Seriously, I don't understand why you say a Snake moveset wouldn't fit her. Obviously she wouldn't keep have the changes made to Snake from Project M (the knife and the tranquilizer), but she could have Snake's original moves there (the Nikita, and the original Smash-A). In all of her artwork she is seen with realistic military hardware so I don't see how her moveset is out of place. She is also an elite special ops soldier outside of being a CO, so she is probably just as acrobatic as Snake is.
Really, the only two moves that would seem out of place for her of Snake's moveset are:
- The Cypher
- The Final Smash
Final Smash can easily be a Landmaster type deal where she attacks with a tank from Advance Wars.
Well, I'll try to explain it better. Just to be clear though, I never said I consider Sami a bad choice. I am placing her at neutral for both objective and somewhat subjective reasons.
Snake is not acrobatic. He is one of the slowest characters in the game. His air speed is terrible, he has no wavedash, and he can't run. It's meant to be that way because it plays into his playstyle quite well.
What I mean to say is that Snake's moveset would not work well with how I envision Sami's playstyle, not that it's out of place aesthetically. It isn't just a simple concept of he uses guns, she also uses guns.
I think that Snake's moveset wouldn't work because he is based on traps and controlling space. Isn't Sami's big thing that her forces run n' gun better than anyone else's? She overruns territory very efficiently and quickly, and I don't think there is any indication of CQC ability, although that's a lesser concern. Mines also seem out of place to me, as does C4. Overall, it just seems more likely that she would have something more suited to gunning down her enemy quickly. Setting a mine, grabbing the opponent, sticking with C4, tech chasing for a regrab, then finally throwing her opponent onto a mine and activating C4 for a KO does not seem like a good fit for playstyle. If Sami were as slow as Snake I'd actually be a little disappointed.
If the Nikita was imbalanced on Snake, it will be the same on Sami. Giving it back is bad idea, unless it were modified to a normal rocket launcher, which would require extra work and still might turn out to be a balancing act.
I am far from fond of the vBrawl fsmash, too. I think the concept was a little ridiculous and it's usefulness compared to anything you could put in it's place is questionable. I realize it would sort of work better on Sami, but I'm not exactly eager to see it make a return. There's my subjective reasoning.
At the very least she would be easier to implement and is a lot less niche than Masked Man/Claus.
I'm sorry you still feel that way about the Masked Man
Sami requires an entirely new model, I don't think she'll be easy by any means. I don't think animations will carry over too smoothly, either, if you're only taking a vaguely similar model and probably speeding up animations, etc. I don't know how effectively I can consider your statement without actually hearing your breakdown of the process and what will cause the difficulties, though. For now, I hope you can understand why my enthusiasm for the concept has lowered into neutral levels.