I would not even update my PM if just Slippy was added to it... unless he had an interesting original moveset and wasn't just another Spacie clone, in which case I'd welcome him easily enough. Something like this:
I would not even update my PM if just Slippy was added to it... unless he had an interesting original moveset and wasn't just another Spacie clone, in which case I'd welcome him easily enough. Something like this:
Personally, I dislike overly unique movesets like that one. I like the sounds of some of that move list, but I just feel like it might be too much for one character.
The moveset I was thinking of is based on existing moves, and a move set I've seen before on here. I don't mind it personally, because they actually sounded cool. You might hate it.
Slippy's Up-B would be a Jetpack based on one from Starfox Assault I think. It would act sort of like a mix between Diddy's jetpack and Peach's umbrella. Shoots you up, then let's you hover for a bit before slowly dropping you into helplessness.
Standard B would be a blaster. Shoots in 4-shot bursts, first being a stunner like Falco's, the rest are phasers like Fox's. Shots are green and do more damage than the others besides Wolf's, and one idea I had would be for Slippy to have a 1 in 3 chance to try to be fancy and spin his gun before holstering it wrong, causing punishability and lowering spammability, this would only happen on the ground and doesn't affect Slippy while air-shooting.
His Down-B would be a Brawl-styled Falco reflector, but this one can be aimed like a Boomerang from Link, and if shield button is pressed quickly during the first frames of its activation he would just hold it, similar to how Snake can reload his gun whenever he wants.
His Side-B would be an Illusion that functions like Wolf's, but in an opposite angle. Activates quicker than most other Illusions. Great for the end of Air combos.
And many of his moves would generally involve screwdrivers and wrenches.