"I'm not twisting what your saying. I don't buy the whole Link represents all the Links and Toon Links represent all the cel shaded Links. If that were the case, just get one Link to do all of that. It's just some straight up BS."
Why not? The TL art style has established itself as an important part of the Zelda franchise, and has harboured more than a handful of great games. It's different enough from regular Link that one Link couldn't possibly reflect both sides of Zelda. The Zelda series is special in this way.
"All I meant when I said SSB4 needed a graphical change is that it needed something different to stand out from 64, Melee, and Brawl."
And like I said, there aren't many options for art direction and graphical prowess is beginning to plateau. If you gave a random person with no knowledge of Smash four pictures, each representing one of the four Smash games, I'm fairly confident they could tell you which one came before the other. Seriously, if you think Smash 4 is bad, what do you think the hypothetical Smash 5 is going to be like? The changes to the graphics will likely be even more marginal.
" The 3DS is doing a pretty good job with it. The Wii U I can understand given it's limitations."
The only reason why the 3DS version doesn't look like the Wii U version is because of the
3DS's limitations. I highly doubt the Wii U version even begins to push the hardware.
"It doesn't have to look super hyper realistic but it should be different. I will give the Wii U version credit though since they made an attempt to distinguish itself from Brawl. I dubbed it "Brawl V2" due to it looking a lot like Brawl. I mean really, just look at the Battlefield stage in SSB4. It's almost like a carbon copy of Brawl's albeit the background of the stage. Maybe that's just quick thinking on my part and maybe my perception will change as time goes on but that's my impression right now given the roster, stages, etc..."
> Carbon copies.
The Battlefield template has never changed. Medium sized floor and three platforms. That's Battlefield. Now take a good long look at those stages and tell me again that they're carbon copies.
""SSB4 looks nothing like Brawl" Are you joking? Albeit a more cartoony change as opposed to Brawl's more realistic look, SSB4 looks a lot like Brawl's as shown in this video.
http://www.youtube.com/watch?v=O6la3f5tOw0
I don't see how you can't make the comparison."
Yes, the difference may be marginal, but it's also a difference as clear as night and day. Where Brawl is much more saturated, darker, and more subdued, Smash 4 is much more colourful, vibrant, and eye catching, though the HD visuals are definitely an asset in Smash 4's favour. Again, there is very little wiggle room for art direction. I keep saying this over and over. The developers have to give the game its own aesthetic while making sure each character's aesthetics are kept intact. With 64, they were heavily limited, but it established the series. Melee worked on top of 64, gave the fighters more polygons, but the art direction was much the same. Brawl subdued the colour of Melee and 64 in favour of intricate textures, saturation, and more in an attempt to make them look more realistic while working within the limits of the Wii (which, as you may know, was more or less the same as the GC). Now, with the Wii U, they take Brawl's textures and make them even more intricate, while adding in the colour Brawl lost making the transition from Melee. It's a natural evolution - but more than that, it's the best of Melee and Brawl. Taking the best parts of the aesthetics from each of its predecessors in order to establish itself as its own entity. It isn't Brawl v2, nor is it Melee v2. It's Smash 4.
"Just so you know, i'm not hating on the game. I've been a Smash fan ever since the original SSB64 days and i'll continue to play all future Smash games. I'm just disapointed in the lack of change from Brawl when it comes to the roster, some stages, and the overall gameplay. Then again, that's just how I feel about the game. This doesn't mean everyone else has to share the same opinion as me. If you think SSB4 is the greatest innovation that humanity has even bare witnessed (obvious hyperbole), that's just dandy. That's all I want to say here really. I don't have the aptitude to continue on with this"
And I'm not hating on you. It's just a case of differing opinions - and clearly, like all discussions involving only opinions, this isn't going to resolve.