So, how would you guys improve the characters for this game? Hey, we can talk about gameplay as well.
Of course for things like general gameplay, I'd like to find a way to add final smashes into the main game play so it isn't just an item that gives you the stuff. This is because of MvC3 of course and how I really want Nintendo vs. Capcom.
I'd like to tone them down some so that some aren't so broken (Sonic/Falco) and change some of them up some as well. Power up types like Wario's for example; the guy who has it shouldn't just be able to walk all over you when it is out.
Anyway, here are somethings I'm thinking about when it comes to turning them on:
-Someone can have one turned on if they are 2 stock or so behind their winning competition (so like for 1v1)
-Someone can have one turned on if they do a lot of damage w/o taking a bunch as well (so if someone did 100% to you and you didn't do anything to them they would have one or so)
Anyway, here are some ways I'd like to change the characters. I'm going to start slow on this for now.
Mario:
-Dash attack becomes that dive attack he has in games like SM64 and SMS. As in you can cancel it.
-Dair can improve your 2nd jumps reach if you use both at the same time. Yes I saw this in brawl-.
-A footstool stomp with Mario should hurt IMO, so I'm thinking of the Brawl- thing again with this.
-Dair has a mini suck in effect for the area around it that has the range of Ness' magnet wind.
-Mario can throw fireballs a bit faster at least after 1 so he can have 2 flying "on the same screen" easily.