Let's imagine it:This is why I hate the idea of a Smash reboot.
Smash reboot: Luigi is DLC
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Let's imagine it:This is why I hate the idea of a Smash reboot.
This is also why a port is preferred over a new game; I don't understand why people would favor a new game as is when Smash 4 is in a good spot.This is why I hate the idea of a Smash reboot.
I think the inevitable Captain Falcon cut would cause the most backlash should a reboot happen.This is why I hate the idea of a Smash reboot.
I don't mind the roster having less, it's just that the current roster is bland as **** and there's only a handful of newcomers while the rest are just reused assets from 3.Am I the only one that's ok with the idea of MvCI having less characters than MvC3?
They've said repeatedly that the roster is story-based and the game itself feels more like a reboot of the whole Marvel vs. Capcom concept than a "sequel".
Well I mean...My main issue with MvC:I's leaked roster is that it feels completely lacking because outside of Gamora and Ant-Man? It doesn't reflect that times have changed for EITHER company.
Where are the newcomers who were created since UMVC3?
I'm talking the Jack Bakers, the Rashids, the Kamala Khans, the Gwenpools.
Where are they?
This just feels incomplete.
He actually has a fair number of fangirls from my experience.Except Wolt, **** that guy, no one loves him.
We can pet Peach's face in 3D World though.I do believe they mean somewhat emulate the relationship system that has made FE what it has become, even if the two wouldn't be identical.
Once they figure out how to make COs hook up we'll probs get another AW. :3
Because only Miyamoto is allowed to pet Peach's face. Not us troglodytes.
I actually got really unlucky with Saber in the latter part of the game as well. He got nothing but HP growths for a good while.Forsyth ended up pretty decent for me as well, actually. Not a crit machine or anything, but for what he is, an armour knight, he did that job well. He outdid Lukas in everything except defence, but he was only two points behind, which is easily fixed with a shield. Actually being able to double the occasional enemy while taking only 1 damage came in pretty handy. All my knights did well, actually; Celica was never getting anywhere near the tower of Duma without Valbar on her side.
Not sure if it counts exactly, but I never see anyone recommend to make Tobin a mercenary, and Gray an archer, and yet for me, that combination just about broke the game in half. I never do any grinding at all, and yet Tobin still fought enough battles to be able to do the Dread Fighter > Villager loop by about halfway through Act 4. Gray with the Parthia was excellent, as well.
Clive, Python, and Atlas remained terrible, though. Clair had a rough time, too; even in her traditional strong suit of speed, she lost pretty badly to Catria and Est.
As for the opposite question, of units everyone says are great but turned out bad for me? Not a single mercenary on Celica's party proved to be worth a damn for me. Even the mighty Saber was reduced to a mere bench-warmer by Act 4. He got exactly 0 strength growths in the entire game; even trying to feed him kills just to drag him up to Dread Fighter just wasn't working. Kamui fared a little better, but still not good enough. Ultimately I didn't really mind, units like Leon and Mae were more than able to carry the extra weight, so I still ended up finding the game relatively easy even without a Dread Fighter to handle all the mages Celica has to face later on.
Smash 4 could do a lot more tbh.
This is also why a port is preferred over a new game; I don't understand why people would favor a new game as is when Smash 4 is in a good spot.
The thing is though that Smash is a franchise that thrives off simplicity, there's no point in cutting the roster for the sake of "more interesting gameplay".Smash 4 could do a lot more tbh.
I really wouldn't mind the next game slashing the roster in half if it lead to more interesting gameplay. They could add more characters after.
The game could still be "simple" while being more interesting. Project M/Melee does that just fine.The thing is though that Smash is a franchise that thrives off simplicity, there's no point in cutting the roster for the sake of "more interesting gameplay".
You don't really need to cut most of the roster to change the physics of the game. That's something you're going to work on and tweak regardless of whether or not the roster is cut.(Otherwise they wouldn't change game to game.) Melee especially isn't that great of an example as it's not all that balanced and it was a big jump from the original in roster size.The game could still be "simple" while being more interesting. Project M/Melee does that just fine.
I'm saying I wouldn't mind it, not that I want them to.You don't really need to cut most of the roster to change the physics of the game. That's something you're going to work on and tweak regardless of whether or not the roster is cut.(Otherwise they wouldn't change game to game.) Melee especially isn't that great of an example as it's not all that balanced and it was a big jump from the original in roster size.
One of the only reasons why I'd think they'd need to cut the roster by so much is if they were to give characters much greater detail.
Because it's differentiates itself so much from the source, that it may as well be a different game. There's been sequels that had less changes than PM did from Brawli always get confused when people refer to project m as a gae as oppsoed to what it is a mod, a very extensive mod mind you but a mod none the less
still a mod and not a game by the very definition of what it is calling it a game no matter what you feel is wrongBecause it's differentiates itself so much from the source, that it may as well be a different game. There's been sequels that had less changes than PM did from Brawl
What makes a game different from a mod?still a mod and not a game by the very definition of what it is calling it a game no matter what you feel is wrong
you mean aside from the fact they litteraly MODDED brawl to make project M? becaus if i have to explain further why a MODDED version of brawl is infact not its own game but infact a mod then im just going to end this convo right hereWhat makes a game different from a mod?
I was definitely not expecting a big roster, especially with the 2v2 system and the fact that they wanted to reboot the gameplay. That being said, I feel pretty okay with this roster. And no, it's not just because Monster Hunter in on there.The whole roster (bar one Capcom character) leaked.
http://neogaf.com/forum/showpost.php?p=238619370&postcount=11743
RIP Venom and Wesker
He's not sure on Frank West but he's included anyway
Didn't she talk to Anna about the bouquet, about needing somebody, than mention that quote? I don't know how fast I skipped it, but I thought Caeda said something about Anna needing the bouquet for somebody and that she was talking about partnering Anna with Kiran or something to that degree.So I just beat the new Paralogue maps in FE: Heroes.
Remember when y'all were talking about Bride!Cordelia's Level 40 quote last night? Well, if you enjoyed that, wait until you see what Bride!Caeda said at the very end of the Paralogue:
Caeda, I thought you have Marth!
I will miss Wolverine, Doctor Doom and Magneto. But I thought Firebrand and Nemesis were good choices in terms of diversity. But that aside, I also approve of the Monster Hunter. Now that s/he's in, now I just need a Breath of Fire character in.The Capcom side is weeeaaaak. Too many characters from the same franchise, and even then, were Firebrand and Nemesis REALLY the best picks? At least do Wesker instead.
I whole heartery approve of Monster Hunter though. And besides the lack of non Cinematic universe characters the Marvel side is okay.
People treat it as its own game because it plays like its own. Technically it's not. Not that it matters. Plays differently, has a different roster, all that matters really.you mean aside from the fact they litteraly MODDED brawl to make project M? becaus if i have to explain further why a MODDED version of brawl is infact not its own game but infact a mod then im just going to end this convo right here
So, using your logic, a game like Fallout New Vegas is just a mod of Fallout 3, or DayZ is just a mod of ARMA2. After all, they're just taking the base game and making something out of it. Sure they don't need the base game to still run, but without the previous game they wouldn't have a basis.you mean aside from the fact they litteraly MODDED brawl to make project M? becaus if i have to explain further why a MODDED version of brawl is infact not its own game but infact a mod then im just going to end this convo right here
Given that Marvel's comic book sales are in the gutter, I can't say I blame them for going for safe picks from the movies instead of the highly polarizing new/legacy characters that have popped up.Whatever you say, Combofiend cmonBruh
PM is a mod, yes.you mean aside from the fact they litteraly MODDED brawl to make project M? becaus if i have to explain further why a MODDED version of brawl is infact not its own game but infact a mod then im just going to end this convo right here
Because they're mad that lost to Kirby and Superman.Man I just rewatched Kirby vs Buu I can't believe that sparked such a big controversy in the DBZ fanbase
The roster won't be disappointing guys, we can add X-Men and FF characters with no problem.Whatever you say, Combofiend cmonBruh
Give it two weeks.Man I just rewatched Kirby vs Buu I can't believe that sparked such a big controversy in the DBZ fanbase
Throw in Doomsday as well.Because they're mad that lost to Kirby and Superman.
"The roster won't be disappointingly low in number"The roster won't be disappointing guys, we can add X-Men and FF characters with no problem.
And yet most of the aspects and content are directly from brawl. The games you listed aren't good comparisons, they may use the same system, but they change most of their aspects and content to where it's a completely different game.It's not wrong to treat Project M as a game even if it required modification of Brawl to exist. The fact that it differentiates so much from the original is why people deem it a separate entity.
okaySo, using your logic, a game like Fallout New Vegas is just a mod of Fallout 3, or DayZ is just a mod of ARMA2. After all, they're just taking the base game and making something out of it. Sure they don't need the base game to still run, but without the previous game they wouldn't have a basis.
It's not wrong to treat Project M as a game even if it required modification of Brawl to exist. The fact that it differentiates so much from the original is why people deem it a separate entity.
No one calls Call of Duty a mod, and that's been running off of the Quake 3 engine for over a decade
There's nothing wrong with people treating Project M as its own thing, accuracy be damned. It's not worth going crazy over.okay
1 having seen skyrim mods that basically add in enough content that couldwarrant be sold as a"new vegas" to skyrim, ya kinda (falskar if your itnrested in looking into ti its a pretty rad mod)
2 Dayz is actually an arma2 mod that was later made into a game but the mod still gets updates, not gonna lie it was a bad move using this when your example actually is a proven thing that exists
3 you lost the plot here completely with call of duty the reason no one calls call of duty a quake 3 mod is because its actually a diffrent game because game engines are re uesed for multiple games example the new assasins creed and the Mario+rabbis game both on the same engine
Post it in the Smash Speculation forum too, please.Well, consindering its been beaten to death that its fake, it's still nice to definitively say the leak is fake just to let most people know.