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Official Next Smash - Speculation & Discussion Thread

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,016
If they ever declone Dark Samus, could they replace them with whoever this stalker-looking fellow is?

I find it quite surprising how the idea that clones have to be replaced with other (frankly, redundant) characters if they ever get moveset upgrades is so consistently popular in this fandom for years now. Characters like Ganondorf, Bowser, Pit, or Falco have received some serious updates to their kits without anyone being added to take over their old attacks.
 
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DarthEnderX

Smash Hero
Joined
Nov 10, 2014
Messages
8,414
Characters like Ganondorf, Bowser, Pit, or Falco have received some serious updates to their kits without anyone being added to take over their old attacks.
I mean...2 of those were clones to begin with. They didn't really need anyone to take over their old attacks. Because the fighter they were cloning is still around, using those attacks.

Melee Falco is basically just Fox. And we still have Fox.
 

Quillion

Smash Hero
Joined
Sep 17, 2014
Messages
5,989
I find it quite surprising how the idea that clones have to be replaced with other (frankly, redundant) characters if they ever get moveset upgrades is so consistently popular in this fandom for years now. Characters like Ganondorf, Bowser, Pit, or Falco have received some serious updates to their kits without anyone being added to take over their old attacks.
Hey, people will still miss their old attacks.

I still think Bowser going from monster to boring wrestler and Link going to BotW with no alternative for the old moveset (and having severely imperfect substitutes for such) were HUGE mistakes.

Seriously, how would you feel if Mario got a hammer for all his normals with only Doc as your consolation?
 

Oracle Link

Smash Master
Joined
Oct 9, 2020
Messages
3,819
Location
Germany
I find it quite surprising how the idea that clones have to be replaced with other (frankly, redundant) characters if they ever get moveset upgrades is so consistently popular in this fandom for years now. Characters like Ganondorf, Bowser, Pit, or Falco have received some serious updates to their kits without anyone being added to take over their old attacks.
To be fair in pits case it would make sense after all now we have the same only Uprising Based Moveset for two Characters speaking of that
The Uprising Focus for Kid Icarus Smash Rep straight up offends me i mean seriously the original game has like 0 representation Sakurai Bias really sucks!
 

Quillion

Smash Hero
Joined
Sep 17, 2014
Messages
5,989
To be fair in pits case it would make sense after all now we have the same only Uprising Based Moveset for two Characters speaking of that
The Uprising Focus for Kid Icarus Smash Rep straight up offends me i mean seriously the original game has like 0 representation Sakurai Bias really sucks!
Name something in the original game that Uprising doesn't have, then.
 

Oracle Link

Smash Master
Joined
Oct 9, 2020
Messages
3,819
Location
Germany
Name something in the original game that Uprising doesn't have, then.
These Nose Dudes right?
Again i dint play too much of uprising or the original
but they couldve atleast used some of the og Designs in smash like u dunno give us A Stage based on the Underworld in 8 Bit i Something
I could be wrong tho!
 

Soy_Man

Smash Apprentice
Joined
Jul 13, 2018
Messages
162
Hey, people will still miss their old attacks.

I still think Bowser going from monster to boring wrestler and Link going to BotW with no alternative for the old moveset (and having severely imperfect substitutes for such) were HUGE mistakes.

Seriously, how would you feel if Mario got a hammer for all his normals with only Doc as your consolation?
Characters having their movesets changed between games is just par for the course for fighting games and I welcome it, as long as the changes are well implemented. I think Smash is way too conservative when it comes to this, probably out of fear of upsetting people who don't want to leave their comfort zone. And it's holding the series back in my opinion.
 
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Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
Characters having their movesets changed between games is just par for the course for fighting games and I welcome it, as long as the changes are well implemented. I think Smash is way too conservative when it comes to this, probably out of fear of upsetting people who don't want to leave their comfort zone. And it's holding the series back in my opinion.
You know what I think would be cool (but likely way too much work) that I’ve seen in some other fighting games? The ability to choose different iterations of a characters moveset from throughout the series’ history. For example, we could have Melee Fox vs Smash 4 Bayonetta or Ultimate Steve Vs Brawl Metaknight. This would almost definitely have to be casual offline play only since it would be a nightmare to try to regulate, but that’s kind of the point. I just think it could be fun to see how these builds of characters stack up against each other. Then I could return to Melee Dorf and he’d be a decent character again.

I still miss Melee Bowser’s old moveset. I know he was competitively weak but his attacks were so cool looking. Bowser was also able to be much bigger before since he was hunched over. They had to shrink his model significantly to make him stand up straight in modern games. Making him smaller also made him a lot less threatening and imposing in my opinion. If something like the above suggestion proves impossible (as it likely would), I think getting Dry Bowser that adopts Bowser’s earlier beastial portrayal would be a lot of fun. With this, they could easily just buff his Melee moveset to keep him semi competitive but keep the actual animations in tact. The previous idea should probably try to keep everyone exactly as they played in the earlier games with no buffs or nerfs.
 
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Quillion

Smash Hero
Joined
Sep 17, 2014
Messages
5,989
Characters having their movesets changed between games is just par for the course for fighting games and I welcome it, as long as the changes are well implemented. I think Smash is way too conservative when it comes to this, probably out of fear of upsetting people who don't want to leave their comfort zone. And it's holding the series back in my opinion.
How is it too conservative? Wario has his actual Dash Attack work like it does in Wario Land plus his Bike in the same moveset now. In Smash 4 DK even got his roll.

I can see that if you're just changing 1-3 moves in the leap to another game, there's no need to have a "substitute" that has the whole old moveset. But if you think that's too "conservative", then whatever your idea is will likely be way too "flavor-of-the-month" with no sense of consistency. Mario getting Cappy just because Odyssey was so successful would suck just as much as giving Peach a whole Vibe mechanic.

I still miss Melee Bowser’s old moveset. I know he was competitively weak but his attacks were so cool looking. Bowser was also able to be much bigger before since he was hunched over. They had to shrink his model significantly to make him stand up straight in modern games. Making him smaller also made him a lot less threatening and imposing in my opinion. If something like the above suggestion proves impossible (as it likely would), I think getting Dry Bowser that adopts Bowser’s earlier beastial portrayal would be a lot of fun. With this, they could easily just buff his Melee moveset to keep him semi competitive but keep the actual animations in tact. The previous idea should probably try to keep everyone exactly as they played in the earlier games with no buffs or nerfs.
You know, since Dry Bowser would presumably lack the weight of flesh, it would be better if Bowser reverts to Melee/Brawl animations while Dry Bowser gets the more agile moveset.
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
How is it too conservative? Wario has his actual Dash Attack work like it does in Wario Land plus his Bike in the same moveset now. In Smash 4 DK even got his roll.

I can see that if you're just changing 1-3 moves in the leap to another game, there's no need to have a "substitute" that has the whole old moveset. But if you think that's too "conservative", then whatever your idea is will likely be way too "flavor-of-the-month" with no sense of consistency. Mario getting Cappy just because Odyssey was so successful would suck just as much as giving Peach a whole Vibe mechanic.



You know, since Dry Bowser would presumably lack the weight of flesh, it would be better if Bowser reverts to Melee/Brawl animations while Dry Bowser gets the more agile moveset.
That makes a lot of sense in terms of stats but, to me at least, Dry Bowser just goes more with the more monstrous nature of his classic portrayal animation wise. It’s harder to picture Dry Bowser performing drop kicks like Bowser currently does as opposed to his old savage head smash. He also fits the repeated bites from Melee over the jumping body slam he has now. I mostly just chose Dry Bowser for this because I like his design but you could potentially go with someone like Dark Bowser if you wanted the stats and weights to be more accurate.

Maybe the best solution here is to make Dry Bowser a faster and lighter weight Melee moveset while making normal Bowser keep his current moveset but make him slower and heavier.
 
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Verde Coeden Scalesworth

Flap and Swish~
Premium
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I know Dry Bowser is a heavyweight in Mario Kart only due to size, but he still works fine for that purpose in Smash. Keep in mind he makes a lot of sense for more feral attacks compared to Bowser's current kit.

...And unlike, say, Ultimate VS Brawl/4 Ganondorf, they're not severely different enough. Though I can imagine these changed up movesets may be treated as "can't be an Echo" for development purposes, but I've seen nothing where that has to be a hard or soft rule. They need to still share a lot of animations, obviously. Incidentally, Weight has been consistent otherwise among Echoes. (Well, same core bodyshape too, which is why Isabelle had no chance of being an Echo).
 

Lenidem

Smash Lord
Joined
Oct 14, 2018
Messages
1,256
You know what I think would be cool (but likely way too much work) that I’ve seen in some other fighting games? The ability to choose different iterations of a characters moveset from throughout the series’ history. For example, we could have Melee Fox vs Smash 4 Bayonetta or Ultimate Steve Vs Brawl Metaknight. This would almost definitely have to be casual offline play only since it would be a nightmare to try to regulate, but that’s kind of the point. I just think it could be fun to see how these builds of characters stack up against each other. Then I could return to Melee Dorf and he’d be a decent character again.

I still miss Melee Bowser’s old moveset. I know he was competitively weak but his attacks were so cool looking. Bowser was also able to be much bigger before since he was hunched over. They had to shrink his model significantly to make him stand up straight in modern games. Making him smaller also made him a lot less threatening and imposing in my opinion. If something like the above suggestion proves impossible (as it likely would), I think getting Dry Bowser that adopts Bowser’s earlier beastial portrayal would be a lot of fun. With this, they could easily just buff his Melee moveset to keep him semi competitive but keep the actual animations in tact. The previous idea should probably try to keep everyone exactly as they played in the earlier games with no buffs or nerfs.
I love how "Ultimate Steve" sounds threatening and absurd at the same time... I wonder who the strongest between him and Super Mario!
 
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Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
I love how "Ultimate Steve" sounds threatening and absurd at the same time... I wonder who the strongest between him and Super Mario!
Lol yeah I wasn’t really thinking about that when I typed it but you’re right that it does sound kind of ridiculous.
 

smashkirby

Smash Hero
Joined
Feb 15, 2014
Messages
6,985
Location
Smashville
The longest list of video game characters (at the end of the list there are five non-video game but Nintendo related characters) that I would like to see in the Super Smash Bros. series. generally as newcomers:

Euden (Dragalia Lost)
Zethia (Dragalia Lost)
Earthworm Jim (Earthworm Jim series)
Bomberman (Bomberman series)
Aeron (Pandora's Tower)
Zael (The Last Story)
Rayman (Rayman series)
Unicycle (Uniracers)
Tin Star (Tin Star)
Liu Kang (Mortal Kombat series)
Scorpion (Mortal Kombat series)
Kyo Kusanagi (The King of Fighters)
Haohmaru (Samurai Shodown series)
Mach Rider (Mach Rider)
Jin Kazama (Tekken series)
Alexandra Roivas (Eternal Darkness: Sanity's Requiem)
John Raimi (Geist)
Ryu Hayabusa (Ninja Gaiden series)
Kevin (Karkurenbo Battle Monster Tactics)
Queen Azarel (Warlocked)
Chief Zog (Warlocked)
Crash Bandicoot (Crash Bandicoot series)
Spyro the Dragon (Spyro the Dragon series)
Abe (Oddworld series)
Stranger (Oddworld series)
Fighter Hayabusa (Pro Wrestling)
Takamaru (The Mysterious Murasame Castle)
Black Shadow (F-Zero series)
Medusa (Kid Icarus series)
Chibi-Robo (Chibi-Robo series)
Captain Rainbow (Captain Rainbow)
Conker (Conker series)
Professor Hershel Layton (Professor Layton series)
Siegfried Schtauffen (Soulcalibur series)
Elma (Xenoblade Chronicles X)
Cross (Xenoblade Chronicles X)
Edward Carnby (Alone in the Dark series)
Adol Christin (Ys series)
Sol Badguy (Guilty Gear series)
Ragna the Bloodedge (BlazBlue series)
Gex (Gex series)
Protagonist (Glory of Heracles)
Heracles (Glory of Heracles)
Protagonist (Famicom Detective Club)
Ayumi Tachibana (Famicom Detective Club)
Reiji Arisu (Namco × Capcom, Project X Zone series)
Laboman (Labo)
Ring Fit Trainee (Ring Fit Adventure)
Dillon (Dillon series)
Dante (Devil May Cry series)
Spring Man (ARMS)
Yooka-Laylee (Yooka-Laylee series)
Agumon (Digimon series)
Henry Fleming (Code Name: S.T.E.A.M.)
Solaire of Astora (Dark Souls)
Kratos (God of War)
Ivan (Devil's Third)
Aisya (ASH: Archaic Sealed Heat)
Chrono (Chrono series)
Miriam (Bloodstained series)
Doomguy (Doom series)
Master Chief (Halo series)
Mike Jones (StarTropics series)
Saki Amamiya (Sin and Punishment: Successor of the Earth)
Isaac (Golden Sun series)
Ty the Tasmanian Tiger (Ty the Tasmanian Tiger series)
Cuphead (Cuphead)
Andy (Advance Wars series)
Mr. Stevenson (Gumshoe)
Akira Howard (Astral Chain)
Black Panther (Black Panther) and I do NOT mean the Marvel superhero, I mean the Black Panther from Konami's arcade game Black Panther.
Daitoyou (Nintendo Hanafuda cards) him though I would like him on the other hand because he represents Napoleon who was a real man I pass.
Tengu (Nintendo Hanafuda Cards)
Mini Kangaroo (Nintendo Mini Game Series)
Nester (Nintendo Power Magazine)
Kevin Keene (Captain N: The Game Master)
I'll admit, I'm pretty late to respond to this, but I really appreciate the love to Aisya, Henry Fleming, Saki, Mike Jones, Mr. Stevenson, Nester, Jonathan Raimi, Alexandra Roivas and all of these other obscure Nintendo characters!

Heck, you even added Daitoryo, the Tengu, and Mini-Kangaroo!
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
I just read that the president of Square-Enix, Yusuke Matsuda, is stepping down and being replaced by Takashi Kiryu. Presumedly this due to the poor performance of their recent AAA games but Matsuda is denying that. I’m curious whether this will be a positive or negative change for the company since I don’t know a lot about either person. Square-Enix was once among my favorite developers during the PS1 and PS2 but I find it hard to get excited for their recent bigger games. Smaller titles like Octopath Traveller are still fun and I enjoyed FFVII Remake a lot more than I was expecting but the company just hasn’t been the same for me since FFX.

I’m curious if this at all will affect the odds of their characters returning for Smash or the potential of new characters in the future.
 
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DarthEnderX

Smash Hero
Joined
Nov 10, 2014
Messages
8,414
Seriously, how would you feel if Mario got a hammer for all his normals with only Doc as your consolation?
Even if you ignore that fact that I'd also still have Luigi, I'd be completely fine with that.

Anything that declones a clone is a good thing. Those old moves will still exist on the character they were originally clones of.
 
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Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
Even if you ignore that I'd also still have Luigi, I'd be completely fine with that.

Anything that declones a clone is a good thing. Those old moves will still exist on the character they were originally clones of.
Yeah, I think clones are a great way to bring in more characters with limited development time but it would be cool to see them more fleshed out in later games.
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
Or not, and they just be Echoes instead.
Same thing different name to me. Ken (an echo) is more unique than Dr. Mario (a clone) was in Melee. There isn’t really much consistency with what qualifies as what. Then we have Alph, the Koopalings, and Hero as alts and it’s all kind of a mess. I just group them all together as characters that are strongly based on the foundation of another existing character, whatever their label.
 
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chocolatejr9

Smash Hero
Joined
Sep 30, 2018
Messages
8,389
I just read that the president of Square-Enix, Yusuke Matsuda, is stepping down and being replaced by Takashi Kiryu. Presumedly this due to the poor performance of their recent AAA games but Matsuda is denying that. I’m curious whether this will be a positive or negative change for the company since I don’t know a lot about either person. Square-Enix was once among my favorite developers during the PS1 and PS2 but I find it hard to get excited for their recent bigger games. Smaller titles like Octopath Traveller are still fun and I enjoyed FFVII Remake a lot more than I was expecting but the company just hasn’t been the same for me since FFX.

I’m curious if this at all will affect the odds of their characters returning for Smash or the potential of new characters in the future.
Really? Huh, didn't see that coming...

Never heard of this Takashi Kiryu guy, though, so I can't really comment on if this is good or bad. Let's hope they're at least willing to keep the positive Nintendo relationship.

...and stop the NFT stuff. Seriously, WHY HAVEN'T NFTS DIED YET!?!?!
 

Stratos

Smash Lord
Joined
Dec 27, 2014
Messages
1,037
I'll admit, I'm pretty late to respond to this, but I really appreciate the love to Aisya, Henry Fleming, Saki, Mike Jones, Mr. Stevenson, Nester, Jonathan Raimi, Alexandra Roivas and all of these other obscure Nintendo characters!

Heck, you even added Daitoryo, the Tengu, and Mini-Kangaroo!
Glad to read this but just out of curiosity I want to ask something, what is your take on Kevin Keene from the Captain N: The Game Master series and 3rd party characters?
 

chocolatejr9

Smash Hero
Joined
Sep 30, 2018
Messages
8,389
I just read that the president of Square-Enix, Yusuke Matsuda, is stepping down and being replaced by Takashi Kiryu. Presumedly this due to the poor performance of their recent AAA games but Matsuda is denying that. I’m curious whether this will be a positive or negative change for the company since I don’t know a lot about either person. Square-Enix was once among my favorite developers during the PS1 and PS2 but I find it hard to get excited for their recent bigger games. Smaller titles like Octopath Traveller are still fun and I enjoyed FFVII Remake a lot more than I was expecting but the company just hasn’t been the same for me since FFX.

I’m curious if this at all will affect the odds of their characters returning for Smash or the potential of new characters in the future.
Sorry for the second reply, but I did a bit of digging, and, um...

There was a problem fetching the tweet

Why am I suddenly reminded of the "under new management" meme fron Megamind..?
 

smashkirby

Smash Hero
Joined
Feb 15, 2014
Messages
6,985
Location
Smashville
Hey, people will still miss their old attacks.

I still think Bowser going from monster to boring wrestler and Link going to BotW with no alternative for the old moveset (and having severely imperfect substitutes for such) were HUGE mistakes.

Seriously, how would you feel if Mario got a hammer for all his normals with only Doc as your consolation?
Say what you will about the little guy, but this right here is kind of why I hope that Young Link doesn't get booted back out of Smash Bros...

Glad to read this but just out of curiosity I want to ask something, what is your take on Kevin Keene from the Captain N: The Game Master series and 3rd party characters?
Honestly, I would be quite intrigued to see how Nintendo would tackle a modern-day Captain N.

As for the 3rd parties, you actually got quite a few I'd like to see in Smash. Like Reiji Arisu (though I'd like him bundled with Xiaomu, personally), Jin Kazama, Crash Bandicoot, and Spyro the Dragon among others.
 

Wonder Smash

Smash Champion
Joined
Oct 8, 2013
Messages
2,206
You know what I think would be cool (but likely way too much work) that I’ve seen in some other fighting games? The ability to choose different iterations of a characters moveset from throughout the series’ history. For example, we could have Melee Fox vs Smash 4 Bayonetta or Ultimate Steve Vs Brawl Metaknight. This would almost definitely have to be casual offline play only since it would be a nightmare to try to regulate, but that’s kind of the point. I just think it could be fun to see how these builds of characters stack up against each other. Then I could return to Melee Dorf and he’d be a decent character again.
You mean like the EX Mode from the first Capcom vs. SNK?
 
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Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
Sorry for the second reply, but I did a bit of digging, and, um...

There was a problem fetching the tweet

Why am I suddenly reminded of the "under new management" meme fron Megamind..?
Oh boy. Looks like I might have to stop hoping for that third Crono game. It would suck if this ended up making Square-Enix fall even more. It’s too bad Mistwalker wasn’t really that successful. Luckily we have other companies that make great JRPGs these days like Atlus and Bandai-Namco.
You mean like EX Mode from the first Capcom vs. SNK?
That’s probably it. I remember the feature being in some kind of Capcom fighting game. I thought it might have been a Street Fighter game but I couldn’t quite remember.
 
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HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
3,606
Location
Lima, Peru
Speaking of Capcom Versus, i'm happy that we could recreate CvS and STxT in Smash.
But we are not them to go bankruptcy to create Tatstnoko + Marvel & Namco × Capcom vs. SNK. What a chaotic dream
 
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fogbadge

Smash Obsessed
Joined
Jun 29, 2012
Messages
22,687
Location
Scotland
Sorry for the second reply, but I did a bit of digging, and, um...

There was a problem fetching the tweet

Why am I suddenly reminded of the "under new management" meme fron Megamind..?
because he looks identical to the guy who said it

either that or my eyes need testing
 

chocolatejr9

Smash Hero
Joined
Sep 30, 2018
Messages
8,389
Oh boy. Looks like I might have to stop hoping for that third Crono game. It would suck if this ended up making Square-Enix fall even more. It’s too bad Mistwalker wasn’t really that successful. Luckily we have other companies that make great JRPGs these days like Atlus and Bandai-Namco.

That’s probably it. I remember the feature being in some kind of Capcom fighting game. I thought it might have been a Street Fighter game but I couldn’t quite remember.
I just hope they don't somehow kill FF14 after this. There's already a bit of concern for their AA stuff due to Octopath Traveller 2 underperforming, and I don't think I need to remind anybody about how badly games like Avengers and Forspoken bombed, so ATM FF14 is their main moneymaker. Lose that, and they risk being in the same spot Ubisoft is in right now.

Or maybe I'm just being paranoid. I'll admit, that's pretty easy for me...
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
I just hope they don't somehow kill FF14 after this. There's already a bit of concern for their AA stuff due to Octopath Traveller 2 underperforming, and I don't think I need to remind anybody about how badly games like Avengers and Forspoken bombed, so ATM FF14 is their main moneymaker. Lose that, and they risk being in the same spot Ubisoft is in right now.

Or maybe I'm just being paranoid. I'll admit, that's pretty easy for me...
Is Octopath 2 underperforming? That’s a shame but I did buy the game last week so at least I’m not part of the reason. It’s one of the few games they make that I still really enjoy.

I seem to pick all the winners for favorite game developers lol. Looking at the state of Square-Enix, RARE, Blizzard, and Konami these days is kind of depressing. I feel like I might be cursed. Apologies in advance if Nintendo goes down.
 
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chocolatejr9

Smash Hero
Joined
Sep 30, 2018
Messages
8,389
Is Octopath 2 underperforming? That’s a shame but I did buy the game last week so at least I’m not part of the reason. It’s one of the few games they make that I still really enjoy.

I seem to pick all the winners for favorite game developers lol. Looking at the state of Square-Enix, RARE, Blizzard, and Konami these days is kind of depressing. I feel like I might be cursed. Apologies in advance if Nintendo goes down.
Well, I haven't seen any numbers myself, but I saw people saying it has underperformed. Probably shouldn't quote me or anything in that case.

Also, your profile pic is literally Gengar, so I'll definetly blame you for the current state of Pokemon. /jk
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
Well, I haven't seen any numbers myself, but I saw people saying it has underperformed. Probably shouldn't quote me or anything in that case.

Also, your profile pic is literally Gengar, so I'll definetly blame you for the current state of Pokemon. /jk
Lol oh yeah, GameFreak is definitely near the top of that list. I still buy all the mainline games but it’s frustrating to know how much better the series could be with a more competent developer, more development time, or even just accepting help from other developers like Monolith Soft or even a third party like Atlus.

I’ve noticed I’ve definitely been burning out on Pokémon games much faster than I used to. I probably put over a thousand hours in Yellow and about 700 in X and Y. These days I stop at about 80. I think it’s partly due to the lack of anything to do with the Pokémon you raise unless you want to compete online. I still don’t have an online subscription to the Switch because I’m not really one for competitive games and I don’t really like paying for Nintendo online in principle since it started free on the Switch.
 
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Quillion

Smash Hero
Joined
Sep 17, 2014
Messages
5,989
Even if you ignore that fact that I'd also still have Luigi, I'd be completely fine with that.

Anything that declones a clone is a good thing. Those old moves will still exist on the character they were originally clones of.
Look, you can argue all you want whether Ganondorf's portrayal is in line with canon or not. But Mario getting hammer for his normals would be absolute BS since he fills an important "shoto" role that precludes him from being anything but a brawler.

And what makes you think Isabelle wouldn't work as a clone? Villager covers so much ground with their reference-overdone moveset that Isabelle's overlap was inevitable.

Just changing the knockback properties or frame data on a move goes a long way to differentiate an old move from a template character.
 

osby

Smash Obsessed
Joined
Apr 25, 2018
Messages
24,016
Lol oh yeah, GameFreak is definitely near the top of that list. I still buy all the mainline games but it’s frustrating to know how much better the series could be with a more competent developer, more development time, or even just accepting help from other developers like Monolith Soft or even a third party like Atlus.
I doubt ATLUS could help GameFreak with Pokemon games, they can hardly push out a brand-new game every year by themselves.

Like, it's not that they don't have some talented workers, it's just they are so small that they have to keep outsourcing their ports to third parties just to continue working on new ones and they still have studios that don't have any experience developing games for Switch.
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
Unless SMT and Pokémon crossover is another idol game
That’s kind of what I had in mind as one potential idea (minus the idol part). The pop idle theme of TMS wasn’t really my personal preference but it’s cool for people that liked that. SMT/Persona already has some gameplay similarities with Pokémon as turn based monster collecting JRPGs. It would be cool to see their take on a Pokémon game.

Osby did make a good point of them being a small developer and being more difficult to collaborate with other studios like that. We did get Pokémon spinoff JRPGs on the GameCube by other developers so the idea at least isn’t unheard of.
 
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Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
6,618
You know, that theme actually would work really well for Pokemon contests.
Yeah, that theme actually fits Pokémon a lot better than it did Fire Emblem. I was so hyped for that game when it was first announced since I really liked Fire Emblem and Persona but the idol thing was kind of a let down. I did end up buying it but I never found the time to play it since it was at the end of Wii U and I don’t feel like plugging it back in or buying it a second time.
 
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