LIQUID12A
Smash Modder
I'm really, really hoping this doesn't suck.In other news, the Ratchet and Clank movie trailer looks pretty cool:
This is a series dear to me. Also can't wait for all the innuendos lol
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I'm really, really hoping this doesn't suck.In other news, the Ratchet and Clank movie trailer looks pretty cool:
Super Jump sounds like it has Max Aura Lucario Extreme Speed levels of landing lag.Personally I'd have Inkling's special moves be:
B - Splat Bomb
<>B - Splat Roller
^B - Super Jump
vB - Splash Wall
These special moves would all cover the stage with and interact with ink in a unique way, are the most notable sub-weapons Inklings have, and emphasize a focus on stage control.
Splat Bombs cover the stage in ink on explosion, damage the enemy, and the delay can have them be somewhat like a mine.
Splat Roller serves as a melee attack that leads into a very fast way to cover the stage in ink, but leaves you wide open and is mostly useless in the air.
Super Jump is a good recovery with lots of landing lag...but if you cover your destination in ink, you have none whatsoever.
Splash Wall neutralizes the enemy's projectiles, emphasizing again you have the stage, not the enemy.
Well, the idea would be, Inklings are supposed to control the stage, so getting knocked off is a harsher punishment than for other characters.Super Jump sounds like it has Max Aura Lucario Extreme Speed levels of landing lag.
Lets hope not.
How much marketing was there for Awakening vs the other titles? It could be that ¯\_(ツ)_/¯Pretty sure Fates already has from what I've been hearing. SMTxFE I guess gets a slight pass because it's a spin off IDK.
Out of curiosity, why did Awakening appeal so broadly? I have my own guesses, but I don't want to sound like I'm ranting as I'm legitimately curious. I want to hear why you newcomers enjoyed it/bought it originally.
Presentation wise it's not the most charming in the series (GBA games probably win that). The story is the worst in the series. Balance wise, it's not that well done either.
FE1/11 I still think are the worst in the series (the former due to age, the latter due to being too minimal a remake), but why is it an okay game (series wise) has gotten all the attention?
I like this moveset. It'll feel like Pac-Man's stage control with hydrant and trampoline.Personally I'd have Inkling's special moves be:
B - Splat Bomb
<>B - Splat Roller
^B - Super Jump
vB - Splash Wall
These special moves would all cover the stage with and interact with ink in a unique way, are the most notable sub-weapons Inklings have, and emphasize a focus on stage control.
Splat Bombs cover the stage in ink on explosion, damage the enemy, and the delay can have them be somewhat like a mine.
Splat Roller serves as a melee attack that leads into a very fast way to cover the stage in ink, but leaves you wide open and is mostly useless in the air.
Super Jump is a good recovery with lots of landing lag...but if you cover your destination in ink, you have none whatsoever.
Splash Wall neutralizes the enemy's projectiles, emphasizing again you have the stage, not the enemy.
True, what I really meant was people are really into anime. These games tend to be adored by such people, didn't know how else to put it. xDotaku is... not exactly something people want to self-identify as
I'll be honest I don't really care about the slots he adds, he could any amount and he's not going to stop his limit just because the slots run out.A guy on reddit came up with a 3DS CSS w/ six extra "what-if" DLC slots:
Well...that doesn't seem to bold well for the Wii U...Nintendo is distributing software kits for the NX....
Dis gon b gud...Nintendo is distributing software kits for the NX....
At least have it mid 2017 so I can enjoy muh SFZ, Legend of Zelda and Pokken.I really hope the NX doesn't release next year
The Wii U is just now getting its strong titles and a 2016 is a big **** you to anyone who bought it recently
Awakening's success came from Nintendo actually advertising the series for once and the small little appeals caught on and became a big success now thanks to that and somewhat Smash, Fates might get even bigger sales than beforePretty sure Fates already has from what I've been hearing. SMTxFE I guess gets a slight pass because it's a spin off IDK.
Out of curiosity, why did Awakening appeal so broadly? I have my own guesses, but I don't want to sound like I'm ranting as I'm legitimately curious. I want to hear why you newcomers enjoyed it/bought it originally.
Presentation wise it's not the most charming in the series (GBA games probably win that). The story is the worst in the series. Balance wise, it's not that well done either.
FE1/11 I still think are the worst in the series (the former due to age, the latter due to being too minimal a remake), but why is it an okay game (series wise) has gotten all the attention?
i don't care about too many slots as much but I can roll with this and it'll look wellA guy on reddit came up with a 3DS CSS w/ six extra "what-if" DLC slots:
I have a feeling it's happening.I really hope the NX doesn't release next year
The Wii U is just now getting its strong titles and a 2016 is a big **** you to anyone who bought it recently
I really hope the NX doesn't release next year
The Wii U is just now getting its strong titles and a 2016 is a big **** you to anyone who bought it recently
Let's not forget that NX could also have backward compatibilities though.At least have it mid 2017 so I can enjoy muh SFZ, Legend of Zelda and Pokken.
Please Nintendo ;_;
The article for those of you that are too lazy to click a link:Nintendo is distributing software kits for the NX....
I do wonder about the systems power. Also, this signifies the end of the 3DS as well as the Wii U.TOKYO— Nintendo Co. has begun distributing a software development kit for its new NX videogame platform, people familiar with the matter said, suggesting the company is on track to introduce the product as early as next year.
The kit is used by third-party software developers to modify existing games for the platform or create new ones. Videogame console makers such as Nintendo like to have popular game titles ready when they start selling new devices.
Nintendo’s current flagship products are the Wii U, a console typically used in the living room, and the portable 3DS device. Both have been out for several years, leading analysts to predict that the Kyoto-based entertainment powerhouse will move fairly swiftly to bring out the NX.
“We are increasingly of the idea that Nintendo might launch the NX in 2016 because of the softness of 3DS and Wii U,” said David Gibson, an analyst at Macquarie Capital Securities.
A Nintendo spokeswoman said the company plans to disclose details of NX next year.
Square Enix Co. said in July that it planned to make the latest version of its blockbuster role-playing game Dragon Quest for the NX. That version, called Dragon Quest XI, is also planned for the 3DS and Sony Corp.’s PlayStation 4.
The exact shape of the NX hardware isn’t yet clear. People familiar with the development plans said Nintendo would likely include both a console and at least one mobile unit that could either be used in conjunction with the console or taken on the road for separate use. They also said Nintendo would aim to put industry-leading chips in the NX devices, after criticism that the Wii U’s capabilities didn’t match those of competitors.
Nintendo’s former president, Satoru Iwata, said in March that NX “is a platform dedicated for videogames.” Mr. Iwata died in July, and his post was assumed in September by Tatsumi Kimishima, a former banker who served as one of Mr. Iwata’s top lieutenants at Nintendo.
Mr. Kimishima is expected to carry forward the strategy of Mr. Iwata, a legendary figure for many videogame fans. In the months before his death, Mr. Iwata laid out plans to put Nintendo characters in games for mobile devices under a partnership with DeNA Co. and made a deal with amusement park operator Universal Parks & Resorts, which is part of Comcast Corp.
“Nintendo is no longer just a traditional videogame company,” said industry veteran Hirokazu Hamamura, a director at Kadokawa Dwango Corp., which publishes magazines about videogames.
I wonder what the NX will really be called. Nintendo 160?If a port of Smash 4 to NX actually happens, please don't make me unlock Mii costumes and cutom moves a third time.
Nintendo Cross, lol.I wonder what the NX will really be called. Nintendo 160?
I actually see this the other way around - I see them painting the stages, but not the characters.That's been a sticking point for me regarding Inkling since early on. A major part of their gimmick is painting things and I just don't know how they'd translate that into Smash. Stages and/or other characters would have to have some kind of retexturing mechanic. I have a hard time imagining Smash having the proper engine to implement this accurately too, at least on the 3DS. Maybe if it functioned like a metal box and just covered an enemy fully at once rather than in "painted spots"? I simply don't see it painting stages however. And what would covering an enemy in paint do other than damage?
THE XBAX!!! XDNintendo Cross, lol.
Pokkén is expected to come out in Q2 whilst #FE (excluding Japan release) and Zelda Wii U seem to be the last major games to not have a certain release date. A late 2016 release for the NX is possible, but I still think 2017 is more ideal.I for one welcome a 2016 release. Incidentally do any of the Wiius games even have dates past 2016 that we know of? (maybe Zelda U? Which is probably gonna get ported/upgraded anyway)
Dream logic is a weird thing.Also in my dream, Snake was deconfirmed and Sakurai said it was because he was too tall.
^If a port of Smash 4 to NX actually happens, please don't make me unlock Mii costumes and cutom moves a third time.
I actually think splat roller would be their forward-Smash. Side-B on the other hand could be a short hop as a squid, and if you enter ink it allows you to swim.Personally I'd have Inkling's special moves be:
B - Splat Bomb
<>B - Splat Roller
^B - Super Jump
vB - Splash Wall
These special moves would all cover the stage with and interact with ink in a unique way, are the most notable sub-weapons Inklings have, and emphasize a focus on stage control.
Splat Bombs cover the stage in ink on explosion, damage the enemy, and the delay can have them be somewhat like a mine.
Splat Roller serves as a melee attack that leads into a very fast way to cover the stage in ink, but leaves you wide open and is mostly useless in the air.
Super Jump is a good recovery with lots of landing lag...but if you cover your destination in ink, you have none whatsoever.
Splash Wall neutralizes the enemy's projectiles, emphasizing again you have the stage, not the enemy.