Conviction
Human Nature
@Mania: Add another character so the roster looks complete. It looks unfinished with the last vertical row having one less than all the others. Unless you can make some unique roster style.
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Whats wrong with Shadow Mario?Why Bowser Jr. with Shadow Mario?
Bowser Jr. alone,please.
Bowser Jr. really don´t need him.Whats wrong with Shadow Mario?
I do believe the guy who said he would love to see Megaman in Smash, no longer works for Capcom, so, I don't think that's too relevant. (Unless there has been an interview where someone LIKE ONO has said "Megaman 4 Smash yo") BUT I will put Ryu up for cutting, with reasoning being (Megaman is a better fit), because I'm sure you have many people who would agree with you.Cut Ryu. While he is an icon to the fighting game genre, he would be better off appearing in a Nintendo x Capcom game. Mega Man has been with Nintendo since the NES days. The one dude at Capcom even said he would prefer Mega Man over a SF character (feel free to correct me if I'm wrong). Ryu could fit in Smash, but Mega Man is definitely a better fit, and pick.
if you think about it, he only needed to be "shadow mario" to fool the residents of isle delfino.Whats wrong with Shadow Mario?
Crash Bandicoot or Spyro?I still think you should add another single character franchise or another 3rd party to fix that last row.
Shulk from Xenoblade?@Lukin: Yeah Shulk sounds good.
Starfy. Maybe that's just me, but I don't think Starfy would be an interesting character. He should stay as an assist trophy, but I don't see him getting an actual slot in the roster.
Prof. Layton. I'm not very familiar with this character, as I haven't played any of the games he's in. All I can say is that he seems like a pretty dull character to me, and I don't see him having potential in SSB. He's also 3rd party.
Please expain. Also, I have a BJr./SM moveset I wrote if you or anybody else is interested?Bowser Jr. really don´t need him.
Not wanting to go against you but...Yes, him.
And if he got a bunny hood...I can see that, BirthNote.
It would make sense too, seeing as Waluigi's got them long legs...
Yeah, that's why you should take what I said about him with a grain of salt, as I don't know much about that character.
Because not playing their games and not knowing anything about them automatically makes them uninteresting. Your own ignorance of a character and by proxy, your own lack of a desire to see them in the game, does not make that character unworthy. I suggest you do some research, old chap.
It's fine.Jakor, I forgot about your VM
I'll reply to it as soon as I get free time, I'm moving stuff around in my basement right now (yes, I have a life despite my post count)
Okay, I'll put this down as a reason against Megs.The problem that i can see against Mega Man is that everytime Capcom make a Capcom vs game, the character who seem the most important is always Ryu when Mega Man is not even always a playable character, so the logic would want that they use Ryu for smash no ?
I think it really depends if Sakurai is going to make a poll like for Sonic or not.
i gave my little tidbit about that in a recent previous post about shadow mario not being necessary, but bowser jr. himself i dont have any qualms with.Please expain. Also, I have a BJr./SM moveset I wrote if you or anybody else is interested?
Perfect hahaI second adding Shulk to said roster.
I could see M. Bison doing a better job of doing Tabuu's job.That's right. I THOUGHT Ono had said something, but I wasn't sure. I remember that M. Bison comment though.
I guess I could chime in here..
When looking through the Smaller franchise characters, I see reasons for all of them to be added, and even some coming from the Smash series itself.
Little Mac, is, and has always been a very popular choice. Starfy has the whole "Fighter Trophy" mystery going for him. Shulk is part of what is supposedly a phenomenal game. Tom Nook is animal crossing, nuff said. andddd, Mii's are the mii's. Nuff.. the only character that really underwhelms me is.. Isaac.
Yes, he could be unique, but so could they all. I feel like, with the time constraints, and preferences we've seen in Sakurai, and the Smash fanbase... he is going to fall short.
This is why I still think Ryu over Megaman. Don't get me wrong I want both in but that has been Capcom's trade fight character.The problem that i can see against Mega Man is that everytime Capcom make a Capcom vs game, the character who seem the most important is always Ryu when Mega Man is not even always a playable character, so the logic would want that they use Ryu for smash no ?
I think it really depends if Sakurai is going to make a poll like for Sonic or not.
In my opinion no.Not wanting to go against you but...
Is not Crash Bandicoot a better option?
I just gave it a little more thought. While I don't think Mega Man is dead, maybe with his creator gone, Ryu is stealing the mascot spot. Sonic wasn't always Sega's mascot iirc.This is why I still think Ryu over Megaman. Don't get me wrong I want both in but that has been Capcom's trade fight character.
Here it is.im interested in the bowser jr moveset.
This is the perfect oppurtunity to write about my favorite.You'll be surprised at how most think about a specific person even if not made public 24/7 like Diddy.
Same but i want it to keep a little invincible part,that could be tactical.Something minor but still annoying, they should have the character change in Zelda/Sheik coded in the game like Melee and apply to all change characters unlike how in Brawl it literally always has to load the character.
This is why the change always varies. It all depends on how fast your wii loads the character.
You have a fertile imagination.Here it is.
Bowser Jr. /Shadow Mario
Bowser’s bad little boy, Bowser Jr. is finally here to fight, and he is raring to go. He even brought along his magical paint brush, which means he can turn into his alter-ego, the ominous Shadow Mario.
Bowser Jr. Special Moves
B-Neutral--- Fire Ball---Bowser Jr. breathes a fireball, which travels for about as long as Wolf’s laser, but faster. Chargeable. When fully charged he spits out 3 fireballs at once.
B-Side---Sonic Roar---This move is from Mario Strikers Charged. It sends a large sound wave to resonate across the stage. It does moderate damage. More importantly, if used close up, it will stun opponent for about three seconds. It can wake up other players.
B-Up---Koopa Clown Car---Junior’s own personal Koopa Clown Car is being used as his recovery move. It can move in all directions, at about the same speed as R.O.B’s recovery move. It lasts about 5 seconds before it disappears.
B-Down---Transform---Bowser Jr. raises his paintbrush above his head and coats himself in paint, turning himself into Shadow Mario. It works just like Zelda’s transformation move, albeit, a bit faster.
Final Smash---Mecha Bowser---In honor of his father, Bowser Jr. has erected a giant metal monument to his dad, including a flamethrower and an endless array of Bullet Bills. When Jr. activates his Final Smash, the Mecha Bowser rises in the background to rain terror on Junior’s foes. He jumps on its head and lets loose a flamethrower by holding down the A-button. With a simple press of the B-button he can launch a Bullet Bill. You can change the direction the weapons launch. It lasts about 10 seconds before disappearing.
Shadow Mario Special Moves
B-Neutral---Paint Shot---Shadow Mario fires a ball of paint at his opponent. However, the paint may randomly select a different after-effect. A 1 in 5 chance of catching fire, slowly doing damage for 10 seconds, a 1 in 10 chance of freezing the opponent, and a 1 in 50 of doing 100% damage.
B-Over---Sticky Paint Ball---SM shoots a ball of gooey paint at his opponent, slightly slowing down reaction time and running speed. The more Sticky Paint Balls that hit the opponent, the slower they get.
B-Up---Paint Portal---Shadow Mario creates a portal below him with a stroke of his brush. He falls into it and disappears for a moment giving you a second to choose where the second portal reforms, which he then falls out of to safety. There is a downside to this otherwise, very good recovery move. You become very vulnerable when you land.
Down-B---Transform---Simply put, you change back to Bowser Jr.
Final Smash---Mecha Bowser---You revert back to Bowser Jr. and use Mecha Bowser as normal. Nothing special…
So, opinions?