Well I definitely agree with that as well. Polygons with no textures looks terrible.
I just think Super Mario RPG is the worst looking thing Square put out on the SNES.
You mistakenly quoted me on this, please edit it.
For what it's worth, here's a thread about why Nintendo is shutting down the eShops:
While I understand logistically maintaining a legacy server is incredibly difficult and can be a taxing affair, Nintendo has certainly made things harder for their fans with this. Granted, I will say that giving basically a year for people to snag what they want from the eshop was a good move, and certainly better than when Sony was originally going to give six months or so for the PS3. That being said, I think the greatest avenue of frustration comes from how Nintendo has handled their legacy games as a whole. The Wii U and 3DS had their issues with the VC approach, the Switch has been a disaster in this regard.
Nintendo's release structure for NSO has been abysmal. They could easily build up public support with a steady feed of games. But the system has been a complete failure in my eyes in terms of support. SNES had only games updated onto it four times since the beginning of 2021. And yet, several classics from the system still are not on NSO. Genesis and N64 being locked behind a higher subscription and having the same pattern of issues is also worrying. Genesis has not gotten anything since December. N64, while its distribution pattern is not as worrying, launched with abysmal emulation. People want the ability to legally play Nintendo games. The secondhand market is brutal at points. Nintendo however has basically done the Disney Vault approach of artificial scarcity. I want to be able to legally play Golden Sun or Metroid Fusion on my switch. But Nintendo has not offered me the opportunity.
This goes into why the fall of the 3DS store is so rough. Some games on the 3ds might be hard to port, especially if they heavily rely on dual screens. But games like Awakening, KI Uprising, Link Between Worlds, and more are going to be locked behind physical copies only if you want to legally play them. It will be even worse for titles that are not as easy to come by. Digital exclusives are even worse. How will I be able to legally play Pushmo in 2023? While in theory this might seem like a good method for Nintendo to encourage people to purchase now rather than later, it really only encourages piracy.
I think if Nintendo wants to make NSO more appealing as a service, they should offer a more reliable distribution model. N64, as much as the emulation might have started off terrible, is a step in the right direction. Monthly or so releases is a good method to slowly feed your audience a reliable stream of games and make them continue paying for their subscription. They also can add other systems too. I know I mentioned GB, GBC, and GBA as easy choices to have. But you could do perhaps more. Maybe rope in Sega and do the Saturn? How about doing 3DS and DS stuff there as a sign of good will? Hell, maybe for once Gamecube will be available. Nintendo honestly could charge money for GC games and have them digital if streaming them is to difficult, I know they would make a profit there.
While it would be nice, at the same time, I actually want some new content to be something that is quite replayable. While the Bosses are great and Spirits and World of Light have good ideas, fighting the bosses as any character feels too restricted and Spirits and World of Light don't feel good to replay.
I still think Smash Run was easily one of the most replayable modes of Smash Bros. just because it never felt the same and it was very enjoyable fighting the enemies from different series with different characters. It just needed Options for choosing how much time you play for, which event you do after the initial run, etc. And I think enemies would've also fit nicely with Spirits, similar to how some Spirit battles had Assist Trophies, and would've allowed some more creative battles.
I mean, what is stopping them from using Ultimate as a base and giving that new jolt of single player content? It would be easier commercially to just use Ultimate as a base since you do not need to redesign tons of characters from the ground up. Adding something like Smash Run or something new would be easier if you were able to in theory pour more resources into it. If we get a port of Ultimate, its not unreasonable that there will be new content in that vein. MK8D put a huge focus on Battle mode, which was notably barren in the original release. I would not be surprised if Ultimate Deluxe gave Ultimates single player a nice shot in the arm.