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Nickelodeon All-Stars Brawl General Thread - All Star Brawl 2 Available Today!

Wario Wario Wario

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I really like NASB2, I like the movement and oomph of hits, pulling off combos feels very statisfying, the slime meter is quite clever, and the characters are well-designed (Donatello, Korra, Squidward, and Patrick are especially fun) - but, I know this isn't really a valid way to look at things but, it's always going to be a bit of a disappointment to me on virtue of being in the shadow of NASB1, which would probably be true even if NASB2 stuck more closely to NASB1's gameplay design. It's probably just a case of me liking NASB1 so much that any follow-up would be impossible to live up to it, and I guess I also just feel put a bit off by what I percieve as the game trying to appeal to people who didn't like the first over those who did - and I guess, as much as I don't want to admit it - the negative experiences I've had on this thread after expressing disappointment (or in some cases "inadequete" optimism) at NASB2's direction. If the same gameplay was attached to a Dreamworks or Disney license, or even a set of OCs, I'd probably be gassing up this game quite a bit, even if not as much as I did and still do NASB1 and Slap City. As I said, this isn't really a valid perspective at all, all of this is an external factor not related to the game's quality alone, just like the "playercount" complaints I've always mocked, and I like the game overall, but eh, I just don't have the energy to care either way beyond "eh, this is cool".
 
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ivanlerma

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Oye, that's Fire Nation royalty, the Dragon of the West and the Grand Master of the Order of White Lotus you're talking about. Put some respect on my man's name!

He's also a firebender. So three firebenders, technically.
One Vile and Villainous, One Turned from Villain to Hero, and One who's wise and caring.
 

fogbadge

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Oye, that's Fire Nation royalty, the Dragon of the West and the Grand Master of the Order of White Lotus you're talking about. Put some respect on my man's name!

He's also a firebender. So three firebenders, technically.
and the proprietor of one of the finest tea shops in the world
 

Wario Wario Wario

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Huh, they changed the layout of the stage select.

EDIT: Uh oh. Game-breaking bug! Player controlls all CPU selection at once on CSS.

EDIT 2: Yep, figured out the bug. Selecting random sets everyone to be random, going off of random sets everyone to a random character. I'd argue this is the worst bug in NASB history.
 
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dlewis53

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So, I've been playing around with Zuko for a few minutes or so, and so far, he seems pretty good; it's gonna take some labbing to figure out how to use his swords more effectively, and as of right now, I'd be lying if I said I preferred him over how Azula plays, but so far he doesn't seem that bad.

EDIT 2: Yep, figured out the bug. Selecting random sets everyone to be random, going off of random sets everyone to a random character. I'd argue this is the worst bug in NASB history.
So I tested this out, and honestly? While it is definitely a bug, I certainly wouldn't call it "the worst bug in NASB history" since getting around it just means not choosing "Random".

Personally, I'd consider that bug with Zim that caused the game to consistently crash whenever he tried throwing GIR to be the worst one, because a. unlike this one, it actually caused the game to crash, and b. it rendered one of the characters practically unplayable until it was fixed.
 
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CapitaineCrash

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On the topic of more dlc, I think it could go either way. It's possible that they called it "first season" because the door was open for more later, but I doubt they were already greenlit that early. Personally I also doubt we will get more because based on views count, it already seems that the popularity of Zuko is dropping hard compared to the first dlc. That being said, if a second wave is already in the work, I don't think they would cancelled it unless they really have big budget issues.
 

LimeTH

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On the topic of more dlc, I think it could go either way. It's possible that they called it "first season" because the door was open for more later, but I doubt they were already greenlit that early. Personally I also doubt we will get more because based on views count, it already seems that the popularity of Zuko is dropping hard compared to the first dlc. That being said, if a second wave is already in the work, I don't think they would cancelled it unless they really have big budget issues.
They practically shadow dropped him. Krabs got a trailer weeks ahead of time AND a showcase. Zuko just got a showcase and that's it.
 

dlewis53

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They practically shadow dropped him. Krabs got a trailer weeks ahead of time AND a showcase. Zuko just got a showcase and that's it.
Not to mention said showcase was dropped two days before Zuko released.
 

LimeTH

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Zuko's pretty cool. The swords are used in less moves than I was expecting, which is a bit weird.
 

ivanlerma

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so, in the campaign mode you are given three lives but i lost all of them the last i played before today and when i try to load up my save file they don't reload.

Is there a way to fix this? because i'm having trouble playing through the story mode with only one stock.
 

Opossum

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so, in the campaign mode you are given three lives but i lost all of them the last i played before today and when i try to load up my save file they don't reload.

Is there a way to fix this? because i'm having trouble playing through the story mode with only one stock.
Isn't the campaign a roguelike mode? That's not a bug it's a feature.
 

ivanlerma

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Isn't the campaign a roguelike mode? That's not a bug it's a feature.
it never should be, i remember getting another stock from clockwerk then again he said it'd run out and likely wouldn't restore them.

I wonder if i'm fooling myself or one of the shops can help.
 

Opossum

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it never should be, i remember getting another stock from clockwerk then again he said it'd run out and likely wouldn't restore them.

I wonder if i'm fooling myself or one of the shops can help.
No I mean, that's literally the point of a roguelike mode. When you lose all your lives, you're done, and need to start over from scratch. It's absolutely working as intended.
 
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They literally said in a previous post on twitter that this was the first season of DLC. You don't use that wording unless you're confident it's happening or it's already greenlit.
They also talked about being open for more in the future of NASB 1's DLC. Simple fact is, they clearly aren't against making more but lack the numbers to justify it, as others pointed out, Zuko was practically shadow dropped and this newest patch is very lacking with lots of shadow changes not even alluded to in the notes lmao.
 

Capybara Gaming

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They also talked about being open for more in the future of NASB 1's DLC. Simple fact is, they clearly aren't against making more but lack the numbers to justify it, as others pointed out, Zuko was practically shadow dropped and this newest patch is very lacking with lots of shadow changes not even alluded to in the notes lmao.
I think you're grossly underestimating how well the game did. Just because there's not constantly a conversation going on about it doesn't mean the game is dead or dying.

Quiet majority very often ends up overshadowing what the loud minority says.

The game still has a fairly active reddit community and I've seen a niche but still strong community show up for it. I'm even going to be competing in an in person tournament for it next mont at a substantial gaming event
 
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ivanlerma

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i have some ideas on what the DLC stuff would look like for NASB 2 after the current season, keep in mind this is speculative so it might not come to life.
 
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I think you're grossly underestimating how well the game did. Just because there's not constantly a conversation going on about it doesn't mean the game is dead or dying.

Quiet majority very often ends up overshadowing what the loud minority says.

The game still has a fairly active reddit community and I've seen a niche but still strong community show up for it. I'm even going to be competing in an in person tournament for it next mont at a substantial gaming event
Please quote the part of my message where I stated "game is dead"? I don't believe it's dead but it's a fact that NASB 2 is niche and has dwindling numbers, nothing more nothing less. It being a successful game doesn't change my point, I never denied that. But I also doubt the majority is as large as you're arguing it to be. Zuko's release, reception and people playing at his release is frustratingly small with him effectively getting shadow dropped in comparison to Mr. Krabs.

Either way, the first game was a smashing success and it still didn't get DLC after the first pack. It's highly unlikely the second game will get more DLC. It's Nickelodeon's call at the end of the day not the devs. The devs said similar wording and open-ended suggestions for the first game's post launch cycle. Nothing with NASB 2's wording is special.
 
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Capybara Gaming

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Please quote the part of my message where I stated "game is dead"? I don't believe it's dead but it's a fact that NASB 2 is niche and has dwindling numbers, nothing more nothing less. It being a successful game doesn't change my point, I never denied that. But I also doubt the majority is as large as you're arguing it to be. Zuko's release, reception and people playing at his release is frustratingly small with him effectively getting shadow dropped in comparison to Mr. Krabs.

Either way, the first game was a smashing success and it still didn't get DLC after the first pack. It's highly unlikely the second game will get more DLC. It's Nickelodeon's call at the end of the day not the devs. The devs said similar wording and open-ended suggestions for the first game's post launch cycle. Nothing with NASB 2's wording is special.
They were approved for DLC from the start this time. That alone is a big deal.

As for this bs about player numbers doesn't mean anything. Just because people aren't going into the online mode doesn't mean the player numbers are dwindling or bad. The game did well in sales numbers, which is all it needs to do to be a success.

I refuse to be a negative nelly when this game is as good as it is. I believe in the quality of the game to warrant more DLC
 

RileyXY1

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They were approved for DLC from the start this time. That alone is a big deal.

As for this bs about player numbers doesn't mean anything. Just because people aren't going into the online mode doesn't mean the player numbers are dwindling or bad. The game did well in sales numbers, which is all it needs to do to be a success.

I refuse to be a negative nelly when this game is as good as it is. I believe in the quality of the game to warrant more DLC
The DLC has also released at a much faster rate than the original. We got the first DLC character for NASB2 in February, while for the first game we had to wait until May to get the first DLC character. Of course this is because they chopped two characters out of the first game's base roster and had to add them back in through updates but still.
 

Wario Wario Wario

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I refuse to be a negative nelly when this game is as good as it is. I believe in the quality of the game to warrant more DLC
The choice to continue a game's DLC cycle or not has NOTHING to do with quality - not only is that obviously subjective, but that's also not how major game studios work, especially not the likes of GameMill, it is ALWAYS a numbers game and nothing else from a corporate perspective, no exceptions. I don't care if NASB2 has more DLC or not, I don't know how successful the game has been either, I'm content with NASB1 as it exists, but this way of thinking is really foolish. You're right that pushing Steamcharts "dead game" BS is stupid, but you're wrong that it doesn't impact corporate decisions, awful a reality as it is.
 
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Ze Diglett

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Dead horse convos about DLC and playercounts aside, I think we can all agree that the best thing about this game existing is this video of five dudes voice RPing SpongeBob, Patrick, Squidward, Mr. Krabs, and Plankton while playing them in NASB2.
 
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They were approved for DLC from the start this time. That alone is a big deal.

As for this bs about player numbers doesn't mean anything. Just because people aren't going into the online mode doesn't mean the player numbers are dwindling or bad. The game did well in sales numbers, which is all it needs to do to be a success.

I refuse to be a negative nelly when this game is as good as it is. I believe in the quality of the game to warrant more DLC
The game getting DLC or not has nothing to do with quality. I think NASB 2's a pretty good game in spite of my gripes with it, but that doesn't automatically warrant DLC. And again, not once I have claimed the game wasn't a success, but the first game was ALSO a success. It did tons better than the sequel matter of fact but it didn't change that it didn't get more DLC. Companies do run numbers and look at them to dictate their next move.
 

SmashPacker66

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Just peeped this recently, Every time I see how much work the devs put into a character I can’t help but appreciate the game a little more. Sucks the hype for the game died down though
 
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