'V'
Smash Lord
This looks complicated...
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Normally i'm able to do this stuff very well, being a halo player and known for how clutch i was under pressure.Hey r3d d09, don't worry about it. Despite what I mentioned, I'm not entirely sure playing Stepmania can do much to help you in a lot of things Smash-related. I may be able to tell apart minute differences in beats, but that doesn't mean I'll be able to do frame-specific commands on a GC controller that doesn't remain in roughly the same spot in space as I thrash on it. Likewise, a bunch of Melee players can do plenty of moves that require relatively tight commands in the heat of battle on a regular basis, and it's not a stretch to imagine that most don't play Stepmania (correct me if I'm wrong, of course). Things like Hylian's desynch take practice in the medium of Smash itself, and little else can really change that.
Extreme difficulty will not stop people from trying to master it. Indeed, whenever there's anything difficult to be done in the world, there always seems to be that one person who can make it look easy. And when it comes to Smash, techniques such as this will basically come down to muscle memory.Yeah there isn't anything visual to tell you when to do it; so it's insanely hard. This seems way too hard to pull it off consistently, let alone in a match. But if anyone can... well I'd say this would give the ICs a ton of extra potential.
Nana is normally 5 frames behind Popo.
It was just a remembering mistake i did, i thought it was 8 frames, but apparently its 5. I didnt bother to check my bad.Nana is normally 5 frames behind Popo.
Dash dance limit is 6 on the first dash and 7 on every subsequent dash.
I still want to know why Nana is "behind" 8 frames during this one desync.
Personally I find B-Reversing itself easy, while running or whatever. I wavebounce all the time with ICs so that part isn't the problem for me (RAR-Wavebounce NSpecial is especially sexy). It's just finding the timing...
So hard.
videoooIt was just a remembering mistake i did, i thought it was 8 frames, but apparently its 5. I didnt bother to check my bad.
Ah, thanks for clearing that up dude, it was bugging me for a while. I thought it might've been some new Nana mechanic/bug or something.swordgard said:It was just a remembering mistake i did, i thought it was 8 frames, but apparently its 5. I didnt bother to check my bad.
videooo
10pleases
Can I get an AMEN?!?Sorry For Double Post But
Hylian Good ****.. You && These Ideas
AMEN !Can I get an AMEN?!?
I'd say i'd record, but I have homebrew and I'd rather not risk getting an update xD.
If I may please... We aren't rushing anyone. or i'm not anyways. just someone said that they'd post one yesterday. we can just see what it looks like so we know when we get it right or something.I'm a visual learner and I learned how to do it just from reading the OP. The difficulty isn't that it's hard to find a visual cue or anything. You just need fast hands to even do it. I'm pretty sure a video isn't gonna help with that. I've done it like five times already.
I'll admit that it would be nice to at least see what it looks like, but rushing someone to make a video isn't going to help.
This gives me heart.It's the same timing as the B-Reverse.
Copy the replay to an SD card, stick the SD card into your computer, upload the replay file somewhere, post link here? >.>Also, I don't have my wii updated which I'm pretty sure means I can't send replays >_>.
I already used b reversal in matches, but i need a vid to clarify all this =3.al learn it once i see a vid...
^this.al learn it once i see a vid...
Except Hylian talked with swordgard about its possible applications shortly after discovering it. And as far as I can tell, swordgard never mentioned in that chat conversation that he was using it regularly.I lol'd pretty hard at this, Ambrose and Swordgard ( Canadian ICS users ) have been using this since the beginning of January of this year.
Its nothing new Hylian, no offense.