Honestly, Source Gaming's rosters scream wish fulfillment to me. I think the worst offender was the last time they made a roster. Adding
five western platforming characters and literally doing a coin flip to decide if Hero or Sora was in the roster made my eyes roll. Not that there is anything wrong with that. You have the freedom to dream about what shape the next Smash might take. But if I am being objective, these seem as realistic of rosters as those 70+ character rosters made for Smash 4 in 2009. There are so many weird choices, like cutting Pokemon Trainer when Charizard is Pokemon's golden boy, adding weird echos like Masked Royal or Noah, making third party cuts that scream purity Nintendo elitist reasons while adding ****ing Master Chief. The second roster isn't much better, it screams trying to fit a square peg into a round hole abusing addition by subtraction. No, cutting Jr. will not give you two new mario characters. No, cutting Robin and Corrin wont give you one new Fire Emblem character of Lyn.
It's fine to have your hopes and dreams for a roster, but if you have unrealistic expectations like this you will inevitably be disappointed.
Also echoing what
osby
said about some cuts in fan rosters.
For as much as we talk about characters, I think the way they handle stages in the next Smash might be even more interesting. In Melee and Brawl, the stagelist was almost completely comprised of new stages, with the handful of returning ones being treated as bonuses. In both version of 4, there was about a 50/50 split of returning and new stages, and in Ultimate the new stages were in the extreme minority (especially before DLC). Do we think they'll go back to the way it was before, or is this how it goes now?
I think the next game will borrow a lot of Ultimate's legwork for stages since they are right there and will be easier to implement atleast than characters, so I am expecting more old stages returning.
While I am expecting newer stages to be the minority, I think we will get far more new stages than we did in Ultimate. I have said it once, I will say it again: the Wii U and late 3DS era were not exactly goldmines for new content to pull from. I think with the Switch having a bountiful library to pull from, we are more likely to get a bunch of new stages. Here's just a shortlist of stage ideas you could do from games that released on the Switch alone.
- Lake Lapcat
- Fossil Falls
- The Last Resort
- Horror Land
- Frozen Fruits
- Big Paper Peak
- Buggy Game (WarioWare Get It Together)
- Tal Tal Mountain
- A TotK stage
- Itorash
- Wild Area
- Temple of Sinnoh
- Area Zero
- Lor Starcutter
- Alive! Mall
- Reef Resort
- Somniel
- A Cave from Pikmin 4
- Harv's Island
- New Horizons Island
- Great Sword's Hilt
- Splatsville
- Octo Canyon
That is just with characters from pre existing series. I could do more for new first party series.
- Murasame Castle
- Venus Lighthouse
- Zone 36
- Dragaux Stadium
- Rhythm Heaven Remix
I could go on and do third parties, but at this point the sky is the limit. We have a solid batch of games to pull stages from.