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Not really just discussion over next years presumable trailer.I don't have the time to go through 6 pages. Was anything related to speculation said, and could I get a quick summary? If possible, please.
I'm being serious.Nintendo is releasing a program to fix the skyward sword glitch over the Internet soon. Possible sign that they will really embrace patches next gen?
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...I retract my earlier statement. Could you post the link next time, please.
Oh BELIEVE ME there will be something to show. We are not just talking about Sakurai here we are also talking about Nintendo. You have to remember Nintendo were the ones who made the Brawl trailer, not Sakurai. That trailer was created with less than 5-6 months of development into Brawl. So the amount of time is not the issue. Nintendo is about to unveil a system that is already having mixed reactions, and with the botching of the 3DS launch you bet your money Nintendo will be firing on all cylinders to build up hype for the Wii U. There is no better game, or trailer, to do that than Super Smash Bros. This supersedes even Sakurai himself though I do not doubt there would be much objection from him anyways.We aren't going to get anything Smash Bros. related during this or next E3, I hope everyone is prepared for that.
Only the best rabbles from Star. I can almost hear your voice by the way you worded this.Oh BELIEVE ME there will be something to show.
Nintendo is about to unveil a system that is already having mixed reactions, and with the botching of the 3DS launch you bet your money Nintendo will be firing on all cylinders to build up hype for the Wii U. There is no better game, or trailer, to do that than Super Smash Bros. This supersedes even Sakurai himself
Reminds me of the OVA Our War Game! from the Digimon seriesAll I will say is I wish Medabots had been a Nintendo property...
Because of what I mentioned, I'm going to practice "faith" in the vein of patience, that the Wii U will deliver on controller options. Nintendo's controllers have always been well suited for their respective platforms.Anyway, I'm still hoping the Wii U allows you to use two Tablets at once. It's perfect for tournaments. Everybody can bring their own controller, although it would mean Doubles requires Wii Remotes/etc.
Creativity and Marketing only help if the quality is still there. That becomes lacking with controls like I mentioned earlier. Compare Super Mario 64 DS which wasn't perfect, but you could choose either control option, and they all worked well enough. This would've been nice. They weren't bad, but they weren't very responsive most of the time. It also made the games impossible for ME to beat.I think that based on Nintendo's consumer reactions over Skyward Sword, there's a message that endearing faith can be rewarded.
That it took so long for the gimmick to flourish might suggest a conflict between marketing and creativity.
Agreed.Because of what I mentioned, I'm going to practice "faith" in the vein of patience, that the Wii U will deliver on controller options. Nintendo's controllers have always been well suited for their respective platforms.
I have no doubts that the USB inputs will suffice for some kickass controllers (as wired ones are just important as wireless)
That would explain the mother****ing minigame craze, then the mother****ing exercise craze, and now the mother****ing dancing games. Seriously how many versions of the Just Dance games are there that have been released this year?That it took so long for the gimmick to flourish might suggest a conflict between marketing and creativity.
Which is interesting because, as much as I hate to admit it, a game like DKC Returns proved that motion controls can grow on you.That becomes lacking with controls like I mentioned earlier. Compare Super Mario 64 DS which wasn't perfect, but you could choose either control option, and they all worked well enough.
Actually, I wasn't a major fan of the Galaxy games. I thought only SM64 was good of the 3D games. I do get what you mean, although I like FPS's, but most are bland to me.I know exactly where you're coming from. Quite Frankly, I blame the FPS genre for its rapid development patterns.
Who can compete with a genre that people will just consume based on the notion that its "more CoD!" ?
Seems like they had to set the bar on one of the two extremes Really good, or Really bad. The Result? The Wii "got by" on crap titles so they could "buy time" for their grade A ones. (SMG2... Formulaic much?)
I didn't say they were bad either. Some are pretty good. Super Paper Mario, I thought, had beautiful controls. So did Mario Kart Wii and Brawl. I just think some are too gimmicky and not entirely respondent, if you will.Which is interesting because, as much as I hate to admit it, a game like DKC Returns proved that motion controls can grow on you.
Sure the other option would have been really nice too. I figure they settled on an "experience" to suit the gimmick of the console it was designed around.
Ok, what is it exactly that you're referring to?in an article somewhere I believe it said that there was immediate interest after Melee was released for a sequel. So no, it won't be very soon, as sad as that is to say.
Sakurai hadn't even been asked to make Brawl yet when they announced it at E3 '05. Development started that October. When Iwata said "we're pushing our team to make Smash Bros. for Revolution" or whatever, I thiiink it was said that, in case Sakurai refused, they were essentially going to port Melee to the Wii, add a few characters/whatever, maybe online, and have it ready FOR LAUNCH.I'm quite certain development had been started over a year before that trailer. Pre-E3 2005 they said the game had already been in development for a while at that point. The trailer came out in E3 2006.
Brawl's development began on October, 2005. Less than a year later, a cinematic trailer came out.I'm quite certain development had been started over a year before that trailer. Pre-E3 2005 they said the game had already been in development for a while at that point. The trailer came out in E3 2006.
Also, in an article somewhere I believe it said that there was immediate interest after Melee was released for a sequel. So no, it won't be very soon, as sad as that is to say.
What else was there that would help branch Brawl into it's own independent title? Better yet, what milestones did Brawl actually accomplish that distinguished it among the others?Some silly people probably would have preferred that.
Thanks. ^ / vAs for a trailer, I am really hoping to see one for E3 2012 and while optimistic, with four or five newcomers.
at one point, half of my ipod's music library was megaman music... ranging from UGEN / Kurogane THIRD's complete library of megaman x remixes including the classic generation remixes, to BREISPROWER's awesome X remixes, to Dangerous Mezashi Cat's Classic remixes, to actual themes from the game like Space Port or the japanese opening to MMX8, WILDFANG. also, some random youtube remixes and the like as well as a few from OC Remix... not to mention all of the songs from The Protomen that i absolutely adore count as well.Would you think I'd be lying if I said half of the songs on my Ipod were from the MM series? lol
Protomen? I prefer The Megas (I can't wait for their MM3 album to come out).not to mention all of the songs from The Protomen that i absolutely adore count as well.
Because **** progress, right?What else was there that would help branch Brawl into it's own independent title? Better yet, what milestones did Brawl actually accomplish that distinguished it among the others?
Much ado over nothing.
"Development of the game never actually started until late 2005, and just for its production, Nintendo opened a new office in Tokyo at the beginning of October 2005." -- SmashWikiWell if what you guys say is true, then apparently Smash Wiki is wrong. @__@
Maybe, if I have the time to actually play it. I already have a good size list of games I need to work on before I head back to my dorm.Tryphen, you should rent yourself some Star Fox: Assault to prepare yourself for Uprising.
It takes some getting used to I guess, but I don't mind it.i don't like the voice from the megas... notice i didn't list them...
yay!! metroid metal!!
we need some of that in smash 4 http://www.youtube.com/watch?v=iCgZnofnzKQ