Conviction
Human Nature
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This is why Meta Knight doesn't need to be nerfed, everyone else needs to be at his level.My bad on the agreement part.
But I think it should stay because it adds more depth, for follows up. It makes you think more.
Look at this
I think it adds more depth, but do you think Zelda's USmash should be SDI-able at all times? This is what I'm getting at. If you can DI out of the first part of her attack, she pretty much whiffs the attack and is left wide open. That's not balanced at all.My bad on the agreement part.
But I think it should stay because it adds more depth, for follows up. It makes you think more.
Look at this
I'd love to but I don't know much about the technical/more competitive side of Smash.Please, join in.
Nothing wrong with becoming well-rounded, right?I'd love to but I don't know much about the technical/more competitive side of Smash.
Simply put, I'm more of an Art Director than a SFX producer
Problem with whole thing is, on a human level, only light characters or characters that are very floaty, can SDI Zelda's Usmash and Fsmash. Weight, and hit resistance all go into SDI/DI'ing. Sorry that I didn't mention that before.I think it adds more depth, but do you think Zelda's USmash should be SDI-able at all times? This is what I'm getting at. If you can DI out of the first part of her attack, she pretty much whiffs the attack and is left wide open. That's not balanced at all.
Again, I have no problems with SDI, or DI in general, being needed for mixups and followups, but the Zelda example is something I don't want. It's like making something that's high risk:high reward into high risk:no reward.
And you don't see anything wrong with that?Problem with whole thing is, on a human level, only light characters or characters that are very floaty, can SDI Zelda's Usmash and Fsmash. Weight, and hit resistance all go into SDI/DI'ing. Sorry that I didn't mention that before.
No because even then, it's still hard to SDI Zelda's moves.And you don't see anything wrong with that?
I know that DI encompasses those factors.
LOL, have funSorry, I gotta move furniture around in a bit. Maybe later tonight.
BTW, I'll main Fox if I decide to do it.
I'll play. Lol, I got my YT videos uploading so I got nothing else to do.Anyone wanna play online some time? Just hit me up. Was having some awesome fights vs a Marth online yesterday with my Diddy, technically he seemed better than me but I won more often. He had a nasty Zelda though, D Airing me of the stage at 23% at once. :O
And yeah man post some vids.
@Young: I'll post them all when they all upload. Probably in 3 hours.[jumpname]TOC[/jumpname]Current Terms List:
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Table of Contents
1.|[jumpto=generalterms]General Terms[/jumpto]
2.|[jumpto=standardattacks]Standard Attacks[/jumpto]
3.|[jumpto=tilts]Tilts[/jumpto]
4.|[jumpto=smashes]Smashes[/jumpto]
5.|[jumpto=aerials]Aerials[/jumpto]
6.|[jumpto=specials]Specials[/jumpto]
7.|[jumpto=grabsthrows]Grabs and Throws[/jumpto]
8.|[jumpto=movement]Movement[/jumpto]
9.|[jumpto=dodges]Dodges[/jumpto]
10.|[jumpto=ledgemovement]Ledge Movement[/jumpto]
11.|[jumpto=itemtechniques]Item Techniques[/jumpto]
12.|[jumpto=hithurtboxes]Hitbox and Hurtbox Properties[/jumpto]
13.|[jumpto=shielding]Shielding[/jumpto]
14.|[jumpto=techs]Teching, Missed Techs and Tripping[/jumpto]
Challenge not accepted for obvious reasons :'(Get 3stocked styled
How is Zamus more my style. While I did play when I played Brawl, my heart's in a faster character that's not Sonic.LOL, have fundamn it I don't want anymore fox mains, just choose someone more your style like Zero Suit Samus
I might wanna start praticing b4 I do, anyways. I've been Zombie'in up for the last few weeks.@Asage: Oh well