CaliburChamp
Smash Master
Its works with Link, Toon Link, Samus, and whoever else that has a tether recovery that causes damage.
First Off, there is ZERO LAG when you extend your hookshot and grapple as your just about to touch ground.
Secondly, it useful in the fact that you can attack right after it. And its a quick long range move.
Before in Melee, when you would perform this it would cause the character to have a longer landing lag than usual.
It can be called quick whip cancel, quick and whip rhyme, and it cancels the animation on the aerial hookshot/grapple, making the hit box look bigger than the actual length of the hookshot/grapple. It can also be called QWC for short.
I'd say anyone that owns Brawl, to try this now. I didnt discover this. But it definitly works.
First Off, there is ZERO LAG when you extend your hookshot and grapple as your just about to touch ground.
Secondly, it useful in the fact that you can attack right after it. And its a quick long range move.
Before in Melee, when you would perform this it would cause the character to have a longer landing lag than usual.
It can be called quick whip cancel, quick and whip rhyme, and it cancels the animation on the aerial hookshot/grapple, making the hit box look bigger than the actual length of the hookshot/grapple. It can also be called QWC for short.
I'd say anyone that owns Brawl, to try this now. I didnt discover this. But it definitly works.