infiniteV115
Smash Hero
It's not the invisibility that matters, it's the invincibility XD
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Yeah, meant that. LOLIt's not the invisibility that matters, it's the invincibility XD
You should get on that.Wow, Mamoswine is yet another Pokemon that was UU back when I started playing but must have moved up into OU at some point. Also, funny stuff...
http://www.smogon.com/bw/pokemon/mamoswine/uu
As you can see, the link says "uu" at the end, but the tier displayed next to Mamo's name clearly says "OU". However, upon reading the Overview, I came across the following words:
"Mamoswine is, without question, one of the most awesome offensive forces of the UU metagame. Rotom-H, Rotom-F, Cryogonal, and Shedinja are the only Pokemon in UU that resist its STAB combination. With base 130 Attack, it has the fourth strongest Earthquake and the strongest physical Ice-type attack in the entire game! Ice and Ground are two of the best offensive types and, when combined together on a powerhouse like Mamoswine in the unprepared UU metagame, heads will roll (or be stomped in). There is nothing in the entire metagame that wants to switch into a Mamoswine."
Looks like Smogon forgot to adjust their write-up when this poke moved up.Better go alert that PK Gaming guy.
............................................................................................
Edit: Holy cow, how old is that overview that it's talking about Shedinja and Cryogonal in a UU metagame? That summary must be from even further back than when I started playing BW online. I don't remember Cryo being anything higher than solidly RU.![]()
Ima stop right here before going on.Just get better and accept that MK is best in game.
Uh...Sure, he should win on paper in like, every situation, but its not like hes destroying the game to the point where hes winning everything.
Someone here has not played enough card games.Akuma or Ivan Ooze status or something where you literally can not do anything to stop him.
Your point?You guys using IDC as an argument.
It's a glitch for ****'s sake.
Yeah.IDC is hard to monitor? What?
I dimensional cape to the ground.You'll notice immediately if MK spends extra time in his downB easily and boom DQ'd.
Because surely the times Jason used the IDC he did it for 8 minutes.And it's not like you can accidentally IDC for 8 minutes without noticing.
That's basically what Olimar has shown, too. All those statements can be applied to him.ummmm not sure what people are smoking, but all ICs have shown is that they can be second place in the Japanese Rulesset metagame and otherwise pretty mediocre in the Apex rulesset.
ICs alone is pretty bad. ICs + specific secondary / Co main is pretty strong, but even those haven't shown strong results lately lol
That could be possible but multiple tourneys is supposed to eliminate the problem of 'hard' or 'easy' brackets, not to mention, at something as large as APEX, the bracket tends to be stacked anyway and it's really hard to argue that 'this bracket path' was way harder than 'this other bracket path'. Along this vein of thought, double elimination is ALSO meant to eliminate that potential bracket problem.Could be several things really.
One of the issues could be the bracket that they are placed. The opponents they face simply are better able to cope with Olimar A's play style and strategy better.
They can simply be much less skilled and unable to use the character well enough.
Oh gosh, no.I am actually scared it would be that way, since Sakurai wanted to close the gap between players with SSBB.
Imagine it now.
"Increased MetaKnights knockback and damage to make him more friendly for players to use".
"Slowed Sonic's attack and movement speed down since player's found him too hard to use."
All the non-MK Top Tiers mostly +1/-1 each other, but they all also have a notable -2 unless they're ICs, Marth, Snake, or Diddy. Out of those 4, the ICs have the best MU spread and the best results by far. Clear #2 material.Tl;dr version: only MetaKnight is top tier.
All others have equal chances to be #2 it seems. But Diddy just sticks out cause he doesn't lose to anything. Except chain grabs. But ICs aren't even too bad.
And Diddy beats characters as Pika, Marth and ZSS with at least +1. Overall people think Diddy is 'bad' cause he evens against A LOT of characters. Even lower tiers (Pit, Peach, Wolf, Sheik, Ike) which ither higher tiers easily beat. Then again, the characters he DOES have an advantage on are... More advantagous to have an advantage on.
for #2!
Yeah, y'know, what we have now."MK-based rulesets"?
Of course not, being able to become invincible for an indefinite amount of time does not mean the character is not broken in ANY manner whatsoever.My point is that IDC is not a factor that indicates MK is broken,
You're right, it was only a part of what I stated.or the ruleset cater around him because of the IDC.
Doesn't matter. It could be an intentional design and it still would not matter.It's a glitch,
Irrelevant. Its still a tactic that is pretty easy to exploit and very difficult to catch.and if it would have been any other character the one to have it, the tactic would've been banned as well.
Not really, but as I said the whole discussion in itself was done long ago no?Using IDC as an argument is just stupid.
Its the same thing!Using the downB for like 3 frames longer accidentally by landing is actually EDC(Extended Dimensional Cape).
Um.I think it's called IDC only when done for the purpose of stalling and for long periods of time. Both are still banned, but you do you find the ability to delay a downB by 1/4 seconds to be banworthy?
=<Nah son Snakes hitboxes are 100% legit.
No one suggested a change in ruling DMG.snip
Oh it was banned from the get go when it was found.I always just assumed it was banned for stalling purposes, and if the MK used it for an extra 3 or so frames for added range or something it wasnt a big deal, but I could be wrong.
I dont really know honestly, I have conflicting thoughts on the use of that move in such small circumstances... Id need to put more thought into it.
Just get better and accept that MK is best in game. Sure, he should win on paper in like, every situation, but its not like hes destroying the game to the point where hes winning everything. Yes, hes doing better than every other character by a notable margin... But hes still not able to take first at everything yet, just look at Apex, hes only won 1 of the 4 tournaments.
I mean, I realize MK is by far the best, but I just dont feel a character should be banned unless hes like, Akuma or Ivan Ooze status or something where you literally can not do anything to stop him. MK CAN be stopped and this has been shown time and time again, so even if hes dominant and unarguably the best, I dont feel like he should be banned unless hes literally winning basically everything and cleaning house, which hes not.
I guess my reasoning behind being anti ban is hes not THAT dominant imo.
Apparently he was supposed to be much bigger but then they made him smaller and forgot/ran out of time to change his hitboxes. It's great=<
You know I still believe when they did Snake's hitbox they had a totally different animation/model size for him.
What you stated as "irrelevant" is the whole point of my post.Irrelevant.
Heck, even WITH people noticing it doesn't get DQ'd. Anyone else remember that large tourney recently where M2K IDC'd on Halberd on stream during the last 15 or so seconds, but nobody cared enough to call him out on it? Even the commentator said, "That was a blatant use of Infinte Dimensional Cape." I know he was losing, but still, we gotta have standards...IDC is actually pretty tough to regulate and MK players still get away with it in tourney occasionally without anyone really noticing
"Even thouhg we have banned the tech a character uses, itdoes not meanw e have altered the ruleset in regards to the character."What you stated as "irrelevant" is the whole point of my post.
The ruleset catering around MK does not include the IDC.
Not really considering the ability is a part of his tools and as I pointed out, is a rule that is impossible to properly enforce due to the nature of the ability.To put it in other words, banning the IDC (regardless the character that could perform it) is a no-brainer rule in order to avoid stalling. MK's legality is another different issue.
Infinites have always been controversial regardless of the character that uses it.It's minor because characters and the infinites simply aren't as controversial as MK.
Everything MK do is something people can use against him.
You know it's ethically and morally wrong to let a match continue after witnessing a blatant breach of the rules and then give out a verdict based on said cheating afterwards, right? If you see something wrong, call it out immediately. If you have no issue with it, don't suddenly take issue with it when you see that your 'bad call' actually may have influenced the outcome of the match. The difference between respectable TOs and 'bad' TOs is that a respectable one will make the call he feels is appropriate (even if it's not exactly the right or popular one) immediately when the occassion that calls for it arises, not after when hindsight makes things feel more.......guilty.If he won that game they probably would have just given the win to the japanese since it was an illegal move. The difference is that the TOs knew that M2K was in a 1v2 against two of Japan's best (and most solid) players and that if Japan won that game (which had about a 99% chance of happening) then that would have been the end of GFs. There's no point in DQing somebody for breaking the rules when they lost anyway XD
It would have been a total buzzkill to cut the match short when you're in game 5 of dubs between Japan and NA at the biggest Brawl tournament in world history, just because M2K decided to extend his DC for about half a second. -_-
John numbers is awesome.Does Bubba mention John12346 in every single one of his posts?
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"DQ him from the event that was over less than a minute later"@infinite: He should have been DQ'ed on the spot. One thing I dislike is the Smash community is just too bloody nice at times.
Oh its M2K and we like him!
Things like that
A respectable TO will make the call he feels is appropriate, even it's not the right one? wutYou know it's ethically and morally wrong to let a match continue after witnessing a blatant breach of the rules and then give out a verdict based on said cheating afterwards, right? If you see something wrong, call it out immediately. If you have no issue with it, don't suddenly take issue with it when you see that your 'bad call' actually may have influenced the outcome of the match. The difference between respectable TOs and 'bad' TOs is that a respectable one will make the call he feels is appropriate (even if it's not exactly the right or popular one) immediately when the occassion that calls for it arises, not after when hindsight makes things feel more.......guilty.
Its called standards, should try them sometime."DQ him from the event that was over less than a minute later"
10/10 logic.
Too bad that's all just a dream now ;_;Worth considering: this dumb conversation could have been entirely avoided if MK was rightfully banned![]()
Um...no.The whole point of DQing is to prevent faulty/unfair/cheap victories. You DQ people if they break a rule and win the same game in which they broke a rule. I can't believe I'm actually explaining this right now.