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Nickelodeon All-Stars Brawl General Thread - All Star Brawl 2 Available Today!

Capybara Gaming

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I didn't think so, but these guys love their meme support characters, so at this point, anything's possible.
I mean, he's more associated with Nickelodeon than Sonic, but he's still not owned by Nickelodeon even if his creator is interested. That's another party they'd have to negotiate terms with, and that Nickelodeon would have to negotiate with, and I just don't see them caring about a show that aired on what is equivocally their "let it die" network.
 

Opossum

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OK, but seriously, funny fakes aside, what was up with that weird bullfighting gore image with all the numbers on it.
It's a tongue in cheek reference to the Pokémon leaker scene and their cryptic pictographs, also explaining the cheeky way of branding CentroLeaks an asshole.
 

CapitaineCrash

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At best I could maybe see Kappa Mikey as an assist if that's a thing, or like a Tokyo stage based on the show with him as a cameo but even that would be a fairly weird choice. Even among meme pick he's not very popular so if it was indeed a hint I doubt it's more than that.
 

darkvortex

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At best I could maybe see Kappa Mikey as an assist if that's a thing, or like a Tokyo stage based on the show with him as a cameo but even that would be a fairly weird choice. Even among meme pick he's not very popular so if it was indeed a hint I doubt it's more than that.
Mikey isn't owned by Nick and they would have to license him so I think it would be playable or nothing at all
 

Wario Wario Wario

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Came up with some sports ball ideas
  1. Silver Ball - floats in air when it reaches the peak of its trajectory
  2. Slime Ball - Becomes bigger when hit, smaller when it ricochets off of terrain
  3. Fart Gas - 3 tiny multiballs
  4. Jimmy's Bubble - hop into it and try to navigate yourself into the goal before someone else tries some GTB - Grand Theft Bubble
  5. Filburt's Shell - Don't need to attack to deflect, just make contact a la Pong
  6. Bowling Ball - falls very fast and doesn't go very high upwards, but also rolls very fast and can gain momentum to be knocked upwards much higher
  7. Eyeball - occasionally shoots laser beams that players need to avoid.
  8. Two-Colour Ball - doesn't register goal differences, whoever hit it into the goal will get a point, regardless of who's goal it is
 
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darkvortex

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Oh I actually didn't know.

Well on that case I think his chances are 0% because if they're going to add non-Nick characters, why go with him?
The thing ill give him is that he's probably cheaper to get, and the original creator has expressed interest, he also does fairly well on fan polls. Probably not happening though
 

Quick Gaming (QG)

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Came up with some sports ball ideas
  1. Silver Ball - floats in air when it reaches the peak of its trajectory
  2. Slime Ball - Becomes bigger when hit, smaller when it ricochets off of terrain
  3. Fart Gas - 3 tiny multiballs
  4. Jimmy's Bubble - hop into it and try to navigate yourself into the goal before someone else tries some GTB - Grand Theft Bubble
  5. Filburt's Shell - Don't need to attack to deflect, just make contact a la Pong
  6. Bowling Ball - falls very fast and doesn't go very high upwards, but also rolls very fast and can gain momentum to be knocked upwards much higher
  7. Eyeball - occasionally shoots laser beams that players need to avoid.
  8. Two-Colour Ball - doesn't register goal differences, whoever hit it into the goal will get a point, regardless of who's goal it is
Oh I love these

Mikey isn't owned by Nick and they would have to license him so I think it would be playable or nothing at all
Man I can’t believe we’re not getting Mikey, guess we’ll be stuck with an incomplete set of turtles forever :4pacman:
 

DrifloonEmpire

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As much as I love this game, I think "Huge Success" is exaggerating a bit. It still has a healthy competitive scene, but a game can't rely on that, especially given the reputation of licensed games. Still, hopefully 2 will show that second time's the charm, especially with how much they can re-use allowing them to focus on brand new content and features. Either way, it was still a successful game that had way more sales than expected and now has spawned a sequel. It's done very well for itself and I'm happy about that!

Either way, still a great video that looks at things from every angle! It's hard to know for sure the game's total sales count, given its' spread between four platforms and the sales figures aren't publically available. But it's good to know that it's apparently selling well among kids as well!
 
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Ze Diglett

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I dunno, I think NASB was undeniably a pretty huge success by any metric other than current Twitch viewers. 10,000+ concurrent players is kinda unheard of for a non-Smash platform fighter (F2P shlock like Brawlhalla and MVS notwithstanding), and even a lot of the big boys of the fighting game genre like KOF struggle to hit numbers like that. Any amount of buzz or "hype" was probably more than anyone at Nick was expecting out of this game, and it ****ing exploded. Sure, people don't really play it anymore, but fighting games in general fall off really quickly in terms of playerbase - look at any fighter you can think of on Steamcharts if you don't believe me. Anyone who thinks that's a "failure" unique to NASB is either being disingenuous or simply lacks perspective. I know I personally dropped the game fairly quickly less because I thought it was bad (quite the opposite; I stand by it being a very solid platform fighter) and more because I stopped finding games online and was getting burnt out on platform fighters in general at the time. Most people don't get into a game with the intent of grinding it every day for the rest of their lives, and that's not a bad thing nor indicative that the game failed. If anything, the casual audience aren't the ones who are going to stick with your game in the long run between major updates or during content droughts; that's what your competitive scene's for.
 
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RileyXY1

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Fighting games always end up up with a more niche specialist audience. Unless your name is Street Fighter, Mortal Kombat or Smash Brothers, that's just inevitable. It wouldn't shock me if Nick greenlit this not knowing much about the platform fighter scene and being surprised, I feel think it exceeded expectations
I do believe that Nick didn't have much hope for this game and saw it as nothing more than a low budget shovelware game they can easily throw onto the market.
 
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Messages
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As much as I love this game, I think "Huge Success" is exaggerating a bit. It still has a healthy competitive scene, but a game can't rely on that, especially given the reputation of licensed games. Still, hopefully 2 will show that second time's the charm, especially with how much they can re-use allowing them to focus on brand new content and features. Either way, it was still a successful game that had way more sales than expected and now has spawned a sequel. It's done very well for itself and I'm happy about that!

Either way, still a great video that looks at things from every angle! It's hard to know for sure the game's total sales count, given its' spread between four platforms and the sales figures aren't publically available. But it's good to know that it's apparently selling well among kids as well!
Disagree, a game with zero budget selling over a million copies and continuing to sell is pretty huge.
 

Guynamednelson

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Disagree, a game with zero budget selling over a million copies and continuing to sell is pretty huge.
Yeah, a game being a success has more to do with it being able to make back its budget rather than its current reputation.

Even if it wasn't possibly GameMill's biggest success by a long margin, NASB2 would probably still have a bigger budget anyway just going by the Kart Racers games.
 
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