If they were to add another fire emblem character, I'd rather see a tactician being used with a sword and magic... FE's magic isn't represented well in the smash...
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If they were to add another fire emblem character, I'd rather see a tactician being used with a sword and magic... FE's magic isn't represented well in the smash...
Mach Rider is one of my top hopefuls for Smash 4, hadn't even considered him for PM.
I would think it's awesome, but he'd need a new design based on blue/red suit with the white helmet (the one from his game) as opposed to the generic biker design he got in Melee.
Hellz yeah boiiWait, people were serious about wanting Slippy in? I thought that that was all sarcasm.
Give me mah Micaiah, please!
So on the grounds of games, franchises, reps, who deserves what, relevance, money, and most importantly game play... I think Slippy doesn't really add much at all to PM as an experience. And again, you're digging deep into side characters when there are so many candidates that have more importance and more interesting possibilities.
I don't want Slippy, but none of this aside from gameplay should have any impact on the PM roster.
I think the importance should based on things like: was this character supposed to be in brawl, then is there easy cloneability, has the character been worked in before (psas, models, textures, imports, recolors, etc.), what can be done for interesting gameplay, do the fans want this character (can the character be fused with, or replace a forbidden 7 or fallen 5), is there odd things to code?I've said it so many times before, but a character's importance and popularity are just as important. Otherwise you can throw in the randomest characters because of their "gameplay"
I think the importance should based on things like: was this character supposed to be in brawl, then is there easy cloneability, has the character been worked in before (psas, models, textures, imports, recolors, etc.), what can be done for interesting gameplay, do the fans want this character (can the character be fused with, or replace a forbidden 7 or fallen 5), is there odd things to code?
I disagree. I think that reason is a valid one. Especially when there are psas, textures, and previous work in the vault of the forbidden 7. Besides, pm should eventually give us something pichu related because of the April's fool joke. Besides, all three forbidden 7 have a clone to get a move set from (plusle and minun less so, but it could be done)Preaching to the choir... see OP
But the "supposed to be in Brawl" thing means absolutely nothing, especially when there's no work on the character to draw from.
I disagree. I think that reason is a valid one. Especially when there are psas, textures, and previous work in the vault of the forbidden 7. Besides, pm should eventually give us something pichu related because of the April's fool joke. Besides, all three forbidden 7 have a clone to get a move set from (plusle and minun less so, but it could be done)
I've said it so many times before, but a character's importance and popularity are just as important. Otherwise you can throw in the randomest characters because of their "gameplay"
The Forbidden 7 includes: Roy, Mewtwo, Dr. Mario, Dixie Kong, Toon Zelda, Toon Sheik, and Plusle and Minun. I would be content if this was the final choice for CECs, except that Dr. Mario is deconfirmed. Toon Sheik doesn't exist, so that would probs be Tetra. Dr. Mario's slot would remain open. Plusle and Minun I could do without due to how much trouble they've had with the Icies and Oli. Pichu could remedy that. Isaac could fill Doc's open slot because of fan support. I myself don't want Telda/Tetra but I see no real arguments against them. Anyone against this being the CEC roster?
Mewtwo
Roy
Dixie Kong
Pichu
Tetra
Toon Zelda
Isaac
A simple search on the vault gave me models for all of the forbidden 7. And i found models with recolors on pikachu for not only pichu, but also for plusle/minium as well. Found some pm quality models/ recolors on pichu.Who says there are PSAs, textures, and previous work in the vault of the forbidden 7? I don't see jack**** on Pichu, Tetra, and Plusle & Minun.
There is no rule that they have to give us something because of an April Fool's joke... or have you forgotten the meaning of April Fool's?
Plusle and Minun can't be done reasonably. It already took them so long with the Ice Climbers. How do you propose P&M to work? How would their Up Bs work? How would you expect them to cope with the slew of the glitches due to the complexity of the character?
This "forbidden 7" crap means absolutely nothing right now. And if you do want them to do them, then you pretty much spend most of the slots on characters really don't care for much.
I'd think it be possible. They also put on sunglasses on squirtle, I don't see how they couldn't combine the different texture+different moves from squirtle and samusDo you think there could be a way where Telda and Tetra don't take up two separate slots? Samus has a stance change and only uses up one slot. I know a full character swap is a whole different beast but it seems like similar technology.
The Forbidden 7 includes: Roy, Mewtwo, Dr. Mario, Dixie Kong, Toon Zelda, Toon Sheik, and Plusle and Minun. I would be content if this was the final choice for CECs, except that Dr. Mario is deconfirmed. Toon Sheik doesn't exist, so that would probs be Tetra. Dr. Mario's slot would remain open. Plusle and Minun I could do without due to how much trouble they've had with the Icies and Oli. Pichu could remedy that. Isaac could fill Doc's open slot because of fan support. I myself don't want Telda/Tetra but I see no real arguments against them. Anyone against this being the CEC roster?
Mewtwo
Roy
Dixie Kong
Pichu
Tetra
Toon Zelda
Isaac
I mean, theriticially, they make a clone set based a fusion of zelda and shiek. Like a literal fusion or something. They could take the best moves from each or whatever they want to do. They could have alternative outfits of both tetra and toon zelda because they are technically the same character.I think that's awesome if you take out Zelda and replace her with something else (maybe Ridley?)
I really love Dixie and Tetra, I'm pretty fond of Pichu, and I think Isaac joining would make a lot of people happy. But as much as I love Tetra, Toon Zelda joining on top of her would kind of feel unnecessary, haha. I'm sure the playstyle would be great, but I wouldn't get that excited about her.
But if you make it Ridley, then that's a pretty nice Clone Engine roster that probably makes everyone happy, to some degree. If this thread has conclusively proven one thing, it's that you'll never be able to pick 5 characters that everyone agrees are the best 5 choices!
I mean yeah, that's what I was basically saying. Combine the beam idea with the glasses texture switch idea, have the tetra/telda switch attack and texture forms when they taunt or something.Hold on cuz I'm about to get radical. If they can make Telda/Tetra switch like Samus's beams, they could possibly make Zelda/Sheik do the same therefore opening up a slot where Sheik used to be. That means 2 more slots are open from my initial list, which could be filled with Ridley and Lyn. That is if, IF, they could get that idea working.
I think you ignored the majority of my post. That was one of my points so I agree but the main focus was the possibility of an extra character slot we didn't have before.I mean yeah, that's what I was basically saying. Combine the beam idea with the glasses texture switch idea, have the tetra/telda switch attack and texture forms when they taunt or something.
That, or make one tetra/telda character and fuse the attacks of both of zelda and shiek into a fused form in one character with alternative costumes (toon zelda and tetra).
Either way that is one more spot that is open for more characters will still having the forbidden 7.
To my knowledge, for a one slot Zelda/Sheik to work you would need one character that have both Zelda and Sheiks articles.Hold on cuz I'm about to get radical. If they can make Telda/Tetra switch like Samus's beams, they could possibly make Zelda/Sheik do the same therefore opening up a slot where Sheik used to be. That means 2 more slots are open from my initial list, which could be filled with Ridley and Lyn. That is if, IF, they could get that idea working.
ohhhh, i get what you're saying now. Wasn't telda and tetra separate files though? :I I see the possibility of having both, and saving one spot, but not saving two spots.I think you ignored the majority of my post. That was one of my points so I agree but the main focus was the possibility of an extra character slot we didn't have before.
If we could do the taunt switch to save a spot with Telda/Tetra, I bet we could do that for Sheik/Zelda to get a spot.ohhhh, i get what you're saying now. Wasn't telda and tetra separate files though? :I I see the possibility of having both, and saving one spot, but not saving two spots.
wait are you saying to put taunts on zelda and sheik that could change them into their toon counter parts, and that could save two spots?If we could do the taunt switch to save a spot with Telda/Tetra, I bet we could do that for Sheik/Zelda to get a spot.
No, I mean somehow making Tetra/Telda only take up one slot like how Samus's taunt switch doesn't use up 2 slots. Then use that magic on Zelda/Sheik to get their extra slot back. Essentially giving us two extra slots we wouldn't have before. Or, Zetra(does that sound better than Tetra/Telda?) could just not be a thing at all and that would save 2 slotswait are you saying to put taunts on zelda and sheik that could change them into their toon counter parts, and that could save two spots?
I mean yes, that's an awesome idea to save space for more characters, but that would mean a character with 3 different styles...It's like pokemon trainer on steroids.
I suppose you could put the switch mechanics on all the taunts and now you'll free up some new b down moves, which would be interesting, but I mena that would make zelda/sheik potentially MORE OP.
No, he mean Zelda & Sheik on the same slot, and use the method behind Samus' beam switch to switch between them, saving a slot. and then do the same for toon version. But like mentioned above, I don't think it's possible.wait are you saying to put taunts on zelda and sheik that could change them into their toon counter parts, and that could save two spots?
I mean yes, that's an awesome idea to save space for more characters, but that would mean a character with 3 different styles...It's like pokemon trainer on steroids.
I suppose you could put the switch mechanics on all the taunts and now you'll free up some new b down moves, which would be interesting, but I mena that would make zelda/sheik potentially MORE OP.
No, Samus' two set of beams is.Oh, is Samus/ZSS really only one character slot? If so, that's pretty crazy and kind of awesome.
That's another thing. If they could put that magic on Samus/ZSS(because they do use separate slots) thats ANOTHER SLOT(Slippy confirmed #holla). But yeah this is a pretty radical concept. It'd be boss if they could just blow the cap altogether.Oh, is Samus/ZSS really only one character slot? If so, that's pretty crazy and kind of awesome.
Yeah, if they could put Toon Zelda in without losing a slot, that's pretty sick. And if they can get an extra slot by doing some fancy footwork with Sheik/Zelda, that's even crazier. I dunno if it's feasible at all, but just for the sake of dreaming I'll say heeeeellllssss yeaaaaaahhh.
I do hope that one day, Danturion is able to just blow the game wide open by removing the character cap altogether. Project M with a clone engine that's open to the public and no cap on how many characters could be added? *mind explodes*
Project M would have to be renamed Project Mugen.Oh, is Samus/ZSS really only one character slot? If so, that's pretty crazy and kind of awesome.
Yeah, if they could put Toon Zelda in without losing a slot, that's pretty sick. And if they can get an extra slot by doing some fancy footwork with Sheik/Zelda, that's even crazier. I dunno if it's feasible at all, but just for the sake of dreaming I'll say heeeeellllssss yeaaaaaahhh.
I do hope that one day, Danturion is able to just blow the game wide open by removing the character cap altogether. Project M with a clone engine that's open to the public and no cap on how many characters could be added? *mind explodes*