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Spazzy_D

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One character probably wouldn't have made a difference.

Mortal Kombat had an exclusive character on PS3, that didn't hinder Xbox 360 sales of the game, if it did, it was minimal.
Street Fighter Vs Tekken had 5 extra characters on the PS3 version. I also remember several SNES/Gameboy fighting game that had fairly different rosters. This sort of thing is not all that uncommon.... the difference is that Sakurai himself has said that he wants to keep roster parity.
 

Soul.

 
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I really don't understand. Do most people want the 3DS version to look like garbage? The way I see it is that in every Smash website people don't give a damn about it, and think it never existed.

Those without a Wii U, should the console receive the dear Ice Climbers, would have to waste more than 200 dollars on buying the console + game, + eShop cards for DLC. When you could just get the eShop card at a reasonable price. But Ice Climbers don't work on 3DS.

Not trying to argue (speculah arguments are really stupid), but you need to take the 3DS into account when it comes to things like this. It's not always the oh-so-good Wii U.
 

Omega Tyrant

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They were still built entirely around a gimmick which is no longer there.
Except the transformation gimmick was tacked on and both had fully functional movesets that allowed them to fight effectively without ever utilising transform, to the point that all they got when formally separated in Smash 4 was a new down special to replace transform. That's not building a character around a gimmick.

Obviously it'd be a bit more than doubling the damage. Weight would also be affected, as well as some other things. Tell me this, though. If, functionally, the Solo Popo did everything the same as when he was part of a duo, minus the recovery, what would need to be rebalanced? Without a concrete set of what would need to be adjusted, it's just a baseless claim to keep them from the roster.
Yeah, this bolded part here is where this falls apart. The 2-in-1 gimmick goes beyond just dealing extra damage, there's a **** ton of stuff SoPo couldn't do that the ICs could; from basic stuff like grab smashing to advanced stuff like all the desyncing shenanigans, and there's a lot more variables involved when you're split up into two characters rather than a single stronger character (along with the "get permanently weakened on a stock when your partner dies" thing). A SoPo will not be able to remotely functionally do what the ICs could.

Once again, boring is subjective. I don't think the set is boring. I'm sure others don't as well. It's subjective. Aesthetics do matter, on the ice thing. It was basically the only reason Roy was chosen over other potential Marth clones in Melee. Plus giving some additional moves some icy flair isn't out of the question.
For choosing among clone candidates who would be otherwise indistinguishable gameplay wise, yeah aesthetics might bump a character up over their clone competitors, but for an actual roster slot against the rest, the character's gameplay potential is immeasurable more important. And ICs/SoPo aren't competing with someone for a clone spot, so some ice aesthetics aren't really helping them.

Legitimate question: does the new mechanic stop a partner from immediately grabbing an opponent after you do in a Team Battle?
A character is kept from being grabbed by anything after being released/thrown, so the only way the ICs would be chain grabbing would be through Nana footstool/jab lock shenanigans, which would then invariably be patched out if they became a big deal.
 

True Blue Warrior

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Street Fighter Vs Tekken had 5 extra characters on the PS3 version. I also remember several SNES/Gameboy fighting game that had fairly different rosters. This sort of thing is not all that uncommon.... the difference is that Sakurai himself has said that he wants to keep roster parity.
And that is the only reason why there had to be roster parity- because Sakurai said so. If he went with a different option, we wouldn't be having this debate about whether or not roster parity was the right thing or not. People would just shrug and move on.
 

Godzillathewonderdog

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I wonder how different things would have been if Sakurai choosed Balloon Fighter/Excitebiker/Urban Champion/Bubbles instead of the Ice Climbers back in Melee.......
We probably would have gotten Mach Rider honestly, since Sakurai pointed out issues he had with adding the characters you listed in the game,
Street Fighter Vs Tekken had 5 extra characters on the PS3 version. I also remember several SNES/Gameboy fighting game that had fairly different rosters. This sort of thing is not all that uncommon.... the difference is that Sakurai himself has said that he wants to keep roster parity.
I think you mean Street Fighter X Tekken X Final Fight X MegaMan X Pac-Man X Infamous X Toro
 
D

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Really, what's the point of working on Ice Climbers for one console instead of making a full character for both?
People just want IC back at this point no matter what because of their vet status
 

Omega Tyrant

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I've argued against this before. Sakurai stated in the slides that 8 player smash was planned from the start. And Sakurai has stated the Icies worked on the Wii U with no issues. If they could work with 6 player smash in melee, they can work with 8 player smash on the wii u
Except they couldn't; if you hacked in to play as more than 4 characters in Melee, the game would lag. Some stages still lagged with just four non-IC characters like Fountain of Dreams and Mute City.
 

Spazzy_D

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And that is the only reason why there had to be roster parity- because Sakurai said so. If he went with a different option, we wouldn't be having this debate about whether or not roster parity was the right thing or not. People would just shrug and move on.
Yeah, but...Sakurai said so. Which is why I personally just accept that we won't have any system exclusive characters, shrug my shoulders, and move on.
 
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D

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We probably would have gotten Mach Rider honestly, since Sakurai pointed out issues he had with adding the characters you listed in the game,

I think you mean Street Fighter X Tekken X Final Fight X MegaMan X Pac-Man X Infamous X Toro
You forgot SoulCalibur :p
 

Captain Fun

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One character probably wouldn't have made a difference.
It would have made a bit of a difference for the kind of person who could only buy one version.
Mortal Kombat had an exclusive character on PS3, that didn't hinder Xbox 360 sales of the game, if it did, it was minimal.
A money-hatted bonus is not the same thing. That's not something the developer even pays for.

Saying "our system hardware was not up to the task of having this character in this version of the game looks bad for everyone.
There already exists the concept of version-exclusive characters in different fighting games that still sold well. And one character that have a legitimate reason for being version exclusive=/= stripped down roster.
Legit reason or not, it's missing content that doesn't fit into the cross compatibility model that they're going for, and it's content that will be missed. Hell, we're talking about how Wii U owners are missing it.
And considering that the 3DS version has much less content than the Wii U version, people who would see the 3DS version as stripped down would have done so regardless of whether the roster is the same or not. In fact, roster parity made it worse if anything.
The roster parity does make the 3DS version feel more complete though.

I can see why people feel snubbed over this, especially if they didn't ask for a 3DS version in the first place- but to pretend that the roster parity doesn't make any sense is silly.
 
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Omega Tyrant

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Really, what's the point of working on Ice Climbers for one console instead of making a full character for both?
People just want IC back at this point no matter what because of their vet status
Yeah, I explained earlier how the ICs aren't a free addition and it very likely saved a character who made it in (that works fine on both versions) from getting cut (such as Bowser Jr., who we know just barely made it into the game). We wouldn't be having "everyone plus ICs" right now on WiiU if the ICs were made WiiU exclusive, we likely would be down a character or two and the 3DS would have nothing to show for them. I don't even care for the 3DS version, but I can see how much more valuable it is financially and fan-satisfication wise to have a character that can be put into both versions over one that can only be put into one version.
 
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D

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I mean, if the opposite happened and IC were 3DS exclusive, we would be having riots all over the place
 
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Swamp Sensei

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I mean, if the opposite happened and IC were 3DS exclusive, we would be having riots all over the place
Well that's because there's a line of logic to it.

Wii U Exclusive: 3DS can't handle it, well okay, we know they tried

3DS Exclusive: What possible reason? Why?
 

ThePenguinGamer0

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While channel surfing, I managed to catch a Time Warner Cable News report talking about Super Mario Bros. 30th Anniversary.

It's nice to see non-gaming news channels celebrating this special event.
 

Parallel_Falchion

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Those without a Wii U, should the console receive the dear Ice Climbers, would have to waste more than 200 dollars on buying the console + game, + eShop cards for DLC. When you could just get the eShop card at a reasonable price. But Ice Climbers don't work on 3DS.
I for one do not consider my purchases of a Wii U and Super Smash Bros. for Wii U to be a waste.
 

BluePikmin11

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Do you think the characters in the NX version will treat the roster the same as the Wii U and 3DS versions and have an impact on transformation/duo characters, or do you think he'll use the NX as an opportunity to bring Chorus Kids and Ice Climbers in the game?
 

True Blue Warrior

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Do you think the characters in the NX version will treat the roster the same as the Wii U and 3DS versions and have an impact on transformation/duo characters, or do you think he'll use the NX as an opportunity to bring Chorus Kids and Ice Climbers in the game?
The former. If the reasoning behind roster parity is because they didn't want to be "unfair", the principle will remain the same for the NX version.
 
D

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So, basically, like how it was when it was revealed that the Ice Climbers were cut due to the limitations of the 3DS?
Well that's because there's a line of logic to it.

Wii U Exclusive: 3DS can't handle it, well okay, we know they tried

3DS Exclusive: What possible reason? Why?
I'm talking about an hypothetical situation
If that were to happen for whatever reason with any character, there would be backlash, why is the opposite okay then?
 

Kenith

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Do you think the characters in the NX version will treat the roster the same as the Wii U and 3DS versions and have an impact on transformation/duo characters, or do you think he'll use the NX as an opportunity to bring Chorus Kids and Ice Climbers in the game?
What NX version?
If it's an "upgraded" version of Smash 4 I think it will have the same roster as now but with Ice Climbers.
And more.

I'm talking about an hypothetical situation
If that were to happen for whatever reason with any character, there would be backlash, why is the opposite okay then?
3DS can't handle it, well okay, we know they tried
 
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TheAnvil

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I really don't understand. Do most people want the 3DS version to look like garbage? The way I see it is that in every Smash website people don't give a damn about it, and think it never existed.

Those without a Wii U, should the console receive the dear Ice Climbers, would have to waste more than 200 dollars on buying the console + game, + eShop cards for DLC. When you could just get the eShop card at a reasonable price. But Ice Climbers don't work on 3DS.

Not trying to argue (speculah arguments are really stupid), but you need to take the 3DS into account when it comes to things like this. It's not always the oh-so-good Wii U.
It's not Wii U owners fault that 3DS owners don't want to buy a Wii U. Why should Wii U content be stripped down?
 

Omega Tyrant

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Do you think the characters in the NX version will treat the roster the same as the Wii U and 3DS versions and have an impact on transformation/duo characters, or do you think he'll use the NX as an opportunity to bring Chorus Kids and Ice Climbers in the game?
Transformation characters are likely dead; the mechanic wasn't popular at all to begin with, and now with all the prior existing transformation characters formally separated, the mechanic can't be grandfathered back in.
 
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Icedragonadam

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http://gonintendo.com/stories/242539-comcept-thinking-about-the-future-of-mighty-no-9-considering-se

Jesus Inafune just release the game. It seems like every day that passes I get more turned off by MN9.

Do you think the characters in the NX version will treat the roster the same as the Wii U and 3DS versions and have an impact on transformation/duo characters, or do you think he'll use the NX as an opportunity to bring Chorus Kids and Ice Climbers in the game?
I definitely see Ice Climbers coming back if there is indeed an NX port of Smash 4.
 
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Kenith

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Transformation characters are likely dead; the mechanic wasn't popular at all to begin with, and now with all the prior existing transformation characters formally separated, the mechanic can't be grandfathered back in.
The only way I could see a transformation character in Smash again is if it's more subtle.
Like a stance-changing character that swaps fighting styles or something.
 

Curious Villager

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I think I can live without the Ice Climbers for one game. (After all, I managed to live without Mewtwo for one game and he was a much bigger deal for me....) I'm fairly sure we will see them again for the next game, if not for the main roster then most surely for DLC.

I mean it is quite a bummer that their gone though but still.
 
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Swamp Sensei

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D

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It's not Wii U owners fault that 3DS owners don't want to buy a Wii U. Why should Wii U content be stripped down?
It's not that they don't want to buy it
I bet most want to do it
It's that they CAN'T
Not everyone is spoiled like most of us and have money for a console and another version of the game
No one should have to buy another version just for one character
 

TheAnvil

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It's not that they don't want to buy it
I bet most want to do it
It's that they CAN'T
Not everyone is spoiled like most of us and have money for a console and another version of the game
No one should have to buy another version just for one character
By that logic, Nintendo should fold and stop releasing products. No one has to buy anything, if someone is so hard up that they can't buy a £120 system (NEW, even less used) then the least of their worries should be a character exclusive to a system that they don't own. Especially one that isn't possible to have on the inferior one.
 

Spazzy_D

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It's not that they don't want to buy it
I bet most want to do it
It's that they CAN'T
Not everyone is spoiled like most of us and have money for a console and another version of the game
No one should have to buy another version just for one character
You don't have to buy the console for one character, because one character is not that big of a deal. They are not supposed to he identical packages. They have different modes, stages, and no cross play.

Roster parity should be strived for, but if it can not be achieved do to technical limitations, than I see no reason why the more powerful system should be stripped of content.
 

Kenith

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It's not that they don't want to buy it
I bet most want to do it
It's that they CAN'T
Not everyone is spoiled like most of us and have money for a console and another version of the game
No one should have to buy another version just for one character
Who's spoiled? I bet you most of us don't have wads of cash in their pockets too.
Also, what TheAnvil said.
If Nintendo was so worried about everyone being empoverished that they can't buy their console, they wouldn't have released the console in the first place, eh?
 

Omega Tyrant

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It's not Wii U owners fault that 3DS owners don't want to buy a Wii U. Why should Wii U content be stripped down?
As already explained, it's not "stripped down"; the ICs weren't finished (and likely didn't even make it far into development as PushDustin explained), and the resources freed up by cutting them would have went into finishing other characters (which in turn likely saved another character from being scrapped instead). We wouldn't be having everyone+ICs on the WiiU right now in a world where they still worked in 8-man Smash and were WiiU exclusive, and the 3DS version would be down by more than just the ICs; thus WiiU still has the same amount of characters it would have had with the ICs in, just with a different character instead of the ICs that 3DS players get to play too.

Really, can people stop acting like the WiiU version had the Ice Climbers all done and running before Sakurai decided to just throw them away so 3DS players didn't complain? There is a difference between "working" and "finished".
 

Tree Gelbman

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I miss Popo and Nana, but there are so many things in the game that are awesome enough to serve as distractions.
 
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The only way I could see a transformation character in Smash again is if it's more subtle.
Like a stance-changing character that swaps fighting styles or something.
A katana wielding character would be perfect for this
You thinking the same as me?
Hope so
By that logic, Nintendo should fold and stop releasing products. No one has to buy anything, if someone is so hard up that they can't buy a £120 system (NEW, even less used) then the least of their worries should be a character exclusive to a system that they don't own. Especially one that isn't possible to have on the inferior one.
Are you seriously trying to justify that?
The reason theh released it for the 3DS version is because of its higher user base.
No one has to buy anything, but people bought the 3DS and the 3DS version of Smash already because that's what they had money for, how is it fair that they receive a completely inferior version of the game?
Having an exclusive character is literally rubbing in their faces they don't have the "superior" version
Also, don't act like buying a video game is cheap or simple
It's an entertainment device and not somthing someone would NEED that they have to outprioritize NECESSARY costs
Also, £120 is a lot just for someone to play another character
Pounds are worth a lot
And also, don't act like this is an universal price
Wii U is $300 in North America
Can I tell you how much it costs in my country?
And the game costs $60, in total that's $360 just to be able to play another character
 

Kenith

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FYI I prefer the 3DS version to the Wii U and I like "roster parity" but I would not have minded if Ice Climbers had been Wii U exclusive.
That being said, this conflict is why Sakurai decided to boot them from both versions. At one point in development, he had the option to:

A. Keep working on a solution for Ice Climbers on 3DS, costing more development time for something that might not work out

B. Make them Wii U exclusive, making 3DS owners feel left out and (possibly) at the cost of 8-player Smash (I would not have minded this though)

C. Cut them for both versions to keep everything fair and safe development time to be used elsewhere

So...if you were unbiased and you have to choose from these options, would you not choose C.?
I think he made the right call myself. Again, would have liked seeing them back if only in one version, but I think it's better to leave them for one game.
As @ Curious Villager Curious Villager said, it's not like he hasn't done it before.
 
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epicmartin7

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I'm probably going to get alot of flack for this, but you realize that we're all arguing about meaningless theories and opinions (with a hint of facts sprinkled on top)?

We really don't know how development went down with the Ice Climbers (except for the the fact that Sakurai said they were cut due to the 3DS's limitations) and were all getting upset because each of us has a different perspective on the issue.

I would personally wait until we have more info on the pre-release of Smash 4 to debate the issue as it's not really getting us anywhere (in my opinion).
 

Soul.

 
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The idea of Wii U being the superior version is a fallacy to my eyes. It always has been, ever since both games were announced. I'm not sure if that kind of statement is used to annoy the 3DS' install base, because they are biased with the console itself and think it needs to be praised more than the 3DS, or because they want everything to be on Wii U and not care about the 3DS in general.

No. That's not how it works. If you make a Wii U-exclusive character, regardless of what they say, the 3DS side will go berserk. "Screw the 3DS version" is pretty much saying "I don't give a **** about what 3DS players say. Their opinion on the matter doesn't count."

The Wii U version is the same game. In HD. With a few new features to differenciate it from the 3DS version. That's all. I shouldn't be forced to buy a Wii U to play Ice Climbers.

I've said before that arguments regarding speculation are not for me, but honestly people need to think about that handheld when it comes to characters that are technically demanding.
 
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