Diddy Kong
Smash Obsessed
- Joined
- Dec 8, 2004
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I don't expected no Wind Waker based moveset in a game 10~11 years released after Wind Waker. Just sayin.
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When I saw the Outset Link clothing trophy, I was like "yep, he's in" while many n00bs told me "LOL DECUNFRIMED!"@Johnknight- Yeah, haha, you must have felt great when Toon Link got in Smash. Who could honestly dislike Toon Link, anyway, with those eyes?
Well Wolf and Falco already play totally differently from Fox (although Falco and Fox can both be very campy). Most of Falco's de-cloning has already happened. It doesn't take much more than to give him a different B (two blasters for the win!), change Falco's down smash, change his up B, modify his forward B, and Falco is (basically) original.Hopefully we see Falco and Wolf altered even further. Although I accept that clones are a reality, I don't like it. Too bad significant change is so unlikely.
Honestly I pretty much expected what we got. Sure I felt he could be totally different or totally the same as Young Link, but I think what we got was pretty good. Toon Link (unlike Link) is pretty fun to play as, is nimble on his feet, and even the moves that the two both have are fairly different from one to the other. I think we will see the current clones be further de-cloned and play more like their characters in future smash bros games. Sakurai did a pretty good job in Brawl with that.Anyone who was hoping for something cool in terms of WW moveset. Although, in hindsight, they should have expected him being a clone. Look at YLink.
Same. Legendary sideboob FTW.The more trailers I see of Uprising, the more I want Medusa playable in Smash...
Time isn't the best argument as, well, Pit was added after 20 years of nothing.I don't expected no Wind Waker based moveset in a game 10~11 years released after Wind Waker. Just sayin.
Very true, time is no more a liability to a character than it is a benefit. Especially with Sakurai.Time isn't the best argument as, well, Pit was added after 20 years of nothing.
Link and Mario play totally different, Fox, Falco and Wolf are the same cake, with slightly different twists.Well Wolf and Falco already play totally differently from Fox (although Falco and Fox can both be very campy). Most of Falco's de-cloning has already happened. It doesn't take much more than to give him a different B (two blasters for the win!), change Falco's down smash, change his up B, modify his forward B, and Falco is (basically) original.
Honestly I pretty much expected what we got. Sure I felt he could be totally different or totally the same as Young Link, but I think what we got was pretty good. Toon Link (unlike Link) is pretty fun to play as, is nimble on his feet, and even the moves that the two both have are fairly different from one to the other. I think we will see the current clones be further de-cloned and play more like their characters in future smash bros games. Sakurai did a pretty good job in Brawl with that.
Yeah, 'cause Saints Row 2, GTA, and COD are TOTALLY for kids.*snip*
Of course, the people who opposed him either didn't want clones, hated "childish" things (which is funny, because video games are CHILDREN'S TOYS!!!)*snip*
@ asage
Mushroom Kingdom (64), Mushroom Kingdom (Melee), Mushroom Kingdom II, Rainbow Cruise/Road, Yoshi's Island (Melee), Poké Floats, Onett, Infinite Glacier, Flat Zone World, Mario Bros, Mushroomy Kingdom, Rumble Falls, Delfino Plaza, 75M, the Bridge of Eldin, Battleship Halberd, Flat Zone World, Shadow Moses Island, and Green Hill Zone can all be walked off (to death). So you could apply your idea to that...
Cyclops kick forward smash is where it's at.It'd be pretty cool if one of his moves incoporated a slash into a blaster shot.
So cool looking in my head at least.
Agreed.I'm telling you guys now, New Super Mario Bros. Mii is going to be a launch title for the Wii U. Bank on it.
Also agreed. I think if a new and popular Nintendo series/game comes out with a strong focus on (online) multiplayer anytime soon, we could see that series or game definitely get a playable character in smash.The multiplayer generation is bringing new characters into prominence.
What? No, Wolf and Falco have mostly, if not entirely different aerials, tilts, and grabs and a few original smash attacks (along with a different B attack or two). Literally that is nearly all of their move set. I would go as far to say that Fox, Falco, and Wolf are more different than Mario, Kirby, and Captain Falcon in smash 64.Link and Mario play totally different, Fox, Falco and Wolf are the same cake, with slightly different twists.
No, you aren't. You are only focusing on their B moves. This part proves that...Fairly different? Come on. You're looking at the details and saying HAY DIFFERENT, but you aren't looking at the whole picture, which is extremely similar.
Exactly. You are only focusing on B moves. I'm focusing on aerials, tilts, smashes, grab-related moves, and B moves. (I don't count or care about Brawls' Final Smashes)I wouldn't even complain if they had all unique B moves. Which can't be that hard to come up with, ESP for Links. I'll probably complain forever, because they probably aren't changing. NAG.
A lot of people saw that one coming. Often people will say things like "oh, clones will stay the same" or "clones won't be clones at all" instead of realizing there is another possibility; a possibility where something in between could happen. The characters could have cloned attacks, and they could also have original attacks.Oh, and props to being psychic.
Yeah, cuz' playing video games makes you totally look cool. Go up to some athlete on a sports team and be like "yo, I'm a gamer son, you can't handle how hardcore I am."Yeah, 'cause Saints Row 2, GTA, and COD are TOTALLY for kids.
I think that has already happened, but that is just me.Also agreed. I think if a new and popular Nintendo series/game comes out with a strong focus on (online) multiplayer anytime soon, we could see that series or game definitely get a playable character in smash.
I'm suprised at how much votes Clock Tower is getting. Well, not SUPRISED really, more so pleased. Majora, when compared to other old LoZ characters, has a lot of votes. Should pass up Impa at some point, who has been getting virtually no votes anymore. I think she got two new ones out of the 25 of so ballots that have been written out since the 400 mark.Also, my poll is almost at one hundred votes. Yay! Than I can tally. :D
Agreed, although I thought it was already confirmed.I'm telling you guys now, New Super Mario Bros. Mii is going to be a launch title for the Wii U. Bank on it.
The multiplayer generation is bringing new characters into prominence.
Wow, I was expecting Saki to be Marth with a projectile, but now I'm expecting more of Fox (at least for his standards).By the way, if somebody needs some ideas on how Saki can have some fighting moves that do not require using his gun or blade just watch this for inspiration. Granted, it is his son and another guy, but still, it can work.
http://youtu.be/4ZxnZHfpcbk?t=2m11s
Surprisingly I have always envisioned Saki being a mixture between Marth and Fox style wise. Quick slashing moves with rapid firing projectiles. He would have physical moves as well, but they wouldn'y be as fowerful as his gun sword.Wow, I was expecting Saki to be Marth with a projectile, but now I'm expecting more of Fox (at least for his standards).
@Star: Congrats on the poll."secretly hopes that own stage concepts/ideas did well"
Believe it or not I thought the same thing regarding Termina Bay.A Clock Tower stage would be wonderful, really hoping for it. I am surprised Great Bay didn't return for Brawl, I figured it would with the whole swimming thing
Oh, you want a stage! My bad Lol...@ asage
You are explaining how the camera works in smash, and not so much about what you visualize as a change. I listed all the "walk off" stages (I could remember) as examples you could use. Believe me, I am interested into what you are saying.
Totally cool with this.I'm telling you guys now, New Super Mario Bros. Mii is going to be a launch title for the Wii U. Bank on it.
I'm hoping Nintendo is making some new multiplayer games and I agree with you. But, why do you think they are making them?The multiplayer generation is bringing new characters into prominence.
I thought he was a girl at first too. I would be so anal if I was his dad. Give that boy a good licking. One his bottom would never forget for having such long hair.So I just played Sin & Punishment.
I was surprised that Isa actually appears in the first game? Thought he was just a random little girl at first.
Sin and Punishment is a good game. Very fun. The sequel wasn't as good, but here, let me rant about it. Spoilers ahead for both games.So I just played Sin & Punishment.
I was surprised that Isa actually appears in the first game? Thought he was just a random little girl at first.
I didn't want to add too much because being able to fight around this tower must take up more than enough of a stages share of space.Nice asage, I like the whole Saffron aproach
If ya'll want black people, I can name the one who invented the drying pan:Approved
10blacks
*thinks about it* ...Nevermind. DA-AMN! I need to go watch the original anime! *Whips out dvd collection* Save me T_TWait, Brock is black?
Brock Obama's black... So, Obama for sm4shYeah, his name is just a bit of engrish mistranslation. Black, brack, brock.
Wow. I guess someone did not have as fun of an experience as I did. O_oSin and Punishment is a good game. Very fun. The sequel wasn't as good, but here, let me rant about it. Spoilers ahead for both games.
So any who, the back story to Sin and Punishment is that there not a lot of food, so humans make ruffians and put them in Japan. They mutate and attack Japanese. The Volunteers come to help Japan, they are jerks too. So this chick Achi comes from, somewhere, and give her blood to Saki and Brad. Makes them stronger I guess. So Brad is a loser and gives it to two other girls, one who becomes a cat and one who dies in a sea of blood. Saki, his friend Airan and Achi work for some kind of resistance group. Their plan is to find an aircraft to leave Japan. They do get one, but not before they fight one of Brad's girlfriends, Saki becomes a ruffian (yes, final smash right there), and Airan and Achi teliport........on to the Volunteers air crafts. You fight brad, kill the cat, do a cool flying level, and find monster Saki not before doing a dream subway level.
So, here is the deal. Airan wants to turn Saki back to normal. Achi reveals she was training Saki for a much bigger battle. Saki teleports them away, they fight thing, Achi captures Airan, and then **** gets real. Achi wants to destroy this earth and replace it with a new one. You destroy here Earth and send her flying away. Or something. Happy End.
Thought that didn't make sense. Now we get to Star Successor, or "Nintendo Bullet Hell." A lot less happens in this game. First, you find out that there are more than one earth. Second, you learn about the creators, who want people to fight for some reason. Of course, you find it out from the Wikipedia page because the game isn't very clear EVER. Isa, Saki's son, is sent to destroy someone on Earth-4 (and your from 5 or something). The person (she) as amnesia and only remebers that her names has "Chi," in it so you call her Kachi. Besides this, nothing really happens. You find out Earth-4 is pretty much a wasteland, the Keepers protect it, and the Nebulox (how ever you actually spell it) want you dead. You go though a water tunnel, fighting a fortress, don't get an air ship, go to a dream place, do a cool desert level, reach Mt Fuju, some machine messes up Kachi, become a big monster and fight the guys in space. The end. Up to this point, the only link between the two games is Isa is Saki's soon (oh, and you see Saki wreck New York.) Otherwise, there really ins't any link between them.
SPOILERS ahead. BUT, if you have nothing better to do and go beat Hard, you get an extra cutscene after the last one. The you find this peice of **** It's not that bad that she was she. I knew because I read the Wikipedia page because I couldn't figure out what was going on. It how they present it. When she reveals her true identity, her tone chances, the nice piano music stops, and it cuts out soon after. Basically, aall of Star Successor was you helping the bad guy so yoiu can see this annoying cliffhanger at the end. I would have been totally cool if she was like "I remember.....I was Achi in one life." No, she's straight up like "I remember. I'm straaight up the bad guy." No like, change of heart. Nope. Just the bad guy. Now this means there has to be a sequel to end this merry-go-round that Star Succesor made and I'd rather get off. This is a case of the second part of a trilogy sucking. It's the crappy middle part thatall it does is set up for the good movie.
It was bad enough the sequel to a great game was a bullet hell, but the whole reason for the convoluted plot was the cliffhangr, which means now we have to either wait for the next one, or Chrono will remind us it sold like crap and we are left with, well.
Sin and Punishment is the kind of game that will sell poorly regardless. I'm sure the rivers of blood and multiple earths aren't helping. It just is a niche game.Wow. I guess someone did not have as fun of an experience as I did. O_o
Personally I do not care if the story makes sense, that is not why I played it. The game was fun, and the environments were really fantastic for the Wii. I think Nintendo's biggest problem with the game was not at least marking the game down a bit. If they had went the Rhythm Heaven route than I could have seen it selling a tad better. Most of all though Sin and Punishment: Star Successor suffers as a title that would have sold better on the PS3/360 than the Wii. Most families are not going to pick up a game titled "Sin and Punishment", that is left for the hobbyist gamers. Since that demographic predominantly are not active on the Wii it makes sense. Perhaps, if by some chance Nintendo decides to revisit Sin and Punishment on the Wii U, the next game will do better when there is a base existing on their platform.
My sentiments are the same about S&P2. The original S&P was fun, but the sequel had much more flaws than the original. What is funny is that S&P2 ended up selling worse than the original S&P (I am talking about when it released originally on the Nintendo 64), and that was with the Wii having a much higher install base, and S&P1 was released when the Nintendo 64 was basically dead. I think in Japan S&P1's sales were 25K, with S&P2 selling 15K.Sin and Punishment is the kind of game that will sell poorly regardless. I'm sure the rivers of blood and multiple earths aren't helping. It just is a niche game.
Now, why I didn't like Star Successor? For one, the game sometimes feels like a bullet hell with so much crap coming at you. I remember the end of Level 6 to be really bad. But, I could just suck so who knows. The other thing were levels were long as hell. It made going for a high score not as fun since dying meant your score goes to 0. From there, it's that the story was ridiculous. It's hard to even know what's going on unless you go to Wikipedia. In it's defense, the game had some cool levels.
I was also wrong. To get that last scene, you just need to beat the game with both characters.