Would anybody actually be upset if Pichu was in? Same goes for any suggestion, from Isaac and Ridley to Toad and Slippy. If the PMBR added a new character in would you be upset at all? I don't really want Shadow in but if he was in I don't think I'd be upset.
I most likely would be esp. if he played exactly like in Melee. The opponent only had to hit you a few times if Pichu was using quite a few electric attacks (Which is majority of his moveset) and Pichu would already be at killing potential. I don't understand the hype For Pichu. Was there something substantial about Pichu that I'm apparently missing?? An exact clone of Pikachu except that you can also hurt yourself doesn't seem all too appealing.
The OP descriptions about people are so biased its not even funny. Lyn would actually be a great character to add. The descriptions of her move-set i actually like.
If Ganon is going to be changed then his moveset needs to be in the game somehow. I don't mind him becoming a sword fighter. The thing is, how come he and samurai Goroh didn't get the
"
-Yet another sword user" in their descriptions?? If you are going to have options up at least be unbiased about it. "
-Does not even deserve the second slot within his own franchise" Seriously?? That is completely biased and is your own opinion. It may be supported by a lot of people but there is proof that this statement can be deemed false. The fact that he tops every download in the brawl vault, everyone an their mother tried to make a decent version of Shadow, and one of the PMBR members (SDoom) made the most decent version.
Samurai Goro as an assist trophy is extremely annoying, he is some fat dude who looks too bad to be even Deemed a samurai. That's my own opinion though. Why Toad?? Unless he will be using all sorts of in game power-ups for his move-set i see o reason to add toad. What is he really going to do other than be a more exact clone than luigi is. His Nutral-B move goingto be his Vomit from Peach's move-set?? Ridley is a Boss character. Why are people wanting to play as him?? Then when people play Boss Batttles and fight against the real Ridley, thata alone seems pretty bad already. Sukapon... Really?? i don't really have anything to say about that.
Dark Samus would actually be pretty sick to play or fight. I wouldn't mind Krystal getting in the game with a few clone moves with her own unique moves.
Why is 3rd party representation a factor?? Then the same people complaining about that complain about another representation from like Mario or Pokemon. Excuses and whining just so their "super awesome" character can get in. Since Pichu seems to be the only option for a character from pokemon to get in, no more pokemon characters for me.
For the Sonic characters, their move-set's can come from the many games that they are in (Sonic Battle, Sonic Adventure 2 Battle, Sonic '06, Sonic Heroes) I wouldn't mind picking people up as tails, flying near off-screen and kicking them to death for an insta-K.O. Using your teamates to use as projectiles to stun them. Gliding back to the stage as Knucles and having whoever else is out there catch-a-ride on my back or some shiz lol. Grabbing people and spiking them downwards with knuckles for a meteor spike. Shadow's homing attack from '06 (the 5hits after the initial hit) would be awesome to see, esp if they implimented the teleport version. His teleport having a follow-up function like in sonic Battle after his Smash attacks to get in close.
WaLuigi needs some Love. (He can incorperate moves from Wario and Luigi towards his own moveset) Spawning a Bomb-omb and being able to let it walk around but it doesn't blow when he touches it (unless reflected) Being able to kick it towards someone while its walking. Up-B being some clone of Wario's except like he is diving into water while rapidly spinning with some water effects. Spinning around like Luigi's Down-B but it ends with a swing of his Racket. (Instead of kicking since that is Bomb-ombs thing, let him pick it up and use his racket, or spawn it, or set it down to walk.)
(BTW for all who think the design of the voting is flawed didn't really pay attention to key details. Only 5 clone engine slots are left, so only 5 people can get in. Half voting is like for people who isn't on your Top5 list but who would be good choices for your opinion to get in. Down voting, explains itself)
1Vote:
Shadow: He wouldn't take as long since quite a few of his animations would be used from SDooms PSA. The different games he is in as aplayable character he would actually be a tough character to fight and use.
Knuckles: HIs Gliding and climing feature would make him a hard character to kill if he isn't killed from an attack.
Tails: Same as knuckles cept. Because of his flying ability and while flying he would shoot you (that's if he gets that electric gun from Sonic Battle)
Lyn: I've already said why. Another Female character would be nice. I would actually like to see that move-set mentioned i this post made.
(i'm stuck between Dark Samus and WaLuigi. Unless its going to be the already made one where he fights like Kazuya. Then my move would completely go for Dark Samus. For this reason i'm going for Dark Samus. Though there are a lot of bounty hunters that look really awesome that are trophy's which i might choose over Dark Samus)
Dark Samus: Samus is amazing, a different feel on her moves would seem nice if done right.
1/2Vote:
WaLuigi: He needs the love but for that reason mentioned above, he gets a 1/2 vote.
Hector: It would be nice to see what they can do with him if he gets in but Lyn doesn't.
BlackShadow/GanonDorf: I don't want My main to be gone completely,and a different face but same exact moves wouldn't be bad at all. Ganon Finally using that sword he keeps Taunting with would be nice to see.
Krystal: Already said why.
Bowser Jr.: a faster version of bowser with some paintbrush moves for attacks that just wont work with him isn't Soo bad (For instance side Smash and ground pound would not work at all. Up-B would work, but with more Vertical reach and much less damage.)
Saki: if her Gun+Sword style gets pulled off, that would actually look really nice.
Claus: Arm canon + his sword would look extremely nice, and Lucas/Ness have a lot of projectiles and a spawned weapon to be able to replace. I wouldn't mind him making it.
Why isn't Young Link an option?? Poison or electric arrows, same effect for his sword sweetspot. Much faster Bow charge but less knockback.
DownVote:
Sukapon: No. Just No. I already don't like Game&Watch just by looks alone. The same goes with Sukapon. Nor do i know what that is anyways Feel free to inform, but i don't think that will change the down vote
Andy: He doesn't look like he would fit in a fighting game like Smash Bros. Snake barely fits with his suiside side-smash lol. (original moveset)
Sami: Same as Andy.
Ridley: I've already said why. He just doesn't fit as a playable downsized character since he is already a Boss Character.
Isaac: Didn't play Golden Sun. I don't know what else he can do other than the huge Hand that goes across the screen as an assist trophy, and that alone doesn't look all too fun.
Dixie: Diddy is already annoying to some degree. I don't really see much of any difference from Diddy other than her hair propellers since i didn't play any of the KC games.
King. K. Rool: Didn't play any o the games, i don't see any substantial reason to put him in.
Paper Mario: Why is this an option. I do like SMBZ Mario from the brawl vault (To some Degree) One Mario is enough, we already have Luigi.
Toad: There isn't a reason for him to be in the game other than for his whole move-set to be revolving around trolling Mario telling him that peach is actually in a different Castle (Win taunt if Mario was picked) and for him to use power-up moves for his move-set.
Tom Nook: Villager's moveset looks boring except trolling people by holding their projectiles. i also hate Animal Crossing.
Pichu: I've already said why.
(Added Shadow, knuckles, and tail's move-sets and a little background. It's too late to make it flashy. That might happen some other time.)
[collapse= Shadow Move-set]
Shadow: The Ultimate life form made by Dr. Gerald and the blood of Black Doom. Can run as fast as sonic and has almost the same exact moves Sonic has and some of his own. He also uses Chaos based moves also. The rings around his wrists and ankles keep him from over-using his power.
Move-set:
Up-B: Teleport - Greater distance than Mewtwo, but slightly more landing lag. (since he always tires out from body overuse and for some reason Sonic characters love that kneeling pose) Also, his teleport can be used to cancel his Smashes for aerial follow-ups.
Follow-up: Shadow Eagle: His follow-up move from Sonic Battle, which is only the animation of the second part of his Down-Aerial, but the move causes ground bound.
Side-B: Chaos Dash: A Dash ending with a strong gut punch at the end of the dash. In the show he did this to knock sonic out (without the dash part)
Down-B: It can be two things.
SpinDash: Basically the same as sonic's SpinDash with different mechanic's or the exact same thing.
Or
Chaos Burst: (His Power move from sonic battle) Ground and air version working exactly from the game.
Ground ver.: Disappears with only his shadow being visible and when you release the B button he appears and does the chaos Burst move. If he gets near the cliff he cannot move unless he releases the B button and does the move. It can also be timed out to automatically happen.
Aerial Ver.: Disappears and goes towards the ground at an increased speed and once there he does chaos burst again.
Neutral-B: Homing Attack: Same start-up as sonic but he also as a follow-up option. Tapping B(or A) up to 5 times to do the 5 after hits (character is stunned in place during these hits or they come out fast enough and have low knock back without any knockback growth while the last hit is strong and always sends the person diagonally up.
Not doing the follow-ups the hit will act like sonic's Homing attack and will send the person in whichever direction he is hitting towards.
Neutral-A "Air": Also can be two things
SDooms Shadow's Neutral-A -Air move.: Chaos energy surrounding him for multiple hits and the last being a high knockback hit. Landing during the middle of the moves can send the person out with a landing burst.
Or
Sonic's Neutral-A "Air": The exact same thing
F-Air:A Better animation on SDoom's F-Air. something about it bugs me so i wanted to replace it but i just couldn't figure out with what.
B-Air: Spin kick to a Forward kick (Not a spartan kick, if anyone has played SF and knows about Sagat, know exactly what i'm talking about. The spin kick basically looks like a SF Tatsu. He does it in a cut-scene) Two hits.
Up-Air: Upwards Spinning roundhouse Kick: Shifts his body to be horizontal and does a spin into a Roundhouse Kick. High Killing Value
Down-Air: Shadow Rocket: (can't believe i remember the name) From Sonic battle, the first hit while he jumps into position, and the second hit when he dives down. Which will have Sonic's Diagonal sending properties.
Up-Smash: Most likely Sonici's Up Smash
Side-Smash: SDoom's Shadow's Side Smash
Down-Smash: SDoom's Shadow's Down Smash
Up-tilt: Sonic's Up-tilt. Shadow also does this move in his own game
Side-Tilt: 2things
Chaos Chop: Basically SDoom's Side-tilt for shadow except with additional effects
Or
His 3hitting Combo from Sonic Battle that knocks them up like Metaknight's side-tilt but cancels into a weaker and nonchargeable versions of his Up/Side/Down-smashes.
Down-Tilt: (Has no name): His standing attack from Sonic '06. Basically the same as Sonic's Down-tilt cept he can do it 3times and the last one has slight wind effects.
Up-Throw: He puts the opponent into a chaos Sphere which explodes over his head and sends them up.
Down-Throw: He Choke-slams the opponent to the ground and does a small chaos Burst. One hitting burst.
Forward-Throw: Does an up angled backhand to the temple.
Back-Throw: teleports saying "Chaos Control" (Or not) and dose that Forward kick from sonic '06 in the cut-scene after defeating Silver.
Final Smash: Super Shadow with maybe the ability to throw Chaos Spears. If that would require Articles for a full fledged projectile (which is why i didn't mention it as his Side-B) then just Super Shadow. Unless they make a Chaos Blast that only does one hit, but it starts from his body and expands out to about the size of Jigglypuff's Final Smash. Though if you roll inside of it you still get hurt.
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[collapse= Knuckles Move-set]
Knuckles: An Echidna that lives to protect "The Family Jewel" The Master Emerald. Since his first appearance in Sonic 3, Knuckles has been numerously tricked into fighting Sonic for various reasons. Always a rival but willing to help, knuckles is a Powerhouse with the ability to Climb, Dig, and Glide. Apparently he can summon Meteors to quickly fall to earth and not burn up?? Or to throw huge Rocks that he Tore from the ground.
Move-set:
Neutral-B: Exploding Punch: i don't remember the name but he takes a step forward and punching which causes an explosion infront of his Fist.
Side-B: Again two things:
Flame Dunk: A move from the sonic Advanced series that has him lunge with one fist forward. That could be used like Ganon's Grab, but since he actually Glides from that move, if he misses then he will put his other fist forward to Glide.
Ground: will lunge and Roll a short distance if he misses. If he grabs someone he will hold them up with that hand and punch them with his other, with high knockback.
Air: He will Lunge then Glide if he misses. If he grabs someone he will spike them down with at a slight angle. (If possible the opponent grabbed will be surrounded by a tangible... aura?? and when they make impact it will explode. idk how that will work)
If no grabbing then he will just glide, and if on the ground he will do a lunging glide for more speed and knockback.
Down-B: Volcanic Quake:
Ground: Does a Short hop and punches the ground which causes a shockwave with surrounding flames and exploding spheres to erupt from the ground. (Sonic Heroes when he is Lvl3 and you press attack 3times.)
Air: Dives diagonally downwards with one fist forward, taking down whoever gets hit while he is diving, and he punches the ground for he same effect.
Up-B: Flame Drill: He does a split second pose where he brings his fist back and holds his other hand out in the direction he is going, then drill punches in that direction, obviously with a bunch of flames coming from his fist. Like Falco's Up-B from Brawl cept the last hit has killing potential and the person goes in the same direction he does like Wolf's Up-B.
Neutral-Air: he spins with his fists out and it's similar to DK's Neutral A.
F-Air: Does a quick two handed hammer for a meteor spike.
Back-Air: He does a backwards lunging elbow, with decent knockback on initial hit but very weak lingering hitboxes. Glide cancel-able near the end.
Down-Air: same animation as his Up-B except no pose and no flames and he can only go straight down, but can slightly move around like metaknight's down aerial. (Sonic Advance 2 spring trick move or SA2B his aerial attack.)
Up-Air: double punch: he punches straight up with both fists.
Side-Smash: He Punches with one hand and then takes a small step and does a straight punch with his other hand. A-> A to do the full thing. Like Link.
Down-Smash: Spinning punch: The heavy punch from Sonic Battle. He Punches and spins around....
Up-Smash: Flaming uppercut: Sonic Advanced 3 with Tails as his partner, he does this attack. Also in Sonic Advanced 2 as up+attack move.
Up-tilt: Don't know
Forward Tilt: A Wide Backhand.
Down-tilt: Sweeping Back hand. he does a slight Turn and uses his fist to sweep the opponents feet.
Forward-Tilt: Double Punch. Dash attack animation from Sonic battle. Cept without the running part.
Final Smash: Volcanic explosion. He punches the ground and causes a Shockwave with erupting flames and a small explosion. Whoever is caught gets sent up into the air like with Ike's FS, and deals a series of punches then hovers over them for a split second, to do his Up-B pose and does the Flame Drill towards the stage with a much bigger flame ofc. and then punches the opponent to the ground like his Down-B and makes a huge explosion with a few Exploding Spheres.
[/collapse]
[Collapse= Tails ]
Tails: Sonic's Side kick since Sonic's second game. He has always been by his side and is always lending a helpful hand. He can Fly with his twin tails, and is extremely smart. Builds planes and other things in his spare time.
Move-set: (will do another time)
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