Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
If that is the case then why make a sequel at all? You see what I'm saying. Previously he has stated he could just add fifty characters and double the stages, but he does not want to. Nothing in this statement is saying he cannot do it, I mean after all he has more power to work with now; his intention, however, is to not simply add increase without differentiating the title from its predecessors. Read in the context of everything else he has said recently.@Starphoenix: I think the thing that really caught my eye about the statement is where he said "In terms of quantity, we probably already reached a limit in what is feasible". My interpretation of this is that not only does he want to avoid just adding stuff (which is good), but also feel as the limit for characters/stages may have been reached. I'm not trying to panic as it could be the best thing that happens to Smash, but I thought the bold was worth a mention.
And this kind of goes back to what I said that we could be looking at a completely different roster from before. Like Street Fighter 3, but with way more veterans.@Starphoenix: I think the thing that really caught my eye about the statement is where he said "In terms of quantity, we probably already reached a limit in what is feasible". My interpretation of this is that not only does he want to avoid just adding stuff (which is good), but also feel as the limit for characters/stages may have been reached. I'm not trying to panic as it could be the best thing that happens to Smash, but I thought the bold was worth a mention.
Technically, this would be the 2nd game since Brawl cut five characters if we do see a refresh of the roster.And this kind of goes back to what I said that we could be looking at a completely different roster from before. Like Street Fighter 3, but with way more veterans.
This might be the first Smash game where not all past playable characters will appear. Of course, let's see what happens. Maybe Sakurai might give in to the idea of doing an update. It would definitely require less work than a new sequel.
The thing is most people do not want that. Super Smash Bros is a game where people want to play as their favorite Nintendo characters duking it out. In this sense it is not like other fighting games. Right now Sakurai is just realizing he has hit a point where there just is not that many characters left that people are going to be screaming an wailing to be included. Yeah, you have Ridley, King K. Rool and Mewtwo (even Megaman though he is third party) that are pretty much the unanimous choices, but beyond that? Nothing. You start wade into murky territory where characters are just not as widely supported or are only supported by certain regions.Technically, this would be the 2nd game since Brawl cut five characters if we do see a refresh of the roster.
As for a refresh game that is completely different, I'd be up for that. It'd be interesting to see him focus a lot more on move set potentials the characters has than ever.
Wait, which NP is this? It's definitely not the Ridley one.Nintendo Power: With so much content packed into the previous Smash Bros. games, what difficulties do you encounter when creating a new one?
Sakurai: It isn't a matter of "if the next game has 50 characters, that'll be enough." There is a certain charm to games that have huge casts of characters, but they tend to have issues with game balance, and it becomes very difficult to fine-tune each character and make them feel distinctive... In terms of quantity, we've probably already reached the limit of what's feasible. I think a change of direction might be what's needed.
I'll have to check it out then, either that or wait for Toise to (Castlevania and whatnot).It's the newest issue, I got it from a post over at GAF.
That is why people should read things in CONTEXT! Heck, we don't even have the rest of the interview to know what else was asked.It's unfortunate that Sakurai feels the need to establish some arbitrary limit on characters, considering the difficulties he points out are easy to fix. The game is difficult to balance? Let a knowledgeable team take care of it, rather than haphazardly doing it yourself. Characters aren't distinctive enough? Use more resources on creating unique, non-Luigified movesets rather than on drawn-out adventure modes.
Regardless, I can't see this impacting the roster count significantly. Sakurai mentioned in one of the initial Wii U interviews that balance was largely subjective, depending on the community. He won't sacrifice the main aspect of the game people care about for such trivial reasons.
My first thought upon reading this was that people are going to rush to use this as irrefutable evidence that this game will have a 39 character roster.That is why people should read things in CONTEXT! Heck, we don't even have the rest of the interview to know what else was asked.
Technically he is, since he's letting others do it this time.lol It sounds like he's giving up on balance tbh
Didn't he say he was getting a larger team just to help with stuff like that? Not to mention we have patches now.It's unfortunate that Sakurai feels the need to establish some arbitrary limit on characters, considering the difficulties he points out are easy to fix. The game is difficult to balance? Let a knowledgeable team take care of it, rather than haphazardly doing it yourself. Characters aren't distinctive enough? Use more resources on creating unique, non-Luigified movesets rather than on drawn-out adventure modes.
Regardless, I can't see this impacting the roster count significantly. Sakurai mentioned in one of the initial Wii U interviews that balance was largely subjective, depending on the community. He won't sacrifice the main aspect of the game people care about for such trivial reasons.
This is actually rather high. A fighting game should provide as diverse of a roster as possible so you having only two is not a bad thing but may be a testament to the diversity of the cast. That being said, a lot of the Tekken characters feel like they have holes in their gameplay, namely Xiaoyu.I totally agree with Sakurai. There is a thing with having too many characters. Games like Streetfighter are a perfect example of that. The latest Streetfight X Tekken out of all the characters there are probably 6 i only use/know. Vega, Hworang, Ken, Chun Li, Xiaoyu and Megaman(comedic purposes lol.)
One thing I've suggested was a Super Smash as a standard super and a Final Smash that would be a cinematic last stock K.O.Smash bros. does need kind of a new direction. Something to make it fresh, and different. One thing i would like to see in the next one is the choice of two final smashes. It's just gotten repetitive now. Especially with the Starfox characters. lol. I also would like to see maybe an attribute section where you gain points and can add them to increase certain impact of moves.
Well he said something along the lines of "We've already reached that limit" insinuating the roster count of the PREVIOUS installment was his brink of balance. Thank GOD he's handing it off to multiple people this time.Technically he is, since he's letting others do it this time.
Yeah. Like he knows it would be too much for one man to balance a 50-character roster so he's letting others do it.Well he said something along the lines of "We've already reached that limit" insinuating the roster count of the PREVIOUS installment was his brink of balance. Thank GOD he's handing it off to multiple people this time.
I believe the quote was something to the tune of, "Although I feel the director has the clearest idea of how a game should be balanced, I welcome all the help I can get." We'll have to see whether this comes to fruition as the game development progresses.Didn't he say he was getting a larger team just to help with stuff like that? Not to mention we have patches now.
Because I think those are stupid. It is and isn't a dream roster.Kuma, why did you keep Lucario, add Mewtwo and Meowth, but no Zorotinisect? Is this a dream roster?
One man per character, methinks.Yeah. Like he knows it would be too much for one man to balance a 50-character roster so he's letting others do it.
Well I think Lucario is stupid. SO MEH.Because I think those are stupid. It is and isn't a dream roster.
Pokemon Trainer can be reworked to be something like Tekken Tag Tournament 2 and have the option to choose your team size. It's not a bad concept. Rather, it was horribly executed, just like Zelda/Sheik and Samus/Zamus (couldn't she just have her own spot?)Well I think Lucario is stupid. SO MEH.
Actually, I wouldn't mind seeing your roster at all. But, I would rather see something like, Pokemon Trainer be cut, add Zoroark. Some people probably think that's crazy, but, I really hate what Pokemon Trainer is. Terrible concept, to the core.
The point is is they have support going back even befor Brawl, that is what I am trying to get across. Since then other characters like Palutena, Saki, Shulk, and some others have risen to prominence, but at the end of the day it always appears to wind up with those four somewhere in the top.@Starphoenix: If we're going by pretty much unanimous support, Ridley and Mega Man may not fit since Ridley support is pretty weak in Japan and there are those who oppose third-party in general, but I see where you're coming from.
In the end, it doesn't necessarily change my thoughts on the character roster I feel will happen, but it did get me to thinking about the possibility that we may not see as large of a roster as we think. When I mean by this will change a lot about speculation (in at least the short run), just watch as I post the comment on GameFAQs and see how they react.
Would be appreciated.Do you need help fighting this battle, Star.
Galactica.
That was my initial thought, and it appears people did not disappoint. Again, Sakurai is not saying anything shocking about the roster.My first thought upon reading this was that people are going to rush to use this as irrefutable evidence that this game will have a 39 character roster.
It's difficult to take any solid info away from most Sakurai interviews, due to his constant uses of the phrases 'we might be able to...,' 'we could...,' and 'probably'.
Zelda/Sheik are slow, I guess, but their no way near as poorly executed as Pokemon Trainer. And I think the Samus/ZSS at it's very core, is a stupid idea. Usually when I see casuals play this game, when they transform, they're usually like "Well ****, now I'm going to suck". ZSS should either be a taunt transformation, or a seperate character.Pokemon Trainer can be reworked to be something like Tekken Tag Tournament 2 and have the option to choose your team size. It's not a bad concept. Rather, it was horribly executed, just like Zelda/Sheik and Samus/Zamus (couldn't she just have her own spot?)
WELL. Sakurai's a pretty smart dude so he likely knows NEW CHARACTERS are one of the aspects people most look forward to. And it's not like the gameplay is going to change drastically. It'll be the content itself that takes Smash in this new direction, likely having to do with connectivity and building up characters.Would be appreciated.
ViewtifulGene will tell us why he can't, shouldn't, and won't be in the game because he would be a DDD clone.I just thought of something.
What if one of the new IPs was a revived Project H.A.M.M.E.R.?
That's why I think they need to go a Skullgirls/TTT2 route and get rid of the stamina crap. Make it where you can choose how many Pokemon you want and the Pokemon's damage/knockback and weight are adjusted accordingly.I just don't see why anyone thought PT being three vastly different playstyles, who are forced to be switched which each death WAS A GOOD IDEA. Having to be GOOD with Ivysaur, Charizard AND Squirtle is a lot to ask for a single character. Not to mention, I just want to be Charizard god damn it.
Because the game would suck so much, that M-09 will be able to use that suckage to suck up people like Dedede.ViewtifulGene will tell us why he can't, shouldn't, and won't be in the game because he would be a DDD clone.