army man
Smash Ace
*facepalm* oh greatWe finna get Birdo as a playable character in New Super Mario Bros. 2, y'all
Heard it here first
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
*facepalm* oh greatWe finna get Birdo as a playable character in New Super Mario Bros. 2, y'all
Heard it here first
Ya'll think Sakurai and Co. will have a trailer for E3 this year?
Smooth Criminal
Ah, okay. I get what you mean now. I'd like to be able to choose him separately too. Which is why we've spoken of Boss Mode before.Like I've been saying, it is my view of the essence of Smash Brothers. While I think Sakurai feels the same way, I can't say for certain he does. And yeah, Giga Bowser doesn't fit the definition of what I am speaking about, Giga himself isn't playing as a character. He pops up with a SSB item briefly, you cannot select to use him let alone use him at all unless there are items on. So yes, I mean straight up characters on the roster. Retro Nintendo characters and characters from the franchises are easier to justify and fit more, that is it. As I've said before and acknowledged, one could get in, and I'd accept it through thinking of it as a WTF character. That is the kind of vibe it'd give to me, personally.
It's fine. Apology accepted.I know, my apologies on pushing that part too far. I don't think anyone who posts here has those kind of... "passions". <__< >__> <__<
Remember, intent does not mean he kept it. It could've only been in 64. And it didn't work. So he decided to let him be the main boss. Either way, it's a hypothetical. The only thing I'm saying is that he, unlike some bosses, had a full moveset as is. Including the only one with Forward B, so that does say something. In Melee, he used the D-Pad and other Face Buttons to move. I have no idea how he works in Brawl, you'd have to ask the hackers that. XDChaosKid said:Well as he wasn't a character selectable without an cheats/extra devices, I think most would not count him as a playable character. Plus, if Sakurai really had the intent to make Master Hand a playable character like the others, he had both Melee and Brawl to add him in (even in one mode) but he is not playable in any one them, which leads me to classify him as NPC boss.
Fair enough. I like him because he's the only one that actually is original enough and has shown moves beyond being a clone. Likewise, he's not just another guy like the Fighting [Character] Teams anyway. He's pretty much the prime candidate for an OC playable besides Master Hand and Crazy Hand, really.Just because they could make for a decent playable character, doesn't mean they should. However, this is mostly personal preference, as I can't tell you you're "wrong" for thinking Primid would work as a character.
Yes, I meant with Primid, of course. Or any Alloy/Polygon/Wire Frame. A Mii is for the mot part an OC Stand In anyway.And the potential customizability of a character wouldn't dictate if they were an original character or not. A Primid with a set moveset is an original character. A Primid with a customizable moveset is an original character. Mario with a set moveset isn't an OC, Mario with a customizable moveset still isn't an OC.
Well, the fact he thought about making her means he doesn't care about OC's as much as some people do. He may not care at all.You're right that we don't know Sakurai's opinion on OCs, but while I think he would view a character such as Toon Sheik as not an OC, due to regular Sheik already existing, the fact that he has never made mention of a character built from the ground up (such as a primid) to only be featured in smash makes me think that he feels they have little place compared to pre-existing characters.
Well, depending what happens, you may like 'em enough to main 'em. But yeah, I understand.Like I said a couple pages back, I would play Classic and All-Star and anything else needed to unlock trophies, but other than that I would not play with them. This is just personal though, as others might love them and want to main them.
My point was they both became playable characters later on and originated in Smash, regardless of "what series they rep".I think Giga Bowser and Roy are different situations because as far as we know, Giga Bowser was just created solely to be a boss in Melee, and doesn't actually relate to the Mario series outside of Smash at all.
True.Roy was created as the protagonist of FE6 first and foremost, and then was placed in Melee as marketing. He was never created solely to be a character in Smash.
Eh, still don't see an issue regardless. But opinions. I respect yours, of course.It would be interesting to see Toon Sheik in smash and to also see if she was later implemented in future Zelda games, and I'm sure Sakurai would design her well (although she would most likely just be a Sheik clone), but I would still prefer that she not be in, as she would be a playable character created just to be in Smash.
I'm sure others will disagree with me on this, and I'm not trying to convince anybody to start rejecting the notion of a Toon Sheik.
Actually, do we know the full extent of the data? As I said before, the lack of a "choose to play as" and a "Victory screen" may be grounds for not being a PC. However, Sakura also never said he wasn't a full character, to be fair.In Melee he is indeed his own character, a non-playable boss character. In Brawl he is a part of the Bowser character, he was never referred to as a full character by Sakurai, someone who counts Pokemon Trainer as 3 characters (which is understandable). He has data enough to be a full character (with only a few discrepancies between himself and a real full character), but is just a part of the full character of Bowser.
Never hurts to take your time.Thanks! I'm having fun too! I try to be as rational as I can, but things are just so much easier to say before I try and write them down!
My bad.
aopfjasel;gvkdvjdsvksl;vkdskvl;sdkv;kdv;skdvksdI've been waiting for days to see if anybody was going to notice this, but as far as I know no one has.
Anybody want to take some guesses? I know I'm opening Pandora's Box because I know what will ensue, but still, it's all we've got right now to keep entertained without being derpy.
I don't think so BUT maybe they'll just announce their progress.Ya'll think Sakurai and Co. will have a trailer for E3 this year?
Smooth Criminal
Well it's false either way. lolIt was this
http://gonintendo.com/?mode=viewstory&id=175607
Many people just assumed they were talking about Geno and Mallow though.
I wouldn't count on it. I doubt Sakurai has even finalized his roster let alone made any significant progress in three months to be able to show at E3, cinematics or not. The only possible way would be if Nintendo separately began working on a trailer before Sakurai even started full time on the project. Since that is not very likely, I would lower your expectations. The best time will be at Nintendo's Fall Summit towards the end of the year. It makes perfect sense from both a developmental and business perspective. E3 is just too early.Ya'll think Sakurai and Co. will have a trailer for E3 this year?
Smooth Criminal
You're like John. I never/hardly find I post of yours that is like at least less than 3-5 sentences o_O.That took a while to reply. XD
Correction, it was 13 and he was putting in an inhumane amount of hours of work in it a week.It only took Sakurai 10 months to make Melee? o.O
Smooth Criminal
Playing through the Story mode of SCV and the whole bottom row of characters made me die a little inside.Correction, it was 13 and he was putting in an inhumane amount of hours of work in it a week.
If we want another example, Soul Calibur V took roughly 7-8 months. Not the best example, but it does show 4-8 characters can be "ready" in that time.
But the bar for graphics is higher than before. Sure graphics isn't everything but they have to make the characters look good ya know. It's gonna take more than a month if Sakurai wants to make some characters already.If Sakurai could work with a smaller team and make Melee in 10 months, he can have a couple of characters ready in 3. Even then, just a CG trailer would suffice to generate the hype.
I'm not just talking about gameplay and mechanics, I am also talking about licensing and other negotiations involved with various subsidiaries within Nintendo. It is not reasonable to expect a company to produce within three months a trailer for a game that has nothing firmly established. At least with Brawl's trailer more work had already been completed so that the trailer did not need too much to carry on for several minutes. That is probably not the case now. I understand that our fans appetites want everything now, but common sense and a basic knowledge of how development (and licensing) work will show that it is premature to expect anything shown. This is all I am trying to get across.If Sakurai could work with a smaller team and make Melee in 10 months, he can have a couple of characters ready in 3. Even then, just a CG trailer would suffice to generate the hype.
I wonder how difficult it would be to acquire the licenses for the likes of Mario and Kirby?I'm not just talking about gameplay and mechanics, I am also talking about licensing and other negotiations involved with various subsidiaries within Nintendo. It is not reasonable to expect a company to produce within three months a trailer for a game that has nothing firmly established. At least with Brawl's trailer more work had already been completed so that the trailer did not need too much to carry on for several minutes. That is probably not the case now. I understand that our fans appetites want everything now, but common sense and a basic knowledge of how development (and licensing) work will show that it is premature to expect anything shown. This is all I am trying to get across.
Enough time that I don't think a trailer is going to be sufficient. I mean for Pete's sake just recently he said Pit "could" show up in the next Super Smash Bros game. If that does not show how early he is in the process I honestly don't know what will. lolI wonder how difficult it would be to acquire the licenses for the likes of Mario and Kirby?
Smooth Criminal
Kind of ambiguous, don'tcha think?Enough time that I don't think a trailer is going to be sufficient. I mean for Pete's sake just recently he said Pit "could" show up in the next Super Smash Bros game. If that does not show how early he is in the process I honestly don't know what will. lol
I guess you're right that it was the first appearance for both of them, and they are both playable in some form in the Smash series, but I think that's where the similarities end.My point was they both became playable characters later on and originated in Smash, regardless of "what series they rep".
I actually have no idea exactly how much data on Giga Bowser in Brawl there is, but I think just by the fact that Sakurai says that their are 39 characters in Brawl and not giving Giga Bowser his own character page pretty much proves he does not think of him as a full character (same with Wario-Man and Super Sonic)Actually, do we know the full extent of the data? As I said before, the lack of a "choose to play as" and a "Victory screen" may be grounds for not being a PC. However, Sakura also never said he wasn't a full character, to be fair.
That's actually what I was trying to say. One's an OC, and one is still a Fire Emblem char. Heh.Well the only things I really have much left to say about are:
I guess you're right that it was the first appearance for both of them, and they are both playable in some form in the Smash series, but I think that's where the similarities end.
True. But like I said, that's just a matter of opinion on our end. I find anybody who has their own moveset, movement, etc. a full character. To me, I consider Giga Bowser like Zero Suit Samus.I actually have no idea exactly how much data on Giga Bowser in Brawl there is, but I think just by the fact that Sakurai says that their are 39 characters in Brawl and not giving Giga Bowser his own character page pretty much proves he does not think of him as a full character (same with Wario-Man and Super Sonic)
Phew. I'm tired now, lol.
I think he just said this because while we all know that Pit will show up in SSB4, developers never try to commit to announcing something which might change later in development, as I'm pretty sure most of the veterans Sakurai no doubt wants to bring back, that don't have complicated legal details are already on his confirmed list.Enough time that I don't think a trailer is going to be sufficient. I mean for Pete's sake just recently he said Pit "could" show up in the next Super Smash Bros game. If that does not show how early he is in the process I honestly don't know what will. lol
Baha Metaknight and Olimar were my two favorites during the wait for SSBB. XD Me and Star share this power, interesting. GHIRAHIM!!! *sends his magical broken tier SSB powers while doing the dance*Star, can you support Toad like, SUPER support because I know that one or a LOT of the characters you support heavily ends up in the high tier/broken tier (Olimar is high tier and don't get me started with Meta Knight)
Well, looks like we actually agree on something! lolThat's actually what I was trying to say. One's an OC, and one is still a Fire Emblem char. Heh.
Will do! Smash speculation usually interrupts my sleep though. How sadHave a good night, okay?
The point is the dude is still early into the project. Even content wholly owned by Nintendo still take time. There are actual negotiations that are required to take place. When you have two separate entities both working off of their own schedules it can take some time. It is not like Sakurai just shoots some developer a text and says "hey, can I use King K. Rool in the next game?" no, there is more to it than that. Crossover games are not easily developed projects by any means. Even what would seem to be simple is much more involved than I think anyone else realizes.I think he just said this because while we all know that Pit will show up in SSB4, developers never try to commit to announcing something which might change later in development, as I'm pretty sure most of the veterans Sakurai no doubt wants to bring back, that don't have complicated legal details are already on his confirmed list.
About licensing, I figure the easiest would be characters that are wholly owned by Nintendo (Mario, Link, Samus, Pit, DK, Fox, etc.), then characters from second-party developers (Pokemon, Kirby (or is HAL 1st now?), Golden Sun, Starfy, S&P) and finally third party characters. I'm guessing the licensing for 1st party characters Sakurai knows he's going to use are done now. (Not that he knows all the 1st party characters he's going to use yet)
I'm not trying to say it's just a matter of Sakurai asking if he can use a character, I'm just speculating that characters 100% owned by Nintendo are easier to license than characters partly or wholly owned by Nintendo's subsidiaries and partners. I mean, it won't work like this with every character, but overall, I believe 1st party characters would be easier to license.The point is the dude is still early into the project. Even content wholly owned by Nintendo still take time. There are actual negotiations that are required to take place. When you have two separate entities both working off of their own schedules it can take some time. It is not like Sakurai just shoots some developer a text and says "hey, can I use King K. Rool in the next game?" no, there is more to it than that. Crossover games are not easily developed projects by any means. Even what would seem to be simple is much more involved than I think anyone else realizes.
If you need some proof of that just do a little bit of research into old articles from Sakurai and other developers of cross over titles. Heck, even from a typical business perspective cross promotion and cross company licensing are lengthy even on the smallest scale.
I am disappoint, Tri-HyIMO:
96.8% of smackin ya upside the head for actually tryin to rate the chances of an E3 trailer
Meh, that's just the hunch I've been feeling and felt like getting off my chest. Doesn't mean anything. "shrugs"I am disappoint, Tri-Hy
I thought we agreed a bit earlier on other things.Well, looks like we actually agree on something! lol
I'd say it's worth it.Will do! Smash speculation usually interrupts my sleep though. How sad