Before I start again, I'd just like to say: Don't worry Hyper, you've won the argument and successfully proved that my way of thinking about Smash isn't how others view it, and isn't how it was meant to be interpreted.
Ok, phew.
Alright.
Master Hand was never meant to be a playable character, he's always supposed to be the CPU boss. I've never really had a problem with him. I doubt he'll ever become a "playable character"
If he's playable through other means, that was never Sakurai's intention, and still by and large isn't considered a playable character on the same lines as Mario or Link.
Actually, in 64, all of his moves used the regular B, A, and the Control Stick. He even has a shield(which gets glitchy). However, if you try to play as him, the game glitches up for many reasons. So I'm not so sure that's true and it was more Sakurai couldn't get him to play right(which he has glitches if not on Final Destination). So he kept him CPU only. As for Giant Donkey Kong, Metal Mario, and the Polygons... as well as the Hat Kirbies(they're not the same as Kirby, they have a Permanent B move, although that's just programmed that way) were not meant to be playable either, under this theory. My problem is that they have actual playable data in the Debug Mode, meaning they can be playable. The thing is, if MH couldn't be playable, why not make the other bosses/mooks CPU only? It makes sense, IMO.
Long story short, Master Hand is the only character to not be a clone or have a clone. I believe he was meant to be playable, but it didn't work out like planned. This doesn't automatically apply to Melee or Brawl. Melee, possibly the same thing. Brawl, yeah, no.
I'd much prefer bosses like Porky, Petey, and Rayquaza over ones like Duon and Galleom, but I really don't care if the bosses are original are not, as long as they're not playable.
While I wasn't wild about the original enemies from subspace just because they could've been enemies from existing Nintendo series (a complaint many share), I didn't hate them. It's not like they were ever meant to be playable characters.
Primid, as said before, would make an excellent and original character. Could also be customizable. But if we can customize characters(and I don't mean a Mii), we'd be making an original character too. I really doubt Sakurai cares if they're an OC or not, so the intent part is unfounded. Not saying you're wrong for thinking this, of course.
So basically yes, I'd rather have existing bosses than original ones. It's not something drastic though, it's not like Duon and Galleom were playable.
But if they were? Would you make somebody else play them to get all of Classic Mode's Trophies?
Roy was never meant to be a character that was created just for Smash. I guess this is why I view him differently than I would if a primid were playable or something.
I'd still say Giga Bowser proves this whole thing wrong, anyway.
I agree that if she did appear in Smash (which she still might considering Sakurai once attempted to add her), her chances of appearing in her own series would go up, but I feel that it would still be different than Roy, who was created for Fire Emblem 6, and was put in Melee before his game came out, as opposed to being created for Smash then appearing in a LoZ game. That is basically what happened to Master Hand in Amazing Mirror.
Exactly. It would be cool to see Toon Sheik. The original bosses besides the Hands slightly annoyed me since they weren't even an OC Clone.(I like those, since they can be used for later games) IMO.
So all in all, I don't have a problem with characters original to Smash (though I didn't like some of the subspace enemies), my issue lies with making these characters playable (which has only happened to Giga Bowser so far -- and he's not even a full character)
To correct the last sentence, he's not a full character in Brawl. He's a full one in Melee. ...And he's technically still a full character. He just has a time limit, instead.
I can keep defending my points, Hyper, but they won't get any more logical.
Don't worry:
Oh, it's not about winning here. I'm having fun debating with a person. You're being rational here and not sprouting off purposely false information to get what you want.
@Luco: "Nintendo All-Stars" was dropped in Brawl, to clarify. It however is true for 64 and Melee, but not for Brawl.