Wario Wario Wario
Smash Legend
I really like NASB2, I like the movement and oomph of hits, pulling off combos feels very statisfying, the slime meter is quite clever, and the characters are well-designed (Donatello, Korra, Squidward, and Patrick are especially fun) - but, I know this isn't really a valid way to look at things but, it's always going to be a bit of a disappointment to me on virtue of being in the shadow of NASB1, which would probably be true even if NASB2 stuck more closely to NASB1's gameplay design. It's probably just a case of me liking NASB1 so much that any follow-up would be impossible to live up to it, and I guess I also just feel put a bit off by what I percieve as the game trying to appeal to people who didn't like the first over those who did - and I guess, as much as I don't want to admit it - the negative experiences I've had on this thread after expressing disappointment (or in some cases "inadequete" optimism) at NASB2's direction. If the same gameplay was attached to a Dreamworks or Disney license, or even a set of OCs, I'd probably be gassing up this game quite a bit, even if not as much as I did and still do NASB1 and Slap City. As I said, this isn't really a valid perspective at all, all of this is an external factor not related to the game's quality alone, just like the "playercount" complaints I've always mocked, and I like the game overall, but eh, I just don't have the energy to care either way beyond "eh, this is cool".
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