Tankman from Newgrounds
Smash Hero
Yes and I really like it.ba dum tsh
Also, I just realized your profile pic is Rule 63 Izuku Midoriya.
You know, I started to use PFPs that don't fit into my name.
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Yes and I really like it.ba dum tsh
Also, I just realized your profile pic is Rule 63 Izuku Midoriya.
Yep, it is a Digimon. Forgot his name, though.Keep an eye on this a new character trailer for smash Crusade will show up today the code name for it is hope so take your guesses
How can someone say with a straight face that the stork is a better pick than Rosalina?I like all the picks except
I would rather have Captain Syrup, Stork, Waluigi, Fawful, King Boo, Vivian and Pauline over them
i do think Stork and Rosalina are kinda equal as Rosalina is Mario's helper in Mario Galaxy and Stork is Yoshi's helper like in Yoshi Island DS they both full fill a task the only difference is the amount of appearences however without them Mario and Yoshi wouldnt be able to finish their missionHow can someone say with a straight face that the stork is a better pick than Rosalina?
Without the Stork, Yoshi wouldn't have a mission to begin with because the Stork is terrible at its job.i do think Stork and Rosalina are kinda equal as Rosalina is Mario's helper in Mario Galaxy and Stork is Yoshi's helper like in Yoshi Island DS they both full fill a task the only difference is the amount of appearences however without them Mario and Yoshi wouldnt be able to finish their mission
Kamek would be Interesting Yoshi Fighter.Without the Stork, Yoshi wouldn't have a mission to begin with because the Stork is terrible at its job.
Rosalina at least has the excuse of implimenting Galaxy mechanics as well as the Lumas. What does the stork have? Whacking people with a bag full of babies?
Within Ultimate, he's categorized as a Mario character if Spirits are anything to go by.Kamek would be Interesting Yoshi Fighter
Actually, yes there would be. All she does is raise the Lumas that help Mario in his journey.Plus, without Rosalina there won't be any Galaxy-themed mechanics.
Rosalina is also a mainline Mario character that began to appear in spin offs and became beloved pretty quick. Plus she was chosen for pupeeter mechanics.i do think Stork and Rosalina are kinda equal as Rosalina is Mario's helper in Mario Galaxy and Stork is Yoshi's helper like in Yoshi Island DS they both full fill a task the only difference is the amount of appearences however without them Mario and Yoshi wouldnt be able to finish their mission
I'm pretty fine with the Mario franchise's playable characters. They're generally distinct from each other, have character-related reasons to be in the game and have something interesting to stand out. There are some that have felt undertuned ( , for example) - but as someone who freshly recalls Bowser's struggles before Smash 4 / Ultimate Plant's position is not that bad by comparision.Putting aside the Waluigi talk, honestly, how do you feel about the Mario representation in Smash in general? I mean, on one hand, I do understand that its Nintendo's flagship franchise. But on the other, I honestly felt that the series already got its most essential reps with the addition of Wario in Brawl, and while the addition of two characters in each game since isn't all that much (well, technically 10 in the case of Bowser Jr., Koopalings, Rosalina, AND Luma), I can't say I'm especially fond of the idea of a significant fraction of the Smash roster starting to just resemble the roster of a typical Mario spin-off game (if it doesn't already). I say this, and yet, I honestly found Piranha Plant to be a pleasant surprise, and wouldn't even mind if that opened the door for another, even more iconic Mario mook like Goomba or Koopa Troopa. I guess I've just got conflicting views on it overall.
Poochy is also a choice for a Yoshi character you know. A much more feasible one too.Because it’s a 2nd Yoshi rep which yoshi still doesn’t have any new rep since 64
Also Stork is carrying important task in the series just like Yoshi while Piranha Plant doesn’t so at least he does have a role even though he doesn’t have crazy super power
i was thinking of Poochy and Stork being a duo fighters sometimes similar to Duck Hunt i think that would be coolPoochy is also a choice for a Yoshi character you know. A much more feasible one too.
I agree on this. Would it be the most exciting reveal? Not at all. But it's an inclusion that would make sense? Totally.Hot take time: Toad is the most notable Nintendo character and a strong candidate for the most notable video game character to not currently be playable in Smash.
I'll disagree respectfully. Because in terms of lore and legacy, Cranky Kong is the only character I'd say is more important overall. That's by Cranky being the original DK from the Arcade and all, that's bound to make up for a moveset that reflects this. Dixie also makes a very strong case, but she waned a bit due to not making appearances for a while in her home series...Hot take time: Toad is the most notable Nintendo character and a strong candidate for the most notable video game character to not currently be playable in Smash.
I'd like a Captain Toad character devoted to the gimmick of having a character without a traditional jump but having a game mechanic designed around that. I like the idea of him setting up ladders and platforms lolHot take time: Toad is the most notable Nintendo character and a strong candidate for the most notable video game character to not currently be playable in Smash.
It's called Super Smash Bros. so I don't really see the issue of Super Mario Bros. getting a lot of stuff.Putting aside the Waluigi talk, honestly, how do you feel about the Mario representation in Smash in general? I mean, on one hand, I do understand that its Nintendo's flagship franchise. But on the other, I honestly felt that the series already got its most essential reps with the addition of Wario in Brawl, and while the addition of two characters in each game since isn't all that much (well, technically 10 in the case of Bowser Jr., Koopalings, Rosalina, AND Luma), I can't say I'm especially fond of the idea of a significant fraction of the Smash roster starting to just resemble the roster of a typical Mario spin-off game (if it doesn't already). I say this, and yet, I honestly found Piranha Plant to be a pleasant surprise, and wouldn't even mind if that opened the door for another, even more iconic Mario mook like Goomba or Koopa Troopa. I guess I've just got conflicting views on it overall.
You just sold me on the idea of Stork in Smash.What does the stork have? Whacking people with a bag full of babies?
The stork is heavily armed with mario kart filler characters.You just sold me on the idea of Stork in Smash.
I would say Meowth as well he is always presentHot take time: Toad is the most notable Nintendo character and a strong candidate for the most notable video game character to not currently be playable in Smash.
Absolutely 100% agree. I'm surprised that not more people are requesting him to be playable.Hot take time: Toad is the most notable Nintendo character and a strong candidate for the most notable video game character to not currently be playable in Smash.
Because notability isn't popularity.Absolutely 100% agree. I'm surprised that not more people are requesting him to be playable.
I appreciate the Geno support of course, but I have to disagree with Waluigi being a Wario character.Samus and Sonic are two characters I think just need some tweaks and they'd be set.
The only thing Sonic needs is a new side-special like his Blue Tornado or something. Idk. Maybe add like jump option to his normal spindash if you tap the input again mid execution? Just to keep everything. Other than his side-special I think all the other applications of his spindash are warranted and creative. Maybe give him his Project M Forward-Air like people want. That's it.
I was playing the Dread demo and I think Samus could use some tweaks. Up her speed and change her Jab and Neutral-Air to his normal basic shot thing just like Megaman. I'd hate to sacrifice her cool Down-Tilt for a standard sliding one but it'd work well with an overall speed buff for her I guess and Dark Samus would inherit the old Down-Tilt anyway so whatever. I know for her there's a lot more you can do wit her but the same goes for Sonic. I'm just offering my thoughts on the design route of slight changes versus massive overhauls for these respective characters.
Anyway:
Now my two cents on certain reps being talked about. First I think Mario should always have the most playable fighters. I never understand people that complain about Mario having "too many" fighters. It's borderline ridiculous other than the fact that I understand they just don't like the series as much. The Mario series should also have more fighters on its own without the additions of the Wario, Yoshi and Donkey Kong series. The existence of those series being separate only emphasizes the importance and dominance of the Mario series role in Smash. Hell the name of the franchise itself is a play on Super Mario Bros.
Reps I feel are warranted are Captain Toad, King Boo and Geno. Geno is in a weird place though and I think it'd be nice if Square sold him off to Nintendo for an agreeable (cheap) price. I don't really want to dwelve into all of that though so moving on.
Waluigi should be a Wario rep. I know there are some issues with this and I still think it was tone-deaf of Nintendo to not include him in Wario's new Warioware game but that's just that I guess. Still the Wario series is the perfect place for him with Wario being his canon bestie and the emblem for the series literally being a giant W.
Birdo should be the Yoshi rep. It's another kind of complicated pairing but Birdo is Nintendo alumni and usually paired with Yoshi in some way for the spinoffs. Nobody else really fits the bill as well as she does.
These additions to the Mario-adjacent series are safer picks because of how much they're already associated they are with the Mario cast while still having a legitimate standing with the main character representing their respect Mario-adjacent series. Once you start going deeper into the Kongs, Warioware's usual suspects, and Poochy is when things start getting a little too niche. Hell even Mario's own niche choices like Kamek and Fawful should be getting priority over the side-series' niche picks except maybe like Ashley I guess? I don't really know.
Not gatekeeping though I'm just throwing my thoughts out there on what feels "realistic" to speculate on. Carry on.
If only he didn't keep leaving his bazooka at home! He'd stand out so much more that way.Toad's biggest issue is that he doesn't stand out.
It's not helped that there are multiple of them, and Mario canon can barely decide if there's a single important Toad, or several unimportant Toads.
At least we know Yoshi is an individual.
That said, the easiest fix to this is to just have Captain Toad show up in more stuff. Captain Toad fixes all of those issues.
I mean there is 64, Melee, Brawl, and Smash 4 depending on how small you want the roster.Guys I just want an incredibly smaller roster next time
Ultimate's roster is beyond amazing, but at the same time...it's a huge and clunky roster, and sometimes I'll forget that a certain character is in the roster
I think its because have the ground pounds in their movesets.If we do end up getting Toad or Captain Toad, my only wish is that they have a ground pound as their d-air.
Seriously, we have 3 (4 if you want to count ) takes on Mario's moveset in Smash, yet the ground pound has continued to be left out even after Mario got a new d-air in Brawl and Dr. Mario got a new d-air in Ultimate.
Why does this give me Sword and Shield vibes? Like, you know, being okay with losing the majority of the Pokemon for a reason that doesn't quite add up.Guys I just want an incredibly smaller roster next time
Ultimate's roster is beyond amazing, but at the same time...it's a huge and clunky roster, and sometimes I'll forget that a certain character is in the roster
Even with that, it's not always easy for everyone to remember all the 89 characters that are in the game. Especially those who don't follow Smash religiously.Why does this give me Sword and Shield vibes? Like, you know, being okay with losing the majority of the Pokemon for a reason that doesn't quite add up.
Like, the roster is in order of appearance and reveals, starting from the N64 days. Once you pass Jigglypuff on the roster, you are in Melee territory. Past Game & Watch is Brawl territory, after Wolf is Smash 4 and then Ultimate starts with Inkling, right after Bayonetta. The only exceptions to this are Echo Fighters, and that's only if you separate them.
For the first part of this, Sakurai said as much in the beginning promotion of Ultimate well before DLC. It was stated in a Smash Direct that it was as such, and you don't have to follow Smash religiously to know the order. You can be someone who plays Smash with friends and never talk about it online. Sure, for people who started with Smash 4 or Ultimate I can understand, but if you've merely casually enjoyed each Smash game since OG 64 much like myself, then a couple minutes looking at the character select gives you 'Oh, the original 12 are at the beginning...oh, and then it's Melee characters...' and so on and so forth.Even with that, it's not always easy for everyone to remember all the 89 characters that are in the game. Especially those who don't follow Smash religiously.
You also need to pretty much be aware of this ordering to begin with and given that Ultimate sold almost as much as every other Smash game combined, there will obviously be a lot of people for whom this won't apply and this ordering is just confusing for them since this is their first Smash game ever, even if I personally like it since it retroactively makes DLC ordering feel less forced in like it was in Smash 4.
Even knowing that a game starts with [X character] and ends with [Y character] can cause someone to forget what's in-between, so your "advice" isn't exactly helpful.
With that said, Loungeman will absolutely be in the right but for the wrong reasons; Ultimate has become one of gaming's biggest licensing nightmares ever, so it's basically impossible for us to see every character from it make a return. It's not gonna be because the roster is clunky like he said, but because of the herculean task it was to make that roster to begin with.
For some reason, when I read this, I was reminded of this:I appreciate the Geno support of course, but I have to disagree with Waluigi being a Wario character.
As much as I love Geno, Waluigi is the most requested Mario character, flat out. Geno is right behind him of course, and TECHNICALLY Geno keeps outplacing him in polls but that could easily change in the coming times. On top of that, Geno is a Mario character by proxy, whereas Waluigi is a flat-out Mario character, having been introduced in Mario Tennis.
I agree Mario should dominate the roster more than, say, Fire Emblem (which I would be fine with it it was a bit more successful and they reached deep for picks like Lyn, Hector and whatnot just to have more interesting character movesets. GIVE ME A PLAYABLE GENERAL IN SMASH!) but Mario is running out of reps to take from with his main series in terms of big names. Seriously, we are down to Toad, Toadette and one-off appearances. Waluigi branches into the spin-offs more than Daisy does, and Paper Mario seems like an excellent step to take after we honor the first Mario RPG.
While I personally would be down with changes, well...it seems like I'm in the minority, or at least that's how it was if things have changed. I remember not liking FLUDD in Brawl only because I liked Mario Tornado much more as a move but grew to accept that change, but I remember people dropping characters due to the smallest changes, so I'm not sure if the masses of Smashers have reached that level of 'Yeah, it's about time they got a change to their moveset.'
One way to solve this would having 'Legacy Versions' of a character that are selectable from the character select with a button combination or like the Echo Fighter feature to swap between the updated and legacy versions of the character.
If only he didn't keep leaving his bazooka at home! He'd stand out so much more that way.
For Mario characters? Definitely.Hot take time: Toad is the most notable Nintendo character and a strong candidate for the most notable video game character to not currently be playable in Smash.
I'm fully expecting Captain Toad to be playable next time too. It's just a character easy to overlook in a way. Might be cause many don't find him the most exiting possibility. I have the same with Bandana Dee, whom I also find very deserving yet not too exiting either. But I guess a couple of characters fall under these criteria.Toad's biggest issue is that he doesn't stand out.
It's not helped that there are multiple of them, and Mario canon can barely decide if there's a single important Toad, or several unimportant Toads.
At least we know Yoshi is an individual.
That said, the easiest fix to this is to just have Captain Toad show up in more stuff. Captain Toad fixes all of those issues.