Shroob
Sup?
I just wanna say that in the bolded part here in that, that's a weird as hell take to have.You would need to have released Warcraft 4 + expansions before a WOW2 absolutely. That's your opportunity to introduce new lore.
You'd also need to transition WOW1's expansions into a place where Warcraft 4 can get started as seamlessly as possible.
I think it needs a sequel to improve the overall engine. More trees, more enemies, more buildings, more NPCs, a dynamic camera, fresh start to balancing, better graphics, a bigger more fully realized world, real-time action-oriented combat, a rework of existing structures in-game like the Alchemist and Engineer professions being scrapped to make way for Witch Doctors and Tinkerer class (in Tinkerer's case I'd prefer it just be called Engineer) and basically just a fresh start for everyone. That fresh start into new world would be the closet thing you could ever get to recapturing WOW's former glory in the current era. Not to mention if a hypothetical WOW2 of this nature was tied to GamePass then I truly believe that THAT is a subscription seller. THAT will get people interested in GamePass.
I also don't see expansions in the case of MMOs as sequels. More like enhanced-super-patches.
I largely agree with you about the beauty of MMOs being that you can keep supporting them for a long time but where I disagree is the timeline being forever. 20 years is more than enough. Like I said the newer generations are not going to care about a game inherently stuck in 2004 in the current gaming climate and the old players are leaving anyways.
You want WOW (not you specifically btw) to return to its former glory? Stop appealing to aging players that are living in the past. Present the new generation with an equally as new generation of Azeroth in all her splendor and more fully realized than ever before and they will come. I bet you that the older players wouldn't be able to help themselves from checking it out as well.
Also would just like to say that Microsoft is currently about pushing for the power of their machines and making their machine kind of like the standard "easy" alternative to just building a PC. Well a huge part of WOW1's initial appeal was that it could be played on almost any PC. A long as WOW2 could be played in some way on Microsoft's machines then that's kind of reboot if you will of this old selling point and it's one that's directly in the interest of Microsoft moving consoles. Just something I thought of now.
Because from being around active WoW communities, it's the aging players that don't like retail and choose to play on Classic for that very reason. If anything, Retail WoW is doing exactly what you're saying, it's NOT appealing to the aging players living in the past, it's pushing forward.
But the thing is, the numbers don't lie. Classic is, for all intents, the most popular version of WoW nowadays, where retail is floundering, and retail has made strives to modernize itself.
But the people playing WoW, for the most part, don't like the changes. They don't like the Borrowed Power systems set in place since Legion, they don't like the Garrison-like features started in WoD, they don't like where the story's gone(And tbh, I 100% agree with this one, BFA and SL have been terrible).