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New Characters for Project M Discussion Thread (Voting Closed)

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Solbliminal

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Am I the only one who realizes how dumb this argument is
It's a respectful argument, as in noone's angry, but it's still really silly to be discussing
It hurts me. Let's talk Balloon Fighter, we all like him
Well I wasn't angry...

By this poor logic as "similar bases = clone", everyone is a clone in 64 because they all share the same nair... well except DK
So no.
Until this. I don't really see how anything I'm saying is poor logic if it is merely my...

 

Alfonzo Bagpipez

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I'm not counting that. Give me a better reason.
I honestly don't think he'll add much. He seems really bland and uninteresting to me. I'm not a fan of his design. I'd rather see plenty of other Nintendo characters before him. He's from a dead series. I can't envision a moveset for him that isn't really awkward. Do I need to go on?
 

arcticfox8

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I honestly don't think he'll add much. He seems really bland and uninteresting to me. I'm not a fan of his design. I'd rather see plenty of other Nintendo characters before him. He's from a dead series. I can't envision a moveset for him that isn't really awkward. Do I need to go on?
>says this
>plays gdubs
>mfw

dude
 

Solbliminal

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I honestly don't think he'll add much. He seems really bland and uninteresting to me. I'm not a fan of his design. I'd rather see plenty of other Nintendo characters before him. He's from a dead series. I can't envision a moveset for him that isn't really awkward. Do I need to go on?
Oh I thought you were joking. I was getting in on the fun. But if you are dead serious, I will take the vote based on this reason here.
 
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Alfonzo Bagpipez

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>says this
>plays gdubs
>mfw

dude
I don't think G-Dubs is awkward, though.
What will Balloon Fighter do?
If he fights exclusively in the air, depending on his weight, he'll be an instant bottom tier.
If he doesn't fight exclusively in the air, then whats the point?
He just doesn't fit in this game.
 

Solbliminal

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I don't think G-Dubs is awkward, though.
What will Balloon Fighter do?
If he fights exclusively in the air, depending on his weight, he'll be an instant bottom tier.
If he doesn't fight exclusively in the air, then whats the point?
He just doesn't fit in this game.
Easy. You give him moves that don't canonically exist in his Smash incarnation like anyone else. I don't seem to remember a lot of characters doing things I've seen them do from their actual games as it stands. You have the power to mold him Alfonzo. If not for yourself, then do it for the fans of Balloon Fight. Show us your moves.
 
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Alfonzo Bagpipez

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Easy. You give him moves that don't canonically exist in his Smash incarnation like anyone else. I don't seem to remember a lot of characters doing things I've seen them done as it stands. You have the power to mold him Alfonzo. If not for yourself, then do it for the fans of Balloon Fight. Show us your moves.
Oooooo. A challenge.
 

Cool Blue

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Maybe if Dark Samus fans would explore what she/it would give to P:M that it is currently lacking or could benefit from, more people may rally behind her/it?
Hmmm.

I always imagined Dark Samus as sort of a character that excels at long range, but has poor skills when fighting up-close.This doesn't necessarily mean "give her lots of projectiles," though.

I kind of imagined that her attacks would have long reach and have sweetspots on the ends that would do lots of knockback and damage. (like Marth's tipper.)

On the flip-side, however, her sourspots would be the exact opposite and do little damage and knockback, making them suitable for combos.
 

arcticfox8

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As far as BF goes, I imagine him doing lotsa kicks. He could have a drill ground pound like Propeller Mario in NSMBW for his dair. Like Meta Knight's dair but can't be aimed. His aerials could change his aerial position.

The best idea we've had is managing the amount of balloons he has to alter his fall speed, ground speed, recovery length, and jump count. Think of the craziness if you could do that mid combo.
When he gets rid of a balloon they could slowly float to the top and act like weaker Dins. He could also use flippers, maybe. His game is about navigating an obstacle course so going off of that he could be a floaty, air based, (hope to god) less dumb Snake.

So speed control + recovery control + Zelda/Snake shenanigans
Balloon Fighter would totally be bottom tier
 
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Alfonzo Bagpipez

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Easy. You give him moves that don't canonically exist in his Smash incarnation like anyone else. I don't seem to remember a lot of characters doing things I've seen them do from their actual games as it stands. You have the power to mold him Alfonzo. If not for yourself, then do it for the fans of Balloon Fight. Show us your moves.
Balloon Foxer.jpg

BALLOON FIGHTER:

Neutral B: Ballazers
Fires balloon shaped lasers from his mouth. The opponent suffers no hitstun. Makes popping noises upon impact.
Side B: Ballusion
Uses Balloon Magic to send his butt into overdrive. Makes a light-speed dash in a directly horizontal direction. Sends the opponent straight up on hit.
Up B: Fire Balloon
Slowly releases the air from one of his balloons, making a blaring fart noise while propelling him a set distance in any direction. Spontaneously combusts midflight.

Down B: BaShine
Creates a Balloon shaped shield around himself. It reflects projectiles and sends the opponent directly upwards on hit. This move is also jump-cancellable (he also has 60 jumps).
 

Darkmask

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Hmmm.

I always imagined Dark Samus as sort of a character that excels at long range, but has poor skills when fighting up-close.This doesn't necessarily mean "give her lots of projectiles," though.

I kind of imagined that her attacks would have long reach and have sweetspots on the ends that would do lots of knockback and damage. (like Marth's tipper.)

On the flip-side, however, her sourspots would be the exact opposite and do little damage and knockback, making them suitable for combos.
So, she/it is like what Samus is already but worse? I mean there's a reason Samus is called Spamus, she's a ranged specialist. You're basically painting a picture for me that Dark Samus can only do ranged, and in fact, have worse abilities than Samus since you have to sweet spot all her/it's projectiles and worse melee capabilities. I dunno, I don't really see anything from this idea we don't already have and it actually seems worse than what we already have, not to mention since she/it has poor close-range, Damus is basically asking to be smashed by projectile reflectors.

As far as BF goes, I imagine him doing lotsa kicks. He could have a drill ground pound like Propeller Mario in NSMBW for his dair. Like Meta Knight's dair but can't be aimed. His aerials could change his aerial position.

The best idea we've had is managing the amount of balloons he has to alter his fall speed, ground speed, recovery length, and jump count. Think of the craziness if you could do that mid combo.
When he gets rid of a balloon they could slowly float to the top and act like weaker Dins. He could also use flippers, maybe. His game is about navigating an obstacle course so going off of that he could be a floaty, air based, (hope to god) less dumb Snake.

So speed control + recovery control + Zelda/Snake shenanigans
Balloon Fighter would totally be bottom tier
The problem I currently have with BF is something Shin F. mentioned earlier about my Ridley argument when I mentioned Ridley would be an aerial master. While I envision Ridley as a high speed but high weight flyer, BF I cannot imagine as anything but a float master, and we already have a float master with Mewtwo. I really don't see what BF would bring to P:M that Mewtwo isn't already bringing to the game competitively.
 

arcticfox8

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The problem I currently have with BF is something Shin F. mentioned earlier about my Ridley argument when I mentioned Ridley would be an aerial master. While I envision Ridley as a high speed but high weight flyer, BF I cannot imagine as anything but a float master, and we already have a float master with Mewtwo. I really don't see what BF would bring to P:M that Mewtwo isn't already bringing to the game competitively.
You uh
You literally quoted my post telling you what he can do besides that
I don't get it
 

Darkmask

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You uh
You literally quoted my post telling you what he can do besides that
I don't get it
I just don't really get realistically how he would play despite your ideas, sorry. He seems like he should play as an aerial player, but the idea of using balloons to fly just screams floaty, and we already have a floaty specialist in Mewtwo. I dunno, I just don't see him adding anything exciting to P:M as it stands now.
 

Cubelarooso

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Mocked up examples of a couple more of the better options Joy Mech Fight offers for series icon:


A microphone based on the game's ending sequence, where Sukapon fulfills her dream to become a stand-up comic.


Sprue featuring the game's initials, based off the logo. Maybe the most natural choice, but it's kinda cluttered, and I don't think icons should include actual graphemes.
 

Alfonzo Bagpipez

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As far as BF goes, I imagine him doing lotsa kicks. He could have a drill ground pound like Propeller Mario in NSMBW for his dair. Like Meta Knight's dair but can't be aimed. His aerials could change his aerial position.

The best idea we've had is managing the amount of balloons he has to alter his fall speed, ground speed, recovery length, and jump count. Think of the craziness if you could do that mid combo.
When he gets rid of a balloon they could slowly float to the top and act like weaker Dins. He could also use flippers, maybe. His game is about navigating an obstacle course so going off of that he could be a floaty, air based, (hope to god) less dumb Snake.

So speed control + recovery control + Zelda/Snake shenanigans
Balloon Fighter would totally be bottom tier
Either way, that's still not gonna fit in Smash.

And I spent all that time making a moveset, and no one comments on it? Rude :troll:
 

Cool Blue

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So, she/it is like what Samus is already but worse? I mean there's a reason Samus is called Spamus, she's a ranged specialist. You're basically painting a picture for me that Dark Samus can only do ranged, and in fact, have worse abilities than Samus since you have to sweet spot all her/it's projectiles and worse melee capabilities. I dunno, I don't really see anything from this idea we don't already have and it actually seems worse than what we already have, not to mention since she/it has poor close-range, Damus is basically asking to be smashed by projectile reflectors.
I guess I wasn't really clear.

I kind of envisioned most of Damus' moves to be like Zelda's Fair and Bair (but maybe not THAT powerful.)

She would have projectiles similar to Samus, yes, but the difference between the 2 would be that Damus would be their melee attacks.
 

Solbliminal

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As far as BF goes, I imagine him doing lotsa kicks. He could have a drill ground pound like Propeller Mario in NSMBW for his dair. Like Meta Knight's dair but can't be aimed. His aerials could change his aerial position.

The best idea we've had is managing the amount of balloons he has to alter his fall speed, ground speed, recovery length, and jump count. Think of the craziness if you could do that mid combo.
When he gets rid of a balloon they could slowly float to the top and act like weaker Dins. He could also use flippers, maybe. His game is about navigating an obstacle course so going off of that he could be a floaty, air based, (hope to god) less dumb Snake.

So speed control + recovery control + Zelda/Snake shenanigans
Balloon Fighter would totally be bottom tier
Tink's Vanilla Brawl D-Air would rock on Balloon Fighter. Especially with the consistently changing weight class.
 

Darkmask

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Either way, that's still not gonna fit in Smash.

And I spent all that time making a moveset, and no one comments on it? Rude :troll:
It's rather unimaginative, how about this instead?

Standard Special Move: Balloon Punch
Side Special Move: Helium Boost
Up Special Move: Balloon Dive
Down Special Move: Balloon Kick
Final Smash: Blue Balloon
 
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Alfonzo Bagpipez

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It's rather unimaginative, how about this instead?

Standard Special Move: Balloon Punch
Side Special Move: Helium Boost
Up Special Move: Balloon Dive
Down Special Move: Balloon Kick
Final Smash: Blue Balloon
C'Mon, man.
We don't need another Falcon clone running around :cool:
 

Cool Blue

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It's rather unimaginative, how about this instead?

Standard Special Move: Balloon Punch
Side Special Move: Helium Boost
Up Special Move: Balloon Dive
Down Special Move: Balloon Kick
Final Smash: Blue Balloon
Nah man. It should be something like this.

Standard Special: BallArrows- BF shoots arrows tipped with balloons out of his mouth. Can be spammed.
Side Special: Balloonerang- BF grabs one of his balloons and throws it out in front of him. It comes back to him like a boomerang.
Down Special: Balloon Bomb- BF pulls a balloon from his back that he filled with explosive gases. Can be thrown afterwards.
Final Smash: Balloon Slash- After a flash of helium, BF imprisons his opponent in a giant balloon, which he slashes with a needle, causing instant death.
 
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arcticfox8

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I just don't really get realistically how he would play despite your ideas, sorry. He seems like he should play as an aerial player, but the idea of using balloons to fly just screams floaty, and we already have a floaty specialist in Mewtwo. I dunno, I just don't see him adding anything exciting to P:M as it stands now.
Either way, that's still not gonna fit in Smash.
I don't get that phrase "realistically" "Not gonna fit in Smash"
Darkmask, you yourself have this three tier charge idea for Isaac
That's well and good, but realistically I don't see that happening. Does that make Isaac or the idea any less cool? No.
We can't judge anything on realism because we don't know how the PMBR operates and most of these characters have never been seen in Smash before. We don't know what can work because it hasn't been done. At one point in time people probably thought G&W couldn't work in Smash, or Snake or Ivy or Megaman couldn't work in Smash. But they do and they have been and they will.
This clone engine is a chance to do these crazy things. For that reason I think Balloon Fighter is incredibly valuable. Sure he looks like Mario's somehow more bland cousin, but in this guy there is hidden potential. There is no realistic in this thread. This thread is for speculation. That argument is about as silly as representation.
I suppose we should throw out Shin's Ninten moveset, and Saito's Shadow moveset, and all of your Fire Emblem movesets, Alf. They aren't realistic. Therefore we have no reason to support anyone.
Anyways guys lets wrap this thread up. No reason to have an unrealistic thread. It goes without saying that I retract all my votes. I expect you to lock it soon, Anti Guy. See y'all around the 'Boards. GGs all
 

caldw19940

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I'm gonna be honest, I don't care much about cloning or moves that only fit the character based on their game history, there are only 5 characters slots to be filled, I would personally prefer to see characters that fill voids that Brawl is currently lacking in, or could benefit from.

So far I really have no desire to see Dark Samus integrated into P:M over Ridley, as so far I see Ridley filling an aerial master void that could be quite interesting to see, but don't really get what Dark Samus would be, other than clone this and clone that. If I wanted to play Samus, I'd play Samus, if I'd want to play Wolf, I'd play Wolf.

At the same time I am not bad-mouthing D-Samus, I'm just saying I don't see what she/it would do in P:M that we don't already have from other characters. Again, this is why I am an Issac fan, because in my mind I could see them integrating him with all charging specials to represent his three tiered spells, and thus having a fast character with very quick but low powered moves, but with the ability to charge them into KO moves. I know that if included that will probably not even be what Isaac will end up being, but it helps me see potential.

Maybe if Dark Samus fans would explore what she/it would give to P:M that it is currently lacking or could benefit from, more people may rally behind her/it?
I think Ridley being a bit poorer and slower on the ground but have incredible air chasing would be cool. The brutality of his attacks could be done well if he had ways of going after the opponent relentlessly in the air or drag them around in the sky or along the stage as we've seen him do to Samus in the Metroid games and in the cutscene in the Subspace where he drag and scrapes her along a wall once he gets a hold of her. Air dashes, glides, air command grabs and using his tail/fangs/claws to extend his reach and constantly go after you once he gets a hit would be pretty cool to see and hopefully what could be implemented. My only fear is making him a bit toooo good to the point he could kill you from very low percentages with all his chasing. So long as he plays as brutal as he's known for I'd be happy to see him.
 
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Darkmask

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I don't get that phrase "realistically" "Not gonna fit in Smash"
Words
I just don't have a vote to give for BF is all, and you haven't convinced me otherwise. You can still root for him, and good luck to him making it into P:M.
 

Alfonzo Bagpipez

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I suppose we should throw out Shin's Ninten moveset, and Saito's Shadow moveset, and all of your Fire Emblem movesets, Alf. They aren't realistic. Therefore we have no reason to support anyone.
I made those movesets under the premise of "realistic" and "doable".
And looking at Shin's and Saito's movesets, I thought they were pretty "realistic" and "doable".
You could have a unique moveset without abandoning all forms of Smash basics and fundamentals.
Lemme break down your ideas.
His aerials could change his aerial position.
Describe this for me. Are his aerials all essentially like divekicks? Thats like having Brawl air dodge, and might even result in a few infinites (which should obviously be avoided).
The best idea we've had is managing the amount of balloons he has to alter his fall speed, ground speed, recovery length, and jump count. Think of the craziness if you could do that mid combo.
Depending on what his normals are, you might not even need to switch ever. Why would I want piss poor recovery when I could juggle and combo like Jiggs with no drawbacks? If his aerials adjust his position in the air, what benefit would his SHFFL give him? If he were to have fastest fall speed, would he only have short hop Nair as a combo tool? Is he just not gonna combo, and just throw out Flippers and Dins balloons everywhere? That's just not right.
When he gets rid of a balloon they could slowly float to the top and act like weaker Dins.
No one is gonna get hit by these.
He could also use flippers, maybe.
Eww
His game is about navigating an obstacle course so going off of that he could be a floaty, air based, (hope to god) less dumb Snake.
Looks dumber than Snake, tbh.
So speed control + recovery control + Zelda/Snake shenanigans
Because I really wanna fight Jiggs, Zelda, and Snake molded into the same character.
NYUGGAS WOULD RIOT!
Balloon Fighter would totally be broken tier
 

Alfonzo Bagpipez

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I'm a little confused about how voting works for this. Where am I submitting this vote? Is there a format?
You vote here.
You post 5 +1's, infinite +1/2's, and infinite -1's (you must provide legitimate reasoning for every negative vote).
The format? Whatever u wnt, bby.
 
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Cool Blue

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I'm a little confused about how voting works for this. Where am I submitting this vote? Is there a format?
Just put your votes in a comment, like the one you just made.

As for the format, just put your + votes at the top, 1/2 votes in the middle, and - votes at the bottom.

If you are still unsure, look through the thread until you find an example.

Edit: Damnit! So close!
 
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EdgeTheLucas

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Y'all need to calm down about Balloon Fighter.

He looks like he has potential. I imagine him like Olimar in that one of his moves makes him generate a balloon like Oli plucks Pikmin, but instead of affecting his specials it only affects his weight and jump height. Anothe one of his specials (preferably side-B) could be him waving his arms to dash through the air, which at any time can be interrupted into an aerial. Things like that.

But hey, if someone doesn't see how Balloon Fighter could work, let them be. We all have different opinions here.
 
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