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New Smash Bros for WiiU

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Conviction

Human Nature
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@Mania: Add another character so the roster looks complete. It looks unfinished with the last vertical row having one less than all the others. Unless you can make some unique roster style.
 

Metal Mania1321

Smash Journeyman
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So I updated my roster again.



Opinions? Oh yeah, I'll also be doing an alternate character skin roster too, so don't get butthurt over Toon Link, Krom, or Impa * looks at Diddy Kong....
 

yani

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Cut Ryu. While he is an icon to the fighting game genre, he would be better off appearing in a Nintendo x Capcom game. Mega Man has been with Nintendo since the NES days. The one dude at Capcom even said he would prefer Mega Man over a SF character (feel free to correct me if I'm wrong). Ryu could fit in Smash, but Mega Man is definitely a better fit, and pick.
 

Shorts

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Cut Ryu. While he is an icon to the fighting game genre, he would be better off appearing in a Nintendo x Capcom game. Mega Man has been with Nintendo since the NES days. The one dude at Capcom even said he would prefer Mega Man over a SF character (feel free to correct me if I'm wrong). Ryu could fit in Smash, but Mega Man is definitely a better fit, and pick.
I do believe the guy who said he would love to see Megaman in Smash, no longer works for Capcom, so, I don't think that's too relevant. (Unless there has been an interview where someone LIKE ONO has said "Megaman 4 Smash yo") BUT I will put Ryu up for cutting, with reasoning being (Megaman is a better fit), because I'm sure you have many people who would agree with you.

Even if I think he would be dandy. Just remember, Street Fighter has appeared on many Nintendo Systems, and Ryu has been playable, IM SURE on everyMAJOR Nintendo system at LEAST once. So, it's not that one sided.
 

Conviction

Human Nature
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@Shortie: Ono has already done that.

"Personally speaking, expanding the roster out to the whole Capcom, I'd really like to see Mega Man in Smash Bros because I think Mega Man really fits in that whole world. He has a high affinity with the Smash Bros. world," Ono said to Official Nintendo Magazine.



"If I had to confine it to Street Fighter it would definitely be M. Bison because I would like that mega villain to fall upon those Nintendo characters and cause complete chaos," he added. "That would be fun."


Source.

@Lukin: Yeah Shulk sounds good.
 

Jakor

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Personally, I would cut the following characters:

Ghirahim. He's only been in one game, and there are more deserving characters in the Zelda series which have been in several games who should get in before him (Tingle, Skull Kid, Vaati, Impa, etc.).

Starfy. Maybe that's just me, but I don't think Starfy would be an interesting character. He should stay as an assist trophy, but I don't see him getting an actual slot in the roster.

Slime. A character that has no arms and no legs, as opposed to every other character in past Smash games. I just don't see how he's going to fight. Also, he is a third party character from the Final Fantasy series. Characters like Bomberman and Pac-Man should get in before him.

Ryu. I don't think Ryu belongs to Smash Bros. Sure, he would be an interesting addition, but I don't think his moveset would be interesting enough, consisting mainly of punches and kicks. He is also a 3rd party rep.

Prof. Layton. I'm not very familiar with this character, as I haven't played any of the games he's in. All I can say is that he seems like a pretty dull character to me, and I don't see him having potential in SSB. He's also 3rd party.

A Fire Emblem rep. I don't think the Fire Emblem is a series important enough to have more representation than more important ones like Donkey Kong or Kirby.

Also, I would consider bringing Black Shadow back, because he would be a solution to get keep Ganondorf's current moveset, while Ganondorf gets a whole new one. Black Shadow being a clone of C. Falcon makes more sense than Ganondorf being a clone of him.

And now that I think of it, Rayman could also be a good character to consider.
 

Conviction

Human Nature
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Yes, him.

EDIT: I see Hoots in the viewers, I see someone talking down on Layton. Hoots is always got something classy funny to say about these type of things. I'm waiting
 

Hoots

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Starfy. Maybe that's just me, but I don't think Starfy would be an interesting character. He should stay as an assist trophy, but I don't see him getting an actual slot in the roster.

Prof. Layton. I'm not very familiar with this character, as I haven't played any of the games he's in. All I can say is that he seems like a pretty dull character to me, and I don't see him having potential in SSB. He's also 3rd party.


Because not playing their games and not knowing anything about them automatically makes them uninteresting, right? Your own ignorance of a character and by proxy, your own lack of a desire to see them in the game, does not make that character unworthy. I suggest you do some research, old chap.
 

Metal Overlord

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Jakor, I forgot about your VM :facepalm:

I'll reply to it as soon as I get free time, I'm moving stuff around in my basement right now (yes, I have a life despite my post count)

:phone:
 

Shorts

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That's right. I THOUGHT Ono had said something, but I wasn't sure. I remember that M. Bison comment though.

I guess I could chime in here..

When looking through the Smaller franchise characters, I see reasons for all of them to be added, and even some coming from the Smash series itself.

Little Mac, is, and has always been a very popular choice. Starfy has the whole "Fighter Trophy" mystery going for him. Shulk is part of what is supposedly a phenomenal game. Tom Nook is animal crossing, nuff said. andddd, Mii's are the mii's. Nuff.. the only character that really underwhelms me is.. Isaac.

Yes, he could be unique, but so could they all. I feel like, with the time constraints, and preferences we've seen in Sakurai, and the Smash fanbase... he is going to fall short.
 

Jakor

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Because not playing their games and not knowing anything about them automatically makes them uninteresting. Your own ignorance of a character and by proxy, your own lack of a desire to see them in the game, does not make that character unworthy. I suggest you do some research, old chap.
Yeah, that's why you should take what I said about him with a grain of salt, as I don't know much about that character.

Jakor, I forgot about your VM :facepalm:

I'll reply to it as soon as I get free time, I'm moving stuff around in my basement right now (yes, I have a life despite my post count)

:phone:
It's fine.
 

Xhampi

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The problem that i can see against Mega Man is that everytime Capcom make a Capcom vs game, the character who seem the most important is always Ryu when Mega Man is not even always a playable character, so the logic would want that they use Ryu for smash no ?
I think it really depends if Sakurai is going to make a poll like for Sonic or not.
 

Shorts

Zef Side
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I would PREFER your reasoning be more than "They're uninteresting to me".

But I wrote down your Slime and Ghirahim reasoning.

I would like to point out, that... Slime doesn't need arms and legs to be able to pick up things and attack..

The problem that i can see against Mega Man is that everytime Capcom make a Capcom vs game, the character who seem the most important is always Ryu when Mega Man is not even always a playable character, so the logic would want that they use Ryu for smash no ?
I think it really depends if Sakurai is going to make a poll like for Sonic or not.
Okay, I'll put this down as a reason against Megs.
 

Conviction

Human Nature
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I second adding Shulk to said roster. :awesome:
Perfect haha

That's right. I THOUGHT Ono had said something, but I wasn't sure. I remember that M. Bison comment though.

I guess I could chime in here..

When looking through the Smaller franchise characters, I see reasons for all of them to be added, and even some coming from the Smash series itself.

Little Mac, is, and has always been a very popular choice. Starfy has the whole "Fighter Trophy" mystery going for him. Shulk is part of what is supposedly a phenomenal game. Tom Nook is animal crossing, nuff said. andddd, Mii's are the mii's. Nuff.. the only character that really underwhelms me is.. Isaac.

Yes, he could be unique, but so could they all. I feel like, with the time constraints, and preferences we've seen in Sakurai, and the Smash fanbase... he is going to fall short.
I could see M. Bison doing a better job of doing Tabuu's job.

Well I don't exactly see the hype for Issac or Golden Sun as much I used to around here. Maybe it's dormant but the others usually keep popping their heads in this thread, with Shulk being the most recent trend.

If it means anything, he should get some type of mention if he game got such a high demand for international release. People went out of their way to translate the game and get offical support.

The problem that i can see against Mega Man is that everytime Capcom make a Capcom vs game, the character who seem the most important is always Ryu when Mega Man is not even always a playable character, so the logic would want that they use Ryu for smash no ?
I think it really depends if Sakurai is going to make a poll like for Sonic or not.
This is why I still think Ryu over Megaman. Don't get me wrong I want both in but that has been Capcom's trade fight character.

On the other hand Ono never even mentions Ryu. He said Megaman and M. Bison.

Not wanting to go against you but...

Is not Crash Bandicoot a better option?
:awesome:
In my opinion no.

Your's? I guess so.
 

yani

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This is why I still think Ryu over Megaman. Don't get me wrong I want both in but that has been Capcom's trade fight character.
I just gave it a little more thought. While I don't think Mega Man is dead, maybe with his creator gone, Ryu is stealing the mascot spot. Sonic wasn't always Sega's mascot iirc.

I still stick to my cut for him in the game, as I still believe Mega Man is the better fit.
 

Metal Mania1321

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im interested in the bowser jr moveset. :bee:
Here it is.






Bowser Jr. /Shadow Mario

Bowser’s bad little boy, Bowser Jr. is finally here to fight, and he is raring to go. He even brought along his magical paint brush, which means he can turn into his alter-ego, the ominous Shadow Mario.

Bowser Jr. Special Moves

B-Neutral--- Fire Ball---Bowser Jr. breathes a fireball, which travels for about as long as Wolf’s laser, but faster. Chargeable. When fully charged he spits out 3 fireballs at once.

B-Side---Sonic Roar---This move is from Mario Strikers Charged. It sends a large sound wave to resonate across the stage. It does moderate damage. More importantly, if used close up, it will stun opponent for about three seconds. It can wake up other players.

B-Up---Koopa Clown Car---Junior’s own personal Koopa Clown Car is being used as his recovery move. It can move in all directions, at about the same speed as R.O.B’s recovery move. It lasts about 5 seconds before it disappears.

B-Down---Transform---Bowser Jr. raises his paintbrush above his head and coats himself in paint, turning himself into Shadow Mario. It works just like Zelda’s transformation move, albeit, a bit faster.

Final Smash---Mecha Bowser---In honor of his father, Bowser Jr. has erected a giant metal monument to his dad, including a flamethrower and an endless array of Bullet Bills. When Jr. activates his Final Smash, the Mecha Bowser rises in the background to rain terror on Junior’s foes. He jumps on its head and lets loose a flamethrower by holding down the A-button. With a simple press of the B-button he can launch a Bullet Bill. You can change the direction the weapons launch. It lasts about 10 seconds before disappearing.
Shadow Mario Special Moves

B-Neutral---Paint Shot---Shadow Mario fires a ball of paint at his opponent. However, the paint may randomly select a different after-effect. A 1 in 5 chance of catching fire, slowly doing damage for 10 seconds, a 1 in 10 chance of freezing the opponent, and a 1 in 50 of doing 100% damage.

B-Over---Sticky Paint Ball---SM shoots a ball of gooey paint at his opponent, slightly slowing down reaction time and running speed. The more Sticky Paint Balls that hit the opponent, the slower they get.

B-Up---Paint Portal---Shadow Mario creates a portal below him with a stroke of his brush. He falls into it and disappears for a moment giving you a second to choose where the second portal reforms, which he then falls out of to safety. There is a downside to this otherwise, very good recovery move. You become very vulnerable when you land.
Down-B---Transform---Simply put, you change back to Bowser Jr.

Final Smash---Mecha Bowser---You revert back to Bowser Jr. and use Mecha Bowser as normal. Nothing special…

So, opinions?
 

Shorts

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Well, besides third party characters, I still see:

Ghirahim AND Tingle

Toad AND Junior

Medusa AND Palutena

Krom AND Roy

ALL the Smaller franchises.

And no one has REALLY made a case to cut a Veteran... or bring a new character to the roster. (Bandana Dee has had his case to be brought back made, very well)
 

Conviction

Human Nature
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Something minor but still annoying, they should have the character change in Zelda/Sheik coded in the game like Melee and apply to all change characters unlike how in Brawl it literally always has to load the character.

This is why the change always varies. It all depends on how fast your wii loads the character.
 
D

Deleted member

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I want to play this game.

I'll give my reasons for characters I want cut/added (maybe) later after I'm off work.
 

BirthNote

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Metal Mania, the brush never allowed Jr. to transform, it was the black and blue kerchief with a drawing of Mario's moustache. Check the cutscene that comes after you beat Mecha Bowser in Sunshine. He no longer uses the bib, but he still uses the brush in spinoffs.

You'll be surprised at how most think about a specific person even if not made public 24/7 like Diddy.
This is the perfect oppurtunity to write about my favorite.

Shortie, I'd like Rayman to be added as a possible 3rd party character. He's the mascot of Ubisoft and the company has a good relationship with Nintendo. Ubisoft is one of the companies that profited off of the Wii, and one of these games are Rayman's (Rayman Raving Rabbids), which sold over 1 million copies on the system, along with other titles such as Just Dance (thus affecting Nintendo's success with the system positively). While that game is not a favorite of many Rayman fans, Rayman's most recent adventure Rayman Origins has also appeared on the system. It has been well-received by fans and critics alike, and that game alone can provide plenty of moveset potential for Rayman, like Yoshi's Island (for the SNES) was the base of Yoshi's moves in Super Smash Brothers.

Also, Ubisoft has taken an interest in the Wii U by developing a new platforming Rayman game that is a sequel to Origins, and iirc, this is the first new game to be unveiled that has showcased some Wii U-specific features.

Rayman Legends:
http://www.youtube.com/watch?v=2_efOu9-Y7g
 

Mypantisgone

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Something minor but still annoying, they should have the character change in Zelda/Sheik coded in the game like Melee and apply to all change characters unlike how in Brawl it literally always has to load the character.

This is why the change always varies. It all depends on how fast your wii loads the character.
Same but i want it to keep a little invincible part,that could be tactical.
 

Shorts

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I got you Birthnote, could you give me some reasons to cut a character or two as well?

I'm going to work out, but feel free to write, the game is still on. Be back in an hour or so.
 

Jakor

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Between Toad and Bowser Jr., I would definitely keep Toad. He is a character that has appeared in almost every Mario game to date, as even been playable in a couple of them, as opposed to Bowser Jr., who appeared only in a few. Toad would also be much more unique than Bowser Jr., both in terms of moveset and design. Bowser Jr. is really just a small Bowser, and some of his moves would even be similar. Toad has been there since the beginning of the Mario series, and is currently the only character left from the original Super Mario Bros. not yet playable in Smash Bros.
 

Xhampi

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I'm going to the Toad vs Bowser jr debate in this case and despite the fact that i hate Toad he seem more likely to this point, because as the years goes, Toad keep to return in every game as an important NPC or even as playable character, Jr lose importance litlle by little and don't even appear in some important mario games like super mario 3D land and Mario kart 7.

Also when Toad still show some fighting abilities in New super Mario bros wii, Jr in the other hand use more and more robots to fights this wasting some potentials new attacks, sinse Super Mario Galaxy the only new move he have shown us is a Fireball =/
 

Lukingordex

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Here it is.






Bowser Jr. /Shadow Mario

Bowser’s bad little boy, Bowser Jr. is finally here to fight, and he is raring to go. He even brought along his magical paint brush, which means he can turn into his alter-ego, the ominous Shadow Mario.

Bowser Jr. Special Moves

B-Neutral--- Fire Ball---Bowser Jr. breathes a fireball, which travels for about as long as Wolf’s laser, but faster. Chargeable. When fully charged he spits out 3 fireballs at once.

B-Side---Sonic Roar---This move is from Mario Strikers Charged. It sends a large sound wave to resonate across the stage. It does moderate damage. More importantly, if used close up, it will stun opponent for about three seconds. It can wake up other players.

B-Up---Koopa Clown Car---Junior’s own personal Koopa Clown Car is being used as his recovery move. It can move in all directions, at about the same speed as R.O.B’s recovery move. It lasts about 5 seconds before it disappears.

B-Down---Transform---Bowser Jr. raises his paintbrush above his head and coats himself in paint, turning himself into Shadow Mario. It works just like Zelda’s transformation move, albeit, a bit faster.

Final Smash---Mecha Bowser---In honor of his father, Bowser Jr. has erected a giant metal monument to his dad, including a flamethrower and an endless array of Bullet Bills. When Jr. activates his Final Smash, the Mecha Bowser rises in the background to rain terror on Junior’s foes. He jumps on its head and lets loose a flamethrower by holding down the A-button. With a simple press of the B-button he can launch a Bullet Bill. You can change the direction the weapons launch. It lasts about 10 seconds before disappearing.
Shadow Mario Special Moves

B-Neutral---Paint Shot---Shadow Mario fires a ball of paint at his opponent. However, the paint may randomly select a different after-effect. A 1 in 5 chance of catching fire, slowly doing damage for 10 seconds, a 1 in 10 chance of freezing the opponent, and a 1 in 50 of doing 100% damage.

B-Over---Sticky Paint Ball---SM shoots a ball of gooey paint at his opponent, slightly slowing down reaction time and running speed. The more Sticky Paint Balls that hit the opponent, the slower they get.

B-Up---Paint Portal---Shadow Mario creates a portal below him with a stroke of his brush. He falls into it and disappears for a moment giving you a second to choose where the second portal reforms, which he then falls out of to safety. There is a downside to this otherwise, very good recovery move. You become very vulnerable when you land.
Down-B---Transform---Simply put, you change back to Bowser Jr.

Final Smash---Mecha Bowser---You revert back to Bowser Jr. and use Mecha Bowser as normal. Nothing special…

So, opinions?
You have a fertile imagination.

I liked the Bowser Jr. moveset.

But in the Shadow Mario moveset...
You traveled in mayonnaise...
 
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