MrsSaturnandWatch
Smash Journeyman
Welcome, one and all, boys and girls. I took it upon myself to make this thread dedicated on finding tricks Mr. Game and Watch can perform in teams/doubles/whatever. It's a small thread now, but with help from Game and Watch mains alike from around the world and the seven seas, who are you to disagree? On a more brighter note, on to serious bidness! :noness:
- Up Air to Up air
This is such a surprise factor. You don't know who many people don't realize Mr. Game and Watch's up air can push your fellow Meta Knight partner while he's up airing your opponents to death. Your fellow Meta Knight partner needs a little boost to connect his up airs? You got it. (I'll go in depth later)
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This guide is no where near complete, as I'm trying to find the perfect lay out for the thread, opinions from various other Game and Watch mains, no, OTHER character mains, to make Game and Watch the most perfect character in doubles. I hope you guys/girls will enjoy this "project".
and
- Up Air to Up air
This is such a surprise factor. You don't know who many people don't realize Mr. Game and Watch's up air can push your fellow Meta Knight partner while he's up airing your opponents to death. Your fellow Meta Knight partner needs a little boost to connect his up airs? You got it. (I'll go in depth later)
---
This guide is no where near complete, as I'm trying to find the perfect lay out for the thread, opinions from various other Game and Watch mains, no, OTHER character mains, to make Game and Watch the most perfect character in doubles. I hope you guys/girls will enjoy this "project".