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BLOC FILES
-BLOC File Header: BLOC, or 424C4F43 in hex.
-New BLOC Entries start with 000100FF
-BLOC Entries are 0x54 bytes big
-BLOC Entry Data Block Header is 0x24 bytes long
-At 0x24 of entry data block is first float value. After that is two more. They are, respectively, X, Y and Z scales.
-Rest of values in data are Unknown Values, presumably footer.
-Larger BLOC Files that include enemy entries and not just boss entries also seem to contain Linking definitions throughout the file.
Not yet, but it should be soon. I've got a few errors to pick out to make it work fully, because there is a case or two where BrawlBox doesn't like the GFG1 fileNice. Is this all commited to SVN and such? Ill take a look at some filetypes here and there.