ShadowLink84
Smash Hero
ch0zen one speaks the truth.
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Hey, that IS good!Broken as f**k tier:
Olimar
**** tier:
Toon link
Wolf
Zelda
Snake
Pikachu
Ice Climbers
Overall very good tier:
ROB
Luigi
Kirby
Zamus
Squirtle
Mr. Game and watch
Diddy kong
Noob spamming cheap GOD I HATE THEM AND ALL WHO USE THEM tier:
Pit
Metaknight
Over-rated tier:
Ike
Lucas
Dedede
Marth
Falco
Fox
Peach
Under-rated tier:
Lucario
Sonic
Ness
Yoshi
Bowser
Samus
Ivysaur
Donkey Kong
Fail tier:
Captain Falcon
Link
Ganondorf
Jigglypuff
Shiek
Charizard
Pokemon Trainer as a whole
Mario
Wario
Have you actually tested out Olimar's priority? Only his tilts, and Nair have low priority. His smashes and the rest of his aerials can beat out or trade with a lot of other attacks, plus they're disjointed.I'm sorry I should have been more clear about Olimars low priority. His smash attacks have very low priority since the pikimin can only be his when seperated from olimar, and as you stated his smash attacks are short ranged projectiles; thus seperating the pikmin from olimar.e.x. oli f-smashes, oponent uses any attack, attacks colide and normally both attacks would cancel, but the pikmin gets hit, and the opponents attack plows strait through. So his smashes have low priority, now you also said the his nair has low priority, this is because he isn't using his pikmin, neither do his tilts so those also have very bad priority.
Summation: Olimar has very good priority except all of his smash attacks, all of his tilts, and one of his aerials; which leaves him with only 4 attacks with good priority. So.......when you say that he has good priority are sure you know what priority is? Or does it only take 4 moves with good priorty compared to the other 12 moves with completely sucky priority to deem a character with GOOD PRIORITY?
I in no way think that olimar is low or mid tier, I still consider him to be high tier. I simply think he has far too many "small issues" to be top.
Neither Diddy or Olimar will likely be top tier, just high tier. Not because they're bad in any way, just because other characters are betterDiddy and Olimar will definitely fight 4 top.
They each have their small issues, but have so many strengths to top em.
Candidates to follow behind r Pit, Marth, TL, Falco, Snake.
Where would DK, Lucario, and D3 be placed?
Because they don't honestly know much about characters aside from the ones they play, so for the ones they don't, they just slap them into any tier they want to.I see a lot of people putting Ike really high up in the tier list, and then I see Zelda way at the bottom, maybe I am a little biased ..... but why?
It's better to tier PT separately than as a whole. Say if charizard does well against one character, but ivysaur and squirtle does horrible against that character, so it wouldn't make sense to say that PT as a whole does well against that character if only charizard does well. Thats what makes PT so great because he literally is three different characters.I think I need to add my two cents on a character people seem to be forgetting; Pokemon Trainer(PT).
It would seem that PT is being treated as 3 characters. Thats cool and all, but doesn't truly reflect PT's strength as a whole. The players who use him like him because of his flexibility for the most part. Sure, we all have a favourite Pokemon, but fundamentally, we all realize that against each character in the cast, one of our Pokemon will do better than the other two.
So, when you break down the P0kemon separately to look at how they do against the cast, that makes sense in one way. But, a good PT is never going to; A) Use the same Pokemon for the whole match or B) Use a Pokemon that plays poorly against his opponents character.
I'm never going to use my Charizard versus my opponents Spacies. I won't want to use my Ivysaur versus my opponents Metaknight. I won't like Squirtle versus Marth when I know I have better options.
But, a tier list with the Pokemon broken down makes the assumption that I will do these things. One might argue "The tier list would reflect that particular Pokemon's strength while it on the field, regardless of how long that is." That's great and all, but will give the community of poor reflection of the PT's strength I think.
I believe that we should analyze PT as a character as a whole. If I select him, with no starter, how would he place on the tier list? I would think he's at least high in this case, as regardless of the matchup, I have a Pokemon to match the situation, but he can't be top because he always needs to switch, leaving him vulnerable at least some of the match.
What do you guys think?
This is a tough call, because most people use one character exclusively when using transformies....as of yet, we haven't seen a skilled player who actively switched between characters. Another thing to realize is that a good pokemon trainer might last longer than 2 minutes in a stock, meaning he might have to switch to another pokemon. Not to mention that you inevitably have to use all the pokemon at some point.I think I need to add my two cents on a character people seem to be forgetting; Pokemon Trainer(PT).
It would seem that PT is being treated as 3 characters. Thats cool and all, but doesn't truly reflect PT's strength as a whole. The players who use him like him because of his flexibility for the most part. Sure, we all have a favourite Pokemon, but fundamentally, we all realize that against each character in the cast, one of our Pokemon will do better than the other two.
So, when you break down the P0kemon separately to look at how they do against the cast, that makes sense in one way. But, a good PT is never going to; A) Use the same Pokemon for the whole match or B) Use a Pokemon that plays poorly against his opponents character.
I'm never going to use my Charizard versus my opponents Spacies. I won't want to use my Ivysaur versus my opponents Metaknight. I won't like Squirtle versus Marth when I know I have better options.
But, a tier list with the Pokemon broken down makes the assumption that I will do these things. One might argue "The tier list would reflect that particular Pokemon's strength while it on the field, regardless of how long that is." That's great and all, but will give the community of poor reflection of the PT's strength I think.
I believe that we should analyze PT as a character as a whole. If I select him, with no starter, how would he place on the tier list? I would think he's at least high in this case, as regardless of the matchup, I have a Pokemon to match the situation, but he can't be top because he always needs to switch, leaving him vulnerable at least some of the match.
What do you guys think?
You don't play as PT much, do you?you can't say "charizard does well against x character but the other two don't" because it DOESN'T MATTER. you have to use all three of the pokemon due to the fatigue system. anyone who splits up the pokemon trainer clearly doesn't understand the mechanics of the character.
I fixed itAs a PT main I agree with Versatile. We dont give a crap about the fatigue status. Its very very important for a PT player to OPEN with the right pokemon for the appropriate matchup. If we cant however it makes things very difficult seeing how switching to the right pokemon offers sever punishment. Those who havent seen PTs abuse the down b in matches alot, know theres a reason for this. Its not as easy as it looks especially when your being pressured by your opponet. Bagh my awful spelling has plauged this thread long enough for now so thats just me throwing that in there.
I say continue rating PT as seperate characters. Putting just PT on the tier list doesnt make sense because in theory he doesnt have a bad matchup because each of his pokemon can counter any character so far, except for Meta Knight.
Oooh nice saveI fixed it
Also, if you are convinced that Yoshi is really good, than post some videos that are better than the ones in the yoshi forum, I haven't seen a very impressive Yoshi video yet.
Squirtle does very well against Ike, Ivysaur is about even, Charizard gets owned right?So does it honestly make sense to say that PT does well against Ike, when only squirtle does? You are forced to switch characters while playing PT, but the pokemon themselves are too different to be tiered as a collective whole. They are literally three different characters with different sets of match-ups.
You entirely missed the entire point. Tier lists for the most part are based on match-ups. PT is three separate characters with three different sets of match-ups.Squirtle does very well against Ike, Ivysaur is about even, Charizard gets owned right?
So, playing with this knowledge, I keep Squirtle out as much as possible. When he dies Ivysaur comes out, and can hold his own until he dies OR I get a good chance to switch. Then I'm at Charizard, who generally sucks versus Ike. My goal then becomes landing a big enough hit to justify switching. This is easier with Charizard than it sounds, because he's such a stock tank and heavy hitter.
Overall, if I'm playing my Pokemon well, I should have Squirtle out 50%+ of the time, Ivysaur out 30% of the time, and Charizard around 20%. Overall, this will give me an advantage on the matchup.
PT's enter matchups with this mindset regardless of the character. We know which Pokemon compare to each character, if just on general type comparison (do I need speed, range or power?).
In some cases, we have trouble finding a good Pokemon. Metaknight is a great example, all three Pokemon do fairly evenly versus him. Even in this case, we still have more options than most characters. I use Squritle to be aggressive when ahead on stocks, Ivysaur when I'm feeling defensive. I use Charizard when I'm tanking a stock. Tactical flexibility is just as important as matchup switches with the PT as well.
Dude, As a fellow Yoshiplayer, I approve and agree with everything. It's been shown many times that yoshi has goods skills in the right hands. I know it, you know it, and other people who take their time with Yoshi knows it. Whether this is ignored, like most of the positive stuff posted about Yoshi is, or not, I'm still glad that I can knock some heads with him.check this Yoshi player out, and look at his matches.
http://www.youtube.com/user/Fraustdogger
there is also a Yoshi combo video in the Yoshi forums. I think you still haven't paid enough attention to Yoshi.
For all who STILL thinks Yoshi is the worst
If you wanna know how much Yoshi has changed, ask a pro, and stop thinking what Smashwiki says is always right. I speak to some pros, they have told me, and Yoshi has IMPROVED and gave me enough proof. The people on the Yoshi forum have been trying to show you how much Yoshi has improved but you keep replying "no DJC makes Yoshi useless". Stop ignoring them for once.
Stop trying to make brawl like Melee, give him as much practice as the other characters then you know how well he has improved.
P.S. If you ignore this, don't start screaming cuz you get owned by a Yoshi player.
no. just...no. Ike is probably high tier, and maybe low end of high tier...ROB is the same, possibly top tier. Sonic is probably mid tier, Olimar might end up being top tier, Marth is top tier, and you're missing a bunch of characters in each tier.Wolf is top tier along with Ike, Snake, and ROB. Low Tier for me consists of Sonic, Jigglypuff, Olimar, Pit, and Marth. Everyone else falls in middle tier.
Well. I guess there is only one way to make them believe and that is to own them with Yoshi. If they still don't believe then we continue on owning them, until they do.Dude, As a fellow Yoshiplayer, I approve and agree with everything. It's been shown many times that yoshi has goods skills in the right hands. I know it, you know it, and other people who take their time with Yoshi knows it. Whether this is ignored, like most of the positive stuff posted about Yoshi is, or not, I'm still glad that I can knock some heads with him.
Cause I mean, it's isn't like there is a character board filled to the with great info, strategies and videos about using Yoshi correctly in a fight. Oh wait, there is!
Toon Link's Utilt (I believe that's the move I'm thinking of) is very spamable, but it's kind of hard to get people in if they know to look out for it. His floatyness is good for combos because he doesn't fall down like most other people so he can follow you through the air. However his floatyness hurts him in terms of being edgeguarded because it makes him like a sitting duck. I know that with Falcon jump off stage backwards -> Bair -> reverse Uair can really mess up Toon Link's recovery. Also his UpB DI is kind of lame but I'm sure the good TL users know how to get around that. His Dair is good but not godly like some people make it out to be. Punishable if the opponent knows what he's doing. Projectiles add a lot to TL. Overall he's good and I'm sure he has the potential to be top tier barely but right now I think high tier is a safer spot.Toon Link seems pretty good to me, tell me how you do this edqeguard, because I'm not really aware of it, unless it's just "knock him out really really far." But TL has a lot of good spam and is strong and combo-ish, so I figure he should be in top tier.
Falcon is far far better than people think he is, because even good players just want to combo with him, and they can't, because he just doesn't do that anymore. His aerials are still great, he has more recovery options, and he still has a decent approach. I'd still only put him somewhere in the middle tier, since he doesn't have an epicly good approach, or his speed from Melee.
Pikachu is definitely top tier IMO, he has some minor spam with thundershock, he's fast, combos well, has a BETTER RECOVERY THAN IN SSB, his thunder kills at reasonably low percentages, and most of his attacks are just generally strong and ranged. Also, he doesn't really have lag to punish.
Ness's recovery sucks, but I suppose if you don't get knocked off you won't have a problem. I haven't played a great lot of him, but he seems pretty good if you already know how to play as him.
I think Kirby is probably top of mid tier, or bottom of high tier, just because he's like the Kirby of old, except he's in Brawl, so he's not broken. Dedede doesn't seem fast enough to be top tier, and I don't think his recovery is all it's cracked up to be....he has more options than most, but when compared to ROB or Meta Knight, his recovery just has aids, man...
All in all, this is an intelligent, well thought out....well...thought....this is the kind of person who should actually keep a thought when they have one....Corner-trap, when you have a thought, just let it go, man.
I think due to the defensive nature of Brawl, not to mention TL's general priority and attacks, he can defend himself while returning, although I suppose it can be harder due to floatiness. He has to be close to the stage before doing his upB, like Luigi in Melee, but his upB has a lot of vertical oomph.Toon Link's Utilt (I believe that's the move I'm thinking of) is very spamable, but it's kind of hard to get people in if they know to look out for it. His floatyness is good for combos because he doesn't fall down like most other people so he can follow you through the air. However his floatyness hurts him in terms of being edgeguarded because it makes him like a sitting duck. I know that with Falcon jump off stage backwards -> Bair -> reverse Uair can really mess up Toon Link's recovery. Also his UpB DI is kind of lame but I'm sure the good TL users know how to get around that. His Dair is good but not godly like some people make it out to be. Punishable if the opponent knows what he's doing. Projectiles add a lot to TL. Overall he's good and I'm sure he has the potential to be top tier barely but right now I think high tier is a safer spot.
Falcon's game is all about aerials. If you can get people in the air you have a good chance of winning with Falcon. However Falcon has a hard time getting quite a few characters up in the air so he gets beat in the ground battle. Pit, Metaknight, and Pikachu are his worst matchups in my opinion. I used to think that Olimar was the ultimate Falcon counter but after more examination he's not as much of a counter as those three I named are. Overall Falcon is below average but could be middle tier if he's lucky.
Yeah Pika is definitely near broken in my opinion. His Thunder has almost no open lag frames and is WAY too powerful since it's not really punishable. Fsmash has too much reach and Dsmash is freakin stupid. Honestly I can see Pika as a viable top tier in time.
Ness' recovery is not the best but he, Lucas, and Ike all have scary UpBs. You seriously just have to get out of their way because they are so nuts strong. In Melee Ness' UpB recovery could be gimped fairly easily but in Brawl with the slower tempo it's a lot harder to interrupt his UpB. Maybe projectile characters could do it but I don't play any of those so I wouldn't know. Otherwise he's a decently strong character who I can see as mid tier.
DeDeDe's UpB may be kind of crappy but other than that he his ridiculous. He has great reach, a projectile (which adds a lot even though it's not that great), loads of power, and good juggling potential thanks to his multiple jumps. His Uair and Dair are good and his Fair is nice except kind of hard to use consistently (for me anyways). Chain grab = pwnage in offline matches. In online matches it's harder to do because of stupid latency but still useful at times. Overall very strong character.
Also thanks for the compliments. lol I try to at least explain my views well even if they might not always be totally correct.
The question is, when will we reach Brawl's characters maximum potential?Wrong. Tiers show the characters from best to worst, based on tournament standings. For a while in melee, shiek was considered top tier, until people learned how to use fox, falco, and marth effectively. At any level under the pro level, tiers don't even matter because a character's maximum potential is never reached.
I'm glad to see alot of people have been thinking the same things in regards to Falco. I may be a bit biased, but Falco just has so many tools that he can use plus various other pros. I'd say his only real weaknesses are his average speed compared to some of the other characters and the lack of a long range/fast KO attack.
-B> is insanely hard to edgegaurd. 9/10 times you will never get hit out of the phantasm if you are at all smart with it. Characters can prepare to hit Falco mid-stage, in which case you just descend to the ledge.
-Chaingrabs. 30-50% on most characters, ridiculously more on others. Chain grabs can also be directly linked into an offstage spike or Dash Atk to auto Usmash. Instant 40-60%.
-SHDL is effective against anyone without a reflecting move, and the shine can also be a spacing follow up. On that note, the shine does not count as a projectile so it cannot be reflected, it is very useful for disrupting oncoming opponents, trips people, destroys anyone elses spam game, and is a combo finisher as well as an edgegaurd. The shine shuts down the spam game of Olimar, Link, Toon Link, and a few others. (NOT Wolf, mind you)
-Almost all of his aerials are of above average priority, dair has insane priority, his aerials are solid and most of them are lasting hitboxes. Continous bair is an absolutely broken edgegaurd. The remainder of his aerials are solid.
-His tilts all come out very fast and are all useful, especially Utilt and Ftilt. Neutral A traps against walls and can always be followed up regardless of the opponents DI.