Tacket
The Innovator
What are you saying?You don't want to do this. Suddenly your name is known, but for what?
@Opelucid
I'm making educated guesses.
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What are you saying?You don't want to do this. Suddenly your name is known, but for what?
Explain. Before I eat your brain.In other news: Victini will definitely not be playable in SSB4.
He has a high chance of being one of those ultra rare PokéBalls though.
FINE, but his type of overrepresention DIFFERS GREATLY from the general public of this thread. He's CLEARLY much much more laid back.Of course it'll cross his mind at some point. It really depends on the actual popularity and significance of each series. For example, Mario having many characters is more acceptable because more people worldwide know and love those characters. But a series like F-Zero can easily get "over-represented" because it is lesser known and therefore, additions are lesser appreciated. While taking that into account, you can't forget about Sakurai's own personal limits when it comes to "over-representing" a series.
Iunno. Like Wario, I just don't think I can weigh in PROPERLY on this subject. Just because I have not much to work with in terms of what Sakurai THINKS about the two series.Do you think he will hold back on including any Kid Icarus characters for this reason? Honestly, the series has only three games, and the were never the most popular games either. The only reason people expect another Kid Icarus character is because Sakurai revived the series. But like the Kirby series, wouldn't he be afraid over "over-representing" his own series, especially when "his" series isn't even that prominent anyway?
You're going to cause me to get infracted AGAIN.@SSB Fan
2:3 isn't really that significant, plus Star Fox is a classic game/series, the fact that they have 3 reps to DK's 2 could be justified by this logic. Wolf also has a pretty large fanbase.
LOL ok, man. Better come up with something that'll matter to the character choices. If it's moveset or anything in character usage, look at my Blog. Anymore info needed, see SSBF.@Asage
Because he's a cute (Pokémon term) legendary, and they are known to only appear in PokéBalls.
It happened with Manaphy...
I'm just going off things they've previously done in the series. I'm not even saying I'm 100% right (though I may clearly say it, I am joking). It's just an educated guess. If Victini is actually playable in the game, feel free to put it in my face.LOL ok, man. Better come up with something that'll matter to the character choices. If it's moveset or anything in character usage, look at my Blog. Anymore info needed, see SSBF.
This is the only part of this post that is a response.Nah, it more has to do with how you have no idea what you're talking about.
You say that movesets were an afterthought when they put these characters into Smash. First off, do you have any proof that this is the case? If anything, it makes more sense to have an idea fleshed out reasonably before going through with it. That's actually where balance comes in. Even Sakurai has mentioned that there are so many variables in the balancing process and even mentions that characters must have strengths and weaknesses. You can't just put attacks together and hope you've got yourself a solid, balanced character. When you design a character, that character must have a general plan in mind when being played. That way, the developers can balance that character and the others while keeping that in mind.
First, the second paragraph is wrong. Someone getting a review copy is not a sale. Most trackers take from retail data.I think I understand you a bit better now based off your big wall of text and your complaints on Skyward Sword. You really do believe that quantity dictates quality for not just sales but everything. You honestly believe that bigger is always better (then where's Ridley? ). It's never about quantity, but quality.
Trying to use quantity as a quality measurement is a logical fallacy. People would buy things based off reviews, but someone has to buy said product before reviewing so the whole thought process is paradoxical. Not only that, but if you have no reviews to go off, you're taking a gamble on the quality of a product. I know plenty of people that have bought plenty of things not knowing the quantity of them and they wish they never bought that stuff.
I don't really know about that... Manaphy was the Pokemon with the newest movie before Brawl came out and he didn't get in. Manaphy not fighting isn't really reason because Victini didn't fight in its movie either it kind of just got carried around or followed the group around Shaymin actually did more fighting in its movie. I'm not saying Victini is an unlikely character it has a fair chance I just don't see what makes him different from Manaphy, Jirachi, or MewWith pleasure, because logically, Victini is a better choice then Zoroark either way.
I'm not tense, just really ****.Everyone's so tense. So am I. I'm gone.
Kind of. Ice Climbers were picked because of uniqueness. But the idea didn't make the character. Ice Climbers were picked out of a pool of characters. Sakurai also mentioned reasons for not picking others.HMMM, maybe I'm misunderstanding you, SmashChu, but don't we know that AT LEAST ON OCCASION Sakurai looks at characters on the basis of how interesting they would be as fighters? That's why we got Ice Climbers over the Excited Biker (Which, come to think of it, is a pretty successful series with installments on multiple consoles, as well as having its own spin-offs).
WOO!
Omniscient much?In other news: Victini will definitely not be playable in SSB4.
He has a high chance of being one of those ultra rare PokéBalls though.
WAT@SSB Fan
2:3 isn't really that significant, plus Star Fox is a classic game/series, the fact that they have 3 reps to DK's 2 could be justified by this logic. Wolf also has a pretty large fanbase.
Seriously, these types of statements are like comparing penis sizes over the internet or some ****.yeah, that's because my opinions are GOOD ones. Unlike yours.
And so are these last 3 pagesHmm, I'm not going to lie, the last 3 pages are just full of dumb.
What are you two even argueing about?You fail to see what I'm getting at. You think in styles. I think in characters. What you mentioned about Ridley and Toad are styles. That is the developer trying to define the playstyle. Players define that.
But Metal, I love doing that. So you should expect this from me.Seriously, these types of statements are like comparing penis sizes over the internet or some ****.
"My opinion is better than yours"
Just so you know, I was in agreeance with your post (I don't really understand asage at times), I just found that in particular funny so I commented on itBut Metal, I love doing that. So you should expect this from me.
*nods* I know. I'm not the crazy one~Just so you know, I was in agreeance with your post (I don't really understand asage at times), I just found that in particular funny so I commented on it
I remember reading something a long time ago about how Ice Climbers & Balloon Fighter were tied in a poll to see who will be playable in Melee. I would provide the link, but its in japanese and I cant find it. From what was read, I think it said that Sakurai went with Ice Climbers since Balloon Fighter can only fight with balloons, which I disagree.Kind of. Ice Climbers were picked because of uniqueness. But the idea didn't make the character. Ice Climbers were picked out of a pool of characters. Sakurai also mentioned reasons for not picking others.
I was joking, you idiot.i can already tell you're going to be a thumb tack in everyone's foot.
when humans show they are that much closer to God, the masses usually get scared and wind up killing them... just a forewarning (not necessarily foresight).
YEAH YOU TELL HIM WHOS BOSS!!i've been on this board a long time to know that you were. but i do not condone that kind of language in my classroom... minus 30 points.
Here's what I do when I make these movesets, and I'm pretty sure Capcom and other developers do this as well. First, I look at the different characters and think of their moves. Then, I think of some possible specials and then I try to find a way that they're all part of a larger system that defines how the character plays. Take Krystal for example. I took into account the attacks from SFA and thought of what her specials would be. In her case, I thought of Fire Blast, Ice Spray, Quake, and Boost for her specials. I also took into consideration that she uses a staff. So, with her staff and specials, it seemed like a good idea to make her a mid-range, versatile character so I made the move list based on this while using moves from SFA. Sure, some attacks were made up, but the majority of them are straight from the game.snip
Mention Smash in terms of other fighting games, insult Smash, make references, small or large to other fighting games in regards to Smash ideas and he throws a fit. Tries to justify it by saying X is or isn't Smash or some kind of arbitrary crap.What are you two even argueing about?
Character vs Style? We have BOTH. Sakurai thinks in character when developing a character, and we CATAGORIZE the characters he made into these different little sets we call styles. I don't see what you're getting at? The fact that Kuma thinks in styles, and you would prefer he didn't?
I just WANT TO UNDERSTAND why this is even being talked about.
...Ok, that's the last straw.*nods* I know. I'm not the crazy one~
Respect Oppossum. Respect. I doubt Sakurai would ever cut an entire series anyway.Lots of stuff went down today.
I'll put in some input on certain things that were said.
First of, while the arguing is rather pointless since it is over opinions, I have to agree with Shortie as opposed to asage. Jigglypuff has been in all three games, so by precedence, he probably isn't going anywhere. Also, she has a completely unique fighting style.
Now, for ROB and the Ice Climbers, it is pretty ludicrous that one may think that they'd be cut. I don't have the source on hand at the moment, but I remember seeing somewhere that Sakurai himself specifically said that he wanted retros in the game. That helps quite a bit. Why remove a retro when he wanted them to begin with? Also, they're completely unique moveset-wise. Also, asage, how does ROB have a bad moveset?
Olimar is in an even safer situation. How, asage, could you believably support his removal when so many things point toward his staying in the game? When cuts occurred in Melee, four of the five who were cut were clones. Mewtwo was most likely excluded due to time constraints. Subsequently, these cut characters are, in respect to other fighters, relatively unpopular and viewed as random. Many were added for the purpose of adding filler characters, a la Dr. Mario. It's not like they cut Bowser over Dr. Mario, or Zelda over Young Link. Now why, in the name of the Pillsbury Doughboy, would they remove a character who was not only among the most popular choices for Brawl, but also arguably the most unique character to ever grace Smash Bros.? Additionally, among the cut characters that were cut, they were from established series. If Olimar was removed, it would decimate an entire series in Smash. What other character would represent Pikmin, a popular, first-party Miyamoto created series, better than Olimar? Louie would be the only semi-logical choice, and it's a horrid one over Olimar, who has been in both of the games.