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Official Newcomer/DLC Speculation Discussion

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Iko MattOrr

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Ring Fit could be a half / half option here I suppose? I'm saying half / half since the character's fully a video game character, but the weapon is a physical controller / toy.
So more like Duck Hunt where the Zapper (off screen) is part of the character. That makes sense too.

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After so many years of Smash games, I noticed something odd: I think that Sakurai (or whoever is in charge of choosing the characters and their movesets) puts third party references into first party characters when he/they can't put the actual character (yet) but they wish to. We can argue that Jigglypuff was able to charge a spindash way before Sonic in Smash was a thing, or that it's a coincidence and nothing more... but when it comes to Sheik, the situation is a bit different. That chain/whip move that can be moved with the control stick is incredibly familiar.... you can do the same thing in the Castlevania games, and it's a pretty iconic move. Not to mention Hyrule Temple is a huge map that feels like a metroidvania thing. Castlevania ended in Smash years after.
Then we have Ike's "Omnislash" before Cloud was a thing, and to an extent, Shulk was Nintendo's "Cloud" before the actual guy was added for real. I'm not a Bayonetta fan and I don't know much of the franchise, but I think someone mentioned that Zero Suit Samus had a victory pose that was a reference of Bayonetta before she was added, and Duck Hunt can be seen as a reference of Banjo Kazooie too.
There are probably other cases I'm forgetting of, but that's it.

What I noticed in Ultimate, is that Incineroar has an attack that just screams Crash Bandicoot. I'm not sure if Crash is going to be added in this game or not, maybe it was in plan but the owners of the character didn't want to, or maybe he's coming in the next pass... though that Incineroar move makes me think that Sakurai/his team are interested in putting Crash in Smash, and in the future it might happen for real.
I'm not a fan of Crash or anything, it's just something I noticed and I wanted to point it out.

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Random trivia because why not: Isabelle's Italian name is "Fuffi", that's a generic dog name like the English "Poochy" (it's also a genderless name). It makes the fact that she's a dog even more funny.
 
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Guynamednelson

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I think someone mentioned that Zero Suit Samus had a victory pose that was a reference of Bayonetta before she was added
I mentioned that one of ZSS's congratulations screens in Smash for Wii U was a Bayonetta homage.

Also, that Incineroar attack you're thinking of is meant to be one of Zangief's moves, not Crash's.
 

Evil Trapezium

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BTW how would you guys be if we got not just FP5 announced but the first post-Pass as well and it were these characters?

FP5: KOS-MOS
1st post-Pass fighter: Dante
Both of them are pretty meh characters that I have no attachment to so I'd feel pretty neutral to their inclusion.
 
D

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So more like Duck Hunt where the Zapper (off screen) is part of the character. That makes sense too.

------------

After so many years of Smash games, I noticed something odd: I think that Sakurai (or whoever is in charge of choosing the characters and their movesets) puts third party references into first party characters when he/they can't put the actual character (yet) but they wish to. We can argue that Jigglypuff was able to charge a spindash way before Sonic in Smash was a thing, or that it's a coincidence and nothing more... but when it comes to Sheik, the situation is a bit different. That chain/whip move that can be moved with the control stick is incredibly familiar.... you can do the same thing in the Castlevania games, and it's a pretty iconic move. Not to mention Hyrule Temple is a huge map that feels like a metroidvania thing. Castlevania ended in Smash years after.
Then we have Ike's "Omnislash" before Cloud was a thing, and to an extent, Shulk was Nintendo's "Cloud" before the actual guy was added for real. I'm not a Bayonetta fan and I don't know much of the franchise, but I think someone mentioned that Zero Suit Samus had a victory pose that was a reference of Bayonetta before she was added, and Duck Hunt can be seen as a reference of Banjo Kazooie too.
There are probably other cases I'm forgetting of, but that's it.

What I noticed in Ultimate, is that Incineroar has an attack that just screams Crash Bandicoot. I'm not sure if Crash is going to be added in this game or not, maybe it was in plan but the owners of the character didn't want to, or maybe he's coming in the next pass... though that Incineroar move makes me think that Sakurai/his team are interested in putting Crash in Smash, and in the future it might happen for real.
I'm not a fan of Crash or anything, it's just something I noticed and I wanted to point it out.

------------

Random trivia because why not: Isabelle's Italian name is "Fuffi", that's a generic dog name like the English "Poochy" (it's also a genderless name). It makes the fact that she's a dog even more funny.
Jiggly's Rollout is animated pretty much like how the move is described. it's shown that way in the show/movie too (I think we see Donphan using it in the first movie).

Cloud's Omnislash is pretty similar (if not exact) to his Omnislash in the game he came from; he didn't copy Ike at all from that. It may be argued that the developers of FF7 took inspiration from FE for it, but I don't think any FE game in 1997 looked like that enough. It's probably easier argued that Ike's copied Cloud; not the other way around.

Incineroar's spinning attack is literally that way in the Sun/Moon game he came from and its more of a spinning lariat than Crash's Tasmanian devil-inspired spin.
compard to

tl;dr- pretty sure you just haven't really played many of the games these characters came from since Smash isn't putting 'references' in; these are all direct from the games themselves.
 
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Guybrush20X6

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By the way, if anyone wants to add their support for a Ring Fit character, let me know. I run the support thread.
 

nessdeltarune00

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>DMC 3 Switch Tweet that I posted here earlier
>SNES Switch Controller site page says Jan 2020 for more information
>7/11 ad runs to Feb 2
>Pokemon Directs usually precede general ones
>Still have those mystery SKUs


Don’t worry, we won’t have to wait much longer.
 

3BitSaurus

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>DMC 3 Switch Tweet that I posted here earlier
>SNES Switch Controller site page says Jan 2020 for more information
>7/11 ad runs to Feb 2
>Pokemon Directs usually precede general ones
>Still have those mystery SKUs


Don’t worry, we won’t have to wait much longer.
There's also Animal Crossing's March launch (thus requiring more info before it) and listing of amiibos post Dark Samus and Richter (also amiibos for games other than Smash), as others said before.
 
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D

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Is it too much to hope for Chrono Trigger to see releases on the SNES virtual?
 

Iko MattOrr

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I mentioned that one of ZSS's congratulations screens in Smash for Wii U was a Bayonetta homage.

Also, that Incineroar attack you're thinking of is meant to be one of Zangief's moves, not Crash's.
Well, it's possible (I know nothing of Zangief but with a little search I have seen that he shares some similarities with Incineroar, in both his appearance and his moveset), but we are not 100% sure. That spinning move is more iconic to Crash than to an "obscure" (for non-fans) Street Fighter character, and in Incineroar's case, it's more cartoony and done by a funny cartoon animal, so Crash is the first thing you think of when you see it.

Jiggly's Rollout is animated pretty much like how the move is described. it's shown that way in the show/movie too (I think we see Donphan using it in the first movie). Cloud's Omnislash is pretty similar (if not exact) to his Omnislash in the game he came from; he didn't copy Ike at all from that. It may be argued that the developers of FF7 took inspiration from FE for it, but I don't think any FE game in 1997 looked like that enough. It's probably easier argued that Ike's copied Cloud; not the other way around. Incineroar's spinning attack is literally that way in the Sun/Moon game he came from and its more of a spinning lariat than Crash's Tasmanian devil-inspired spin.

tl;dr- pretty sure you just haven't really played many of the games these characters came from since Smash isn't putting 'references' in; these are all direct from the games themselves.
I think you misunderstood me. The point is not "they copied", I'm saying they put moves and references to iconic elements of third party franchises through characters they own the rights of.
I know they are accurate to their origins, that's not the point (also, Great Eather may be older or newer or what not, but Omnislash is incredibly more iconic and well known by the gaming community).

Let's assume I want to put Bub & Bob in Smash but Taito don't give me the licence to add them, or simply I don't want to invest money in them. Konami is already involved in Smash and Hudson IPs are now Konami's. I put Milon in Smash and make a moveset based on shooting bubbles. It's totally coherent with the origin of the character, it's not copied or what, but I still put him in the game because instead I wanted to add Bub & Bob, but I couldn't.
This is an extreme example, they don't put a whole character in Smash only to make a reference (we're mostly talking of single moves), but I think you got the point (I hope).
 
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Megadoomer

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Next week also makes lot of sense given the next amiibos come out and as others mentioned DLC characters had been announced around that time.

I think for certain its next week.

BTW how would you guys be if we got not just FP5 announced but the first post-Pass as well and it were these characters?

FP5: KOS-MOS
1st post-Pass fighter: Dante
I'd be excited. I haven't played any Xenosaga games, but from what I've seen from a bit of Project X Zone gameplay, KOS-MOS seems like she'd be interesting, given all of the weapons that she has at her disposal, and I wonder what Xenosaga's stage and music would be like.

As for Dante, he's one of my most-wanted characters and I was inspired enough to write what's basically three separate movesets for him just from playing Devil May Cry 1-3. (now that I've played 4 and 5, I could probably come up with another moveset or two on top of that) I'd definitely be hyped if he was announced.
 
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DaybreakHorizon

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Sorry y'all I gotta fix some formatting. Be back in a bit!

Please delete this mods

EDIT: or not mods pls let me have some fake internet points my fragile ego needs all it can get >_<
 
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Iko MattOrr

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Iko MattOrr Iko MattOrr Incineroar's Crash-like move is a move he uses in the Pokémon games themselves. It's Darkest Lariat.
I already replied to that.

I know, but the way how it's represented in Smash is way more cartoony than it is in the original game, and it's more reminiscent of Crash's spin attack (or Taz-mania, that's the inspiration for Crash by the way) than the actual move it's supposed to represent.
 
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D

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Well, it's possible (I know nothing of Zangief but with a little search I have seen that he shares some similarities with Incineroar, in both his appearance and his moveset), but we are not 100% sure. That spinning move is more iconic to Crash than to an "obscure" (for non-fans) Street Fighter character, and in Incineroar's case, it's more cartoony and done by a funny cartoon animal, so Crash is the first thing you think of when you see it.



I think you misunderstood me. The point is not "they copied", I'm saying they put moves and references to iconic elements of third party franchises through characters they own the rights of.
I know they are accurate to their origins, that's not the point (also, Great Eather may be older or newer or what not, but Omnislash is incredibly more iconic and well known by the gaming community).

Let's assume I want to put Bub & Bob in Smash but Taito don't give me the licence to add them, or simply I don't want to invest money in them. Konami is already involved in Smash and Hudson IPs are now Konami's. I put Milon in Smash and make a moveset based on shooting bubbles. It's totally coherent with the origin of the character, it's not copied or what, but I still put him in the game because instead I wanted to add Bub & Bob, but I couldn't.
This is an extreme example, they don't put a whole character in Smash only to make a reference (we're mostly talking of single moves), but I think you got the point (I hope).
...I thought I did get it lol. My point was, no, they're not references; they're taken straight from their own games.

Incineroar's is not an homage to Crash in any way. Its called 'Darkest Lariat' in the game and, since his motiff is 'wrestler' its clearly a lariat, not a reference to Crash Bandicoot.

Gamefreak and whatever anime behind pokemon, has always described and illustrated Rollout (Jigglypuff's rolling attack) the way its portrayed in Smash; it's not an homage to Sonic.

You may be right with Ike's 'Great Ether' but a multi-hit sword attack is going to look similar to others no matter what you do, so whether Ike's is a reference to Cloud's Omnislash or not is really up in the air.

Basically, not everything is a reference; it may just look similar because there's only so many ways to do an attack. It'd be like saying Charizard's Flamethrower is a reference to Bowser's fire breath. It's clearly not; its jsut the best way to portray it and the animations happen to be similar.
 

Verde Coeden Scalesworth

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More likely Incineroar's Darkest Lariat(in Smash), literally a Wrestling-style move, is based upon Zangief instead of Crash. Don't forget that Sakurai is a huge Street Fighter fan to begin with. This is relevant because it doesn't matter how obscure the character is to other fans. You need to take into account who the developer is. Besides, Incineroar is based directly upon Wrestlers, of which Zangief is one overall. R.O.B.'s spinning move is actually closer to Crash's in comparison, really.

Rollout, as noted, is more anime-like than anything else.
 

ZelDan

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I don't know if this was talked about in the past 5 pages, but when it comes to pokemon directs, have they come within a week or two of Nintendo Directs in the past? has that been a thing before? Because I feel like that may have been a thing but I'm not entirely sure about it.

Whatever the case, while it's disappointing we aren't getting a general or Smash direct, I am kinda curious about what is actually going to be shown during this pokemon direct. I got Pokemon Sowrd for Christmas and am almost done with it so if there is some sort of update or DLC for it or whatever that would be some pretty convenient timing.
 

DaybreakHorizon

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Characters to Look Out For in Ultimate DLC Part (II)
By tehponycorn

Previously: Don-chan
This time:
  • As always, I'll check my bias at the door. I did just finish Nier: Automata and it is one of my top 10 favorite games. However, I had the idea to write about 2B far before I even thought about playing Nier: Automata, and as always I'll do my best to portray the character's chances realistically.
  • I'd like to thank Gentlepanda Gentlepanda and KatKit KatKit for helping me with some of this argument when I asked for help in the Discord. I'm glad to have friends who can help me. :)
  • I also couldn't have compiled a full list of crossovers without Night Gale Night Gale 's list on the 2B thread to reference, so I'd like to thank them too.
  • I feel the need to repeat that leaks or rumors since those aren't speculation, and hearsay should not be used in place of actual evidence. I feel the need to say this given how speculation seems centered on such nowadays.
I'm including this in every iteration since it's another thing that needs to be repeated.

Smash Bros. is a celebration of gaming. Having grown beyond its humble origins as a Nintendo crossover, it's scope extends far beyond one single company, drawing in famous characters from a variety of companies.

"But tehponycorn!" you say, "Smash Bros. is about Nintendo first!" To which I respond with this 2018 statement from Sakurai:
Smash was once subtitled “Nintendo All-Stars,” but the game’s scope has expanded far beyond Nintendo.
With this established, in regards to Smash speculation, the sky is the limit. So long as they originate from a video game, they could realistically be in Smash Bros. So then the question I pose is: why do we stick to the same old echoed characters? Time and time again the Smash fanbase has speculated around characters only to be blindsided by picks like Joker, Hero, and Terry. These picks make sense in hindsight, yet prior to their inclusion were supported by a certain few who were laughed off until they were right, at which point these characters were seen as "obvious." In writing this essay I hope to pop the Smash Bubble for a bit and broaden the horizons of speculation. A lofty goal that I'll probably be laughed at for, but I figured I'd try nonetheless.
YoRHa_No.2_Type_B.png

In the past I said she didn't have a chance, but here's how 2B could still win.

As of late Square Enix has been crossing over with different franchises wherever possible. Noctis in Tekken, Behemoth in Monster Hunter World, Assassin's Creed in Final Fantasy XV, and :ulthero: in Smash Bros. (previously thought to be impossible) to name a few. Square Enix also has a solid precedent of working with Nintendo, with Nintendo publishing Dragon Quest I, VI, VII, VIII, and IX within Western countries (IX is notable as it was a third-party DS game published by Nintendo, something only done for Dragon Quest and Level-5 games in the DS era) and Square Enix creating a division of their company to specifically focus on making Nintendo Switch games. They've also worked closely together on Smash DLC, having now included characters from their two largest franchises in :ultcloud: and :ulthero:. Given the large success of these characters, it'd make sense for them to want to include another character of theirs'. Coincidentally, 2B has been included in a lot of other games as of late. Since Nier: Automata's release in 2017, she's appeared in all of the following crossovers in one way or another:
Now, my eagle eyed readers are looking at me right now saying, "but tehponycorn! Most of those crossovers are with other Square Enix games!" To which I say this is still significant. There's a clear push within Square Enix to both increase and cash in on the popularity of Nier: Automata in a neverending cycle of promotion and profit. So, if there comes another chance to include a Square Enix character in Smash (which I would say is more likely than you'd think, fan patterns be damned), 2B would likely be a frontrunner.

It's also important to note the non-Square Enix crossovers are with prominent companies such as Namco, Sega, and Cygames. Namco is working on Smash Bros. with Nintendo, and has already negotiated with Square Enix to use 2B in one of their games. Square Enix is apparently difficult to negotiate with (though I find that hard to believe myself), so, if ease of negotiation is a factor for another Square Enix character, 2B could actually be more likely than you'd think. It also speaks to Square Enix's push for 2B that they would choose her over other prominent franchises of theirs, such as Final Fantasy among others.

"but tehponycorn!" you say, "2B hasn't ever been on a Nintendo console!!!" To which I say you're correct. However, association to Nintendo isn't as strong an argument as it was in the past with the inclusion of :ultcloud: and :ultjoker:, both of whom are more associated with Playstation than Nintendo. Furthermore, it's known that negotiations for DLC characters took place far before the release of base, with Grant Kirkhope getting sought out by Nintendo to compose music for Banjo in January 2019. Music is typically one of the last things developed for a character, so negotiations for Banjo were already long finished at that point.

While I make a point to not cite insiders, there are multiple reputable sources in this community who say that negotiations for Banjo occurred and finished as early as March 2018, when Ultimate was first teased. Judging by this timeline, Joker would've been negotiated for far before Persona Q2–Joker's first appearance on a Nintendo console–was released. While Q2 was announced in 2017, the lack of Q2 content (rip Road Less Taken) shows that Q2 was less of a consideration in Joker's inclusion than expected. The fact that Royal, Persona 4, and Persona 3 content (Joker's grappling hook attack, music) were included over Q2 content further shows Q2's lesser influence. Joker's inclusion is on the flimsy ground of Persona being a spin-off of Shin Megami Tensei (a fact which is only stated in a single press release), and Cloud was included on the technicality of being in Theatrym: Final Fantasy and Kingdom Hearts (specifically Re: coded). While 2B has yet appeared on a Nintendo console herself, it's notable that the Nier: Automata costumes in Phantasy Star Online 2 are available on the Switch version, and Nier music has shown up on the 3DS in the afortmentioned Final Fantasy Theatrym: Curtain Call. I'd say this gives her the level of technicality that both Cloud and Joker had at the time of their respective inclusions.

Another thing that could facilitate 2B's inclusion is the relationship between Sakurai and Nier series director Yoko Taro. It's a given that Sakurai's relationships with Testsuya Normura and Yuji Horii were beneficial, if not essential, to the inclusion of Cloud and Hero respectively. Similarly, Sakurai and Taro have a good relationship between them. Most recently the two appeared together on a New Year's livestream, where they met for the first time. Before that, they have a history of correspondence dating back to 2011, with them generally encouraging each other. Sakurai has praised the Drakengard and Nier series in one of his Famitsu columns and referenced Yoko Taro as one of the big name game designers born in 1970 in his Sakurai x Normura interview., and Yoko Taro has contrasted himself to Sakurai in an interview on Nier: Automata. This shows that, at the very least the two are certainly on each other's radars.

Taro is also relatively easy to work with on crossovers, evidenced not only by the sheer number of Nier: Automata crossovers, but also his own statements. In an interview he said about crossovers:
Yoko Taro said:
If any of my characters could be in another game, then I’d definitely like to see that.
Sakurai has been shown to go after franchises he likes for Smash, such as Persona and King of Fighters, so if he's a large fan of the Drakengard and Nier series, it's possible he would choose to include them in Smash if given the chance by Nintendo, or seek to include them himself. Given Taro's open stance towards crossover, it's not hard to assume that he'd be onboard instantly. Sakurai and Taro working togehter would facilitate negotiations for 2B between Nintendo and Square Enix, making the process relatively smooth for both companies.

"BUT TEHPONYCORN!" you say, "SMASH BROS IS FOR GOOD BOYS AND GIRLS! 2B'S COSTUME IS TOO INAPPROPRIATE!" to which I say:
  1. Please stop yelling you're hurting my ears, and
  2. It's not as big of a deal as you think
Smash Bros has already dealt with censorship of characters to pass age ratings, with both Camilla and Mythra's designs being censored in minor ways to pass age rating. Similarly, for 2B's inclusion minor edits could be made (i.e. lengthening the skirt, removing the chest window, black void under the skirt, not referencing the self-destruct feature) to pass age ratings. The thing about Mai is that it's impossible to reconcile her design without creating a completely new one. One look will tell you that it wasn't worth the effort for a small stage cameo.

Final Fantasy XIV, which as previously mentioned had a major Nier: Automata event, was able to keep it's Cero C (Ages 15 and up) Rating perfectly fine while including a major NPC designed like 2B and giving out 2B and 9S costumes. So, it stands to reason that Smash Ultimate could keep it's current rating while including 2B (they got Bayonetta in there for ****'s sake I don't think Sakurai is gonna let a little tiddies and ass stop him from including a character).

I'd say that 2B is in a similar position to Joker in base speculation. She's has a small fanbase who doubt her chances but has more of a chance than people expect given the massive popularity of her series and the position she's in. I absolutely would not be surprised if she were to be playable within the next year or two, and I hope I've made a convincing case to look out for 2B too.
A DOUBLE FEATURE
This reminds me of a puzzle!
and
Where we dropping boys?
 
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D

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More likely Incineroar's Darkest Lariat(in Smash), literally a Wrestling-style move, is based upon Zangief instead of Crash. Don't forget that Sakurai is a huge Street Fighter fan to begin with. This is relevant because it doesn't matter how obscure the character is to other fans. You need to take into account who the developer is. Besides, Incineroar is based directly upon Wrestlers, of which Zangief is one overall. R.O.B.'s spinning move is actually closer to Crash's in comparison, really.

Rollout, as noted, is more anime-like than anything else.
And Zangief was specifically a grappler character, which Incineroar seems to be as well for Smash, so you're probably right. Gamefreak made him a wrestler, but his design probably takes cues from Zangief.

Then again, like I said above, is it really reference or just the only way to portray a move? I mean, his back throw is a piledriver...pretty much only one way to do a piledriver lol. If anything, Darkest Lariat may be from Zangief (I think he's got a spinning Lariat) which is not a real wrestling move and thus the only thing Incineroar could have taken from him directly and not wrestling in general).
 

clearandsweet

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2B 4 smush

This would probably be the most hype 3rd party character for me, and you've made me hopeful. I did a video on ending E and how the gameplay matches the themes matches the narrative and I think it's probably my top gaming moment of the decade.

I'm excited to think of all that content representing a great game. Just the music and voice quotes alone would be worth the price of admission. And more than two tracks because of no old stingy bigoted composer! She'd be a hard insta-main for me, which is more than I could say for just about any other third party character. And yeah, Square seems willing to play ball especially with this IP. Hype.

Now if only the concert would make it to the east coast of the US. Chicago and London are a bit too far.
 
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Icedragonadam

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One one hand I'm disappointed that it's a Pokemon Direct since Sword/Shield just came out. On the other, a Nintendo direct always comes a bit later after it. So it might mean we might see a direct on the 15th if 7.0.0 is coming before the 17th for the amiibo.
 

Aerospherology

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This is what it looks like the announcements in the Pokemon direct are, from most likely to least likely to be in this particular presentation:
Info on Pokemon Home
Info on Pokemon Sleep
Detective Pikachu port/sequel
Diamond and Pearl remakes
National Pokedex coming back
 

Iko MattOrr

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Basically, not everything is a reference.
So, Sheik's whip thing in Melee is totally unrelated to Castlevania and the fact it plays identical is just a huge coincidence?

I get your point, but I think you can't dismiss it like that, because at least in a couple of cases, the references were real and the referenced characters/franchises ended up in Smash years later (Castlevania and Bayonetta for sure).

At least let's agree on the fact that we don't know and it's possible either ways. It's speculation after all.
 

King Sonnn DeDeDoo

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A DOUBLE FEATURE
This reminds me of a puzzle!
It's almost his time to shine


2B is an interesting choice, she's more likely a post pass character since I'm doubtful of double-dipping companies for DLC characters even though it could happen. If there's a fighter pass 2, I could see 2B headlining it like how Joker did with fighter pass 1.
 

DaybreakHorizon

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One one hand I'm disappointed that it's a Pokemon Direct since Sword/Shield just came out. On the other, a Nintendo direct always comes a bit later after it. So it might mean we might see a direct on the 15th if 7.0.0 is coming before the 17th for the amiibo.
I hope SwSh gets something good (since a German press release said the direct would be about it). National Dex or a Battle Frontier expansion would be great.

Being real we'll just get Sleep, Home, and a Mythical Reveal or two.

My hopes are incredibly low and I feel I'll probably still be disappointed.
 
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Guys Link's Forward Smash in Smash 64 is a Dragon Quest reference because its the same animation as Hero's Dash Attack.
 
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Guynamednelson

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Guys Link's Forward Smash in Smash 64 is a Dragon Quest reference because its the same animation as Hero's Dash Attack.
Sakurai was also referencing John Dragonquest when he changed Roy's jab to look like his first one.
 

Verde Coeden Scalesworth

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And Zangief was specifically a grappler character, which Incineroar seems to be as well for Smash, so you're probably right. Gamefreak made him a wrestler, but his design probably takes cues from Zangief.

Then again, like I said above, is it really reference or just the only way to portray a move? I mean, his back throw is a piledriver...pretty much only one way to do a piledriver lol. If anything, Darkest Lariat may be from Zangief (I think he's got a spinning Lariat) which is not a real wrestling move and thus the only thing Incineroar could have taken from him directly and not wrestling in general).
I could see Incineroar possibly taking some inspiration. Though I more meant if Darkest Lariat's is based upon a specific character, it'd be Zangief, not Crash. I did write that poorly, so apologies.
 

NoOtherPersona

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>DMC 3 Switch Tweet that I posted here earlier
>SNES Switch Controller site page says Jan 2020 for more information
>7/11 ad runs to Feb 2
>Pokemon Directs usually precede general ones
>Still have those mystery SKUs


Don’t worry, we won’t have to wait much longer.
We got till the 16th apparently
 
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Sakurai was also referencing John Dragonquest when he changed Roy's jab to look like his first one.
Outstanding observation! Marth's moveset is packed with Dragon Quest references including forward air and up smash. Furthermore, Hero himself appears to reference Dragon Ball in his animations. Not shown below is the most obvious reference: the firing animation for Kafrizz.



I think we can expect to see Goku sometime very soon.
 

Flyboy

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This reminds me of a puzzle!
and
Where we dropping boys?
It is beyond ridiculous that we live in a timeline where both of what were once my absolutely ridiculous pipe dreams (Joker, 2B) are now either in or probably more likely than what I thought were safer picks (Phoenix, Elma). I can't believe it. But also, Nier Automata is literally my favorite game ever made and to me if Smash wants to be a celebration of gaming, having Automata content in Smash would be an excellent way to solidify that. The only game that uses the medium to tell the story the way Automata does, in every single aspect, is Majora's Mask which was my previous best game of all time.

Man, 2017 was one hell of a year between Automata and Persona 5, dang.

The teases have me intrigued. I'm looking forward to seeing if you bring up potential movesets for either considering they're both surprisingly unorthodox picks. Yes, even the second one.
 

Iko MattOrr

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Outstanding observation! Marth's moveset is packed with Dragon Quest references including forward air and up smash. Furthermore, Hero himself appears to reference Dragon Ball in his animations. Not shown below is the most obvious reference: the firing animation for Kafrizz.



I think we can expect to see Goku sometime very soon.
I know this is trolling, but in fact, poeple asking for Goku might have influenced the choice of adding Dragon Quest in Smash, since Goku can't be added but Dragon Quest characters are designed by Akira Toriyama who's the same author of Dragonball.

Also I love how when you try to talk about actual speculation in a speculation thread people make fun of you, but when you ****post everything is fine.
 
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I know this is trolling, but in fact, poeple asking for Goku might have influenced the choice of adding Dragon Quest in Smash, since Goku can't be added but Dragon Quest characters are designed by Akira Toriyama who's the same author of Dragonball.

Are you serious?
 
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Gonna just say it now. The General direct after Pokemon direct argument is iffy. Starting from Nintendo's "Three General Directs Per Year" (TGDPY) plan in 2017, the only general directs that have happened after a Pokemon direct were E3 2017 and E3 2019. Both were E3 events so that pattern is exclusive solely for that event.

The only other Pokemon direct in the TGDPY plan these past three years was two weeks after the Feb 2018 direct. We don't have enough info in recent years to confidently predict a direct. Even before the TGDPY plan, there was still a Pokemon direct that had no following General direct back in 2013.

In conclusion, let's not be surprised here if a General Direct is not announced for next week.
 
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EricTheGamerman

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2B would be an excellent addition to Smash and I think she would fit perfectly as a modern icon alongside Joker (who she shares an absurd number of similarities with in terms of how both Persona 5 and Nier Automata were 2017 Game of the Year nominees that seemed to help reaffirm Japanese gaming to many people and that Sakurai absolutely adored and gushed about in his own columns).

She would also be known as "Geno's Death Rattle" to a specific part of our community (who by the way, throw a fit every time you even mention 2B having a chance and pretend like her game is some incredibly niche title when it actually outsold Super Mario RPG by a wide margin...).

It's so much easier just being a fan of a whole bunch of Square Enix characters so I can just enjoy whoever we get.
 

DaybreakHorizon

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It is beyond ridiculous that we live in a timeline where both of what were once my absolutely ridiculous pipe dreams (Joker, 2B) are now either in or probably more likely than what I thought were safer picks (Phoenix, Elma). I can't believe it. But also, Nier Automata is literally my favorite game ever made and to me if Smash wants to be a celebration of gaming, having Automata content in Smash would be an excellent way to solidify that. The only game that uses the medium to tell the story the way Automata does, in every single aspect, is Majora's Mask which was my previous best game of all time.

Man, 2017 was one hell of a year between Automata and Persona 5, dang.

The teases have me intrigued. I'm looking forward to seeing if you bring up potential movesets for either considering they're both surprisingly unorthodox picks. Yes, even the second one.
I don't really plan on including movesets since
  1. There are people way more suited to making those than me, and
  2. Movesets aren't really able to be speculated on since it comes down to Sakurai. We can hardly speculate his character choices, let alone movesets
Maybe I'll bring it up in the master post, but movesets are out of my wheelhouse of speculation. If I speculate I want to do good, so I'd rather leave that to the moveset experts.
 
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Idon

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I know this is trolling, but in fact, poeple asking for Goku might have influenced the choice of adding Dragon Quest in Smash, since Goku can't be added but Dragon Quest characters are designed by Akira Toriyama who's the same author of Dragonball.

Also I love how when you try to talk about actual speculation in a speculation thread people make fun of you, but when you ****post everything is fine.
"I know this is trolling, but in fact, poeple asking for Sora might have influenced the choice of adding Final Fantasy 7 in Smash, since Sora can't be added but Final Fantasy 7 characters are designed by Tetsuya Nomura who's the same artist of Kingdom Hearts."
 
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