- Joined
- Jan 4, 2013
- Messages
- 38,927
- Location
- Um....Lost?
- NNID
- Swampasaur
- 3DS FC
- 4141-2776-0914
- Switch FC
- SW-6476-1588-8392
Gonna be real ya'll.
I wasn't expecting Mario Party to be a wash.
I wasn't expecting Mario Party to be a wash.
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I was but a young lad when I played this game, my interest piqued by that weird two-in-one character in Melee. Was it good? Nope. But despite its janky physics and limited replayability, I had fun and that's what matters. And in spite of its negative qualities listed above, I think it could do with a relatively low-budget revisit.Okay, its time for a game I actually think isn't very good.
It's time to get chilly.
ICE CLIMBER
Game Summary: Ice Climber is a game created for the arcades as Vs Ice Climber before moving over to the NES. Similar to the arcade style games that were popular at the time, Ice Climber is a level based platformer where the goal is to reach a high score. In each level, the goal is to reach the condor at the top, collecting fruit and vegetables as you go. It stars Popo and Nana, two children who are climbing the mountains for some unknown reason. Each climber is able to jump, break blocks by jumping and swing their hammers to fight enemies.
The game has been re-released as a part of the NES series on GBA.
Initial Release:
October 1984
Playable on...
- Arcade
- NES
- GBA
- Wii
- 3DS
- Wii U
- Switch
Notable Character Debuts:
- Popo
- Nana
Current Metacritic Scores:
Critics: 66
Players: 7.8
Confirmed Players:
- Swamp Sensei
Recommended by:
Okay, I don't actually think this game is very good. I have to give it some credit since its an early arcade game turned early NES game. I just... don't think its very good. It's fun for a little amount of time, but games like this live or die by their replayability. This game does not have that in my opinion. It is worth a quick look at. It's short, easy and accessibly on NSO. Don't take my opinion for law. Play it and make your own.
I could see that.Do you think Ice Climber could benefit from an Ice Climber 99 like F-Zero did?
Woah. This seems like a very different game then what I played.It's an early 80s arcade game, and in my eyes it excels at that, fitting right in with games like Mario Bros. and Frogger. That and it's just plain fun. Even the objectively inferior NES version is great to me. Sure, it lacks the bee enemy, the blizzards and wind storms, the super levels, and the diagonally scrolling platforms of the VS version, but it's still a good time
Does the VS version control any differently?Gonna go against the grain here and say that not only do I love Ice Climber, but a lot of the hate it gets is due to people thinking it should be something that it isn't.
They go in expecting a console-platformer similar in scope to Super Mario Bros. without realizing it was never meant to be that...at its heart, Ice Climber is an early 8-bit arcade title. It, like many of the Black Box games, were originally in development for arcades through the VS System, before shifting them towards the NES. Ice Climber even came out on the VS System first, not the NES. But due to adaptational displacement, the NES version is more well known...despite being a significantly stripped down port.
It's an early 80s arcade game, and in my eyes it excels at that, fitting right in with games like Mario Bros. and Frogger. That and it's just plain fun. Even the objectively inferior NES version is great to me. Sure, it lacks the bee enemy, the blizzards and wind storms, the super levels, and the diagonally scrolling platforms of the VS version, but it's still a good time.
I am Ice Climber's Strongest Soldier.
The jump is still similar but, and I'm not sure how to describe it, it feels more deliberate with the added context of the other mechanics?Does the VS version control any differently?
The jumping in the NES version at least is what puts me off playing it.
With the amount of freedom you get to tackle things, yes.So, honest question.
Do you think BotW is a replayable game?
Frankly I think it's too big to be replayed at least to completion.So, honest question.
Do you think BotW is a replayable game?
Some of the fakeouts only really work if you're playing it on a 90s-early 2000s TV anyway, like the volume bar/video mode ones. They were lucky most TVs at the time had an interface like that.I do think unfortunately, they get a bit tired after awhile. You start to realise when you're experiencing one and you always fade back to normality as if nothing happened.