Yes, even random scrubs like VietGeek can loiter around the boards like an ***, so no worries. Mediocre players unite! ^^
Anyway, I'm watching your second newest video (the one you recently posted up), and this is what I feel:
- I want your friend's views tbh. <_<
0:04 - Was it necessary to do a full jump rising Fair? You gave your foe a lot of time shield, and then you fell into another fair, and you get grabbed. Okay, a mistake at the beginning of the match, not too bad. I'm not necessarily very bright at the start of a match either.
0:10 - If someone falls to the ground and you run up to them, they'll probably do a get-up attack, as mentioned here. Stay wary, approach slowly, and you'll have more room to punish then get punished.
Also, charging Shield Breaker there wasn't smart at all. He could just roll away from you and you would have whiffed it and ate whatever he wanted to punish you with. You didn't really put yourself in an advantageous position here. Your chances of being punished were high, the chance of YOU punishing were low.
Err, 0:21-0:23 - Why are j00 approaching with teh Dairs? There is no L-canceling n mah Barlwz!
Really, don't do it.
Also, approaching with Bairs is never as good as doing it with Fairs. Bairs is a defensive or edgeguarding move, rarely used offensively for the sake of approaching. It's not safe, simply put, due to the ending lag and the fact that it angles upward instead of downward.
0:44 - No way, you like did that not-that-great Bthrow and followed up with a Dair! Great. Works better for those with linear recoveries like Captain Falcon there. Good stuff.
1:00 - See? You tried Dair on a grounded opponent, and he Fsmashed you. I'm guessing you don't use it anymore after that match, right? Because it's not smart if you keep on doing it (and you did it several more times I believe). =/
1:25 - You rolled TOWARD him after you missed a tech? If he used Fsmash, things would have turned out a lot differently for you.
2:07 - Was this Wi-Fi, or did you accidentally buffer in a Bair from a ledge drop double jump?
2:08 - It's official; Sakurai and friends hate linear recoveries. But they love ROB. That gyro is so kawaii! T_T
Overall: You're too aggressive, and as of the video I looked at, not too good at being aggro either. You got some of the basics down, but you're rushing yourself to the more advanced things and it's hurting you. Basics above ATs, you'll have to learn it the hard way, the same way I learned it I suppose.
You use RAR as an approach WAY too much. First off, this should not be how a Marth intelligently approaches anyway. Remember, you name is Marth, not Toon Link, not Ike. Face toward them is better. Bair is sexier as a edgeguard to be honest. Try it out sometime. ^^
You use Dair too much as well. You know this too I bet, that you using it on stage is nothing short of not thinking things through. Your offstage Dairs are good, but leave the Dairs offstage, not on.
Be more patient. First off, that Captain Falcon is probably better than you, but he sandbagged. He would randomly teabag you and whatnot. He did not see you as much of a challenge. That's because you were predictable and inefficient. You don't need to rush Captain Falcon. He has no projectiles, so just stay calm, and let HIM approach you, and punish. Use more Dtilts, they're godly, and more Ftilts too, in place of some of the Fsmashes thrown in that match. You want a ground-based brick wall? Use Dtilt and Ftilt, save Fsmashes for kills or later percents if you just want to scare him.
Your use of Dsmash and Usmash were decent. Some of your Usmashes could have been replaced with Dolphin Slash though, especially the ones that punished Falcon's lag on missed attacks.
I would probably say more, but the video stopped loading after my last commentary. Steel probably has it covered (hey, reloading the page, and there he was)!