Starphoenix
How Long Have I Been Asleep?
Mario should get his Ground Pound as his down aerial or down special.
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Good observation. I stay out of those though.It's kind of funny how when SmashChu talks about how Smash is, everyone sides with Kuma, but when Kuma mentions his ideas for how Smash could be, everyone backs away from him.
It'd be better than FLUDD.Mario should get his Ground Pound as his down aerial or down special.
Don't dis my Honey Queen. Don't even go there.Here's a question I'd like to pose to Nintendo someday, do they seriously try to troll fans with the roster?
Just because a game is "balanced" (whatever that means) it doesn't mean everyone has the same play-style... considering there are different moves, specials, sizes, weights, ranges, power... Balance wouldn't affect that in the slightest, unless you guys mean something different.It would be boring if everyone had the same options. It would mean everyone, for example, would play like Mario. Ideally, you should have an incredible diverse roster of playstyles that are all balanced against each other.
That was only regarding to Kirby. He never said anything about Mario or ZeldaActually, Saurai MAY CARE TO AN EXTENT about over representation, I recall reading an article where they used those exact words, but I don't think it was simply oriented towards characters. I think it was just trying to not have TOO MUCH MARIO, or ZELDA (Something he actually says he DOESN'T WANT) content in Smash. Trying to keep it even in that respects. Nothing like Smash congress which so many people like to turn this into.
Ice Climbers and ROB. That is all.My problem with Toad is that I just don't see him too much of a fighter, and his roles are always this background character, or a placeholder for another character. In NSMBWii, toads were simply Mario and Luigi. Nothing different about them. In SMB2, Toad (and Peach in a lot respects) got their attacks simply from the character's they replaced.
Wait firstSakurai only seems to bring up Toad being: Fast and Strong, good with Karts, and being peaceful.
What he meant by same playstyles is pretty much same moves, specials, sizes, weights, ranges, power... which will make a game balanced but at the same time, boring.Just because a game is "balanced" (whatever that means) it doesn't mean everyone has the same play-style... considering there are different moves, specials, sizes, weights, ranges, power... Balance wouldn't affect that in the slightest, unless you guys mean something different.
Truth is actually, if you think inside the box and not outside: Most people assume that Toad has appeared in most games and judging from his popularity, he's still liked and known for that. LolYes, though to be honest, I can't say that I do think of Toad when I think of the mario series. In dwelling, their representation is indefinite.
He was playable in a game that set for each key character to be playable. Not sure what can be said of SMB3, but their inclusion in SMW was very broad. SM64 they were hiding in various locations of peach's castle (located in the "Mushroom Kingdom" ergo: of course!).
The really hefty place that we were practically intimate with their "culture" was Paper Mario. Which is awkward, cause' this is how debates like these start.
Then (at least to me) it all becomes a matter of iconic reference versus accessibility of source material. Meaning, Toad is popular, PM is "developed" per say.
At the end of the day, I'd like some variation where audience members (Paper Mario) can run down the battlefield 2:22
[COLLAPSE="Example"][/COLLAPSE]![]()
Well I wouldn't know anything about that.Toad Informant said:he's still liked and known for that.
I think I get where SmashChu is coming from.Surprising it took this long as they ban everything else. It was innevitable they would ban a character. Competitive Smash is a joke in that it doesn't even play Smash Brothers. It's playing some weird game that just looks like Smash.
HERPWell I wouldn't know anything about that.
I like Toad lot, I hate Bowser jr. sand personally has a better chance of being a semi clone than unique. Hoever, Toad has chances that are under BJr. People expect Bjr. which is why on polls he is winning. But people want and actually actively support him.U know in masterpieces, you can play old games? How bout playing ssb64 or melee or brawl for a 10 minute session on ssb4?
Since it's your personal opinion, I won't pelt you for it.I like Toad lot, I hate Bowser jr. sand personally has a better chance of being a semi clone than unique.
Riiiiiiiight........Hoever, Toad has chances that are under Jr. People expect jr. which is why on polls he is winning. But people want and actually actively support him.
Hell no.Sweet, so that means the Pac West will dominate in this discussion.
waits for Iblis
LOLJust caught my ex in a lie. The convo was GOING DOWNHILL because I didn't want to talk to him, so he OF COURSE brings up Nintendo. Tries to tell me he is getting a 3DS for Christmas. Goes on about how he played Mario Kart 7 in Belfast while visiting Oxford for school or something. He told me he played as WALUIGI, and then I was like, ***** I know you didn't just lie to me?
What a fool.
*grumbles and walks off*
Thank you for being the voice of some damn reason.There's no pinpoint definition of how Smash should be played.
I don't recall any good reason why us good folk should attack him. Lets leave that conversation as isol Starphoe said:In Chu's defense
No, Chu made it clear that he believes we're playing it wrong and should not be doing so. Which is untrue, since there's no right way to play a game as long as you are changing options freely given to you by the developers. As I said before; If the option is there, that means it was intended on being used in some way.In Chu's defense I believe all he has said is that Smash Bros should not be catered to the competitive community when they are in the minority.
No, that's not the problem. It's that we should NOT be running tournaments with our own rules that seems to be what people are annoyed with when it comes to Chu. I fully agree it should have as few traditional elements as possible. Smash is fine the way it is in general.Spyder Enzo said:I've never gotten in the middle of Chu/Kuma debates, but honestly I understand what Chu is trying to say, and I guess I'd defend him if I wanted to get involved. I liekSmash the way it is, and it gets quite annoying how people constantly compare it to traditional fighters and games like MvC and Street Fighter. It isn't any of those, and it's not supposed to be like any of those... it's good ol' Smash Bros. And I'd like it to stay that way.
I feel somewhat disgusted...Monopolist said:The two fit together like
Perfecto! That sums up my thoughts. JejejeHere's the verdict then.
On one side, we should have a series that can stand on its own staple, not trying to be something it isn't
Meanwhile, it should attempt to push the boundaries of what it has accomplished for the sake of showing us they can still introduce something new.
Oh stop.I feel somewhat disgusted...
Sakurai said that Smash 4 will be both good for both casuals and competitives.In Chu's defense I believe all he has said is that Smash Bros should not be catered to the competitive community when they are in the minority.
I can't really name one move that was directly ripped from MvC or Street Fighter that I suggested (Other than that Smash meter).I've never gotten in the middle of Chu/Kuma debates, but honestly I understand what Chu is trying to say, and I guess I'd defend him if I wanted to get involved. I liekSmash the way it is, and it gets quite annoying how people constantly compare it to traditional fighters and games like MvC and Street Fighter. It isn't any of those, and it's not supposed to be like any of those... it's good ol' Smash Bros. And I'd like it to stay that way.
Works.Bowser Jr vs Toad? BAM! bossfight with Jr.
Problem solved.
Well now there's PM...b1man said:The main thing now is Toad vs No Mario characters
Technically, since a casual may become a competitive. But it's more like Casuals and Competitors can have their own versions to play with. The game'll be balanced enough so both can enjoy.Wait, does that mean casuals can compete against competitives? So by the associative / transitive property competitives can casual against casuals? I'm confused!
Is a serious contender thanks to a new Paper Mario game, although adding another Mario in general... is questionable.Well now there's PM...
Oh thank you for clearing up that dilemmaHyperFalcon said:Technically, since a casual may become a competitive. But it's more like Casuals and Competitors can have their own versions to play with. The game'll be balanced enough so both can enjoy.
What HF saidWait, does that mean casuals can compete against competitives? So by the associative / transitive property competitives can casual against casuals? I'm confused!
*Imagines MK in X-factor*X Factor for Smash?
One thing, though, that the game should NEVER strive for is narrowing the gap between the top players and the bottom level players. You not only remove a lot of the depth of the game, but you take away part of the fun of the game which is the journey to the top.Technically, since a casual may become a competitive. But it's more like Casuals and Competitors can have their own versions to play with. The game'll be balanced enough so both can enjoy.
I think what he means is that targeting for that middle gap between casuals and competitives means removing the aspects of what makes brawl casual and what makes brawl competitive.... I thinkI don't fully comprehend what that means, you know there was a time when folks just made games and people played them.
Like you said though, the only scenario that would make sense is:The only reason we consider Paper Mario is due to his art style. There's the question of how well that art style can be translated into a moveset, which one could certainly make a case for, but I'm not really convinced it can be done well enough. A Paper Mario stage that forces characters into a papery style should suffice, IMO. The stage would be 3D, but characters are 2D like on Flat Zone 2 and Hanenbow. It may also be possible to apply a black outline around the characters, as well as having a "rotating" effect when characters turn around.
A beginner player shouldn't be able to beat a top player easily. That's the gist of what I'm saying.I don't fully comprehend what that means, you know there was a time when folks just made games and people played them.
Air Ship FS!Or maybe.... Bowser's partner
I will not troll you but I will annoy you by saying, "It's your opinion so I will not pelt you for it".I mean, if he couldn't be playable. MUCH MORE PREFERABLE THAN TOAD.![]()
OH I SEE.A beginner player shouldn't be able to beat a top player easily. That's the gist of what I'm saying.
Umm I support Paper Mario because I like him...The only reason we consider Paper Mario is due to his art style. There's the question of how well that art style can be translated into a moveset, which one could certainly make a case for, but I'm not really convinced it can be done well enough. A Paper Mario stage that forces characters into a papery style should suffice, IMO. The stage would be 3D, but characters are 2D like on Flat Zone 2 and Hanenbow. It may also be possible to apply a black outline around the characters, as well as having a "rotating" effect when characters turn around.