Gonna have to agree with some people here saying that there should never be moves that are banned. It feels rather odd to ban something due to 'balance'. I understand banning game breaking glitches and all though.
Custom moves could have really been less of an issue had the development team planned correctly. First of all, setting them should have been simple as pie, if anything a mode where there was no equipment, but changeable moves. Second would be to change glaring issues of moves IF they arise (and I mean GLARING and I ain't talkin about patching the game every 2 weeks, more like 2 patches a year max). Acquiring them kind of sucks, but I guess I understand where they were coming from and hey, it could have been worse.
So... the first issue could be fixed in like... 1 hour of programming. Seriously, Nintendo could temporarily hire me for like a day for $0 and I'd have that done and patched through. The second issue is dependent on the high level community. Who's to say Nintendo isn't already doing any of this? Who knows, but really, things like this should be a set quality standard.
Custom moves could have really been less of an issue had the development team planned correctly. First of all, setting them should have been simple as pie, if anything a mode where there was no equipment, but changeable moves. Second would be to change glaring issues of moves IF they arise (and I mean GLARING and I ain't talkin about patching the game every 2 weeks, more like 2 patches a year max). Acquiring them kind of sucks, but I guess I understand where they were coming from and hey, it could have been worse.
So... the first issue could be fixed in like... 1 hour of programming. Seriously, Nintendo could temporarily hire me for like a day for $0 and I'd have that done and patched through. The second issue is dependent on the high level community. Who's to say Nintendo isn't already doing any of this? Who knows, but really, things like this should be a set quality standard.