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I think that will most likely be the case.Even if a sequel do exist, I highly doubt it would show up at some game conference like Summer game fest. I've said in the past, GameMill is a very small publisher so getting in those conferences is already really hard, and unfortunately with the first game mixed reception, I don't think Geoff will go out of his way to add a potential sequel into his events.
I still think a sequel could happen, but don't expect a announcement this week. I think they'll just randomly drop a trailer like the first game, and it will most likely be in July assuming the game launch this fall (because June will be stacked with game announcement so they'll wait a bit).
Vision Pro pic.twitter.com/jeDRXnKan1
— Diego (@diegotzee) June 5, 2023
No. How would that work with GameCube controllers, by sacrificing the grab button?fourth attack button
I think we'd probably get side input attacks instead.What would your thoughts be on NASB 2 implementing strong and light specials? Not supers, but a fourth attack button.
I really wouldn't want that. I like being able to use a neutral special out of a dash.I think we'd probably get side input attacks instead.
certain meaning all in this scenariothe world-ending-threat melodrama of certain other crossover story modes.
That's basically what Slap's story mode is - just with a save feature, dialog, and a few small character-specific layout alterations.I feel like the most I'd want, out of both this game (and MVS) is something like Melee's Adventure mode. It doesn't need to be complicated or have a huge sprawling narrative, running through sidescrolling crossover locations and then a fight with the corresponding character afterwards like a boss fight would be fitting enough.
That but traveling through the worlds of Nick shows, that'd be the dream.That's basically what Slap's story mode is - just with a save feature, dialog, and a few small character-specific layout alterations.
Nick wouldn't even let the devs write their own dialogue for Arcade Mode. There's no way a story mode is happening.While I still don't get why people were so worked up over a lack of story mode and wouldn't actively support it, I think I'm a little more open to the idea after playing Slap City - the SC story mode isn't exactly the best thing in the world, but it's short; reuses a lot of assets from the regular battle stages; has some neat rewards and entertaining dialogue; and doesn't lean into the world-ending-threat melodrama of certain other crossover story modes.
They weren't given the budget to do voice acting but after release and initial reception they were. It's not not possible for a sequel, albeit definitely no Subspace tier workNick wouldn't even let the devs write their own dialogue for Arcade Mode. There's no way a story mode is happening.
You'll just have to hope for four costumes per character next time.Maybe some actually good alt. colors, too.
That last part is definitely not true. But I agree with WX3's post aboveA Nintendo Direct is just too high profile for a low budget licensed game like NASB, which by some definitions is shovelware. And we typically don't see shovelware titles in Nintendo Directs.
This was true for the first game because it hadn’t released yet and fell off the face of the planet in the public eye pretty quickly after release, but it had a lot of Steam sales by typical game standards, let alone licensed games.A Nintendo Direct is just too high profile for a low budget licensed game like NASB, which by some definitions is shovelware. And we typically don't see shovelware titles in Nintendo Directs.
It's literally not shovelware by any widely accepted definition of the term. Please learn what words mean, especially derogatory ones, before slinging them around haphazardly.A Nintendo Direct is just too high profile for a low budget licensed game like NASB, which by some definitions is shovelware. And we typically don't see shovelware titles in Nintendo Directs.
It's not confirmed yet, but it's something that could happen and it would remove one streaming service from the industry. And I don't know what would happen to this game if Nick the channel ceased to exist.I'd need a better source on that. Is on the same level as "Apple will buy Disney" to me. Nick has canceled a couple shows such as the Star Trek show, but that's not a problem exclusive to paramount. The streamer bubble has burst and were feeling the effects