D
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I think the idea of a map that fills as you go along (with no hand holding to find the next dungeon) would be ideal. Or perhaps (something less accessible) is drawing out your own map with the bottom touch screen as you play along the game would be cool. (Maybe that could be a "Hard Mode" feature?).
Personally, the only things they need to change in Zelda 1 are:
-respawning in the overworld with full health or at least 50% of it because it sure is a pain to refill it completely
-visual hints on movable blocks and other secrets so that it doesn't become a guessing game
-darknut op pls nerf