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New Technique: Introducing.. Quick Whip Cancel

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CaliburChamp

Smash Master
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Fort Lauderdale, FL
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1392-6575-2504
Its works with Link, Toon Link, Samus, and whoever else that has a tether recovery that causes damage.
First Off, there is ZERO LAG when you extend your hookshot and grapple as your just about to touch ground.
Secondly, it useful in the fact that you can attack right after it. And its a quick long range move.
Before in Melee, when you would perform this it would cause the character to have a longer landing lag than usual.
It can be called quick whip cancel, quick and whip rhyme, and it cancels the animation on the aerial hookshot/grapple, making the hit box look bigger than the actual length of the hookshot/grapple. It can also be called QWC for short.
I'd say anyone that owns Brawl, to try this now. I didnt discover this. But it definitly works.
 

Dacvak

Smash Ace
Joined
Sep 7, 2006
Messages
523
I think a fantastic idea would to be to stop naming every insignificant move. The names aren't going to stick.

Thanks for the info, but seriously, everyone needs to quit trying to make their place in history.

~Dac
 

Milos

Smash Lord
Joined
Apr 17, 2007
Messages
1,453
Location
Some boring suburb of, NY
though the name might be lame, that does seem pretty useful. I used to use link's hookshot as a mock edgeguard to stop fox's up b when i was up by a life (a fancy suicide). I would have loved to be able to combo with it, and now I can. cool find I'll try and find some intricate uses with it today and post some vids. expect it to be mostly with toon link though, ftw.
 
Joined
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Location
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Not bad, but if you don't have to do anything, why name the tech?

Shouldn't it just be documented that aerial tethers have no lag?
 

TheBigBadCow

Smash Cadet
Joined
Oct 28, 2007
Messages
33
I think we're just gonna have to put up with this influx of "new technique" topics... Expect tons more the week of March 9th.


As for this one, I'm pretty sure someone else made a a topic like this in one of the other forums a while back. Can't remember where, though.
 

phanna

Dread Phanna
BRoomer
Joined
Apr 3, 2006
Messages
2,758
Location
Florida
The funniest part, aside from the end product of this thread, is the chain of events leading up to it:
  1. Yuna made a thread, sharing the interesting observation for those who didn't yet know (though many already did) of landing tethers having no landing lag in Brawl (whereas they did in Melee).
  2. Yuna re-made this thread in the Samus Brawl forum, asking for potential names for this 'cancelling technique'.
  3. I posted in both threads, clarifying that nothing is actually being cancelled here, and that it's a simple game mechanic.
  4. You posted in the Samus thread, ignoring the fact that this is not a "technique" and doesn't need a stupid name, and proceeded to give it several anyways.
  5. You thought it would be a good idea to re-post this useless information here.
 

GoldenS1104

Smash Journeyman
Joined
Jul 5, 2007
Messages
431
The funniest part, aside from the end product of this thread, is the chain of events leading up to it:
  1. Yuna made a thread, sharing the interesting observation for those who didn't yet know (though many already did) of landing tethers having no landing lag in Brawl (whereas they did in Melee).
  2. Yuna re-made this thread in the Samus Brawl forum, asking for potential names for this 'cancelling technique'.
  3. I posted in both threads, clarifying that nothing is actually being cancelled here, and that it's a simple game mechanic.
  4. You posted in the Samus thread, ignoring the fact that this is not a "technique" and doesn't need a stupid name, and proceeded to give it several anyways.
  5. You thought it would be a good idea to re-post this useless information here.
I LOVE YOU PHANNA. Ever since you started hanging around the Brawl forums, the n00bs have finally been getting what's coming to them.
 

Foxy

Smash Master
Joined
Jul 28, 2007
Messages
3,900
Location
Raleigh, North Carolina
I'd like to call him a noob but he has 2500 posts and joined in 2003... so... not a Brawl influx.

Yet the thread is still pointless; just don't insult the creator because most of you are 2008-ers.
 

footbagjames

Smash Rookie
Joined
Dec 18, 2006
Messages
20
Just because you joined in 2003 (or whatever year) doesn't mean you can't be a complete tard. Post count and join date do not make people smart.

What are we at now, 80,000 members? Bound to be mostly tards.
 

Goober

Smash Apprentice
Joined
Mar 21, 2007
Messages
126
Location
Los Angeles, CA
The funniest part, aside from the end product of this thread, is the chain of events leading up to it:
  1. Yuna made a thread, sharing the interesting observation for those who didn't yet know (though many already did) of landing tethers having no landing lag in Brawl (whereas they did in Melee).
  2. Yuna re-made this thread in the Samus Brawl forum, asking for potential names for this 'cancelling technique'.
  3. I posted in both threads, clarifying that nothing is actually being cancelled here, and that it's a simple game mechanic.
  4. You posted in the Samus thread, ignoring the fact that this is not a "technique" and doesn't need a stupid name, and proceeded to give it several anyways.
  5. You thought it would be a good idea to re-post this useless information here.
The funniest part is I think you might be picturing this wrong. I don't think the point is that there's no additional landing lag, it's that if you're in the middle of a mid air tether animation, it is canceled upon landing. So something is in fact being canceled (if I'm understanding this correctly).

This sounds like it would be really useful to send out a quick hitbox right before you land. I mean, if your opponent is front of you and just out of aerial range as you're landing, why not send out your tether to hit them or their shield? There's no additional lag right?

Also I don't mind people trying to name stuff. Things need names. I realize it can get a bit much when people try to incorporate their names into the techniques or name some things that don't really need special names but but holy crap, you guys are flaming him like he owes you money. By refusing to adopt ANY name for a technique you're just going to end up with something even more convoluted. "Oh shiz that samus just "interesting observation about a basic game mechanic"-ed that falco!"

Anyways, I think having both "Quick" and "Cancel" in the name is pretty redundant, the general formula of sticking a "-cancel" to the end of something seems like it would suffice. Whip-cancel or grapple-cancel or tether-cancel or whatever. The point is people will know what you mean even if they're never heard your particular way of saying it before.
 

Finch

Smash Lord
Joined
Dec 3, 2007
Messages
1,730
Location
Tallahassee, FL
The word cancel is added to techniques wherein some move is used to cancel another move into something else, like jump canceled grabs. You dash, cancel the dash with a jump, then grab before the jump occurs. This, however, is not a way to cancel anything. It is one move that happens to have zero lag. There's no extra button to press to cancel the lag; if there was, it would be a technique. As it is, using your grapple in the air is a simple game mechanic and therefore does not need to be named.
 

S2

Smash Lord
Joined
Apr 4, 2004
Messages
1,503
Location
Socal 805 (aka Hyrule)
The funniest part, aside from the end product of this thread, is the chain of events leading up to it:
  1. Yuna made a thread, sharing the interesting observation for those who didn't yet know (though many already did) of landing tethers having no landing lag in Brawl (whereas they did in Melee).
  2. Yuna re-made this thread in the Samus Brawl forum, asking for potential names for this 'cancelling technique'.
  3. I posted in both threads, clarifying that nothing is actually being cancelled here, and that it's a simple game mechanic.
  4. You posted in the Samus thread, ignoring the fact that this is not a "technique" and doesn't need a stupid name, and proceeded to give it several anyways.
  5. You thought it would be a good idea to re-post this useless information here.
Phanna, I'm going to create a new technique in your honor..

its called "logic pwning" - where someone uses logic and reason to give trolls a dose of reality.

You're post here is the inagural first use of this technique.
 

Goober

Smash Apprentice
Joined
Mar 21, 2007
Messages
126
Location
Los Angeles, CA
The word cancel is added to techniques wherein some move is used to cancel another move into something else, like jump canceled grabs. You dash, cancel the dash with a jump, then grab before the jump occurs. This, however, is not a way to cancel anything. It is one move that happens to have zero lag. There's no extra button to press to cancel the lag; if there was, it would be a technique. As it is, using your grapple in the air is a simple game mechanic and therefore does not need to be named.
Again, you're not thinking of it right.
You cancel the grapple ANIMATION by landing. You can get an idea of what I mean by trying to shffl Link's hookshot in melee (no l-cancel of course). It sucks because Link gets a lot of landing lag afterwards, but in brawl, it seems like there's no additional lag for canceling the grapple animation by landing.

Also there's no rule that a button has to be involved for something to be canceled. Heard of edge-canceling?
 

fazares

Smash Apprentice
Joined
Jan 31, 2008
Messages
185
i found a new technique:i and my fellows called it the fazares hop...u tap X or Y,slightly....then press A+/-any direction....it reduce the time it usually takes to landing any airs....its quite useful for combo or doing rising n-airs...-
 

CaliburChamp

Smash Master
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3DS FC
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Excuse me for being excited over this technique. Quick Whip Cancel, is my name for it. If you dont like that name, you dont have to call it that. Its not written in stone. I just like to forward knowledge to my fellow smashers.
And as for you people who think Im a n00b, I am a n00b in SSBB. I dont consider myself a n00b in SSBM. I took part in tournaments, and helped organize a couple tournaments in my area. And I was the best Link player in all of Florida, until I retired from SSBM. Credible enough? lol. Now, I hope you understand what Im saying. I actually know what Im talking about.
 

phanna

Dread Phanna
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Credible enough? lol. Now, I hope you understand what Im saying. I actually know what Im talking about.
Nope. Never heard of you, nor anyone who has heard of you. What tournaments have you been to and helped organize?

And Goober, you're an idiot. You're saying because the full animation doesn't play, that it's a cancel? So what should we call the "technique" of landing while performing an aerial, thus ending it sooner than it would have? Oh wait, that's normal gameplay mechanics, it's the game dealing with you landing on the ground from performing an aerial move. You're a moron.
 

phanna

Dread Phanna
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Messages
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Florida
Your a late bloomer, Phanna. And my smash community is in south FL.
You're a no-bloomer, Calibur. By failing to answer my question, I assume your sputterings were insignificant. You're obviously not SWFL, and you're not amonst the known SEFL players (eg chops, esam, xif, green mario, nick.riddle, seibrik, etc). You haven't been to any tournament in the last 2 years, especially not MLG Orlando. You're a wannabe, and certainly aren't a pro, and never were the best anything in Florida.

None of this changes the fact that you took a silly thread that Yuna posted in multiple forums, posted in his thread, then re-posted a redundant thread here in general discussion, asking for something stupid, for a covered game mechanic. You fail, hard.
 

CaliburChamp

Smash Master
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Fort Lauderdale, FL
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You're a no-bloomer, Calibur. By failing to answer my question, I assume your sputterings were insignificant. You're obviously not SWFL, and you're not amonst the known SEFL players (eg chops, esam, xif, green mario, nick.riddle, seibrik, etc). You haven't been to any tournament in the last 2 years, especially not MLG Orlando. You're a wannabe, and certainly aren't a pro, and never were the best anything in Florida.

None of this changes the fact that you took a silly thread that Yuna posted in multiple forums, posted in his thread, then re-posted a redundant thread here in general discussion, asking for something stupid, for a covered game mechanic. You fail, hard.
I know Xif, green mario, chops, and seibrik well enough. I have been to their smashfests and tournaments, I just never went to one out of my area. You know nothing about me. You are totally misunderstanding the point of this thread. You fail hard if your wasting your time arguing with me. Your very immature for a moderator with your blasphemous talk about me, someone you don't even know.
 

Cubemario

Smash Journeyman
Joined
Feb 6, 2008
Messages
299
Well at least phanna isn't like every other moderator i've seen on a forum that are power hungry maniacs that don't know the first thing about being a moderator.

So in a lot of ways I respect phanna for not being a psycho moderator like most are. Though really, this thread doesn't even have a point, and even if there was one, it's long gone.
 

Pink Reaper

Real Name No Gimmicks
BRoomer
Joined
Feb 14, 2007
Messages
8,333
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In the Air, Using Up b as an offensive move
I'd like to call him a noob but he has 2500 posts and joined in 2003... so... not a Brawl influx.

Yet the thread is still pointless; just don't insult the creator because most of you are 2008-ers.
Neither actually matter.

<3 Phanna

@Cubemario: You've been here less than two weeks and you already think that the other Mods are power hungry? What the hades did they do to you?
 

orintemple

Smash Lord
Joined
Sep 5, 2005
Messages
1,237
Location
Chicago, IL
At least this guy didn't try to name this "technique" after himself...

Good intentions are nice, but people should do some more lurking I think.

I just try to avoid posting stuff like this cause I figure someone found it way before I did and its been up here for days. I don't need my place in history, I can do that by BEING GOOD AT THE GAME.(hopefully XD)
 

Yuichi

Smash Cadet
Joined
Nov 7, 2007
Messages
47
Location
AK
I know Xif, green mario, chops, and seibrik well enough. I have been to their smashfests and tournaments, I just never went to one out of my area. You know nothing about me. You are totally misunderstanding the point of this thread. You fail hard if your wasting your time arguing with me. Your very immature for a moderator with your blasphemous talk about me, someone you don't even know.
****, learn to spell.
Why do you use the word, "blasphemous" in a context such as this? Unless you consider yourself a holy being, and or a god.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
I'm inclined to believe Phanna more than this guy, whom I've never heard of. I don't know, maybe if he were to get Xif, or Green Mario, or Seibrik to vouch for him then people would believe him.

But I'm going to vouch for Phanna, who is one of the most knowledgable and helpful smashers on this site.
 

tutata

Smash Ace
Joined
Jul 5, 2006
Messages
519
Location
UC Santa cruz/redwood city BAY AREA!
The funniest part, aside from the end product of this thread, is the chain of events leading up to it:
  1. Yuna made a thread, sharing the interesting observation for those who didn't yet know (though many already did) of landing tethers having no landing lag in Brawl (whereas they did in Melee).
  2. Yuna re-made this thread in the Samus Brawl forum, asking for potential names for this 'cancelling technique'.
  3. I posted in both threads, clarifying that nothing is actually being cancelled here, and that it's a simple game mechanic.
  4. You posted in the Samus thread, ignoring the fact that this is not a "technique" and doesn't need a stupid name, and proceeded to give it several anyways.
  5. You thought it would be a good idea to re-post this useless information here.
Cool, not at technique no technique name, lets move on to the real techniques.
 

Mama

Smash Ace
Joined
May 21, 2007
Messages
776
Location
Richmond California (northern)
Lol I thought this so called tether cancel actually did something like cancel a move if you do an aerial first but its just ending an animation early....what good is that seriously? How can it be called a technique lol. Close this thread and the DLX bull thread because its just too embarrassing for the original posters...
 
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