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I knew it! Fire Piranha Plant confirmed as Fighter Pass character 6!Are people already making theories about which character was hinted at because there was a plant behind Sakurai in the video?
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I knew it! Fire Piranha Plant confirmed as Fighter Pass character 6!Are people already making theories about which character was hinted at because there was a plant behind Sakurai in the video?
Not only, it depends on the derived products and adaptations (movies, TV...)Sales aren't an indicator of cultural impact? And to what tendencies are you referring? If we're talking genre, survival horror is currently unrepresented in Smash, Resident Evil is the best single best selling Japanese originating third party without a playable character, almost every single mainline game in the franchise will be on the Switch before the end of 2019, and it's also spawned the longest running movie franchise based on a video game. It's dripping in both tendencies and cultural impact.
No need to make statements to me if I didn't say otherwise (x2).RTC is just a fun game for people to rank character chances. It is not scientific
It would be enough not to take things personally so as not need to react by defending one's personal opinions. If you don't feel concerned, accept that others are (x2).But my opinion is unchanged, and that's all I can speak for.
Legend of Zelda, Fire Emblem, Persona 5, and Dragon QuestAre people already making theories about which character was hinted at because there was a plant behind Sakurai in the video?
Castlevania, Mega Man, Pac-Man, Banjo and Bayonetta aren't on that list. Whereas only Bayonetta and Banjo (also literally couldn't be) weren't on that top 20 list of franchises I posted. What makes this list more valid than that one, beyond Sakurai writing a column for Famitsu?Not only, it depends on the derived products and adaptations (movies, TV...)
A tendency may be different from one culture to another, from one period to another. For example, Resident Evil didn't appear in the top100 preferences according to the Famitsu readers in 2017. Moreover, a tendency can even be measured by its supporters and communities (like Banjo)...
You've ignored everything I've said to post the same two comments that dont actually further a discussion.No need to make statements to me if I didn't say otherwise (x2).
It would be enough not to take things personally so as not need to react by defending one's personal opinions. If you don't feel concerned, accept that others are (x2).
Not a Warriors character, historical/book characters are still not getting in. If Koei Tecmo gets represented, they’d have Ryu Hayabusa or Ayane since those are original characters and effectively mascots anyway. I’m leaning toward Ayane since she has appeared in Dead or Alive fighting games and volleyball, Ninja Gaiden series, and Warriors Orichi series.Legend of Zelda, Fire Emblem, Persona 5, and Dragon Quest
What do all 4 franchises have in common?
They all have a Musou game
We're just 1 step closer to an actual Dynasty Warriors character in Smash!
If there's a problem with the licensing, Dynasty Warriors and Samurai Warriors wouldn't be possible in Smash at all, but there isn't a known case where using characters from a historical period or from the RoTK novel would require licensing such names. Not to mention if they're in it'd be Koei-Tecmo's interpretation of the characters and not some Smash OC.Not a Warriors character, historical/book characters are still not getting in.
Hayabusa has a bigger chance being in Smash than Ayane. If Ninja Gaiden content is in Smash, you can't have the main character sidelined as a spirit, but I will say if Hayabusa does get in Ayane would definitely be in Smash at some point by either being in the background of a Ninja Gaiden stage or as an AT.If Koei Tecmo gets represented, they’d have Ryu Hayabusa or Ayane since those are original characters and effectively mascots anyway. I’m leaning toward Ayane since she has appeared in Dead or Alive fighting games and volleyball, Ninja Gaiden series, and Warriors Orichi series.
Except we know now that not all of the Mii Costumes from Smash 4 are coming back, which the Mii Costume Theory pretty much hinges on.Not sure why people say Mii Costume theory is dead. Mii Costume theory was always just 'the companies that got Mii Costumes last game will get characters this time'. So far it's still on track, even if it seems redundant to me.
I said "For example". No need to ask me to justify something I didn't say (x3).What makes this list more valid than that one, beyond Sakurai writing a column for Famitsu?
It's a fact that some rating are relied the Costumes Theory. There is no interpretation. This has nothing to do with my personal rating, there is no link, it isn't the subject.There are plenty of people I disagree with about this topic and neither I or them take it personally. But sometimes it feels like you present certain pieces of information as fact. And I admit that probably is partly the language barrier. But it always feels like it's in a negative context to fighters chances and very rarely the positive.
Sorry if you feel like I'm ganging up on you, I just want to make sure I'm exactly clear on what your point is.
I think the idea of the theory was more in regards to the notion that they cut all the third party mii costumes from the last game just to resell most of them again for this game. And tie them in with whatever company they relate to and get a character with. Since neither the Geno mii costume, nor even the Chocobo hat returned with Hero. That might throw a wrench into the plan.Not sure why people say Mii Costume theory is dead. Mii Costume theory was always just 'the companies that got Mii Costumes last game will get characters this time'. So far it's still on track, even if it seems redundant to me.
I said "For example". No need to ask me to justify something I didn't say (x3).
The choices about Persona and Banjo don't refer to sales.
You literally told me that sales weren't important to all characters, and then posted your own link, which I disagreed with in the exact same way. But your rebuttal is to accuse me of a bad faith argument rather than engage with the substance of my disagreement.Not only, it depends on the derived products and adaptations (movies, TV...) A tendency may be different from one culture to another, from one period to another. For example, Resident Evil didn't appear in the top100 preferences according to the Famitsu readers in 2017. Moreover, a tendency can even be measured by its supporters and communities (like Banjo)...
Dunno, there's still a chance for that content to come back, however small.So can it be argued the overall Final Fantasy representation was slightly stronger in Smash 4 now that we still didn't get the Chocobo hat?
Except we know now that not all of the Mii Costumes from Smash 4 are coming back, which the Mii Costume Theory pretty much hinges on.
I don't think it was ever about that, but maybe I had misunderstood the theory all this time.I think the idea of the theory was more in regards to the notion that they cut all the third party mii costumes from the last game just to resell most of them again for this game. And tie them in with whatever company they relate to and get a character with. Since neither the Geno mii costume, nor even the Chocobo hat returned with Hero. That might throw a wrench into the plan.
Which may mean that they may go all out with mostly bringing new costumes related to the newly introduced franchise at hand, and maybe bring back a few of them like the Tails and Knuckles costumes.
At least I suppose so.
I don't think bringing back most of the old third party costumes will be as much of a priority as some people initially thought. But that's just me I guess...
I don't know, that's just the impression I got from it.I don't think it was ever about that, but maybe I had misunderstood the theory all this time.
I've always felt costume theory was super ill defined. It was always a theory that essentially backed up the biggest third party companies in the world, because they were already in the game.I don't think it was ever about that, but maybe I had misunderstood the theory all this time.
An example of tendency is just an example of tendency. You asked how could be perceived a tendency. So I gave an example illustrating my point. It's you who interpret from the beginning. There is interpretation in each of your answer. Answering interpretations may not have an end, until boredom. Me, I didn't make any interpretation in this discussion.You literally told me that sales weren't important to all characters, and then posted your own link, which I disagreed with in the exact same way. But your rebuttal is to accuse me of a bad faith argument rather than engage with the substance of my disagreement.
You posting a link to one thing, whilst disagreeing with my own information creates an implication that you think one source is stronger than the other, regardless of your intent, that is the way your messaging comes across.
The assumption I'm going off of as to why the Geno costume and Chocobo hat didn't come back is because the Mii Costumes coming with Hero are themed after Enix and not Squaresoft, even though it doesn't make too much sense since not all of the Mii Costumes that came with Joker were from Atlus.Square getting a character in the game but not bringing back the costumes is very weird. There's literally no reason not to, unless Square are being that protective over the rights.
1) Tales is Bandai Namco, and Layton Is Level-5Would any Capcom character generate hype as much as... well.... any other strong contender (DoomGuy, Crash, Dark Souls, etc)?
Tales would be fairly eh, Phoenix would be cool, Layton would be ehh. RE would be the biggest Capcom add imo but still not *** hype as the others mentioned above ^
I never said it would be a licensing issue. The issue is Dynasty and Samurai Warriors is told as an adaptation of the novels and historical documents, not just an interpretation of them.If there's a problem with the licensing, Dynasty Warriors and Samurai Warriors wouldn't be possible in Smash at all, but there isn't a known case where using characters from a historical period or from the RoTK novel would require licensing such names. Not to mention if they're in it'd be Koei-Tecmo's interpretation of the characters and not some Smash OC.
There are some Mii Costumes that could come directly from Banjo-Kazooie without much hassle. Which is why I somewhat doubt Steve and Master Chief will be Mii Costumes, but I digress:Mii Costume theory still holds up in that with every character there'll be Mii Costumes from their respective franchise, which makes me wonder what kind of costumes there'll be for Banjo-Kazooie since it doesn't look like there'll be Mii Costumes from other Microsoft IPs coming with them.
I think it's possible.Shouuld we also expect Mii costumes of Steve () and Master Chief () as well given VergeBen's claim of Minecraft content with the former?
Layton doesn't belong to Capcom, I believe that's Level-5's IP. Although he did cross over with Phoenix once who is Capcom's IP.Would any Capcom character generate hype as much as... well.... any other strong contender (DoomGuy, Crash, Dark Souls, etc)?
Tales would be fairly eh, Phoenix would be cool, Layton would be ehh. RE would be the biggest Capcom add imo but still not *** hype as the others mentioned above ^
A Master Chief,A Steve and A Battletoads.Mii Costume theory still holds up in that with every character there'll be Mii Costumes from their respective franchise, which makes me wonder what kind of costumes there'll be for Banjo-Kazooie since it doesn't look like there'll be Mii Costumes from other Microsoft IPs coming with them.
The reason I bring up licensing is because it's 1 of the factors to why Sakurai avoids putting non-video game characters in Smash. If the rights to the series were owned by multiple people/companies and are very costly, there wouldn't be a reason to include such a character in Smash (case and point, Goldeneye). That doesn't appear to be the case for Dynasty Warriors and actually makes it a viable pick for Smash since it's owned by Koei-Tecmo. Even if the games are adaptations of historical events (and an ancient novel), they aren't the be all end all deciding factor to not putting a Musou character in Smash. The interpretation matters a lot more than the adaptations of the events in the games because it's what separates which version of a character is from which franchise/media. The characters in Dynasty Warriors are not the same as the characters in Total War Three Kingdoms. They may be based off of real life people and are set on the same region and time period, but hardly would I consider Creative Assembly's version of Zhao Yun exactly the same as Omega-Force's version of him.I never said it would be a licensing issue. The issue is Dynasty and Samurai Warriors is told as an adaptation of the novels and historical documents, not just an interpretation of them.
and that isn't really an issue because as you said it is Civ's version of Gandhi. Granted, I've never played any of the Sid Meier games and hardly consider that game to be a contender for Smash, but it's not off the realm of possibility unless somebody else owns the rights to Gandhi himself.it would be like adding Ghandi from Civilization. Well, he’s not the real Ghandi, he’s just how Civilazation portrays him...
The reason I bring up licensing is because it's 1 of the factors to why Sakurai avoids putting non-video game characters in Smash. If the rights to the series were owned by multiple people/companies and are very costly, there wouldn't be a reason to include such a character in Smash (case and point, Goldeneye). That doesn't appear to be the case for Dynasty Warriors and actually makes it a viable pick for Smash since it's owned by Koei-Tecmo. Even if the games are adaptations of historical events (and an ancient novel), they aren't the be all end all deciding factor to not putting a Musou character in Smash. The interpretation matters a lot more than the adaptations of the events in the games because it's what separates which version of a character is from which franchise/media. The characters in Dynasty Warriors are not the same as the characters in Total War Three Kingdoms. They may be based off of real life people and are set on the same region and time period, but hardly would I consider Creative Assembly's version of Zhao Yun exactly the same as Omega-Force's version of him.
and that isn't really an issue because as you said it is Civ's version of Gandhi. Granted, I've never played any of the Sid Meier games and hardly consider that game to be a contender for Smash, but it's not off the realm of possibility unless somebody else owns the rights to Gandhi himself.
Which video?does anyone else notice the e10+ to Teen rating on the bottom left in the very beginning of the video, I'm not sure if this is an error or not but it is an interesting notice.
Hasn't Smash Bros. always been in that range of game ratings? Plus I thought Smash Ultimate was E10+ from the beginning.does anyone else notice the e10+ to Teen rating on the bottom left in the very beginning of the video, I'm not sure if this is an error or not but it is an interesting notice.
Dragon Quest 11 is T for Teen, so it's likely for that, since it was advertised there.does anyone else notice the e10+ to Teen rating on the bottom left in the very beginning of the video, I'm not sure if this is an error or not but it is an interesting notice.
In Joker's video, it has the E10+ rating despite Persona 5 being rated M.Dragon Quest 11 is T for Teen, so it's likely for that, since it was advertised there.