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My falco (new vids 1/18/09)

gunterrsmash01

Smash Champion
Joined
Mar 25, 2007
Messages
2,533
Yo whats up.. come here to chill and see my falco/rate it/give advice.

1/18/09 Friendlies
Ozz (Falco) vs. Esca (Diddy) 1
Ozz (Falco) vs. Esca (Diddy) 2
Ozz (Falco) vs. Esca (Diddy) 3

12/23/08 Friendlies
Ozz (Falco) vs. Quivo (Toon Link) 1
Ozz (Falco) vs. Quivo (Toon Link) 2
Ozz (Falco) vs. Quivo (Toon Link) 3
Ozz (Falco) vs. Quivo (Toon Link) 4

Ozz (Falco) vs. Xyro (Samus) 1
Ozz (Falco) vs. Xyro (Samus) 2
Ozz (Falco) vs. Xyro (Samus) 3
Ozz (Falco) vs. Xyro (Samus) 4

Ozz (Falco) vs. Ultimate Razer (Snake) 1
Ozz (Falco) vs. Ultimate Razer (Snake) 2
Ozz (Falco) vs. Ultimate Razer (Snake) 3

Ozz (Falco) vs. Rockettrainer (Lucario) 1
Ozz (Falco) vs. Rockettrainer (Lucario) 2
Ozz (Falco) vs. Rockettrainer (Lucario) 3

Ozz (Falco) vs. Kown (Pit) 1
Ozz (Falco) vs. Kown (Pit) 2
Ozz (Falco) vs. Kown (Pit) 3
Ozz (Falco) vs. Kown (Pit) 4

Beaumont Smashfest 12/20/08
Ozz (Falco) vs. Sudai (ROB) 1
Ozz (Falco) vs. Sudai (ROB) 2

Crew Battle Match: Ozz (Falco) vs. Esca (Ice Climbers)

12/13/08 Friendlies
Ozz (Falco) vs. Chris (Link) 1
Ozz (Falco) vs. Chris (Link) 2

Ozz (Falco) vs. C12 (ROB)

Ozz (Falco) vs. Kown (Pit) 1
Ozz (Falco) vs. Kown (Pit) 2
Ozz (Falco) vs. Kown (Pit) 3
Ozz (Falco) vs. Kown (Pit) 4
Ozz (Falco) vs. Kown (Pit) 5
Ozz (Falco) vs. Kown (Pit) 6
Ozz (Falco) vs. Kown (Pit) 7
Ozz (Falco) vs. Kown (Pit) 8
Ozz (Falco) vs. Kown (Pit) 9
Ozz (Falco) vs. Kown (Pit) 10
Ozz (Falco) vs. Kown (Pit) 11
Ozz (Falco) vs. Kown (Pit) 12
Ozz (Falco) vs. Kown (Pit) 13
Ozz (Falco) vs. Kown (Pit) 14
Ozz (Falco) vs. Kown (Pit) 15

11/14/08 Friendlies
Ozz (Falco) vs. Jerm (Toon Link) 1
Ozz (Falco) vs. Jerm (Toon Link) 2

HOBO 12 11/8/08 Friendlies
Ozz (Falco) vs. KRD (Sonic)
 

XxBlackxX

Smash Ace
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Nov 5, 2008
Messages
863
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ok i know it is a friendly so you didn't chaingrab so that's fine.
but i think you should use lasers more. sometimes, instead of fair, nair would have been better even though he didn't punish you for it in this vid. i think for sonic, you approached too much when you have the better camping game. it's pretty easy to just rack up damage with lasers and make him approach.
and that's basically it for now. i would like to see more vids that aren't friendlies.
and that was a nice spike at the end x]
 

Mith_

Smash Champion
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Jul 30, 2008
Messages
2,376
Location
Augusta, GA
Well you already pick the most awesome Falco outfit, the Golden Jacket!

You've got the spacing and mindgames down great. You are very good I couldn't find anything wrong. I'd like to see you fighting other people too.

 

gunterrsmash01

Smash Champion
Joined
Mar 25, 2007
Messages
2,533
Ah thanks guys. sonic can escape the CG with up b... i think. i didnt try a walking CG on him so that might've worked. Yeah i was basically learning the sonic matchup as i was playing him. i agree i should've camped more..oh well

i probably wont get any tourny vids for a while but ill try getting some serious friendlies up sometime.
 

8AngeL8

Smash Lord
Joined
Oct 4, 2008
Messages
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Dallas, TX
Very nice Falco. Really, my only comments are about the Sonic matchup specifically. Dash attack will out prioritize most of his rolling attacks, so don't be afraid to use it.

Also, it's actually worth using a grounded laser sometimes when he does his move that's like Jiggs' rollout. He moves so quickly that if you SHDL, he can release it and get in under your SH before he takes a laser. Instead, fire one grounded shot to knock him out of it.
 

DMG

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Ozz is pretty darn good, I wish our vids got recorded.

My only advice is not to always Phantasm onto the stage when recovering. I know that's usually his best option, but if I know it's coming, I can punish it really easy. That's the only thing I could think of from remembering our friendlies, other than that you played pretty well. :)
 

gunterrsmash01

Smash Champion
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Mar 25, 2007
Messages
2,533
thanks, phantasming onto the stage is a terrible habit of mine right now, i need to start going for the edge
 

XxBlackxX

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California
learning to phantasm-cancel can make phantasms way less predictable, but it's not easy. it took me almost 1 day to just find the timing for the basic one. then you gotta learn the short and long version.
 

§witch

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Apr 7, 2008
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Ontario, Canada
It just learned the long cancel first, and I have that one down perfectly. And I can like 50% of the time do the short cancel.

I really enjoyed watching your falco, it was quite entertaining. Not much advice i can give you, everything from where you are now and on is learning more about who you're playing, match-ups, etc. Good stuff.
 

XxBlackxX

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Nov 5, 2008
Messages
863
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i dunno the "regular" or "medium" cancel was kinda easy once i did it once or twice. the other ones took me like an hour to learn, but i couldnt do them consistently until a week after.

EDIT: LOL our sigs are so similar.
 

Blad01

Smash Lord
Joined
Mar 2, 2008
Messages
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Paris, France
I like your spacing, playstyle, mindgame ^^

I saw a few errors, of course (phantasm onto the stage, useless utilt and dtilt spacing), but since they were not really punished, we can't really call them "errors". :o
 

Vlade

Social Outcast
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May 30, 2008
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Perth, Western Australia
I like your falco. You use of bair was excellent, but I think you could've used nair more. Also, more lasers, although I did like your shorthop doublejump mindgame. Oh and like all the others said, one thing I noticed was that you always phantasmed onto the stage.

Oh and I'd like to add, sonic can't upb out of the CG if you do it perfectly. In a tourney I was playing a sonic mashing upb while I was CG-ing, and he couldn't get out.
 

CELTiiC

Dong 2 Strong
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Extremely nice Falco, I really couldn't find any faults, nice job.
 

Mith_

Smash Champion
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Augusta, GA
Versus Toon Link you were very campy, which is surprising seeing as he has a Hylian shield and 3 projectiles lol. I guess he got sick of the campage and got caught up trying to take you out. Your moves were very fluid and nice.

 

XxBlackxX

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Messages
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California
on an unrelated note, hearing you tapping buttons on your controller and talking in the background somehow had me lol'ing. xD
anyways in the new vids you are a bit better, though in the 1st one you went reflector-crazy at the beginning, which is easily punishable. also, instead of full hopping aerials almost all the time, throw in more shff'ed ones. again, don't be predictable. when you had trouble killing, you shoulda tried boost smashing instead of just spamming smashes xD. otherwise good job.
^that's just the first one btw. ill watch the other one later.
 

gunterrsmash01

Smash Champion
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Mar 25, 2007
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yea first one i played pretty badly, was punishing with the wrong moves and didnt kno what i was doing... i played more patient in the second and heh well, youll see :)
 

kismet2

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Apr 22, 2008
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Columbus, GA
You kept short hopping too much and it wasn't needed that much(The toon link punished that alot with Zairs and other aerials). When playing people that are in front of you rolling behind them are wrong(unless you predicted that a Snake would use a Ftilt then would roll behind and grab or jab) just try not to use Falco's roll as much. Against a player like that it probably would've been better if you jabbed (the full A-A-A) it stops him for a brief moment then you could try to predict what he'll do next and punish. Also, I noticed that you do either of two things, you'd sit there or approach(with an aerial or just jump in their face), you should mix that up some and try jumping over him or short hop towards him then air dodge back. Don't forget to use Falco's Nair it's one of the most underused moves for some Falco players and the Nair is really good(for setting up some nice follow ups, spacing, it also hits multiple times so it's good against people in the air or some people would let go of their shield before the last hit goes off so they'll get knocked back). You should try to use some Utilt with your Falco it's probably one of the best ways to save your kill moves (In the vid where you played the toon link you Usmashed him like 3 times on his first stocks which weakens it). If I see anything else I'll let you know.
 

CY

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hehe i use nair and utilt so much as you can see if you watched my video.

and angel, i only do it to people i like and i like a lot of the dallas players. and also, you have 750 posts and you joined in october so it's obvious you troll more than me. please move along now.
 

8AngeL8

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Dallas, TX
Heh, I don't care if you troll, I was just pointing it out because Ozz seemed to be taking it at least sort of seriously.
 

gunterrsmash01

Smash Champion
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Messages
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nah me and cy are cool, was just messin around. Also kismet, wow lol sorry i dont always play tip top at my game lol but thx for the advice, basically i need to learn my matchups more
 

kismet2

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nah me and cy are cool, was just messin around. Also kismet, wow lol sorry i dont always play tip top at my game lol but thx for the advice, basically i need to learn my matchups more
No prob, and don't forget to learn your opponent too.
 

gunterrsmash01

Smash Champion
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though i do disagree with some things u said, watch the video vs sonic, lots of mindgames i had there. not just "camping" or "aerial in their face" like u said lol. i do different stuff every match.

honestly i dont roll alot. its just when the opponent respawns i do, rolling is extremely good in brawl. but i dont do it excessively when im up close.


agreed that i should use the nair, uptilt, and AAA more. i guess i shorthopped too much, again i just need to learn the matchup.

also please everyone, watch all the vids before commenting, and not just one.
 

Daea

Smash Cadet
Joined
Mar 28, 2008
Messages
53
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New Jersey
though i do disagree with some things u said, watch the video vs sonic, lots of mindgames i had there. not just "camping" or "aerial in their face" like u said lol. i do different stuff every match.

honestly i dont roll alot. its just when the opponent respawns i do, rolling is extremely good in brawl. but i dont do it excessively when im up close.


agreed that i should use the nair, uptilt, and AAA more. i guess i shorthopped too much, again i just need to learn the matchup.

also please everyone, watch all the vids before commenting, and not just one.
I'd say overall your falco is pretty solid. However, I do agree with the people that remark that you roll too much. Rolling is almost never a good idea - especially when the opponent respawns. It's common knowledge that running to the edge and then rolling back towards the stage is what most scrubs do when their opponent respawns. Many good opponents are going to predict your rolls, especially after they respawn, and punish you for it. It is not "extremely good" in anyway - there is almost always a better option, whether it's walking away, sh'ing away, dashing away, iap away, using your jab/ftilt to create space, etc. Contrary to what you think, when you were up close, you didn't roll "excessively," but you did get punished a majority of the times you did roll. iirc in one of the vids you rolled several times into bairs and returning boomerangs, setting your opponent up for further punishment.

You also like to laser > dash attack way too much. Maybe you're trying to go for a gatling, but even so, you shouldn't rely on that as your main approach. You whiff a majority of your dash attacks, and the abysmal lag after that move doesn't help your game. In terms of the comments about you shorthopping too much, imo you're getting punished out of your shorthops because a. you're not spacing correctly, and b. you're not doing something during your sh's to punish the tl that's trying to rush in/air dodge/zair. What I mean is if you space correctly and shdl correctly, the tl will be hard-pressed to find an opening to rush in with that predictable yet effective approach. Many times, you opt instead to sh-single laser, and since your timing on that wasn't the best, the laser would often go over your opponent's head. Consequently, since your lasers failed to stop tl from rushing in, you would be caught in the air while he air dodged/zair'd - at a point like this instead of continuing lasers, you should've either air dodged yourself, or naired to attempt to hit him as soon as he came out of his air dodge, preventing the zair.

Overall, you have all the basics down and seem to be doing pretty well, but just work on things like shdl, shl, and mixing up your approaches.
 

kismet2

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though i do disagree with some things u said, watch the video vs sonic, lots of mindgames i had there. not just "camping" or "aerial in their face" like u said lol. i do different stuff every match.

honestly i dont roll alot. its just when the opponent respawns i do, rolling is extremely good in brawl. but i dont do it excessively when im up close.


agreed that i should use the nair, uptilt, and AAA more. i guess i shorthopped too much, again i just need to learn the matchup.

also please everyone, watch all the vids before commenting, and not just one.
I know, but Falco doesn't have to camp on Sonic it's not a bad match for Falco and the Sonic didn't seem that good to me(He didn't do any spin dash mindgames or anything). I see you had some trouble with the toon link because he was a good player. Also you rolled behind the toon link before he respawned. And I already saw you play the sonic(first vid I watched), I can't tell you what you did wrong if you owned him, I'm just trying to see missed opportunies and stuff you could use in the future against people on an equal level.
 

gunterrsmash01

Smash Champion
Joined
Mar 25, 2007
Messages
2,533
I'd say overall your falco is pretty solid. However, I do agree with the people that remark that you roll too much. Rolling is almost never a good idea - especially when the opponent respawns. It's common knowledge that running to the edge and then rolling back towards the stage is what most scrubs do when their opponent respawns. Many good opponents are going to predict your rolls, especially after they respawn, and punish you for it. It is not "extremely good" in anyway - there is almost always a better option, whether it's walking away, sh'ing away, dashing away, iap away, using your jab/ftilt to create space, etc. Contrary to what you think, when you were up close, you didn't roll "excessively," but you did get punished a majority of the times you did roll. iirc in one of the vids you rolled several times into bairs and returning boomerangs, setting your opponent up for further punishment.

You also like to laser > dash attack way too much. Maybe you're trying to go for a gatling, but even so, you shouldn't rely on that as your main approach. You whiff a majority of your dash attacks, and the abysmal lag after that move doesn't help your game. In terms of the comments about you shorthopping too much, imo you're getting punished out of your shorthops because a. you're not spacing correctly, and b. you're not doing something during your sh's to punish the tl that's trying to rush in/air dodge/zair. What I mean is if you space correctly and shdl correctly, the tl will be hard-pressed to find an opening to rush in with that predictable yet effective approach. Many times, you opt instead to sh-single laser, and since your timing on that wasn't the best, the laser would often go over your opponent's head. Consequently, since your lasers failed to stop tl from rushing in, you would be caught in the air while he air dodged/zair'd - at a point like this instead of continuing lasers, you should've either air dodged yourself, or naired to attempt to hit him as soon as he came out of his air dodge, preventing the zair.

Overall, you have all the basics down and seem to be doing pretty well, but just work on things like shdl, shl, and mixing up your approaches.
Best advice i've gotten so far, very indepth. thanks.

I know, but Falco doesn't have to camp on Sonic it's not a bad match for Falco and the Sonic didn't seem that good to me(He didn't do any spin dash mindgames or anything). I see you had some trouble with the toon link because he was a good player. Also you rolled behind the toon link before he respawned. And I already saw you play the sonic(first vid I watched), I can't tell you what you did wrong if you owned him, I'm just trying to see missed opportunies and stuff you could use in the future against people on an equal level.
Thanks. I'll post some more vids later on this weekend guys, ill try pulling off my best performance.
 

KRDsonic

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Apr 16, 2008
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I know, but Falco doesn't have to camp on Sonic it's not a bad match for Falco and the Sonic didn't seem that good to me(He didn't do any spin dash mindgames or anything). I see you had some trouble with the toon link because he was a good player. Also you rolled behind the toon link before he respawned. And I already saw you play the sonic(first vid I watched), I can't tell you what you did wrong if you owned him, I'm just trying to see missed opportunies and stuff you could use in the future against people on an equal level.
Hehe, I just used Sonic in that match just for fun, he's one of my worst characters actually. I don't really know what Sonic is supposed to do xD.
 

Vlade

Social Outcast
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Your 2nd match against toon link was impressive. Very strong laser game that created many opportunities.

Your 1st match against toon link was still good, although there were some flaws that could be improved upon. On the first stock, I noticed you had to use usmash about 3 time before you got the kill. It must be kept fresh unless you do a gattling combo towards the early percentages - I noticed that you punished a missed grab with usmash at around 80% I think. So yes falco does have a difficult time killling toon link, so it is important to keep usmash fresh. Fsmash is just too hard to hit with, especially against toon link.

One of toon link's main approaches is the short hop zair. If you shield it, he'll land with zero lag and just grab you. But you seemed to do a pretty good job dealing with it, especially with sheild grabs, although a couple of times you got comboed into nairs or when you rolled behind, bairs. I'm still not sure about the best way to counter this approach. Reflector perhaps? Probably too much lag afterwards.

I'd like to see more nair and jab action.
 
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