PsychoIncarnate
The Eternal Will of the Swarm
I don't get the Mega man ending. Maybe it's because I haven't played the game?
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Mixed reactions... so some people actually liked that? LOLBad Boxart Megaman was sort of a joke thing for only that game, so I'd doubt we'll see that guy again.
That version of Megaman received mixed reactions anyway.
I have played 3 quite a bit (which is why I added that edit),And you haven't played 3-5 and 12 according to your bio.
Looks like we got a bada** over here...I've tried out 6 and 12 before I just haven't had time to really dig into either. Planning on importing them, however, when I get the time. I've also beaten FE1 before the translation rom came out and was one of the first to report on it on SF.
Some thought it was a funny parody, while others thought it was an insult. Ether varies depending on who you ask. It doesn't help that the Bad Boxart Megaman announcement was a little after the official cancellation of Mega Man Legends 3.Mixed reactions... so some people actually liked that? LOL
For one of the rarer moments on this board, I agree with you. The good thing is we will be guaranteed two new Kirby stages.No, HAL Laboratories should be the lead developer, instead of Game Arts (don't say Sora Limited, because that studio's staff is like a handful of people). Game Arts and the other 2 studios that worked on Brawl (plus Sora Ltd) should focus 100% on Smash Wii U and 3DS (along with HAL Laboratories), and should be the "assistant developers." Because HAL Laboratories has seniority, and is better at making smash games.
Wow. Talk about opinion myopia! You are really convinced that I am the only one on this planet who wants Duck Hunt Dog and Tingle, huh? I have looked around throughout the Internet and I see some fan-made rosters with Duck Hunt Dog and/or Tingle included. I have seen some YouTube videos where fans describe the special moves for Duck Hunt Dog or Tingle. That's how I know I am not the only one who wants Duck Hunt Dog and Tingle in Smash. I know for sure there are other people besides me who think that Duck Hunt Dog and/or Tingle would be pretty fun to play as in Smash. It's why I know your comparisons between me and Diddy Kong are inaccurate. I am beginning to think you are suffering a severe case of opinion myopia where you think only your opinions are absolute and just. I mean, you are saying that no one wants Pichu and yet I see some fans saying they want Pichu back because they hated their favorite character getting cut. So, why is cutting characters okay if the characters are the ones you don't like but cutting characters are morally wrong if the characters are the ones you like? Just because you don't like a character does not mean it is universal where everyone on this planet shares your views. I don't know why you are always trying to suppress my pro-Duck Hunt Dog and pro-Tingle opinions and constantly reprimanding me for supporting characters that YOU personally don't like. I already acknowledge that Duck Hunt Dog and Tingle are not very likely but they at least have a chance.1)People hate cuts because they hate losing "their" character
2)Your idea that "People think everyone from Smash has to be in" is false because no one wants Pichu back (kind of true for Doc too)
3)No one wants Duck Hunt Dog or Tingle because people don't like them. Not sure why you have to bring this up every other post. Your worse than Diddy (Diddy's characters are ones some people do want).
...that's odd. In general, whenever I play Brawl, my choice in characters makes less of a difference in my performance than my choice of characters in Melee. I don't suppose there's any logical explanation for my paradox?@ GTA
Brawl's learning curve was much smaller because the heights to how technical and strategic weren't anywhere near the level you could achieve with Melee, especially with offense.
Unless of course you are talking about defense to offense gameplay, which Brawl wins out because of more camping and stalling methods (that work) and are hard to punish.
And you also left out that a huge portion of the Brawl characters were garbage as well. There is a much bigger gap in Brawl between the top, high, middle, low, and bottom tiers.
Wel I'm fully expecting a Kirby's Epic Yarn and Kirby's Return to Dreamland stage. Not only are both titles the most recent Kirby titles, they are also two of the better selling games on the Wii.@ Star
I would like 2 new Kirby stages, since all of the Kirby stages thus far have been incredible. Minus Green Greens, which was so-so (take out the side bombs, and we're good).
I think they helped assist in the creation of the game, like a secondary developer. It would also explain what HAL Laboratories was busy doing from 1993-1995, and 2003-2005.Wikipedia is telling me Hal worked on every MOTHER game. Is this true? I thought Ape Studios became Game Freak?
I wouldn't "fully expect" a Kirby's Return to Dreamland stage, unless it's a reoccurring stage from Kirby. Still, I am kinda expecting a Epic Yarn stage (to Sakurai's displeasure?).I'm fully expecting a Kirby's Epic Yarn and Kirby's Return to Dreamland stage. Not only are both titles the most recent Kirby titles, they are also two of the better selling games on the Wii.
You won't know until you try a playthrough of it.@ Triple Dash
Super Mario Bros. 2 is bomb bro (lol bomb-omb accidental reference). Also, Zelda II, for what it's worth, has a challenging difficulty that makes it have a great legacy.
Also, I will eventually check out Fire Emblem 2... once I finish my current playthru of Fire Emblem 7 and 6...![]()
That's because you probably don't play anywhere near the top level of play (which is what I was referring to). Mains Meta Knight, Diddy Kong, Olimar, Snake, Falco and maybe 1 or 2 other characters win almost all of the "semi-big" Brawl tournaments. With Melee, literally half the cast can win any of the "semi-big" tournaments....that's odd. In general, whenever I play Brawl, my choice in characters makes less of a difference than my choice of characters in Melee. I don't suppose there's any logical explanation for my paradox?
We're getting Classic Mega Man if we get Mega Man. Mega Buster, power slide, charged Mega Buster blast, and maybe even power absorption...And if MegaMan were to be playable in Smash 4, do you think they'd mostly focus on the classic MegaMan games? (If not, which branch and why?)
Oh I would. We're losing Green Greens since only Brawl stages will be returning. Adding in something like Cookie Country would be a great way to incorporate KRTDL while carrying on the spirit of the Green Greens stage. Not only that, but Kirby's Return to Dreamland has been a remarkable success for Nintendo, considering the 11 year development period.I wouldn't "fully expect" a Kirby's Return to Dreamland stage, unless it's a reoccurring stage from Kirby. Still, I am kinda sorta expecting a Epic Yarn stage (to Sakurai's displeasure=???).
Have you beaten Zelda II=??? Because if you have, you would know yourYou won't know until you try a playthrough of it.![]()
Sakurai is only one man. He doesn't make smash bros. alone. Far from that, actually. With Melee and Brawl, he had a staff of just under or around 100 or so.I don't think that either developer really will change much other than the pace of development (hense Melee in such a short time), it's all on Sakurai for the parts of gameplay I think we're referring to.
I believe APE Inc is Creatures Inc now.I thought Ape Studios became Game Freak?
Meah, we're gonna get the Haleberd back in all likelihood. Also, while that would be nice, I'm not sure if Sakurai would have played Return to Dreamland.Oh I would. We're losing Green Greens since only Brawl stages will be returning. Adding in something like Cookie Country would be a great way to incorporate KRTDL while carrying on the spirit of the Green Greens stage. Not only that, but Kirby's Return to Dreamland has been a remarkable success for Nintendo, considering the 11 year development period.
I beat the other week actually (I mentioned it a few times in the BR).Have you beaten Zelda II=??? Because if you have, you would know your. Tru fax.d*** instantly is as big as beast Ganon
That's true, but Sakurai's the one who controls the direction the game takes (If we're referring to the gameplay and elements).Sakurai is only one man. He doesn't make smash bros. alone. Far from that, actually. With Melee and Brawl, he had a staff of just under or around 100 or so.
And HAL Laboratories helped build up a lot more of smash bros. a lot quicker and more effectively than Game Arts and co did. Plus, I think they add a certain "flair" Game Arts lacks. That and HAL Laboratories' games are of much better quality than Game Arts' games are (lol TMNT Smash!).
Sakurai has not played a lot of games that he ended up putting in content for, that is what the subsidiaries do. At the end of the day I still see Kirby's stages as going like this:Meah, we're gonna get the Haleberd back in all likelihood. Also, while that would be nice, I'm not sure if Sakurai would have played Return to Dreamland.
Still, if HAL Laboratories is on board and working on Smash Wii U and 3DS, then it would definitely be quite easy for them to make such a stage.![]()
Welcome to the Man Club, here is your Man badge.I beat it the other week actually (I mentioned it a few times in the BR).
Yes he is the guy who can change any decision, but he said for Smash Wii U and 3DS he is leaning on other people. Who better to lean on than the heads of HAL Laboratories=???That's true, but Sakurai's the one who controls the direction the game takes (If we're referring to the gameplay and elements).
They also were able to make 3 high quality Kirby games that were released in a span of 24 or so months.Quicker is a no brainer too, they're a bigger studio too.
Just look at the "style" differences between Smash 64 and Melee. Huge differences. Now look at Brawl. Brawl basically looks like it combined the whacky of Smash 64 with the "smooth" of Melee, instead of branching out and being it's own thing. HAL Laboratories added more to smash in Smash 64 and Melee than Game Arts did in Brawl with less time.But what do you mean by flair?
True, which is why HAL Laboratories working on Smash Wii U and 3DS would make adding a Return to Dreamland stage that much easier to accomplish.Sakurai has not played a lot of games that he ended up putting in content for, that is what the subsidiaries do.
Sounds like a good list to me.At the end of the day I still see Kirby's stages as going like this:
Cookie Country
Fountain Gardens (aka Patch Land)
The Halberd
"Eyes tear up in happiness."Welcome to the Man Club, here is your Man badge.![]()
I think a good chunk of that could be argued, but I don't feel like at the moment as I know what it'll lead to. Really just depends on if you liked Brawl or not.Yes he is the guy who can change any decision, but he said for Smash Wii U and 3DS he is leaning on other people. Who better to lean on than the heads of HAL Laboratories=???
They also were able to make 3 high quality Kirby games that were released in a span of 24 or so months.
Just look at the "style" differences between Smash 64 and Melee. Huge differences. Now look at Brawl. Brawl basically looks like it combined the whacky of Smash 64 with the "smooth" of Melee, instead of branching out and being it's own thing. HAL Laboratories added more to smash in Smash 64 and Melee than Game Arts did in Brawl with less time.
Yep yep. By the way, I don't know how many times I have said this, but this is the most epic Kirby song I have heard in the past decade. Kirby, the only series that can make me feel nostalgic for even it's newer games.Sounds like a good list to me.![]()
Lylat Cruise is interesting, now that you bring it up, because it blended Assault and Command into one stage without needing to be one place specifically. It always amazes me how Sakurai felt this need to balance Assault and Command, it is not something I think many people notice.What if Sakurai messes with you and just creates a stage based on nothing, like Lylat Cruise.
Thought the ship came from Command, could be wrong.Eh? How was it Commandy?
Actually I based my stage idea off of Fountains Gardens. In a way it is a spiritual successor to Fountain of Dreams, but with yarn platforms and stuff. More light blue and pastels.You based your two Kirby picks on the first levels of their respective games, right? So that means Patchland or whatever is all greeny and junk, like it's non-patchy counterpart? You should fix that. Maybe.
I don't remember what they were like.
Are you crying=??? THERE'S NO CRYING IN SMASH BROS!!!"Eyes tear up in happiness."![]()
I think everything good about Brawl was a few key people, most noticeably Sakurai. Hence this is the 1st smash game Sakurai has publicly said he needs more help. Remember, Game Arts was brand new to fighting games. Even after learning how to make a smash-esk fighting game in Brawl, they still made that forgettable game TNMT Smash!I think a good chunk of that could be argued, but I don't feel like at the moment as I know what it'll lead to. Really just depends on if you liked Brawl or not.
This is why we need HAL Laboratories. That and they know how to lead the way. We can get much more much quicker. Although, personally, I want this game delayed for ages so I can get more content, balancing, characters, stages, modes, and whatnot!Don't get me wrong though, I agree that if Hal had the game that it would be finished faster and that Hal has more experence
There is a lot of bias for 64. I for one think a few concepts from 64 should return, such as having large stages that aren't camping hell stages (like the large stages in Brawl).Gotta go, but I do wonder what this thread would be like if there was less bias towards either Melee or Brawl.64 for the win!
Yeah, Sakurai will do that, which is why it is impossible to predict everything he will do. Mushroomy Kingdom is really just his own name for Level 1-1. Personally it's a lot better than simply being called "Level 1-1".Also Sakurai just made up that ship on the spot, lol. Which is why I commented that he can throw you a curveball.
Then there's Mushroomy Kingdom, I guess.