 0 and they should be gone

Is there any way to make items appear more often or change the frequency of some items?
Like I don't want smashballs to appear every **** second like it does. And I want certain stuff more common, like Mr. Saturn and Smokeballs.
Not at them moment

Wondering if there's a code floating around somewhere enabling stocks in Stamina matches.
Nope sorry

So I used a code to complete all challenges, but now I don't have any of the music in My Music that you unlock via challenges. Any way to fix this, or do I need to delete my **** memory and re-do it?
like is there a code out there for "erase all challenge data" or something?
I would suggest just doing to events and seeing the music is unlocked when you beat it if not then you might have to erase all your data
 

Douhneill

Smash Apprentice
Joined
Aug 15, 2009
Messages
174
Location
Etobicoke
NNID
Douhneill
Is there an alternate file loader engine that works with riivolution?
if not, is someone working on one?
 

boo13

Smash Apprentice
Joined
Sep 30, 2009
Messages
117
Location
CA
I was just wondering if there is a way to get textures and infinite replay with smash stack (without homebrew). I can currently do it with Brawl -, but I don't know how to have them otherwise.
Thanks
 

culexus・wau

Purchased premium only to change name ><
Joined
May 13, 2008
Messages
4,636
Location
Irvine CA
The music is only staticized when trying to load the alternate music IE: holding L

it's goes to a distorted version of whatever I had on the PF folder instead of the MT folder...

but i'll try defragging it
 
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