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My Marth needs more help. New videos

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
My new video(3 fights in one)

Video

Please Rate.

VIDEO 2 new!!

Also if you like these videos please Subscribe it please!!(really my friend waste his time upload i think if would be fair to help him.
 

Steel

Where's my Jameson?
BRoomer
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Messages
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Some of your aerials weren't spaced very well, you'd do a double fair on his shield and just land right in front of him. Most of the time you were lucky you werent punished.

Don't use dancing blade in the air, a good player will punish you for it. It's not a good approach.

You probably shouldn't use the down version of dancing blade. A better player will smash DI out of that every time and then punish you.

You used double fair as an approach way too much. It's not that good unless you are using it as a wall and like I said before it wasn't spaced very well.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
Some of your aerials weren't spaced very well, you'd do a double fair on his shield and just land right in front of him. Most of the time you were lucky you werent punished.

Don't use dancing blade in the air, a good player will punish you for it. It's not a good approach.

You probably shouldn't use the down version of dancing blade. A better player will smash DI out of that every time and then punish you.

You used double fair as an approach way too much. It's not that good unless you are using it as a wall and like I said before it wasn't spaced very well.
thanks i normaly use fair to uair or just fair like once.

i wasnt really spacing that much in the vids i guess.
 

Royal Altean

Smash Rookie
Joined
Jul 12, 2008
Messages
19
Location
Oswego, IL
Hmm...

I'd say not bad, except you take hits like a man.

More defensive play, spot dodge, SH Fair, Dancing Blade, D-tilt.

Seriously, D-tilt is one of Marths best moves IMO.

Don't get hit so much.

Oh, and keep practicing your off-stage game. Edge-guarding, spiking, etc. You're getting there, but sometimes you would let it get handed right back to you.

There's only two good times to counter, and that's if someone is charging up a move or if they're trying to aerial you while you're trying to get back on-stage. It's really easy to time, and it doesn't leave you nearly as vulnerable as countering on the ground. So for the love of God start FF countering into Falcon's knee aerial which he keeps ****** you with. That'll make him back off.
 

Steel

Where's my Jameson?
BRoomer
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Messages
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Match 1.

:06, you approach with double fair (terrible approach), and eventually use an aerial dancing blade right in front of him which leaves you wide open. you were basically asking falcon to hit you.

:32, you could have just stayed on the stage and as he came down hit him with a fair to send him backwards. instead you just jumped off and edge guarded with an uair (??)

:41, dair's lag gets you easily punished.

:58, for whatever reason he didn't shield grab your dash attack and he lets you off the hook.

1:00, another double fair and he avoids all of it, a dancing blade would have worked fine here.

1:20, falcon was spacing the ledge poorly, but still all that fooling around you did he eventually took advantage and took off a stock. The ledge isn't a good place for marth to be, get back up there.

1:26, he punishes for an fsmash, dtilt or dancing blade would have been a better choice.

1:27, don't use bair when your opponent is behind you and you are low to the ground. it has bad landing lag, just use uair. It hits behind you and auto cancels.

1:36, finally some decent edge guarding, but you get unlucky and he finishes the match.

----

Stop the double fair approach. It's best used as a wall.

Use more tilts.

Use more dancing blade.

Work on spacing.

Play smarter.

That falcon was good, but I don't think you should be losing to him. Obviously right now he is the better player, but with some more fine tuning you should be able to beat him.

Anything else just ask.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
Yes, even random scrubs like VietGeek can loiter around the boards like an ***, so no worries. Mediocre players unite! ^^

Anyway, I'm watching your second newest video (the one you recently posted up), and this is what I feel:

- I want your friend's views tbh. <_<

0:04 - Was it necessary to do a full jump rising Fair? You gave your foe a lot of time shield, and then you fell into another fair, and you get grabbed. Okay, a mistake at the beginning of the match, not too bad. I'm not necessarily very bright at the start of a match either.

0:10 - If someone falls to the ground and you run up to them, they'll probably do a get-up attack, as mentioned here. Stay wary, approach slowly, and you'll have more room to punish then get punished.

Also, charging Shield Breaker there wasn't smart at all. He could just roll away from you and you would have whiffed it and ate whatever he wanted to punish you with. You didn't really put yourself in an advantageous position here. Your chances of being punished were high, the chance of YOU punishing were low.

Err, 0:21-0:23 - Why are j00 approaching with teh Dairs? There is no L-canceling n mah Barlwz!

Really, don't do it.

Also, approaching with Bairs is never as good as doing it with Fairs. Bairs is a defensive or edgeguarding move, rarely used offensively for the sake of approaching. It's not safe, simply put, due to the ending lag and the fact that it angles upward instead of downward.

0:44 - No way, you like did that not-that-great Bthrow and followed up with a Dair! Great. Works better for those with linear recoveries like Captain Falcon there. Good stuff.

1:00 - See? You tried Dair on a grounded opponent, and he Fsmashed you. I'm guessing you don't use it anymore after that match, right? Because it's not smart if you keep on doing it (and you did it several more times I believe). =/

1:25 - You rolled TOWARD him after you missed a tech? If he used Fsmash, things would have turned out a lot differently for you.

2:07 - Was this Wi-Fi, or did you accidentally buffer in a Bair from a ledge drop double jump?

2:08 - It's official; Sakurai and friends hate linear recoveries. But they love ROB. That gyro is so kawaii! T_T

Overall: You're too aggressive, and as of the video I looked at, not too good at being aggro either. You got some of the basics down, but you're rushing yourself to the more advanced things and it's hurting you. Basics above ATs, you'll have to learn it the hard way, the same way I learned it I suppose.

You use RAR as an approach WAY too much. First off, this should not be how a Marth intelligently approaches anyway. Remember, you name is Marth, not Toon Link, not Ike. Face toward them is better. Bair is sexier as a edgeguard to be honest. Try it out sometime. ^^

You use Dair too much as well. You know this too I bet, that you using it on stage is nothing short of not thinking things through. Your offstage Dairs are good, but leave the Dairs offstage, not on.

Be more patient. First off, that Captain Falcon is probably better than you, but he sandbagged. He would randomly teabag you and whatnot. He did not see you as much of a challenge. That's because you were predictable and inefficient. You don't need to rush Captain Falcon. He has no projectiles, so just stay calm, and let HIM approach you, and punish. Use more Dtilts, they're godly, and more Ftilts too, in place of some of the Fsmashes thrown in that match. You want a ground-based brick wall? Use Dtilt and Ftilt, save Fsmashes for kills or later percents if you just want to scare him.

Your use of Dsmash and Usmash were decent. Some of your Usmashes could have been replaced with Dolphin Slash though, especially the ones that punished Falcon's lag on missed attacks.

I would probably say more, but the video stopped loading after my last commentary. Steel probably has it covered (hey, reloading the page, and there he was)!
 

Steel

Where's my Jameson?
BRoomer
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^ I don't think he wanted that one critiqued since it's an old vid. He wanted us to compare them. I found this out AFTER i wrote up a whole freaking post. Deleted it and did the original vid.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
^

...

No, I'm not downloading another one since I have a dial-up connection.

Captain Falcon teabagged and you can like punish the initial frames, mmkay? <___<
 

Rave925

Smash Apprentice
Joined
Jun 20, 2008
Messages
170
Location
Schwenksville, PA
Need to use dancing blade a lot more. I think the first battle you might have only did a full dancing blade once. Work a bit more on spacing too. The Captain Falcon was beastly so you did pretty well against him. Shield Braker could have been used a bit more wisely. Dolphin Slash is a great killer move when used out of shield properly. Need to watch out for the knees, he hit you a lot with that move, that would have been a good time to counter since he does that all the time as an edge guard. Overall, play atleast a little more defensivelely. There is nothing wrong with being more offensive than defensive, but there were some moves that you could have avoided.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
Need to use dancing blade a lot more. I think the first battle you might have only did a full dancing blade once. Work a bit more on spacing too. The Captain Falcon was beastly so you did pretty well against him. Shield Braker could have been used a bit more wisely. Dolphin Slash is a great killer move when used out of shield properly. Need to watch out for the knees, he hit you a lot with that move, that would have been a good time to counter since he does that all the time as an edge guard. Overall, play atleast a little more defensivelely. There is nothing wrong with being more offensive than defensive, but there were some moves that you could have avoided.
Shield breaker only tends to work as a wakeup.
 

IDK

Smash Lord
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Messages
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Yo Couch
i thought that was pretty good. you didn't use a few moves too much. they sound defensive but even with marth there has to be a little bit of it. you didn't use counter or shieldgrabs very much... or tilts. oh, and if you are going to attack someone from above on the stage i wouldn't recommend doing a dair because of all the lag. i usually just fast fall a fair. doesn't leave you as vulnerable.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
i thought that was pretty good. you didn't use a few moves too much. they sound defensive but even with marth there has to be a little bit of it. you didn't use counter or shieldgrabs very much... or tilts. oh, and if you are going to attack someone from above on the stage i wouldn't recommend doing a dair because of all the lag. i usually just fast fall a fair. doesn't leave you as vulnerable.
i do shield grab alot(i rarely use the z button)but his play style is very ungrable.
 

Steel

Where's my Jameson?
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^ stop approaching with double fair, it's not a good approach. you were also a little smash happy.
 

Rovl

Smash Rookie
Joined
Feb 16, 2008
Messages
10
Alright what's a better approach? I'm thinking of nair or Dancing Blade.
 

Rovl

Smash Rookie
Joined
Feb 16, 2008
Messages
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heh sorry i didn't want to start a new thread with the same purpose. =p
 

∫unk

Smash Master
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Mar 22, 2008
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more than one place
You mean... pretty f-air nyuk nyuk nyuk.

Anyways... first match Captain Falcon tech was ridiculous. Also tooooo good with the knee.

And you keep getting gimped.. >< just mix up your recovery. What happened to the dancing blade stall we talked about in your earlier thread?

And when you're recovering from the edge 95% of the time you use ledge drop f-air. Mix it up. Just get up, get up attack, roll, jump, n-air from ledgedrop, you have a lot of options. Falcon is getting you on the edge cause he knows what you're going to do.

And you can get out of most of Falcon's consecutive hits (ex. he does a gentleman then d-smashes) by just spamming up-b. The invincibility frames will help you get out.
 

Emblem Lord

The Legendary Lord
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ShinEmblemLord
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Your Marth...it's not even..I...don't...UGH!!!!!

It's just a relentless assault. And it's not even a safe smart assault. I mean..who the f*ck approaches with SH nair?

Where are the tilts?

Why do you stop Dancing blade when you get a hit in, but you keep going when he blocks?

And you fall for Link's traps constantly.

Ex/1:02 - Link throws a bomb straight up and you end up getting forced back on the ledge, then because you are always so predictable he does SH dair knowing you will ledge hop nair.

At one point you dodged both hits of his f-smash and tried to retaliate with...shieldbreaker?!

What the hell?

My head hurts.
 

Steel

Where's my Jameson?
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You were basically just flailing around the whole match. This isn't melee, it's brawl. You're playing marth like it's melee. Just a bunch of aerials and fsmashes.

Your aerials were spaced rather poorly, and i may have saw one dtilt in both matches.

Slow your game down a little. You would still sometimes use the double fair approach, and whenever you did it you just landed right infront of their shield and they are given a chance to punish you. Stop approaching with a nair.

Use more tilts to control your opponent and set up to other things. If you land a dtilt its a free dancing blade. And also maybe more grabs, you didn't grab much.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
Your Marth...it's not even..I...don't...UGH!!!!!

It's just a relentless assault. And it's not even a safe smart assault. I mean..who the f*ck approaches with SH nair?

Where are the tilts?

Why do you stop Dancing blade when you get a hit in, but you keep going when he blocks?

And you fall for Link's traps constantly.

Ex/1:02 - Link throws a bomb straight up and you end up getting forced back on the ledge, then because you are always so predictable he does SH dair knowing you will ledge hop nair.

At one point you dodged both hits of his f-smash and tried to retaliate with...shieldbreaker?!

What the hell?

My head hurts.

There are some cosmological theories,developed from the mathematics of quantum mechanics,that posit an infinite number of alternate universes,covering all possibilities.Every possible outcome of every event,everything we can imagine,and uncountable googleplexes of universes more strange and wonderful than we can imagine. To think,that somewhere out there in that infinite sea of realized possibilities there exists a world where your posts were actually a useful comment.

Other then that iam thinking it would be useful to me to block you.
 

Emblem Lord

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Thank goodness.

Now I don't have to waste the effort in blocking you.

Although blocking the man who made Marth's metagame probably isn't wise.

lolz.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
You were basically just flailing around the whole match. This isn't melee, it's brawl. You're playing marth like it's melee. Just a bunch of aerials and fsmashes.

Your aerials were spaced rather poorly, and i may have saw one dtilt in both matches.

Slow your game down a little. You would still sometimes use the double fair approach, and whenever you did it you just landed right infront of their shield and they are given a chance to punish you. Stop approaching with a nair.

Use more tilts to control your opponent and set up to other things. If you land a dtilt its a free dancing blade. And also maybe more grabs, you didn't grab much.
the N-air were never intended to hit Link just so i can get behind him then follow up with a dancing blade(which this mind game seem to work).


Also i dont think i used F-Smash that much.
 

Steel

Where's my Jameson?
BRoomer
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the N-air were never intended to hit Link just so i can get behind him then follow up with a dancing blade(which this mind game seem to work).


Also i dont think i used F-Smash that much.
Do that against a better player and you'll get *****.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
Thank goodness.

Now I don't have to waste the effort in blocking you.

Although blocking the man who made Marth's metagame probably isn't wise.

lolz.
Hmm a bit of a Ego-here?

Also if your telling the truth Marth Does need help.
 
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