chocolatejr9
Smash Hero
- Joined
- Sep 30, 2018
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Isn't that why they bought Next Level Games?well Now I’m wondering if Nintendo ever have bought a company for the people working there
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Isn't that why they bought Next Level Games?well Now I’m wondering if Nintendo ever have bought a company for the people working there
i assumed it was cause theyve been making nothing but nintendo games for agesIsn't that why they bought Next Level Games?
shrug It's about the series more than the character, to me.Yeah but the fighters are Cloud and Sephiroth, not the Black Mage.
But also keep in mind how of much an influence Double Dragon has on the genre too, with one of those River City spirits feature characters (Ryuichi & Ryuji) pretty much showcases that very influence on their series.I know Double Dragon is fairly more known by western gamers, but the River City/Kunio has more legacy (The spirit event says much).
Speaking of which (as this may sound a little "off-topic")
So what you're saying is, Yo-kai Watch has a chance?I'm back, with the list of games listed on Wikipedia as best sellers (defined as selling at least a million units) that Nintendo has published on handhelds that do not have a playable represetntative.
Starting with the GB, it seems like their are a lot of ports from the NES. Most of these should be familur if saw my last list. Here they are, in order (again skipping ones that are just plain games like Golf or a Mahjong title):
1 - Tetris
2 - F-1 Race
3 - Alleyway
4 - Tetris DX
5 - Tetris 2
6 - Solar Striker (Note: Was a joint production with Minakuchi Engineering, a third party who seems to no longer exist)
7 - Qix (Note: Was a port of a game originally created by Taito)
8 - Super R.C. Pro-Am (Note: Again, game was made by Rare)
9 - Wave Race
10 - Space Invaders (Note: Port of a game originally by Taito)
11 - James Bond 007 (Note: Was made by now defuct third party Saffire)
Moving into the GBA, the only game Nintendo has published that doesn't have a playable character would be Golden Sun and it's sequal, Golden Sun: The Lost Age.
For the DS era:
1 - Nintendogs (all versions counted as one)
2 - Brain Age: Train Your Brain in Minutes a Day!
3 - Brain Age 2: More Training in Minutes a Day!
4 - Big Brain Academy
5 - English Training: Have Fun Improving Your Skills! (…seriously, this was a best seller? This doesn't even have a Wikipedia page. At least this counts as an appearance for someone as it is taught by Barbra the Bat...)
6 - Tomodachi Collection (This would probably count as something for the Miis, though)
7 - Flash Focus: Vision Training in Minutes a Day
8 - Rhythm Heaven
9 - Style Savvy (Note: Was produced by syn Sophia, who seems to be a third party that Nintendo seems to work occasionally with)
10 - Tetris DS
11 - Clubhouse Games
12 - Art Academy (Note: Joint produciton between Headstrong Games)
13 - Personal Trainer: Cooking
14 - Common Sense Training (Note: Produced by HAL)
15 - Inazuma Eleven: Firestorm and Blizzard (Note: developed by Level-5)
While that's the last of the DS, I'd feel remis to not mention that Nintendo published many Level-5 games for the World on the DS during that era, including 4 Professor Layton games.
Last but not least is the 3DS era:
1 - Yo-kai Watch 2 (Note: Series is produced by Level-5)
2 - Tomodachi Life (Again, maybe the Miis count for this)
3 - Nintendogs + Cats
4 - Yo-kai Watch
5 - Yo-kai Watch Blasters: Red Cat Corps and White Dog Squad
6 - Lego City Undercover: The Chase Begins (I don't have to say anyting about this, though, right?)
7 - Style Savvy: Trendsetters (Note; Again, was produced by syn Sophia)
8 - Miitopia (again, more Miis)
9 - Bravely Default (Note: made by third party Silicon Studio)
10 - Rhythm Heaven Megamix
Last, on second though I might have missed the Paper Mario titles. I was skim-reading through the list, saw Mario, and skipped over them. Just know that all of them would have been included if I were thinking and separating out Mario from Paper Mario, if you feel like it.
Thoughts in Spoilers Below.
You can see where some of the thoughs that Nintendo is "running out" is coming from looking at this list. While I have no problem with smaller franchises getting some love, the list of best selling series is very low, with a few notable outliers, and many of those outliers being series that don't naturally lend themselves to fighters. The only exception is the Switch, which is understandable considering most of them were probably released after the DLC has been chosen.
The most notable franchies not from the Switch are as follows:
Exitebike - Probably one of the retros on everyone's minds of those who speculate. While the series has had some limited attempts at revival and moving into other vehicles, the original and it's sequel are still some of the best regarded of the time. They are always going to be up for consideration, and it's just the slot's unpredictable nature that makes it hard for them to get in.
Pilotwings - Ops, I forgot the 64 version on my old list. Regardless, it's one of Nintendo's go-to franchises when they want to show off their new hardware. It's a matter of time, I feel.
Wresling - Probably the only generic "Sports" title on the NES that could work, due to using actual characters. The problem is if Incineroar makes them redundant.
Big Brain Academy - I'm giving him an edge over Brain age due to Dr. Lobe being more "fictional" than that professor from Brain Age. Still, he could get in as a big "surprise" character... assuming that he can make it work.
Golden Sun - While Dark Dawn did lead to a decline for the series, the original two games are certainly still fondly remembered and sold well. One good revival is all it takes for the series to be a major contender.
Rhythm Heaven - We know they were considered at one point, and Megamix at least sold well. However, the franchise could be seen as in jeopardy, due to one of the producers being a singer who after Megamix was released had throat surgery that made him lose his voice, which is especally problematic for a music and rhythm based game! Still, if it can survive that, it's quite likely someone will get in.
Nintendogs - I simply don't think the series can work. The animals are too realistic, and them getting hit would result in animal cruelty complaints.
I'm not talking about the Switch due to the fact that there are obvious frontrunners, who simply didn't get in because they're too new. However, Ring Fit Adventure and Astrial Chain are the clear winners here, and Labo deserves a mention in the surprise slot (please let it be the Giant Robot...).
if onlySo what you're saying is, Yo-kai Watch has a chance?
No it was because they wanted to lock down the talent rather than lose them.i assumed it was cause theyve been making nothing but nintendo games for ages
Nintendo doesn't buy companies just to get bigger. They typically prefer doing that internally, which is why they're constructing a whole new building to grow EPD.I assumed that Nintendo acquired Next Level Games as it is known just to expand as a company.
So to summarize, Golden Sun, Astral Chain, Ring Fit Adventure and Rhythm Haven are most likely to get a new series newcomer ? Could get behind most, especially Golden Sun being a longtime Isaac supporter and fan of the games.I'm back, with the list of games listed on Wikipedia as best sellers (defined as selling at least a million units) that Nintendo has published on handhelds that do not have a playable represetntative.
Starting with the GB, it seems like their are a lot of ports from the NES. Most of these should be familur if saw my last list. Here they are, in order (again skipping ones that are just plain games like Golf or a Mahjong title):
1 - Tetris
2 - F-1 Race
3 - Alleyway
4 - Tetris DX
5 - Tetris 2
6 - Solar Striker (Note: Was a joint production with Minakuchi Engineering, a third party who seems to no longer exist)
7 - Qix (Note: Was a port of a game originally created by Taito)
8 - Super R.C. Pro-Am (Note: Again, game was made by Rare)
9 - Wave Race
10 - Space Invaders (Note: Port of a game originally by Taito)
11 - James Bond 007 (Note: Was made by now defuct third party Saffire)
Moving into the GBA, the only game Nintendo has published that doesn't have a playable character would be Golden Sun and it's sequal, Golden Sun: The Lost Age.
For the DS era:
1 - Nintendogs (all versions counted as one)
2 - Brain Age: Train Your Brain in Minutes a Day!
3 - Brain Age 2: More Training in Minutes a Day!
4 - Big Brain Academy
5 - English Training: Have Fun Improving Your Skills! (…seriously, this was a best seller? This doesn't even have a Wikipedia page. At least this counts as an appearance for someone as it is taught by Barbra the Bat...)
6 - Tomodachi Collection (This would probably count as something for the Miis, though)
7 - Flash Focus: Vision Training in Minutes a Day
8 - Rhythm Heaven
9 - Style Savvy (Note: Was produced by syn Sophia, who seems to be a third party that Nintendo seems to work occasionally with)
10 - Tetris DS
11 - Clubhouse Games
12 - Art Academy (Note: Joint produciton between Headstrong Games)
13 - Personal Trainer: Cooking
14 - Common Sense Training (Note: Produced by HAL)
15 - Inazuma Eleven: Firestorm and Blizzard (Note: developed by Level-5)
While that's the last of the DS, I'd feel remis to not mention that Nintendo published many Level-5 games for the World on the DS during that era, including 4 Professor Layton games.
Last but not least is the 3DS era:
1 - Yo-kai Watch 2 (Note: Series is produced by Level-5)
2 - Tomodachi Life (Again, maybe the Miis count for this)
3 - Nintendogs + Cats
4 - Yo-kai Watch
5 - Yo-kai Watch Blasters: Red Cat Corps and White Dog Squad
6 - Lego City Undercover: The Chase Begins (I don't have to say anyting about this, though, right?)
7 - Style Savvy: Trendsetters (Note; Again, was produced by syn Sophia)
8 - Miitopia (again, more Miis)
9 - Bravely Default (Note: made by third party Silicon Studio)
10 - Rhythm Heaven Megamix
Last, on second though I might have missed the Paper Mario titles. I was skim-reading through the list, saw Mario, and skipped over them. Just know that all of them would have been included if I were thinking and separating out Mario from Paper Mario, if you feel like it.
Thoughts in Spoilers Below.
You can see where some of the thoughs that Nintendo is "running out" is coming from looking at this list. While I have no problem with smaller franchises getting some love, the list of best selling series is very low, with a few notable outliers, and many of those outliers being series that don't naturally lend themselves to fighters. The only exception is the Switch, which is understandable considering most of them were probably released after the DLC has been chosen.
The most notable franchies not from the Switch are as follows:
Exitebike - Probably one of the retros on everyone's minds of those who speculate. While the series has had some limited attempts at revival and moving into other vehicles, the original and it's sequel are still some of the best regarded of the time. They are always going to be up for consideration, and it's just the slot's unpredictable nature that makes it hard for them to get in.
Pilotwings - Ops, I forgot the 64 version on my old list. Regardless, it's one of Nintendo's go-to franchises when they want to show off their new hardware. It's a matter of time, I feel.
Wresling - Probably the only generic "Sports" title on the NES that could work, due to using actual characters. The problem is if Incineroar makes them redundant.
Big Brain Academy - I'm giving him an edge over Brain age due to Dr. Lobe being more "fictional" than that professor from Brain Age. Still, he could get in as a big "surprise" character... assuming that he can make it work.
Golden Sun - While Dark Dawn did lead to a decline for the series, the original two games are certainly still fondly remembered and sold well. One good revival is all it takes for the series to be a major contender.
Rhythm Heaven - We know they were considered at one point, and Megamix at least sold well. However, the franchise could be seen as in jeopardy, due to one of the producers being a singer who after Megamix was released had throat surgery that made him lose his voice, which is especally problematic for a music and rhythm based game! Still, if it can survive that, it's quite likely someone will get in.
Nintendogs - I simply don't think the series can work. The animals are too realistic, and them getting hit would result in animal cruelty complaints.
I'm not talking about the Switch due to the fact that there are obvious frontrunners, who simply didn't get in because they're too new. However, Ring Fit Adventure and Astrial Chain are the clear winners here, and Labo deserves a mention in the surprise slot (please let it be the Giant Robot...).
No it was because they wanted to lock down the talent rather than lose them.
Many devs have been making Nintendo games for even longer than NLG and aren't owned by Nintendo.
That seems like a distinction that, if not completely arbitrary, would seemingly only make the others the favorable prospects for acquisition, considering Nintendo could gain full control of the shared IP, of which there is none with NLG. From an IP standpoint, there's nothing to lose by breaking ties with NLG.well there is a bit of difference, for example while its true that the likes of game freak, intelligent systems and hal make mostly nintendo games they were all started by those companies in the first place where as next level has been mostly working on series that nintendo started themselves. in other words the others are doing their own thing while next level wasnt
point was Nintendo has different relationships with these companies and you can’t expect the same things to be applied in the same way for all of themThat seems like a distinction that, if not completely arbitrary, would seemingly only make the others the favorable prospects for acquisition, considering Nintendo could gain full control of the shared IP, of which there is none with NLG. From an IP standpoint, there's nothing to lose by breaking ties with NLG.
But that wasn't the factor in the acquisition, it was to retain NLG because they were looking to sell, because Nintendo clearly valued the talent and capabilities of the developer.
I think the point was that Nintendo (as well as other companies) do buy devs based on the talent. Though for other companies, they're shifting towards consolidating IP.point was Nintendo has different relationships with these companies and you can’t expect the same things to be applied in the same way for all of them
Nice to see!I'm back, with the list of games listed on Wikipedia as best sellers (defined as selling at least a million units) that Nintendo has published on handhelds that do not have a playable represetntative.
Starting with the GB, it seems like their are a lot of ports from the NES. Most of these should be familur if saw my last list. Here they are, in order (again skipping ones that are just plain games like Golf or a Mahjong title):
1 - Tetris
2 - F-1 Race
3 - Alleyway
4 - Tetris DX
5 - Tetris 2
6 - Solar Striker (Note: Was a joint production with Minakuchi Engineering, a third party who seems to no longer exist)
7 - Qix (Note: Was a port of a game originally created by Taito)
8 - Super R.C. Pro-Am (Note: Again, game was made by Rare)
9 - Wave Race
10 - Space Invaders (Note: Port of a game originally by Taito)
11 - James Bond 007 (Note: Was made by now defuct third party Saffire)
Moving into the GBA, the only game Nintendo has published that doesn't have a playable character would be Golden Sun and it's sequal, Golden Sun: The Lost Age.
For the DS era:
1 - Nintendogs (all versions counted as one)
2 - Brain Age: Train Your Brain in Minutes a Day!
3 - Brain Age 2: More Training in Minutes a Day!
4 - Big Brain Academy
5 - English Training: Have Fun Improving Your Skills! (…seriously, this was a best seller? This doesn't even have a Wikipedia page. At least this counts as an appearance for someone as it is taught by Barbra the Bat...)
6 - Tomodachi Collection (This would probably count as something for the Miis, though)
7 - Flash Focus: Vision Training in Minutes a Day
8 - Rhythm Heaven
9 - Style Savvy (Note: Was produced by syn Sophia, who seems to be a third party that Nintendo seems to work occasionally with)
10 - Tetris DS
11 - Clubhouse Games
12 - Art Academy (Note: Joint produciton between Headstrong Games)
13 - Personal Trainer: Cooking
14 - Common Sense Training (Note: Produced by HAL)
15 - Inazuma Eleven: Firestorm and Blizzard (Note: developed by Level-5)
While that's the last of the DS, I'd feel remis to not mention that Nintendo published many Level-5 games for the World on the DS during that era, including 4 Professor Layton games.
Last but not least is the 3DS era:
1 - Yo-kai Watch 2 (Note: Series is produced by Level-5)
2 - Tomodachi Life (Again, maybe the Miis count for this)
3 - Nintendogs + Cats
4 - Yo-kai Watch
5 - Yo-kai Watch Blasters: Red Cat Corps and White Dog Squad
6 - Lego City Undercover: The Chase Begins (I don't have to say anyting about this, though, right?)
7 - Style Savvy: Trendsetters (Note; Again, was produced by syn Sophia)
8 - Miitopia (again, more Miis)
9 - Bravely Default (Note: made by third party Silicon Studio)
10 - Rhythm Heaven Megamix
Last, on second though I might have missed the Paper Mario titles. I was skim-reading through the list, saw Mario, and skipped over them. Just know that all of them would have been included if I were thinking and separating out Mario from Paper Mario, if you feel like it.
Thoughts in Spoilers Below.
You can see where some of the thoughs that Nintendo is "running out" is coming from looking at this list. While I have no problem with smaller franchises getting some love, the list of best selling series is very low, with a few notable outliers, and many of those outliers being series that don't naturally lend themselves to fighters. The only exception is the Switch, which is understandable considering most of them were probably released after the DLC has been chosen.
The most notable franchies not from the Switch are as follows:
Exitebike - Probably one of the retros on everyone's minds of those who speculate. While the series has had some limited attempts at revival and moving into other vehicles, the original and it's sequel are still some of the best regarded of the time. They are always going to be up for consideration, and it's just the slot's unpredictable nature that makes it hard for them to get in.
Pilotwings - Ops, I forgot the 64 version on my old list. Regardless, it's one of Nintendo's go-to franchises when they want to show off their new hardware. It's a matter of time, I feel.
Wresling - Probably the only generic "Sports" title on the NES that could work, due to using actual characters. The problem is if Incineroar makes them redundant.
Big Brain Academy - I'm giving him an edge over Brain age due to Dr. Lobe being more "fictional" than that professor from Brain Age. Still, he could get in as a big "surprise" character... assuming that he can make it work.
Golden Sun - While Dark Dawn did lead to a decline for the series, the original two games are certainly still fondly remembered and sold well. One good revival is all it takes for the series to be a major contender.
Rhythm Heaven - We know they were considered at one point, and Megamix at least sold well. However, the franchise could be seen as in jeopardy, due to one of the producers being a singer who after Megamix was released had throat surgery that made him lose his voice, which is especally problematic for a music and rhythm based game! Still, if it can survive that, it's quite likely someone will get in.
Nintendogs - I simply don't think the series can work. The animals are too realistic, and them getting hit would result in animal cruelty complaints.
I'm not talking about the Switch due to the fact that there are obvious frontrunners, who simply didn't get in because they're too new. However, Ring Fit Adventure and Astrial Chain are the clear winners here, and Labo deserves a mention in the surprise slot (please let it be the Giant Robot...).
Embracer Group has entered into an agreement to acquire studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, & a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain & more than 50 back-catalogue games from Square Enix Holdings https://t.co/sqrQdav7Be
— Wario64 (@Wario64) May 2, 2022
That's such a small sum for 3 studios and big ip such as Tomb raider and Deus ex. Embracer group paid only 300 millions for that. For comparaison, in 2002 Microsoft bought Rare alone for 345 millions. Mojang alone in 2014 was 2.5 Billions.Embracer Group has entered into an agreement to acquire studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, & a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain & more than 50 back-catalogue games from Square Enix Holdings https://t.co/sqrQdav7Be
— Wario64 (@Wario64) May 2, 2022
Well, this changes a few things. Some characters and franchises that were previously owned by Square Enix, are now owned by Embracer Group. Most notably, for Smash speculation, Lara Croft.
Well, so much for Lara being the next Square rep...Embracer Group has entered into an agreement to acquire studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, & a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain & more than 50 back-catalogue games from Square Enix Holdings https://t.co/sqrQdav7Be
— Wario64 (@Wario64) May 2, 2022
Well, this changes a few things. Some characters and franchises that were previously owned by Square Enix, are now owned by Embracer Group. Most notably, for Smash speculation, Lara Croft.
Embracer Group is already becoming one of the biggest entertainment conglomerates. They mostly operate in the video game industry, but they have stepped outside of it, as they also have acquired Dark Horse Comics giving them the rights to franchises like the 300, Hellboy, the Mask, and more.Embracer Group has entered into an agreement to acquire studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, & a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain & more than 50 back-catalogue games from Square Enix Holdings https://t.co/sqrQdav7Be
— Wario64 (@Wario64) May 2, 2022
Well, this changes a few things. Some characters and franchises that were previously owned by Square Enix, are now owned by Embracer Group. Most notably, for Smash speculation, Lara Croft.
its not basically nothing, it is nothingGiven how little Yo-Kai Watch and Layton have gotten in Smash thus far (basically nothing), I think it's safe to say that Nintendo doesn't really consider them as their own games, even the ones they published internationally.
you're telling me what my point was?I think the point was that Nintendo (as well as other companies) do buy devs based on the talent. Though for other companies, they're shifting towards consolidating IP.
Well, yeah. That's because they're owned by Level 5.3DS is largely repeats of things from above, but it does help to have a 1mil+ seller on more than one platform. Credit where credit is due.
Given how little Yo-Kai Watch and Layton have gotten in Smash thus far (basically nothing), I think it's safe to say that Nintendo doesn't really consider them as their own games, even the ones they published internationally.
Nah all SNK characters origin are still japan (maybe some Chinese) so it doesn’t changeSpeaking of acquisitions, did anybody else know that SNK got bought by some prince from Saudi Arabia? Does that retroactively make Terry a Saudi Arabian rep?
Yeah, both Golden Sun and Astral Chain would make for awesome Smash reps. Both series have amazing soundtracks and protagonists with very unique abilities that could translate to really cool fighters. I’d love for each series to eventually get a second character like Felix, Saturos, or Jena Anderson in future Smash games.So to summarize, Golden Sun, Astral Chain, Ring Fit Adventure and Rhythm Haven are most likely to get a new series newcomer ? Could get behind most, especially Golden Sun being a longtime Isaac supporter and fan of the games.
Wait, what? I haven’t been following this thread. When did this happen?Lara not being owned by Square-enix anymore means Geno has more chance to become the next Square rep in the next smash game
Square Enix sold most of its western developers and franchises to Embracer Group. Including Tomb Raider, Deus Ex, Gex, Legacy of Kain, Thief, and others.Wait, what? I haven’t been following this thread. When did this happen?
That’s crazy. Maybe that means they’ll finally do something with the Legacy of Kain series again. I loved those games but Square-Enix seemed to have no interest in the IP.Square Enix sold most of its western developers and franchises to Embracer Group. Including Tomb Raider, Deus Ex, Gex, Legacy of Kain, Thief, and others.
They still own Just Cause, Life is Strange, and Outriders, though.
Ah yes, the most deserving Square Enix rep:Square Enix sold most of its western developers and franchises to Embracer Group. Including Tomb Raider, Deus Ex, Gex, Legacy of Kain, Thief, and others.
They still own Just Cause, Life is Strange, and Outriders, though.
I don’t know what kind of world I’m living in lol. Gex hasn’t been relevant in forever. How is that IP so expensive? Either way, this is probably a win win for everyone involved. Square-Enix wasn’t really making use of a lot of their western IP so it’s better to let another developer take them over and maybe give us a chance of seeing those franchises return.$299 million is for Gex IP alone
I'm pretty sure they were joking about the Gex thing, given he's a meme...I don’t know what kind of world I’m living in lol. Gex hasn’t been relevant in forever. How is that IP so expensive? Either way, this is probably a win win for everyone involved. Square-Enix wasn’t really making use of a lot of their western IP so it’s better to let another developer take them over and maybe give us a chance of seeing those franchises return.
What I really want to see is a Legacy of Kain and Darksiders crossover game. That has almost no chance of actually happening but I think the characters from both series are awesome and would actually mesh really well in a single game.
That would make sense.I'm pretty sure they were joking about the Gex thing, given he's a meme...
I didn't remember if there was like a singular sticker or something and didn't think it was worth looking up thoroughly.its not basically nothing, it is nothing
Yeah this was the basic point I was trying to make, just not super effectively. For some reason I missed the clear point that they're not Nintendo-owned.Third party games that are published by Nintendo outside of Japan don't really get a whole ton of recognition in Smash tbh, even something like Hyrule Warriors (which is published by Koei Tecmo in Japan) had to wait until post-release to get some spirits for AOC.
Inversely, third party games that were published by Nintendo in Japan are more likely to get noticed.