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Official Newcomer/DLC Speculation Discussion

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cashregister9

Smash Hero
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If we need something new to discuss, uh...

Any of y'all heard of Zero Escape? Nine Hours, Nine Persons, Nine Doors? SpikeChunsoft visual novel series whose first title was built around the DS in an extremely major way?

I'm not saying it's likely - it's absolutely not - but I'm surprised I've never heard anyone bring it up at all for Smash. And I've seen campaigns for pretty obscure stuff, but there's not even a respect thread.

Am I gonna have to become "the Junpei guy" the same way some of y'all are "the [somewhat obscure character] guy"?
Zero Escape is Kino but when people think of Spike Chunsoft and Smash they usually trend towards Danganronpa so Zero Escape never really crosses their mind

Become the Junpei man don't let your memes be dreams.
 
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Rie Sonomura

fly octo fly
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If we need something new to discuss, uh...

Any of y'all heard of Zero Escape? Nine Hours, Nine Persons, Nine Doors? SpikeChunsoft visual novel series whose first title was built around the DS in an extremely major way?

I'm not saying it's likely - it's absolutely not - but I'm surprised I've never heard anyone bring it up at all for Smash. And I've seen campaigns for pretty obscure stuff, but there's not even a respect thread.

Am I gonna have to become "the Junpei guy" the same way some of y'all are "the [somewhat obscure character] guy"?
Spirit Event pls, if no playable character

AI: The Somnium Files could also be event material as it has a switch release

and idc that Danganronpa isn’t on switch yet I want a monokuma brawler costume
 

Michael the Spikester

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Yeah, **** all the people who legitimately wanted those characters, right?
But where will all the fun be then if we have no one we can continue making fun of their misfortune raining down on them and the fun fanart it also spawns. Waluigi easily fits that bill especially as that's also the whole point of his character.
 
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GoodGrief741

Smash Legend
Joined
Sep 22, 2012
Messages
10,169
But where will all the fun be then if we have no one we can continue making fun of their misfortune raining down on them and the fun fanart it also spawns. Waluigi easily fits that bill especially as that's also the whole point of his character.
Your life must be pretty empty if that's what you need to do to find some fun.
 

ahemtoday

Smash Ace
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Oct 30, 2020
Messages
874
Zero Escape is Kino but when people think of Spike Chunsoft and Smash they usually trend towards Danganronpa so Zero Escape never really crosses their mind
I never quite got that. Not Danganronpa having support, I wouldn't mind Monokuma getting in myself; but the fact that ZE just isn't a part of the conversation at all despite being the one out of the two that's been on a Nintendo console.
 

KingofPhantoms

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But where will all the fun be then if we have no one we can continue making fun of their misfortune raining down on them and the fun fanart it also spawns. Waluigi easily fits that bill especially as that's also the whole point of his character.
I mean, I wouldn't say it's fair to make outright fun of several characters just because they didn't make the cut.

But if you're trying to say we should try and make the most of them not getting in, then I can totally understand where you're coming from.

Your life must be pretty empty if that's what you need to do to find some fun.
Okay, that's a little too harsh...

Well ain't no one who's life is full would spend their time here!
Can confirm this tho
 

cashregister9

Smash Hero
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Messages
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I never quite got that. Not Danganronpa having support, I wouldn't mind Monokuma getting in myself; but the fact that ZE just isn't a part of the conversation at all despite being the one out of the two that's been on a Nintendo console.
You're right. I guess Zero Escape is just obscure enough to escape Smash Fans grasp
 

SKX31

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Spongeboob

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...Could also be why There's 6 Slots this time instead of 5.
We have 6 instead of 5 because of Box Theory.
Zero Escape is Kino but when people think of Spike Chunsoft and Smash they usually trend towards Danganronpa so Zero Escape never really crosses their mind

Become the Junpei man don't let your memes be dreams.
I find that funny because I see Mystery Dungeon brought up more often here than Danganronpa and Mystery Dungeon is owned by Spike Chunsoft... but I think the two rarely (if ever) get associated with each other.
 

Wunderwaft

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Mar 21, 2019
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My thoughts on Waluigi haven't changed for an entire year. He's probably the most likely AT promotion.......but that's not saying much because the outlook of AT promotions happening is uncertain. I think they can happen, but it's not the same as thinking they could happen.


Zero Escape is Kino but when people think of Spike Chunsoft and Smash they usually trend towards Danganronpa so Zero Escape never really crosses their mind

Become the Junpei man don't let your memes be dreams.
Put him in

delta hacker man.png
 

Koopaul

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Oct 29, 2013
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...and in that lore, Min Min wins the championship. I cannot think of another fighting game wherein the first game, the not-lead wins. Hmm.....
I wasn't talking about who deserves to be in Smash, or who is the lead, or who the future ARMS mascot is.

You said Spring Man wasn't important. I'm making a case that this is empirically false. That is all.
 
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PeridotGX

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If we need something new to discuss, uh...

Any of y'all heard of Zero Escape? Nine Hours, Nine Persons, Nine Doors? SpikeChunsoft visual novel series whose first title was built around the DS in an extremely major way?

I'm not saying it's likely - it's absolutely not - but I'm surprised I've never heard anyone bring it up at all for Smash. And I've seen campaigns for pretty obscure stuff, but there's not even a respect thread.

Am I gonna have to become "the Junpei guy" the same way some of y'all are "the [somewhat obscure character] guy"?
In the prerelease era, there was a stage contest, and someoned submitted a very cool Zero Escape stage. That's pretty much the extent of my knowledge on the series.
 
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Commander_Alph

Smash Lord
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Mar 20, 2019
Messages
1,792
okay, stop with these Min Min Vs Springman nonsense on who's more important, it's clear that not every character could take up the role of a mascot, main character and important character, this situation with Min Min is basically happened Darkstalkers as Morrigan is basically recognize within the crossover spectrum but barely taking the role as full fledged main character like Dimitri and Donovan, considering the plot of Darkstalkers game is pretty ambiguous (i.e there's demons and there's demon hunter and there's the main villain who is either an ancient being or an alien which they have to stop)
 
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SharkLord

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Pangaea, 250 MYA
What are your guys's attitudes towards Crypt of the Necrodancer getting in Smash in some way? I love the game's music and would like to duke it out in Smash while listening to it.
Not my first indie series in terms of want of chance, but I'd be cool with it. Plus, then we can technically saw we got new Zelda rep for the first time since Brawl, even further if we discount Toon Link.
 
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I find that funny because I see Mystery Dungeon brought up more often here than Danganronpa and Mystery Dungeon is owned by Spike Chunsoft... but I think the two rarely (if ever) get associated with each other.
This is interesting to me because I see Pokemon Mystery Dungeon a fair bit, but I don't ever see support for og Mystery Dungeon with Shiren the Wanderer.

I'd actually be down for that.
 

PeridotGX

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my stance is that Assist Trophy upgrades are possible, but they won't go upgrading them for the sake of it. When I initially thought this, I had two characters in mind: Spring Man and Waluigi. The former's series got a rep but not him, and I feel like if we were to get Waluigi it would have been before the Mario tournament this month.
 

SMAASH! Puppy

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This is interesting to me because I see Pokemon Mystery Dungeon a fair bit, but I don't ever see support for og Mystery Dungeon with Shiren the Wanderer.

I'd actually be down for that.
I think Mystery Dungeon got obscured by it's spin-off series...

my stance is that Assist Trophy upgrades are possible, but they won't go upgrading them for the sake of it. When I initially thought this, I had two characters in mind: Spring Man and Waluigi. The former's series got a rep but not him, and I feel like if we were to get Waluigi it would have been before the Mario tournament this month.
I still believe that Min Min is confirmation that they will not be upgrading Assist Trophies under any circumstances.
 

Guynamednelson

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I still believe that Min Min is confirmation that they will not be upgrading Assist Trophies under any circumstances.
If Min Min's moveset was more about doing generic ARMS things than Min Min-specific ones, she probably would've joined the battle alongside other ARMS fighters including Spring Man.

But hey, keep being "realistic". (Translator's note: In the context of Smash speculation, realistic means narrow-minded.)
 

Brother AJ

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I still believe that Min Min is confirmation that they will not be upgrading Assist Trophies under any circumstances.
Not saying I think Assist Trophies are likely or anything, but in Min Min's presentation Sakurai said Spring Man was considered. Why even consider him if ATs are off limits?
 

SMAASH! Puppy

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If Min Min's moveset was more about doing generic ARMS things than Min Min-specific ones, she probably would've joined the battle alongside other ARMS fighters including Spring Man.

But hey, keep being "realistic". (Translator's note: In the context of Smash speculation, realistic means narrow-minded.)
Well it isn't because each ARMS character has their own quirk that would need to be addressed in their moveset. If they wanted to add Spring Man, he would have had his own ARMS and special abilities added as well.

But hey, keep being "pretentious". (Translator's note: In the context of Smash speculation, pretentious means pretentious.)

Not saying I think Assist Trophies are likely or anything, but in Min Min's presentation Sakurai said Spring Man was considered. Why even consider him if ATs are off limits?
He didn't. To paraphrase, he said something along the lines of "you'd think we'd add Spring Man because he's the protagonist right? But according to Yabuki, all ARMS characters are protagonists, so we picked Min Min."

Spring Man was acknowledged as the obvious choice, but it was never stated that he or Ribbon Girl were ever considered due to their mascot status.
 

CapitaineCrash

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I never quite got that. Not Danganronpa having support, I wouldn't mind Monokuma getting in myself; but the fact that ZE just isn't a part of the conversation at all despite being the one out of the two that's been on a Nintendo console.
I've never played Danganronpa, but I think Danganronpa would be better in Smash than Zero escape. It's just that I think that Monokuma design alone would make it more interesting than Zero escape, because the character in that series are just regular human. Also I think the overall style and music of Danganronpa would fit Smash more easily.


What are your guys's attitudes towards Crypt of the Necrodancer getting in Smash in some way? I love the game's music and would like to duke it out in Smash while listening to it.
I'd love Cadence as a playable character. She could bring Rogue like elements and have timing based attacks, two thing that are still not touched. If she only get a mii costume, I'd like her to come with Konga conga kappa.
 

SMAASH! Puppy

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I have trouble picturing Cadence working in Super Smash Bros. because I made a concept for her for a hypothetical traditional indie mascot fighting game which would absolutely not work in Super Smash Bros.

Said concept might not work in general, but it really wouldn't work in Super Smash Bros.
 
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ahemtoday

Smash Ace
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Oct 30, 2020
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874
In the prerelease era, there was a stage contest, and someoned submitted a very cool Zero Escape stage. That's pretty much the extent of my knowledge on the series.
Whoa, really? What was it? The only stage idea I have the Gigantic, and that one's a little half-baked.
 

PeridotGX

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Whoa, really? What was it? The only stage idea I have the Gigantic, and that one's a little half-baked.
here it is,

Why must we fight each other?

Do we look out for each other

when pushed to the brink of reason?

Or are we all just playing pretend?

In this house of dolls,

the only rule we play by

is every man for themselves!


Who’s the apex predator?

Where’s the top of this food chain?

The survival of the fittest?

YOU’RE INVITED TO PLAY THEEEEE…




Nonary Game

Star-Smashing Salutations!





A strange industrial warehouse. A jumbotron showing a TV test card with an unsettling mask whirs a high-pitched tone that mixes with the exhausting vents & the occasional, distant bump of metal.




(Zero Escape (franchise) - DS/3DS/PS Vita/PS4/PC)



SPOILERS FOR VARIOUS PUZZLE ROOMS THROUGHOUT THE SERIES MAY BE PRESENT!
Zero Escape is a trilogy of psychological suspense visual novel puzzle games that started out back on the Nintendo DS in 2009 with the first entry, Nine Hours, Nine Persons, Nine Doors (AKA 999). The series is developed by Spike Chunsoft, known for their library of graphic adventure games.

The premise of each game involves 9 strangers waking up in a secluded area after being kidnapped by Zero - the titular antagonist - only to find bracelets each with a single number from 0-9 on their digital interface. Zero is the game master of the Nonary Games - a series of escape-the-room puzzles revolving around the objective to win by escaping the door marked 9. To ensure their subjects play by the rules, Zero often employs killswitches (e.g., implanting bombs in the player’s stomachs, poison canisters in the bracelets that release if a player losses.) This helps push the players to the brink of sanity, often bargaining & betraying other players in order to stay alive.

Zero has received rumors about famous gaming superstars from external dimensions participating in some sort of battle royale. Now they want a piece of that pie! As such, Zero kidnapped some of the Super Smash Brothers & trapped them in a secluded, high-tech chamber in an undisclosed location. But that’s not all! What better way than to document the peril of these far-flung fighters than with some good ol’ fashion reality TV? That’s right! Zero’s recording the battle live through clandestine channels for the sickening, gladiatorial entertainment of the elite underworld. Now heeeeere’s your host, Zero Jr.!


“I see our hoppy contestants are allll awake now! I’m sure you have questions, but if you want to escape this cold li’l warren ‘o’ mine, then you’ll have to play… THE NONARY GAAAAAAME! SMASH, BROS, EDITIOOOOOON!”

Since each Nonary Game has different rules & nuances unique to their gameplay format, this stage encompasses its own format as the Smash Bros. Edition. Because of this, this stage is only available in 8-Player Smash.


“Why so glum, chum? You didn’t think we had the bun-dget to buy some boring ol’ family hour space? Hmm hmmph, our crew worked extwa hawd on the Omega room!”

Now, before we begin, I thought I would mention that this wide stage has a rather high ceiling from its only blast zone on the top side of the screen. This means Up Smashes & aerial combos at high percent are favored here.



Each player is randomly assigned a number between 1-8 at the start of the match. A bracelet icon shows up against each character’s portrait to display this number (which is also rigged to their model not unlike an equipable item):



But wait, isn’t 9 a significant number in this series? Where’s the 9th player!? Glad you asked! You see, one of the 8 players is secretly carrying the 9th digit, meaning Zero’s preemptively framed them as their partner-in-crime. How do we find out who’s the 9th player? Process of elimination:


  • Time: Once the 9th player has been KO’d twice since 3 minutes after game clock.
  • Stock: When the 9th player is on their final stock (ignores Share Stock during Team Battle.)
  • Coin: Once the 9th player has been KO’d twice since 3 minutes after game clock AND collects 1,000 Coins.
Once the appropriate condition has been met, Zero Jr. will announce the identity of the 9th player, causing the bracelet icon on their portrait to blink & display 9. A special serum in their bracelet will then to bring them into a ‘super state’ for the rest of the battle, boosting all of their stats & causing more knockback:


Because only the 9th player can open the number 9 door once the match ends (in Team Battle, they can only open the door for the rest of their team.) However, the 9th player can get eliminated in order to obtain the number 9, meaning someone besides the original 9th will win the game:
  • Time: Once the 9th player gets KO’d.
  • Stock: Once the 9th player losses all stocks.
  • Coin: Once the 9th player gets KO’d.
  • IF THE 9TH MAN SD’s, THE NUMBER 9 IS RANDOMLY REASSIGNED.
The Nonary Game is divided into several challenges that require the contestants to break out of several rooms across the series. After 50 seconds from the start of the game, buzzers ring as Zero. Jr. announces the stage transition (the only portion where it is possible to KO from below the stage for 4 seconds):



Once the stage is established, at the start of the Escape The Room jingle, the players will have 50 seconds to use their wits to solve 3 puzzles.


“Can you get past the Kitchen? Make sure you save some carrot cake for meeee!”



There is always a procedural randomness to how each of the puzzle’s setpieces are arranged. Shelves & containers fixed with locks are placed around, in which the fighters will have to break open by continuously damaging the locks to retrieve items - which could be for a setpiece, or something like a pile of food, tons of Bob-Ombs, etc. Additionally, an electric fence also blocks the ceiling off, causing electric damage on contact & knocking the opponent back.

However, some items can only be found within the setpieces specific to each puzzle, but won’t match its solution. The players will need to put together 3 solutions, sometimes requiring 2 items placed in a setpiece in order to change it or combine into a single item. But be careful, the items tend to break after taking damage 3-6 times.

If all 3 puzzles are solved before time runs out, the match proceeds as normal. But if the players fail to solve them in time, Zero Jr. will dispense punishments to everyone for the sins of the few (i.e., having everyone explode as if a Bob-Omb burst, Poison Mushroom shrinkings, instant 300% damage, etc.) No reward but the number 9 door? Talk about unfair! The stage resets to the neutral setting it was at the start of the match for 40 seconds before successive Rounds.




Who left their boxers in the freezer?

Additionally, you may find items unrelated to the current puzzle, but could be relevant to a later puzzle. It might be a good idea to hang onto them long enough so they don’t despawn after 40 seconds. Because as the rounds go on, Zero Jr. will throw you a couple curveballs:



“Check your bracelets! Cuz I need some volunteers for this round! Don’t think about hopping from your contracts here, or I’ll pull some meaaaan tricks out of my hat!”



“Ooh, and get ready foooor, THE LIGHTNING ROOOOOUND! You have 30 seconds, starting now, haaahehehee!”

Here’s just a few of the additional rooms that may appear. Please note that the placement & occurrence of setpieces, shelves, & containers may vary at random.


Study: A rusting, metal room with library facets. The two vaults move closer to the center to create a cramped space, with two walls intersecting with passable platforms on the topmost left & right. Computer desks display various graphics, charts & graphs remain posted along boards, and a strange coffin might appear. Various emblems, keys, device components, cards, & ranged weapons (that work!) can be found.









GAULEM Bay: A gloomy, metallic room featuring partial automation. The vaults retract from each other against the middle-top & bottoms of the room to make four quarters. An elevator platform goes up & down the center. Creepy humanoid robots are fixed to some of the walls, with machinery, control panels, & maintenance deck. Keys, chevron blocks, hardware tools, levers, oil, & electronics can be found.







Rec Room: Beige wallpaper with a regal pattern makes this room more calm & inviting. The vaults contract to make a stepstone pattern that has three raised sections, and two deep sections (with the help of the middle floor raising.) Two long platforms resembling ornate tables are suspended from the top left & right. Pool/poker/cards tables, slot machines, jukebox, dart boards, neon bar counter, playing stages with suits of armor, displays of various cultural memorabilia, and even a Zero Jr. kiddie ride are fixed. Jigsaw pieces, dice, darts, martial weapons, pool cues, & various cases & bottles can be found.

Every now & then, Zero Jr. will phone some familiar audience members to help you with some hints. Expect many of your favorite past Nonary Game participants to chime in! In this example, we’ll use the lovely Clover:



Zero Jr.: “Alright, Caller #2, you’re on the horn.”

Clover: “U-um, w-where am I?”
Zero Jr.: “Aaaah, Ms. Cleaver! Do you have any hints for our guests?”
Clover: “I-I dunno what you’re talking about. Just take me home.”
Zero Jr.: “Oh come on, do you know this one or what!?”
Clover: “What? No, I don’t know where this was. But, uhh, I guess I can try to find something. Mmmm, maybe that knife. It looks a little too dulled & rusted. Suppose there’s a way to make it sharper?”
Zero Jr.: “Aaaah, there she goes again! I think Cleaver here is onto something.”

Zero Jr. also can’t resist commentating on the action every now & then. He loves taunting the players. He’ll get some digs in depending on your character too:

“Come on, Phido. I thought these sorts of miser- ‘cuse me, mystery games were your forté! Oooh, don’t tell me you already know the clues? We dun like dem no good dirty cheatahs ‘round here!” (to Phi)

“Hey Marshmellow, it's too bad nothing here will turn you into an super sleuther. But if you wanna turn into s’mores… that can be arranged!” (to Kirby)

“Did you wanna see your friends again, Princess Martha? Doesn’t look like you’re makin’ too many in here. Will they still trust you once they learn their king’s the ambidextrous type? Ah-huh-uh-huhuuuh… awk-waaaaard!” (to Marth)

“You know, I knew another guy with a big bulky suit like yours too. I don’t recall him being able to take it off now, he he he heee.” (to Samus)

Be a good lad & buy Phi’s DLC bundle, duuuuuh! It’s only $59.99!



You also unlock Trophies of Phi, Zero, Zero Jr., Junpei, Clover, Clover (VLR), Nonary Game, & Bracelet as a free bonus!

Unary Game (Nine Hours, Nine Persons, Nine Doors)*
https://www.youtube.com/watch?v=Pqw6Zagxd9Y

Septenary Game (Nine Hours, Nine Persons, Nine Doors)
https://www.youtube.com/watch?v=-bsgSlq2Afg

Ternary Game (Nine Hours, Nine Persons, Nine Doors)
https://www.youtube.com/watch?v=m-L8zRUIbO8

Digital Root (Nine Hours, Nine Persons, Nine Doors)
https://www.youtube.com/watch?v=-t0vxnvhCjQ

Pantry (Zero Escape: Virtue’s Last Reward)
https://www.youtube.com/watch?v=HC-J8fl0_Ik

Monitor (Zero Escape: Virtue’s Last Reward)
https://www.youtube.com/watch?v=E1yVqJA3u4Y

Blue Bird Lamentation (Zero Time Dilemma)
https://www.youtube.com/watch?v=HHsHJn7lH3g

Trial Suite (Danganronpa Trigger Happy Havoc)**
https://www.youtube.com/watch?v=uReB_e5DCA8

Door Door Theme (Door Door)
https://youtu.be/ApiMiIPj3VU?t=5s

*: Default stage theme, when no other tracks are adjusted for frequency.

**: Transitions between songs are much shorter than in the sample video. You should be able to cycle through all of them in a default 2 min. Smash.
 
Joined
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Messages
1,057
I have trouble picturing Cadence working in Super Smash Bros. because I made a concept for her for a hypothetical traditional indie mascot fighting game which would absolutely not work in Super Smash Bros.

Said concept might not work in general, but it really wouldn't work in Super Smash Bros.
I think she's a character that suffers from a similar affliction as Toad. She has things she can do, but very little of that is unique to her. The only really unique thing I can think of is acting to the rhythm, which would only be a detriment.

The only thing I can really think of is that she could do something that involves collecting new equipment. Maybe after hitting opponents a certain amount they would drop a random piece of equipment that would change how her moveset works if she chooses to pick it up. My main problem with that is that it feels more like a generic rogue-like mechanic than a Cadence ability. You could do the same thing for, say, Enter the Gungeon.
 

ahemtoday

Smash Ace
Joined
Oct 30, 2020
Messages
874
here it is,
Well, that's... certainly a funky stage. It's a little crazy for my tastes, to be honest. Also, it's 8-player only? That's a little weird, although I suppose it would've been a little more reasonable back when not every stage let you have 8 players. Still, I like the idea of solving puzzles mid-match.
 

SNEKeater

Smash Master
Joined
Sep 4, 2019
Messages
3,375
What are your guys's attitudes towards Crypt of the Necrodancer getting in Smash in some way? I love the game's music and would like to duke it out in Smash while listening to it.
I could see Crypt of the Necrodancer getting a Mii Costume or a Spirit Event. Mostly because of the Zelda collaboration they did, so I wouldn't be incredibly surprised to see some kind of content in Smash.

A Mii Costume with a song would be the best scenario, I think. Besides getting a playable character, of course.
 

7NATOR

Smash Master
Joined
Feb 13, 2016
Messages
4,089
In Terms of Assist Trophies getting in

I do think there are Pros and Cons to an Assist's Chances of Playability, and these Pros and Cons also depends on the Characters

Pros

-Assists already have Models to Re-Use within the Game Itself. Characters like Skull Kid, Isaac, and Bomberman have their AT Models Re-Purposed into Costumes. And while not an Assist, Chrom uses his Final Smash Model as his Playable Character model.

-Because they are already in the Game with a Full Model, all the Licensing for them has been done before. While Licensing for an Assist and a Character is not the Same, It's a Great headstart, compared to a Character that's not represented at all. This also doesn't take into account good amount of Popular AT are First Party

-People actually want to See Some of these characters as Playable. that's actually a Big Part of why Certain Characters are Assists in the First Place.



Cons

-There could be an Issue of Nintendo and/or Sakurai thinking that Their Presence as an Assist Trophy is Enough for that character, so there's not as Much of an Incentive to make them Playable, since they are represented well enough

-There's also an Issue of Perception that people are getting ripped off, that they could have made the Assist Playable this Entire time, and them charging 5 Dollars to play as these characters is Nintendo just trying to rip people off



The Most Likely Assist Promotions in My Opinion are Waluigi, Shadow, Isaac, and Shovel Knight. All of them have their Pros and Cons over other Characters. I also don't believe Waluigi is the only Possible Promotion. He had the biggest wave with his Deconfirmation, but that doesn't discount the Backlash and/or Disappointment Shadow and Isaac got, and while People were excited Shovel Knight was in the game at all, there still Many people that want him Playable



Waluigi and Shadow are both from Represented Franchise, though I think Shadow has it much better in this regard since

-Sonic only has 1 Character, While Mario has 9 Whole Characters
-Sonic only has 2 Stages, While Mario Has almost 20
-Sonic has 20 Music tracks, Mario has like 100, or even more
-Sonic also hasn't gotten a New Character or Stage at all throughout Ultimate, Mario has gotten New Stage and Has gotten 2 New Characters

Isaac and Shovel Knight are Completely New Franchises, So they got that taken care of

It could happen, It could not happen
 

StrangeKitten

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I know I'm way late to the "how satisfied are you with the newcomers?" party, but I'll give my take anyway. Base game, I got :ultkrool: and :ultincineroar:. I then got my most wanted when DLC came along: :ultbanjokazooie:. So I'm very happy! Still hoping FP2 gives me one of my big wants, though. That list includes Geno, Crash, Eggman (I think he's more likely to be a base roster addition in the next game, but you never know), Sora, gen 8 Pokemon, Ryu Hayabusa, Waluigi, Spyro... I think the chances are good that I'll get one more character I really want.
 
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