Your chaingrab leads into an -infinite- on Wario. Do you have the advantage in that matchup?
There's no way F-Smash KOs until at least 100%.
Your projectile and pivot grab are made less effective by Water Gun, which greatly pushes an opponent that isn't moving in a direction.
Yoshi can get juggled pretty well due to his weight and recovery options against Squirtle. Your tilts are not as useful as Squirtle's.
...And probably more.
I know this is probably over...
But i made typh quit pokemon trainer.
;P
Yoshi vs squirtle is easily 65:35 at a minimum. Vs wario,pretty much the only place u can actually do the infinate is on FD, since wario can just make sure he doesnt get grabbed in the open on BF, and on SV the platform saves him.
I disagree that yoshi gets juggled well. He does get juggled, but he has it far easier than most characters because he can double jump away a lot of times, and his pivots and air speed make him hard to punish on landing.
If you ftilt yoshi and he pivot grabs, you lose a stock. If you jab yoshi and he pivot grabs you lose a stock.
We also
Hell if you double jump and try to land pretty much ever, you get grabbed and lose a stock.
Squirtle is obviously very good, but id argue this matchup is almost as bad at marth for him.
On battlefield i think squirtle goes even, but on PS1, FD, and Smashville, yoshi has a significant advantage.
sorry for that XD
Why dont people talk about zero suits mobility much, she seems like she gets wherever she wants very fast, and her vertical acceleration is pretty tight.
I like mobility its fun stuff
Seems like all i hear about zero suit is that shes gimmicky, but her fundementals seem pretty solid.