Disfunkshunal
Manners Maketh Man
@mariosonicguy
That's sounds just like the sse(I liked SSe btw)
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That's sounds just like the sse(I liked SSe btw)
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Dixie also stands a decent chance of getting in, but King K. Rool is probably getting the third spot. I think if Dixie is playable, it'll be with Diddy. Someone also said that the third slot was always a villain/rival and I agree with this pattern. I think if this pattern continues, we'll see this guy. I also don't think he'll be a clone either.Barbasol said:King K Rool- Front runner. Crazed Kremlin king. But would he be seen as too similar to Dedede/Bowser hybrid?
Yea, I can clearly see any of those characters getting unique movesets.The following could have completely new move sets:
- Ray MK III
- Mega Man
- Medusa
- Palutena
- Bowser Jr.
- Paper Mario
- King K. Rool
- Victini
- Little Mac
- Saki Amamiya
- Ridley
- Takamaru
- Meowth
- Toad
- Caeda/Micaich
- Samurai Goroh/Black Shadow (Mario_And_Sonic Guy said something earlier about Black Shadow having unique power, I'd like for him to expand upon that)
- Krystal
- Ghirahim
- Duck Hunt Dog
- Chibi-Robo
Granted, quite a few of these are questionable at best when it comes to likelihood, but to say that we don't have at least 15 more potentially unique newcomers is a stretch.
The story might be similar to the SSE, but it would operate in a different manner, with a different plot line, different antagonists, and different bosses. The Subspace Army does not come back, but a new army takes its place.@mariosonicguy
That's sounds just like the sse(I liked SSe btw)
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Aw...Black knight can use lances maybe we will see hi, use Wish Blade as one of his moves
and Ike can use axes....until now all the character we had only use Swords in SSB Ike in PoR was a sword user only and if he included Ike we might see him using Uravn on one of his moves.
Aren't the story and plotline synonymous? And the antagonists are the same with the exception of Ridley being demoted from boss. The new bosses and replacement for the sunspace army seem to be the only noticeable changes. But like I said it's cool I enjoyed the sse and would gladly accept a new installment or similar storyThe story might be similar to the SSE, but it would operate in a different manner, with a different plot line, different antagonists, and different bosses. The Subspace Army does not come back, but a new army takes its place.
Wouldn't it be cool if we could just have a more normal adventure mode, so we can focus more on the characters? Ganondorf could get a new moveset in the time it makes to make the Great Maze or a similar final level.wouldnt it be cool if in the story mode, some of the characters could use their final smash to help them along the way, for ex. a floor of spikes and only fox's landmaster could get through. or theres a dense forest and you have to use marios or samus final smash,
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It's just a thought, in general. I couldn't think of much else for a story.Aren't the story and plotline synonymous? And the antagonists are the same with the exception of Ridley being demoted from boss. The new bosses and replacement for the sunspace army seem to be the only noticeable changes. But like I said it's cool I enjoyed the sse and would gladly accept a new installment or similar story
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No what I mean it's just like Link they can use different weapon in their moves Black Knight using WishaBlade as projectile while fighting with his Sword and Ike using Urvan for his Fsmash because the Axe have a lot of power and it' the coolest axe in Fire Emblem.Aw...
If Black Knight used a lance instead, that would totally be so much appealing to Smash as far as uniqueness goes, but personally I think a sword suits him best.
Ike is sticking with his sword no doubt about that, it would be cool if he used Urvan like Greil did, it would definetly work.
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AND considering the Black Knight basically used one weapon, compared to Ike. But the Black Knight doesn't have a huge chance anyway.
Well, Ike most likely isn't going anywhere, considering he's the newest Fire Emblem lord. But if we get anyone who isn't a lord as a rep, it'd probably end up being Caeda, the 'secondary protagonist' of FE1, 2, 11, and 12.Well anyways all I hope for is Ike (Vanguard) and a female fire emblem character (Lyn)!!!
Ah I see where you're getting at, that would be even better.No what I mean it's just like Link they can use different weapon in their moves Black Knight using WishaBlade as projectile while fighting with his Sword and Ike using Urvan for his Fsmash because the Axe have a lot of power and it' the coolest axe in Fire Emblem.
Yes but the roster for Brawl was mostly finalized on July, 2005. We could very well see the same happen for Smash 4. I just wanted people to keep that in mind. The game hadn't started development, but it doesn't mean that they won't be doing planning.The game isn't entering development until October. o_O At best.
Eggman in his Egg Viper would be an nostalgic boss. And just in case you're wondering...It would be very cool to see the Smash storyline being more intertwined with the universes that make it up. For example, Robotnik (I refuse to say Eggman) is in league with the villains even though he isn't playable. Or having a character like Louie tagging along as an NPC clone of Olimar, helping you in your quest for a level or two.
I really don't think they'll finalize the roster before they've even begun to touch on the game... But I'm sure they'll have finalized a roster by January. xDYes but the roster for Brawl was mostly finalized on July, 2005. We could very well see the same happen for Smash 4. I just wanted people to keep that in mind.
Here's the quote the proves that the roster was finalized:I really don't think they'll finalize the roster before they've even begun to touch on the game... But I'm sure they'll have finalized a roster by January. xD
GDC said:The talk quickly shifted gears to the game itself, starting off with the selection of the characters. "Smash Bros. is a project blessed with the fact that characters from many games are involved," Sakurai opened. The first interesting tidbit he dropped during his talk was that the final character roster was essentially completed when the design document was finalized on July 7, 2005. That was, the character list was done 2½ years before the game was completed. Sakurai said the reasoning behind this was that he knew making additions later during development would be very difficult.
Yea I heard about it, supposedly he had already decided on a final roster, but as if turned out that wasn't the case, originally smash was supposed to be released in late 2007 but ended up being pushed back until 2008, and the Brawl files show that Mewtwo got the boot and Jigglypuff's re-Inclusion late in development makes senseDoes anyone remember GDC 2008? I heard that Sakurai finalized the Brawl roster on July, 2005. If that is the case, next month will probably be the month that the roster that we'll see for the next Smash will be finalized.
Wii U game discs are said to hold up to 25 GB. Adding an Adventure Mode would help in filling up that disc; Brawl used 6.93 GB out of 7.92 GB in its ISO.I think the Adventure Story should be on the 3DS version, not on the Wii-U. That would interfere with the multi-player experience.
Yet the "forbidden seven" totally contradicts this. The roster isn't finalized until the day creating characters stops.@Shortiecanbrawl: This has already been proven false.
Here's the quote the proves that the roster was finalized:
Fun fact: His name was always Eggman in Japan and they changed his name from Robotnik to Eggman in other parts of the world in Sonic Adventure to try to avoid name confusion.It would be very cool to see the Smash storyline being more intertwined with the universes that make it up. For example, Robotnik (I refuse to say Eggman) is in league with the villains even though he isn't playable. Or having a character like Louie tagging along as an NPC clone of Olimar, helping you in your quest for a level or two.
How does the "forbidden seven" contradict this? I assume that they were planned to be part of the roster as well, but got cut."Shortiecanbrawl said:Yet the "forbidden seven" totally contradicts this. The roster isn't finalized until the day creating characters stops.
We don't need an Adventure mode like the SSE to fill it up. The Wii-U version is suppose to be primarily focused on the multi-player aspect while stuff like this belongs on the 3DS.Wii U game discs are said to hold up to 25 GB. Adding an Adventure Mode would help in filling up that disc; Brawl used 6.93 GB out of 7.92 GB in its ISO.
. . . . I never said you were lying about it. I'm saying it's not happening now because the game isn't being started with for another four months.@Shortiecanbrawl: This has already been proven false.
Here's the quote the proves that the roster was finalized:
Exactly. If the roster was finalized, they wouldn't have goteen cut. The roster is likely always open for change. Not big change mind you, but still open for character cutting. It's been theorized that Wolf was the last character added into brawl. He was the latest addition supposedly.How does the "forbidden seven" contradict this? I assume that they were planned to be part of the roster as well, but got cut.
I thought that was Sonic, considering that he's the only character that I heard that was developed on in 2007.Exactly. If the roster was finalized, they wouldn't have goteen cut. The roster is likely always open for change. Not big change mind you, but still open for character cutting. It's been theorized that Wolf was the last character added into brawl. He was the latest addition supposedly.
@SmashFan
Give me proof that SSBStrife has been proven false.
The Masterpieces are in separate partitions, last I've checked. They're not part of the Brawl data partition.@MarioSonic
Brawl also was packed filled with useless content like "Masterpeices". Hopefully they find better use of al the space.
If there's a will, there's a way.@Mario and Sonic Guy:
Yes but the time it would take to make a big story mode would take away from the time to make a better multiplayer.
It would still feel like a waste if the game doesn't use as much memory as possible on the disc.We don't need an Adventure mode like the SSE to fill it up. The Wii-U version is suppose to be primarily focused on the multi-player aspect while stuff like this belongs on the 3DS.
I am well aware. I still think it's a terrible name. Robotnik is his real name. Officially it's Ivo "Eggman" Robotnik.Fun fact: His name was always Eggman in Japan and they changed his name from Robotnik to Eggman in other parts of the world in Sonic Adventure to try to avoid name confusion.
Right here.Exactly. If the roster was finalized, they wouldn't have goteen cut. The roster is likely always open for change. Not big change mind you, but still open for character cutting. It's been theorized that Wolf was the last character added into brawl. He was the latest addition supposedly.
@SmashFan
Give me proof that SSBStrife has been proven false.
They can find other means to do this by filling up on modes, giving us a fantastic online service, DLC, lots of great multi-player modes, and beefing up the characters, stages, items, etc. They also have to upgrade to past PS3 levels.It would still feel like a waste if the game doesn't use as much memory as possible on the disc.
I hate to admit this, but the screenshot is fake. Just think about one fact: we're waiting for Sakurai's team to finish Kid Icarus for 3DS. The screen clearly shows HAL as the developer.Give me proof that SSBStrife has been proven false.