Dajayman
Banned via Administration
There is a new hacked version of Brawl just recently made, this project is called Balanced Brawl (BBrawl). Here is the link to the official thread if you want more details: http://www.smashboards.com/showthread.php?t=239604
Basically the idea of BBrawl is to hack Brawl to make it more balanced like Brawl+ intends, but without all the physics changes Brawl+ has like quicker game speed and hitstun. BBrawl has the same physics of Brawl.
Some of the big things they changed in BBrawl was remove grab release stuff, removed DDD/Falco/Pikachu chaingrabs, remove jablocks/dtilt locks, and footstool combos some characters like Pikachu had that took advantage of the landing animation of the tumble. Many characters, especially in the low tier, received minor buffs to increase their playability. Characters like MK and Snake had some of their "broken" moves like MK's dsmash/SL and Snake's utilt killability nerfed.
So what does this mean for Ness? The main change is grab release nonsense no longer can hurt poor Ness. One of Ness' biggest weaknesses was removed! Also here is what they have as the changes for Ness:
Feel free to discuss your opinions and thoughts on this new and interesting project.
My opinion is that Ness greatly improved. While he no longer has his great jablock and some of the footstool stuff we were just starting to discover and test will no longer work, those seem to be his only minor nerfs. Overall I say BBrawl makes Ness better than before.
Basically the idea of BBrawl is to hack Brawl to make it more balanced like Brawl+ intends, but without all the physics changes Brawl+ has like quicker game speed and hitstun. BBrawl has the same physics of Brawl.
Some of the big things they changed in BBrawl was remove grab release stuff, removed DDD/Falco/Pikachu chaingrabs, remove jablocks/dtilt locks, and footstool combos some characters like Pikachu had that took advantage of the landing animation of the tumble. Many characters, especially in the low tier, received minor buffs to increase their playability. Characters like MK and Snake had some of their "broken" moves like MK's dsmash/SL and Snake's utilt killability nerfed.
So what does this mean for Ness? The main change is grab release nonsense no longer can hurt poor Ness. One of Ness' biggest weaknesses was removed! Also here is what they have as the changes for Ness:
4. Ness
-More damage on forward smash (18, 20, 22, or 24%) -> (19, 21, 23, or 27%)
-Up smash and down smash are more consistent (initial hit knockback halved)
-Much more damage on down throw (9% total) -> (14% total)
-Pk Fire pillar requires more SDI to escape: knockback (30/10) -> (30/7), angle (68) -> (112)
-More knockback on Pk Flash (70/10) -> (75/20)
Pk Fire is much more rewarding now, since it's going to be very hard to avoid a Ness aerial if you are hit by it, and it's easier for Ness to get a grab or potential forward smash if he catches you by surprise with it. Yeah, Pk Flash is better too, but it's still just as hard to land. However, the down throw now does a whopping 14%! Ness already had 3 of the best throws in the game, and now he has 4. Choose carefully!
Feel free to discuss your opinions and thoughts on this new and interesting project.
My opinion is that Ness greatly improved. While he no longer has his great jablock and some of the footstool stuff we were just starting to discover and test will no longer work, those seem to be his only minor nerfs. Overall I say BBrawl makes Ness better than before.