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ModestoLand

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
wrong.

i will father 100 children

and raise all of them in modesto.

they will bring me great wealth as i grind up the cars my children will steal and sell them for scrap.
 

KILLA.FOR.CASH.

Smash Champion
Joined
Apr 2, 2006
Messages
2,916
Location
Fullerton, Socal
^ all from the same mother?

your best bet is to just kidnap a woman and tie her in your basement or something.

she can be your queen. don't forget to inject larvae!
 

GKInfinity

Smash Champion
Joined
Mar 14, 2007
Messages
2,131
Location
Modesto CA
I tried using overlords to spy on the girl's locker room initially but that didn't work out too well

also, project M demo finally released. I might actually download it if I still had my copy of brawl
 

GKInfinity

Smash Champion
Joined
Mar 14, 2007
Messages
2,131
Location
Modesto CA
i'm actually trying to get my copy of brawl back now rofl

but yeah, we should smash again soon keith. I'll DL the project m stuff and go over to your house one of these days so we can test it out
 
Joined
Jun 5, 2009
Messages
1,978
Location
Lost in the Underworld
my wii is hacked, been hacked actually. AND I have brawl. I'm going to try project M right now :)

Wow this is pri gud

Edit: WOW that sheik cpu TAPS with needle camping and bair reaction hits. Haha very interesting
 

LumpyCPU...

Smash Hero
Joined
Jun 15, 2008
Messages
6,401
Location
afk
Slippi.gg
half#198
most miserable cities! LMAO

now i when i tell people where i'm from, i can add this to my description.
 

LumpyCPU...

Smash Hero
Joined
Jun 15, 2008
Messages
6,401
Location
afk
Slippi.gg
half#198
i'd rather be in modesto any day. lol that's no joke. this place is FULL of idiots. lowest average IQ than i thought possible.

it's an overall lesser quality of life...
 
Joined
Jun 5, 2009
Messages
1,978
Location
Lost in the Underworld
Project M's physics are still a bit strange / off, but man I like it. It's what brawl should have been tbh. Fixes some of the problems melee had like sheik's chaingrabs (regrab is possible on very low percents on light characters though). I really love the brawl shield knockback. Makes hits overall safer when properly spaced which I think is a good thing for those characters with small ranges. I think they kept the brawl rolls which is another good thing (longer invincibility frames and better overall).

I'm very pleased with it. Melee 2.0 with a touch of brawl's finer points. Optional buffering which overall is good, but perfect for people who want to try it online.
 

Sage Osaka

Smash Ace
Joined
Jan 16, 2006
Messages
850
Location
209
hey on project m, did they do anything to the new brawl characters? i was always curious if they bothered editing brawl characters. lol.
 

GKInfinity

Smash Champion
Joined
Mar 14, 2007
Messages
2,131
Location
Modesto CA
from what i remember from the last version i played, they're basically the same. MK got nerfed a bit though (shuttle loop doesn't kill as easily, the tornado isn't as gay, etc). Not sure if that's still true in the newly released demo though
 
Joined
Jun 5, 2009
Messages
1,978
Location
Lost in the Underworld
snake, sonic, and lucas have been changed so far. It's a demo with only 14 characters. Obviously they have to edit them.

Snake's grenades explode almost instantly after dropping them. I'm really disappointed that they killed his camping game. He can only have one grenade out at a time as well...they improved the damage of his explosives in general but...I don't know. Apparently his game revolves around sticking c4 in between combos and grabs. At least you can still grenade -> shield punish everything still. His nair is godly imo, I mean it was so laggy in brawl and now with l-cancel it's ridiculously good.

Lucas was pretty much sped up in some aspects, no more release grab infinites, and um that's it? He was a somewhat technical character in brawl so the overall speed up as helped him in that regard.

I tried sonic a bit, but I couldn't do **** with him. Maybe because I hate him in the first place.

Btw you land on your feet not your knees in PM so the timing for things is quite a bit different especially for wavelanding. You land faster than you do in melee I think though I'm pretty sure they changed the frame rates to keep it similar.

It's easier to moonwalk. The physics are whack. I personally notice the gravity effects on attacks because I SDI everything including finishing moves that I know would kill me anyways, but man it seems like everything kills at earlier percents. You have to DI bad on purpose to maximize your trajectory. For example marth's fsmash seems to have that "invisible ceiling" effect though not as dramatic, but just an example how the physics still need work.

Oh also G&W's nair was changed (I dont like it, but it really makes him a lot more unpredictable because it's a quick killing move you don't really expect). G&W is actually...pretty scary now. Good shield, l-cancel all his already good aerials. His smash attacks were kept the same as they were in brawl (and they were both strong and spammable in brawl so that's scary). Uthrow chaingrabs with a dthrow tech chase option really...? His dtilt combos but at the same time has the brawl range....which is makes it one of the largest moves? They nerfed his recovery, no more parachute.

The thing I noticed overall is that it's a lot harder to shield grab and tech chase people.

I'm sure MK didn't need those nerfs. Only losers don't DI the tornado. It's actually pretty easy to punish at high level of play. It's used more as a safe recovery option since it has so much priority and "chip" damage / shield pressure though some characters like diddy kill that asap
 

MacD

Banned via Administration
Joined
Jun 28, 2007
Messages
6,891
Location
probably on a platform
cool kids could play all the characters

all of the melee characters were basically fine from what i remember, and most of the brawl characters were starting to be at least some what changed

squirtle too good, i could do like 50 with one IC's dsmash if it hit with both parts on both characters lolol
 
Joined
Jun 5, 2009
Messages
1,978
Location
Lost in the Underworld
Examples of players playing Snake and Sonic well to show off their styles:

Snake isn't campy, but very stage control based and works a ton more with C4/explosives.

CubaIsDeath vs Zelgadis:
http://www.youtube.com/watch?v=FZlhLeKBLek&feature=feedu

Sonic is a beast:
DarkSonic v Leaf:
http://www.youtube.com/watch?v=jy_xHpuBz_8&t=1m55s
Thanks shanus.

you guys should try it out. You don't even need to have your wii hacked, if it's already hacked you can load it up right away, but it works using the stage builder exploit if not. (smashstack). You just need an SD card and a copy of brawl :)
 

GKInfinity

Smash Champion
Joined
Mar 14, 2007
Messages
2,131
Location
Modesto CA
Yeah it's the copy of brawl that i'm missing. I let someone borrow it a year and a half ago and i haven't seen it since (nor did i ever really bother to ask for it back). Now that i am trying to get it back though i'm having some trouble... i'm assuming the kid lost it or something
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
Location
Modesto, CA
NNID
choknater
i wanna play merced dudes again :) i miss your diversity

i really wanna see merced come up to the bayyyy! i think theres cgc on the 19th but i cant make it if its on that date =\
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
one of these days

modestomercedwhatever is gonna form a car chain

and we're gonna go to some tournament

and we're gonna ****
 
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