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Official Newcomer/DLC Speculation Discussion

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Guynamednelson

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I think it's a mix between them being visually boring and me feeling like they're pretty vanilla characters compared to other options in their franchise.

I don't know too much about KoF, but I do remember a few people who were familiar with the franchise complaining about Terry being one of the most boring choices. I guess that's kind of how I feel too?
I think you're just being narrow-minded because Terry isn't from a new Nintendo game.
 

TriggerX

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This means absolutely nothing. Of course negotiations start at least a year in advance, they have to work out all the details, such as licensing and pay. I see you keep using this example, but this tells us absolutely nothing about when they actually started WORKING on the character or mii costumes. In fact we know for a fact they didn't start working on Banjo immediately considering the datamines last winter only showed Joker and "Brave". Unless you can bring some actual proof they were actually working on Banjo over a year in advance, no we can't actually assume they started working on Banjo around E3 2018. I apologize if I misunderstood what you were implying.
And out of curiosity, what is your cutoff for how long to entertain this leak? If the costumes don't arrive in the next 2 waves of DLC (assuming this is another 6 month time, which is generous), are you still going to say "Yeah, Sakurai started working on mii costumes almost a year in advance." At what point do you think the leak "times out"?
I don’t personally believe in the whole cacomallow leak, however if I had to defend it I don’t think it really times out either.

I’m assuming Nintendo is sitting on DLC. For example, All the megaman and sonic costumes. It can’t be that hard to import all if most of the mii costumes and hats from the previous games. Which leads me to believe that a lot of the previously used assets are just being sat on for timing reasons.
 
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SMAASH! Puppy

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I think it's a mix between them being visually boring and me feeling like they're pretty vanilla characters compared to other options in their franchise.

I don't know too much about KoF, but I do remember a few people who were familiar with the franchise complaining about Terry being one of the most boring choices. I guess that's kind of how I feel too?
To be fair, this is pretty much always the case with fighting game mascot characters since they're supposed to teach you how the game works without throwing a bunch of bells and whistles at you. I'm pretty sure Kyo and Mai would suffer similar critiques from those that don't prefer them (though Mai may have gotten a pass because she's not visually similar to Ryu and Ken).

You overestimate the amount of brain cells Smash fans typically have
So you're telling me it's less than 0? :4pacman:
 

SNEKeater

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I like Ryu even if he is pretty basic all things considered.

You can never go wrong with Ryu and his crossover resume is prettt impressive
Yeah. I'm not a super fan of Ryu, I like Ken or Chun-Li more than him. But Ryu being chosen to rep Street Fighter is the only logical choice, despite personal preferences. If I was Sakurai back then in Smash 4 I would choose Ryu everyday even if he's not my favourite SF character.

I think it's a mix between them being visually boring and me feeling like they're pretty vanilla characters compared to other options in their franchise.

I don't know too much about KoF, but I do remember a few people who were familiar with the franchise complaining about Terry being one of the most boring choices. I guess that's kind of how I feel too?
What you're saying isn't surprising. Fighting games usually have a diverse and large cast of characters. Some of them are more popular, others not that much, like happens with any franchise. But like happens with the competitive scene of Smash, in these games most people usually stick with their mains, so naturally they will have a greater affect and attachment for the characters that they play regularly, even if those characters have 0 relevance in the story of their universe.
So the fact that some people preferred other SNK characters isn't remarkable. Some people also preferred different Street Fighter characters over Ryu, and some will prefer other choices before Heihachi if we get a Tekken rep. It's natural, and it's not even exclusive of fighting games... some folks like me preferred Alucard before any Belmont when it comes to Castlevania.

That said, I remember 1-2 people here talking about how boring was Terry. They clearly were salty about Terry getting in before their favourite SNK character, which was Nakoruru. So I wouldn't take that as nothing serious, because as I recall that simply was people being angry and triggered because their character didn't make it.

Also. This isn't adressed particularly to you, but when I read Smash fans talking about how boring are the protagonists of the fighting games and that they would rather have other characters from these games I can't help but remember that a good amount of these fans are the same who complain about command inputs. I remember some folks on Twitter complaining about Terry's special inputs being very hard to make. Well, not saying that these inputs are super easy, but if they complain about inputs when we're getting fighting games protagonists (characters that usually are more accessible in terms of playstyle and inputs) then I don't know how they would have reacted if instead of Terry we had characters like Geese Howard, lol
 
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Cosmic77

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I think you're just being narrow-minded because Terry isn't from a new Nintendo game.
Or maybe I'm answering the question and explaining why I don't want more fighting game characters like Ryu and Terry without acting like it's a valid reason?

I highly doubt you know more about my feelings than I do.

To be fair, this is pretty much always the case with fighting game mascot characters since they're supposed to teach you how the game works without throwing a bunch of bells and whistles at you. I'm pretty sure Kyo and Mai would suffer similar critiques from those that don't prefer them (though Mai may have gotten a pass because she's not visually similar to Ryu and Ken).
I know. That's part of the reason why I don't get too excited whenever another fighting game character is suggested. Obviously the most iconic/most promoted character from the series will have the greatest chance of being chosen, and most of them don't stand out to me.

That's just my opinion though.
 

AntagonisticGalaxyCetacea

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Honestly, Mortal Kombat's problem isn't that it's just not as popular in Japan. It's just the fact that it basically flat out doesn't exist in Japan. At least something like DOOM has games that come out there.

Could you imagine Sakurai covering the history of Mortal Kombat in Scorpion's demonstration vid and telling his JP audiences that "yeah, you can only play these games through imports lol". Like for pete's sake, StarTropics is a first party Nintendo IP and it doesn't get acknowledgement in Smash at all (not even a sticker or a spirit) because the games were never released in Japan.
Sakurai would not tell people to play Mortal Kombat anyway. Nor Doom, or maybe even Devil May Cry. I know we've had violent characters before but I really doubt Sakurai would be able to dive into their histories while also tiptoeing around how violent those games are. There are possibly kids watching after all.

And you're saying that like importing is this impossible thing. You can open up Amazon Japan and MK11 and MKX are right there. Sakurai also told people that the way they would have to experience Banjo and Kazooie is through Xbox One
 

3BitSaurus

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To be fair, this is pretty much always the case with fighting game mascot characters since they're supposed to teach you how the game works without throwing a bunch of bells and whistles at you. I'm pretty sure Kyo and Mai would suffer similar critiques from those that don't prefer them (though Mai may have gotten a pass because she's not visually similar to Ryu and Ken).
Yeah. I'm not a super fan of Ryu, I like Ken or Chun-Li more than him. But Ryu being chosen to rep Street Fighter is the only logical choice, despite personal preferences. If I was Sakurai back then in Smash 4 I would choose Ryu everyday even if he's not my favourite SF character.

What you're saying isn't surprising. Fighting games usually have a diverse and large cast of characters. Some of them are more popular, others not that much, like happens with any franchise. But like happens with the competitive scene of Smash, in these games most people usually stick with their mains, so naturally they will have a greater affect and attachment for the characters that they play regularly, even if those characters have 0 relevance in the story of their universe.
True. For example, I like Chipp, Millia and Answer a lot more than Sol, but there's no way they would be chosen over him for Smash. Not to mention the fact that Sol is the main character (and thus one that is less charged mechanically for the standards of his series) means he is the best choice to translate the mechanics of Guilty Gear to Smash as a gimmick without being overly complex. The same applies to... basically most fighting game series, with a few exceptions.
 

Cutie Gwen

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True. For example, I like Chipp, Millia and Answer a lot more than Sol, but there's no way they would be chosen over him for Smash. Not to mention the fact that Sol is the main character (and thus one that is less charged mechanically for the standards of his series) means he is the best choice to translate the mechanics of Guilty Gear to Smash as a gimmick without being overly complex. The same applies to... basically most fighting game series, with a few exceptions.
Ironically Sol has a unique gimmick in context of GG with Dragon Install. Wonder how the Smash scene will try to shorten Dragon Install actually, DI won't work
 

3BitSaurus

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Ironically Sol has a unique gimmick in context of GG with Dragon Install. Wonder how the Smash scene will try to shorten Dragon Install actually, DI won't work
I mean, yeah, but compare Dragon Install to the crazy **** people do with Zato-1, Haehyum, Jack-O and a few others. Plus, we technically already have other characters in Smash with mechanics relatively similar to Dragon Install. Or at least similar enough to not be a problem for most players.
 

SMAASH! Puppy

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True. For example, I like Chipp, Millia and Answer a lot more than Sol, but there's no way they would be chosen over him for Smash. Not to mention the fact that Sol is the main character (and thus one that is less charged mechanically for the standards of his series) means he is the best choice to translate the mechanics of Guilty Gear to Smash as a gimmick without being overly complex. The same applies to... basically most fighting game series, with a few exceptions.
I honestly can't think of a single fighting game that doesn't have an incredibly vanila mascot gameplay wise. I suppose Wolverine broke the mold by being a rushdown character in the MvC series, but he's been replaced by Captain America so I'm not sure he really counts anymore.

Heck, ARMS managed to invalidate one of its mascots by making two characters that are just Spring Man, but more interesting.
 

Michael the Spikester

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Sakurai usually just goes for the character who would embody the series best. Although Slime was the mascot Hero was the go to choice if it came to a dragon quest rep as slime is just a generic enemy you don’t play as excluding spinoffs. Heihachi and other Tekken characters iirc don’t have one over the other aside from one being the mascot so they’d pick the mascot which is Heihachi. I’d argue the protagonist first fanrule isn’t even seriously used and arguably doesn’t exist. It just happens that the protagonist is the mascot of their games and best represents them which you can’t say surprises you. Of course Sonic is the embodiment and mascot of his own series for instance
Tell that to Heihachi then appearing in more crossovers then Jin, Kazuya and Yoshimitsu as well as starring in PSASBR. Also its been like 6 years since Sm4sh so Sakurai could had found a way to implement the character in. People can change their minds you know.

There's also no way if Mortal Kombat were to get in no one else but Scorpion would be chosen.
 
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Cutie Gwen

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I mean, yeah, but compare Dragon Install to the crazy **** people do with Zato-1, Haehyum, Jack-O and a few others. Plus, we technically already have other characters in Smash with mechanics relatively similar to Dragon Install. Or at least similar enough to not be a problem for most players.
Oh I agree Guilty Gear has a ****ton of weird ass gimmicks, I just find it ironic that Sol always had a gimmick to make him stand when most FG protags don't get unique gimmicks
 

Cosmic77

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I honestly can't think of a single fighting game that doesn't have an incredibly vanila mascot gameplay wise. I suppose Wolverine broke the mold by being a rushdown character in the MvC series, but he's been replaced by Captain America so I'm not sure he really counts anymore.

Heck, ARMS managed to invalidate one of its mascots by making two characters that are just Spring Man, but more interesting.
I think it wouldn't be as bad if those games had some type of interesting schtick that would make literally any of its characters stand out in Smash.

Like ARMS for example. You're right when you say he's one of the least interesting characters, but the gimmick of springy arms would help his case. He wouldn't be unique compared to the rest of the ARMS cast, but he would compared to Smash's cast.
 

SNEKeater

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True. For example, I like Chipp, Millia and Answer a lot more than Sol, but there's no way they would be chosen over him for Smash. Not to mention the fact that Sol is the main character (and thus one that is less charged mechanically for the standards of his series) means he is the best choice to translate the mechanics of Guilty Gear to Smash as a gimmick without being overly complex. The same applies to... basically most fighting game series, with a few exceptions.
Yeah, I completely agree.
Millia is probably my most played character when it comes to Guilty Gear and I like her a lot, but I know that Sol is the protagonist so Millia doesn't have a chance for being picked before him. Luckily I like Sol and play with him as well.

Given that Sakurai usually tries to represent third party characters with extra work and translating their mechanics into Smash, the protagonist is the best choice gameplay wise and in terms of accessibility. Beyond personal preferences, I don't think there's any discussion with that.
 

Cutie Gwen

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I think it wouldn't be as bad if those games had some type of interesting schtick that would make literally any of its characters stand out in Smash.

Like ARMS for example. You're right when you say he's one of the least interesting characters, but the gimmick of springy arms would help his case. He wouldn't be unique compared to the rest of the ARMS cast, but he would compared to Smash's cast.
This dude is saying Freddie Mercury with an air dash isn't exciting we unstan
 

Schnee117

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People aren't ready for Ragna to get slight heals off of every Smash and Special attack.
 

DarthEnderX

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Any chances on any of this becoming DLC?
It is Smash Ultimate after all...
I miss it all.
I definitely think every Stage and Assist trophy should have retuned.

Also, SSE bosses. No Petey, Porky or Rayquaza is weird. And even though I wish Galleom hadn't returned, it's weird that it did and Duom didn't.

Random question of the day: what if we do get a Capcom character, but instead of Dante or Phoenix, it's Ruby Heart, Amingo and Sonson as one character, representing the Capcom Vs. series
Well, I already hate Pokemon Trainer, and that's basically, "What if PT, but 3 trash pick characters?"

So...bad.

While I do like MVC2's original characters, it's still kind of weird how they were even made.
Well to be fair, Ruby and Amingo weren't made to be MvC OCs. They were unfinished concepts for other games.

Ruby Heart was originally going to be a Darkstalkers character.

There's a reason everyone said Simon when speculating on CastleVania in Smash though
Yes, and that reason is called Captain N.
 
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MisterMike

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Because you clearly won't accept any answer other than doxxing my personal friends, online and offline, I've got no interest in arguing with you.
I never said you should dox yourself, you peanut. Try reading what I've wrote rather than making **** up.

Oh, the debug timer 'could' have changed? Why don't you show me?
Because I don't have the debug build of Smash Ultimate. And besides, it's just a theory, about as valid as the idea that the CacoMallow Post is fake because the debug timer isn't 1:1 with the Ken Leak. We have no way to prove anything one way or the other, it's all conjecture. I honestly have no idea why you keep missing my points this hard.

After all, if you're presenting the possibility, you need actual evidence beyond "I want it to be real so therefore it must be real".
I never said that it was the reason, I was just raising the possibility. And I love that you'll sit here and demand sources from me when your sources literally begin and end with "my discord buddies agreed with me". Now that's some spicy irony right there!

If you have no actual arguments, I suggest you either grab evidence that they changed the debug menu or shut up. If you fail to provide actual evidence beyond yet another delusion that has already been disproven by many, I'll just stop listening to whatever you say.
You spent an entire paragraph being butthurt about me mistakenly thinking you were a dude rather than providing counter arguments to what I said. You're the one with no arguments here.

This means absolutely nothing. Of course negotiations start at least a year in advance, they have to work out all the details, such as licensing and pay. I see you keep using this example, but this tells us absolutely nothing about when they actually started WORKING on the character or mii costumes. In fact we know for a fact they didn't start working on Banjo immediately considering the datamines last winter only showed Joker and "Brave". Unless you can bring some actual proof they were actually working on Banjo over a year in advance, no we can't actually assume they started working on Banjo around E3 2018. I apologize if I misunderstood what you were implying.
Nah, it's cool man. I agree that we don't really know for certain when Banjo & Kazooie began development, but that's not what I'm arguing. The point I'm getting at with this argument is that game development takes a long time. For some reason people like to think that something like a Mii Costume is made about one month before it's released. If you know anything even passively about how games are made, you'd know that developers don't often make things lineraly.

Typically, devs work on things whenever they can. If the people responsible for making the Mii Costumes have already finished the ones they immediately needed for FP1 for example, they begin work on the ones for FP2, FP3, FP4, and so on. They don't just stop and take a break whenever they finish a wave, that's just silly. So while we'll never know for sure when Mii Costumes are made, given how easy they are to produce compared to a fighter, it would make a lot of sense for them to have already been made many months in advance.

And to answer your follow-up question...
And out of curiosity, what is your cutoff for how long to entertain this leak? If the costumes don't arrive in the next 2 waves of DLC (assuming this is another 6 month time, which is generous), are you still going to say "Yeah, Sakurai started working on mii costumes almost a year in advance." At what point do you think the leak "times out"?
That's kind of a hard call to make, really. There are a lot of factors to consider when it comes to stuff like this... hmm. I guess by the end of this year is a safe time to call it quits. While I think they're typically made well in advance, given how the first Fighter Pass went, I think we'll most likely be on FP9 or FP10 by the time this year's over, and I don't think that they'd wait that long to release it.
 

Evil Trapezium

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Late for this but I think protagonists are chosen first in Super Smash Bros because:

1. They're playable in their games. it doesn't make much sense to add a Villain before the protagonist, especially if they're not playable. It also helps that because they're controllable that they're easier to visualise as a Smash character. Of course there are some exceptions like fighting games and such but most main characters are the only playable character from their series.
2. They're always the most versatile character to base a character off of so there is a lot more freedom for the character to be able to do what other characters in the series can do.
3. It gives new audiences a better idea of what to expect from the games they appear in and allows them to familiarise themselves with the character.
 

Cutie Gwen

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I never said you should dox yourself, you peanut. Try reading what I've wrote rather than making **** up.


Because I don't have the debug build of Smash Ultimate. And besides, it's just a theory, about as valid as the idea that the CacoMallow Post is fake because the debug timer isn't 1:1 with the Ken Leak. We have no way to prove anything one way or the other, it's all conjecture. I honestly have no idea why you keep missing my points this hard.


I never said that it was the reason, I was just raising the possibility. And I love that you'll sit here and demand sources from me when your sources literally begin and end with "my discord buddies agreed with me". Now that's some spicy irony right there!


You spent an entire paragraph being butthurt about me mistakenly thinking you were a dude rather than providing counter arguments to what I said. You're the one with no arguments here.


Nah, it's cool man. I agree that we don't really know for certain when Banjo & Kazooie began development, but that's not what I'm arguing. The point I'm getting at with this argument is that game development takes a long time. For some reason people like to think that something like a Mii Costume is made about one month before it's released. If you know anything even passively about how games are made, you'd know that developers don't often make things lineraly.

Typically, devs work on things whenever they can. If the people responsible for making the Mii Costumes have already finished the ones they immediately needed for FP1 for example, they begin work on the ones for FP2, FP3, FP4, and so on. They don't just stop and take a break whenever they finish a wave, that's just silly. So while we'll never know for sure when Mii Costumes are made, given how easy they are to produce compared to a fighter, it would make a lot of sense for them to have already been made many months in advance.

And to answer your follow-up question...

That's kind of a hard call to make, really. There are a lot of factors to consider when it comes to stuff like this... hmm. I guess by the end of this year is a safe time to call it quits. While I think they're typically made well in advance, given how the first Fighter Pass went, I think we'll most likely be on FP9 or FP10 by the time this year's over, and I don't think that they'd wait that long to release it.
Man you REALLY want me to give names of people to prove something litwrally anyone experienced in that **** can tell you. And no actual evidence so bye, this clearly won't go anywhere
 

Michael the Spikester

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Among the only characters I think would break the "Protagonist first" rule are the faces/mascots/icons of fighting games. Nightmare, Scorpion, and Heihachi are definitely contenders for that.
 
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KillerCage

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People aren't ready for Ragna to get slight heals off of every Smash and Special attack.
That would be a neat gimmick for Ragna.
It's sad to see so many dismiss Ragna for his "edginess" and their want for Sol.
I see Ragna on equal footing with Sol in regards to getting in Smash.
There is also the fact that the Blazblue series has more entries on Nintendo systems than Gulity Gear; correct me if I'm wrong here.
 

TMNTSSB4

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Tell that to Heihachi then appearing in more crossovers then Jin, Kazuya and Yoshimitsu as well as starring in PSASBR. Also its been like 6 years since Sm4sh so Sakurai could had found a way to implement the character in. People can change their minds you know.

There's also no way if Mortal Kombat were to get in no one else but Scorpion would be chosen.
Heihachi took a demotion in this game somehow, which is very weird considering he had a Mii costume last game (now he’s just an 8-bit taunt character for Pac-Man...oof. He could’ve been a pretty cool rep for Bamco tbh (oh well...atleast there’s the Psycho Soldier song Terry brought along)

also the only person from MK who could get into Smash other than Scorpion is Sub-Zero
 

Cutie Gwen

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That would be a neat gimmick for Ragna.
It's sad to see so many dismiss Ragna for his "edginess" and their want for Sol.
I see Ragna on equal footing with Sol in regards to getting in Smash.
There is also the fact that the Blazblue series has more entries on Nintendo systems than Gulity Gear; correct me if I'm wrong here.
Actually GG and BB are equal from what I saw, 5 each, GG has a GBA port, Wii port, DS exclusive and 2 Switch ports, BB has dsi, 2 3ds games with one being a port and 2 Switch games
 

Michael the Spikester

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also the only person from MK who could get into Smash other than Scorpion is Sub-Zero
Never would happen. Scorpion's the face they'd obviously go with him first. The reason Sub-Zero got into Injustice 2 was due to Scorpion being in the first one. Given Scorpion hasn't never been in a Smash game he'll obviously be the one they go with.

Also Heihachi cameoing as Pac-Man's taunt I don't count as an deconfirmation.
 
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Herocin

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Tell that to Heihachi then appearing in more crossovers then Jin, Kazuya and Yoshimitsu as well as starring in PSASBR. Also its been like 6 years since Sm4sh so Sakurai could had found a way to implement the character in. People can change their minds you know.

There's also no way if Mortal Kombat were to get in no one else but Scorpion would be chosen.
I don’t think you quite get what I am saying lol. I’m saying the mascot always gets chosen. If the mascot is someone who doesn’t truly embody the actual series, someone like slime then they’d pick the protagonist. Heihachi fully embodies Tekken as much as Jin and Kazuya do so then it boils down to who is the most iconic so then it would be Heihachi. I’m saying no one really takes the protagonist first rule seriously and it probably isnt even what you call a fan rule. It just happens that every character in smash who come from a different series are the protagonists. You should have probably read what I written fully then you may have gotten what I was saying
 
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Cutie Gwen

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As Heihachi is still the main topic today, my thoughts on him are a case of "He isn't happening unless proven otherwise" as seen with Sakurai's comment on him and it's quite a shame as Tekken's really popular among my friends unlike every other fighting game I care about
 

Icedragonadam

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The current Sakurai is stubborn when it comes to faithfully implementing a 3rd party character. If Pac-Man had those Johnny Test eyes and nose, Sakurai would have thrown him into the back alley.
 

Iko MattOrr

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About the "protagonists first" thing, what about Hollow Knight?

The Knight is the protagonist of the first game, while Hornet is the protagonist of the second game, but also has a major role in the first one. The knight has basic swordman gameplay, with some similarities to what Link can usually do; Hornet's gameplay is more unique.

The Knight is probably a bit more important for being the face of the first game and where the series started, but Hornet is a main character too, and the new game that will be released on Switch will feature her as the main character, so it would also be a way to promote the game.

So, do you think they would go for the Knight because it's the original protagonist, or Hornet because it's the protagonist of the new game and has more unique gameplay?
 

ChunkySlugger72

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I personally don't have a lot of history with the Tekken franchise, But I do play a solid amount of Pokken Tournament and I always thought Heihachi was a really cool character and dig his design so he's definitely up there with my remaining most wanted 3rd party characters because of what Tekken represents being successful and iconic as it's pretty much right there with Street Fighter as one of the biggest traditional fighting game franchises in video game history.

If we get any Tekken rep without a doubt it's gonna be Heihachi, I wanna see him throw down with Ryu again.
 
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DaybreakHorizon

Beauty in the Chaos
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About the "protagonists first" thing, what about Hollow Knight?

The Knight is the protagonist of the first game, while Hornet is the protagonist of the second game, but also has a major role in the first one. The knight has basic swordman gameplay, with some similarities to what Link can usually do; Hornet's gameplay is more unique.

The Knight is probably a bit more important for being the face of the first game and where the series started, but Hornet is a main character too, and the new game that will be released on Switch will feature her as the main character, so it would also be a way to promote the game.

So, do you think they would go for the Knight because it's the original protagonist, or Hornet because it's the protagonist of the new game and has more unique gameplay?
I think The Knight is going to be a Mii Costume since OG Hollow Knight started the series off, but it's a new indie series so we'll see it go the way of Undertale and Cuphead.
 

Cutie Gwen

Lovely warrior
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About the "protagonists first" thing, what about Hollow Knight?

The Knight is the protagonist of the first game, while Hornet is the protagonist of the second game, but also has a major role in the first one. The knight has basic swordman gameplay, with some similarities to what Link can usually do; Hornet's gameplay is more unique.

The Knight is probably a bit more important for being the face of the first game and where the series started, but Hornet is a main character too, and the new game that will be released on Switch will feature her as the main character, so it would also be a way to promote the game.

So, do you think they would go for the Knight because it's the original protagonist, or Hornet because it's the protagonist of the new game and has more unique gameplay?
Silk Song isn't out yet so I assume that of Sakurai wanted Hollow Knight content, the first game will be recognized more, especially as whenever people suggest a Mii costume from the game, it's always the Knight they bring up
 

Wunderwaft

Smash Master
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I think Heihachi can be implemented faithfully in Smash. The Sakurai from 8 years ago isn't the same Sakurai as now. I don't know what the man thinks, no one in here does, and every attempt at understanding Sakurai's mind failed in vain. But I do believe one thing, if many fans are able to make their own Heihachi movesets then I'm sure that Sakurai also has some idea brewing for Heihachi as well.
 

BernkastelWitch

Smash Ace
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The only two characters that I think can break the "Protagonist first" mold are Heihachi as I stated before and Monokuma. Like I can't think of any other characters who would get that treatment.

They're both mascots to Tekken and Danganronpa respectively despite being villainous and even casual gamers who only heard of their respective series know who they are. And Danganronpa has the issue where anyone else other than Monokuma would be visually boring and "Plain" to use. And really, what would possibly raise more eyebrows? A Monochrome, snarky killer Teddy bear or some High School kid?

At least that's what I think. Those are the only two I think that can be villains that can get in well.


Every other series it's gonna be protagonist first.
 

Nemuresu

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The thing with the Mishima's over other fighting game characters is that they're all villainous in their own way, yet they're the main characters of their franchise. Kazuya started as a hero and then slowly became one of the main antagonists, Heihachi started as a villain and has been revolving between an anti-hero and a smaller type of villain, and Jin has been pretty much an anti-hero from start until now.

Heihachi just comes out on top because he's the one with the most prominence outside of the main titles, and because he's the one that Sakurai mentioned as far as other Namco characters are concerned.
 

KillerCage

Smash Master
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I think Heihachi can be implemented faithfully in Smash. The Sakurai from 8 years ago isn't the same Sakurai as now. I don't know what the man thinks, no one in here does, and every attempt at understanding Sakurai's mind failed in vain. But I do believe one thing, if many fans are able to make their own Heihachi movesets then I'm sure that Sakurai also has some idea brewing for Heihachi as well.
I don't feel comfortable with Heihachi incorporating his Tekken moveset into Smash. If you have fundamentally alter the controls of Smash Bros to make him work, it would destroy the appeal of Smash in my eyes. Granted Terry was able to incorporate a back special into his moveset as well as two super specials, but he doesn't break Smash's approachability as I fear Heihachi would.
 

SNEKeater

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That would be a neat gimmick for Ragna.
It's sad to see so many dismiss Ragna for his "edginess" and their want for Sol.
I see Ragna on equal footing with Sol in regards to getting in Smash.
There is also the fact that the Blazblue series has more entries on Nintendo systems than Gulity Gear; correct me if I'm wrong here.
I'm more of a Sol guy, but I don't have problems with Ragna. He's cool, and if ends being picked for Smash I will be the first one defending him from the twitter whiners, that's for sure :grin:
 
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